
| AVALON HILL |
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It is spring, 1942, and the world is at war. Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! Axis & Allies is a classic game of war, economics, and strategy. It's now been revised and expanded by Avalon Hill. The new edition features updated plastic pieces, a more detailed map, new victory conditions, and loads of extras. The blitzkrieg rages; can you stop it? |
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It’s the morning of June 6, 1944. As Allied forces prepare to storm Normandy’s beaches, the fate of Europe is in your hands! In honor of next year’s 60th anniversary of D-Day, Avalon Hill will release Axis & Allies D-Day, a new, stand-alone extension of the classic strategy game Axis & Allies. Axis & Allies D-Day will allow players to recreate the largest amphibious invasion in history. Scheduled for release in May 2004, Axis & Allies D-Day will feature detailed game components including a new blockhouse piece, an extra-large game board, and original artwork commissioned exclusively for the D-Day game box. Other elements of this new Axis & Allies variant include a card deck with three card types -- Orders, Tactics, and Fortune -- to add depth and complexity to play. Order cards determine play sequence and break turns into distinct phases; Tactics cards offer players varied strategic opportunities; and Fortune cards add an element of unpredictability. Axis & Allies D-Day begins as Operation Overlord, the invasion of German-held Normandy, is underway -- 130,000 soldiers of the United Kingdom, Canada, and the United States are poised to assault Fortress Europe. You and your fellow world powers control their fates. One player controls Germany, whose Axis forces have turned the beaches of Normandy into a near-impenetrable stronghold. Set to breach those defenses are the Allies: the United Kingdom, Canada, and the United States. The future of Europe and the world hangs in the balance. Axis & Allies D-Day is designed for two or three
players and can be played in two hours. Axis & Allies D-Day
is the third Axis & Allies variant, following the
successful Axis & Allies Europe and Axis & Allies
Pacific, both of which were published in 2001. |
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Japan's great fleet is poised to launch the most infamous surprise attack in history. Their target--the American Pacific Fleet at Pearl Harbor, Hawaii. In the weeks to come, more humiliating losses will add to the sting of Allied defeats--Hong Kong, Malaya, the Philippines, Java. Axis and Allies: Pacific invites you to determine the future of the Pacific! How will the Americans respond to Japan's onslaught? Counterattack or careful rebuilding? Will they battle their way across the ocean island by island, or try striking directly at the heart of the Japanese empire? With the rich resources of the East Indies under its control, Japan could become unbeatable. Don't overlook China and Burma; your enemy certainly won't. Naval strategy and wise economic moves are both critical in waging this far-flung war across an entire hemisphere. To the familiar elements from Axis & Allies, Axis & Allies: Pacific adds convoys, island air and naval bases, kamikazes, destroyers, and the Chinese army. You also get almost 350 playing pieces representing the actual tanks, planes, and ships involved, not just generic bombers and aircraft carriers! The fate of the Pacific is in your hands. Good luck! |
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Axis & Allies Miniatures
gives both novice wargamers and veteran grognards the ability to engage
in historically authentic, squad-level tactical combat with detailed,
15mm scale, pre-painted plastic miniatures featuring varying degrees of
rarity to enhance collectability. Hard-hitting, fast-paced game play
makes every Axis & Allies Miniatures battle a blitzkrieg. Ready to
play right out of the box, Axis & Allies Miniatures features
easy-to-master rules that don’t sacrifice authenticity. A single
skirmish can be played in under an hour, or players can advance their
custom-constructed squad through a meat grinder of combat, battling
from the hedgerows of Brittany to the steps of the Reich Chancellery. Base Set, featuring 48 soldiers and vehicles from WWII plus detailed hex maps of terrain representing the battlefields of Europe, will be first shown to the public at the Gencon game convention in Indianapolis this August and is set to hit store shelves on September 16th. A 48-figure expansion, bringing additional vehicles and troops into combat, will follow in December. More expansions are planned through 2006. $ |
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Build a House of Terror. Tile by Tile. It's never the same game twice. As one of twelve mysterious characters, you'll explore a house filled with deadly secrets. As you play, you'll build the house. But beware! One of your fellow players will betray you. The traitor will test your sanity as you use all your skills to survive. With fifty fiendish scenarios, Betrayal at House on the
Hill puts you face-to-face with legendary monsters, modern
nightmares ... and your friends. |
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Cunning. Lies. Deceit. Diplomacy. Trust and treachery are the entertaining ingredients in this Game of International Intrigue. Each player represents a Great European Power prior to World War I, a time when the continent was a complex cauldron of political stratagems and maneuvers. Your armies and fleets can dominate Europe, but only with the cooperation of your neighbors. Never forget, they are all trying to expand their territory, too, and you could be the target! Luck plays no part in Diplomacy. Cunning and cleverness, honesty and perfectly-timed betrayal are the tools needed to outwit your fellow players. The most skillful negotiator will climb to victory over the backs of both enemies and friends. Who do you trust? |
| Great Dalmuti Coming SOON!!! |
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It's Great To Be a Giant Monster! You can do whatever you want, whenever you want. Who's going to stop you? Well, that's the rub. You're not the only giant monster. Other monsters are running around smashing the stuff that's yours to smash, eating the things that are yours to eat. It has to stop! It will stop -- soon, you sense. An epic battle looms on the
horizon between you and all the other monsters. When the time comes,
will you be ready? |
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Interstellar Corporations Wage War On a Distant Moon Deep-space explorers have discovered an abundance of valuable
rubium on a distant moon. Gaining control of it is a job for you and
your mercenary strike force. But word leaked out, and now the moon is
up for grabs. Competing corporations are shipping in mercenaries from
all over the sector. The quickest way to get the upper hand in this
fight will be to enlist the aid of the native life -- towering
creatures who understand the value of might, who know the terrain, and
who fight like hellcats. Battles will rage around the rubium mines and
the great monolith. Your employer wants the rubium -- and doesn't care
how you get it! |
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Who Will Be the New World Leader? In the year 2210, the world is at war. As the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend yours wisely and you just might conquer the world--and beyond. RISK 2210 A.D. also includes everything needed to play the classic game of Risk. In the end, endurance, skill, and guts will prevail, and one
leader will rule the planet. Do you have what it takes? |
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Who Will Be the New World Leader? Who will rule the Ancient Earth -- and beyond? Enter a time of myths and legends. Enter the world of Risk Godstorm, where ancient faiths and fears rule. Battle across the Earth and in the dark regions below. Harness spiritual forces to strike with devastating power. Command five ancient cultures -- Greek, Celtic, Babylonian, Norse, and Egyptian -- in a continent-spanning battle that will determine whse civilization reigns supreme. Rest assured, the gods will not sid idle in this war. Risk Godstorm also includes everything needed to play
the classic game of Risk. |
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WARNING: Lasers Active! As one of several supercomputers in a fully automated widget factory, you have it made. Your are brilliant. Your are powerful. You are sophisticated. You are BORED. So enjoy a little fun at the factory's expense! With the other
computers, you program factory robots and pit them against each other
in frantic, destructive races across the factory floors. Be the first
to touch the flags, in order, and you win it all: the honor, the glory,
the grudging respect of the other computers. But first you have to get
your robot past obstacles like gaping pits, industrial lasers, moving
conveyor belts and, of course, all the other robots! |
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Weigh Anchor for Adventure -- and Fun! The nefarious Pirate King has stolen Her Majesty's Ship, the Sea Hammer, pride of the Royal Navy. Furious, the Queen has offered a great reward to the person who can retrieve it. As one of the advisors to the Queen, you have chosen an officer of the Royal Navy to pursue the Pirate King. Of course, it might take a thief to catch a thief, so you've also conscripted a vicioius pirate from the Queen's dungeons. Now they are preparing to enter the dreaded Lair of the Pirate
King. Will one of them be the first to recover the Sea Hammer?
Or will one of your rivals receive the Queen's reward instead? |
| Vegas Showdown COMING SOON |
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