From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #574 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, November 18 1998 Volume 01 : Number 574 Re: [N64] Caught up in da Zelda Hype! Re: [N64] Rugrats? Re: [N64] Where to find Zelda 64 Music [N64] Gameboy Color Impressions Re: [N64] Where to find Zelda 64 Music [N64] Metroid 64 Re: [N64] Gameboy Color Impressions Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Metroid 64 [N64] You heard it hear first Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Metroid 64... Castlevania SOTN & Dracula X Re: [N64] Metroid 64 [N64] More strategy games Re: [N64] Metroid 64... Castlevania SOTN & Dracula X Re: [N64] Metroid 64... Castlevania SOTN & Dracula X Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Metroid 64 Re: [N64] Metroid 64... Castlevania SOTN & Dracula X Re: [N64] Metroid 64 Re: [N64] Dracula X ---------------------------------------------------------------------- Date: Tue, 17 Nov 1998 12:26:44 -0600 From: D Fentie Subject: Re: [N64] Caught up in da Zelda Hype! yeah but, some of the puzzles will take you longer to figure out when us veterans will have a basic idea of what to do (for some of them). TreyTable@aol.com wrote: > > In a message dated 98-11-16 22:37:54 EST, Kevin Mapp wrote: > > > Anyhoo, do you seasoned Zelda fans think us newcomers > > will have any problems learning the game? > > Since Zelda 64 is a break from tradition of 3 out of the other 4 Zelda games > I think that you'll have as much trouble as us Zelda veterans. > > > I've heard > > so much mention of RPG's on this list that now I'm > > kinda interested to see what the hypes about. > > I don't want to go back to the RPG defenition discussion, but I'm not under > the impression that Zelda 64 is an RPG, it looks more like a "Zelda game" to > me. I know that sounds redundant but that's the best way I can think of how to > describe it. And to further my point I should point out that there are other > games not in the Zelda series that are known as "Zelda games"; those being > Neutopia (TG-16), Neutopia 2 (TG-16), and Alundra (PSX). > > > Finally, > > who should play Zelda if its made into a movie, Hanson, > > Jonathan Taylor Thomas, McCauley Culkin or Gary Coleman? > > I'd rather see Sarah Jessica Parker or Drew Barrymore play Zelda. Gary > Coleman? Eww.. Let Ganondorf Dragmire keep him! > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 12:27:28 -0600 From: D Fentie Subject: Re: [N64] Rugrats? its some sort of show where babies have (mis)adventures... TreyTable@aol.com wrote: > > In a message dated 98-11-16 23:07:20 EST, D Fentie wrote: > > > I was going to buy rugrats for my sister when it came out for her > > birthday.... but today at IGN, they said there is somesort of board game > > for rugrats and now I cant find the old preview section... anybody know > > anything about this? (by the way, who the heck is actually gonna play > > this game besides young girls???!!!) > > What is a Rugrat? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 11:13:05 PST From: "Mike Meyer" Subject: Re: [N64] Where to find Zelda 64 Music >where did that music come from in the Zelda trailer? I cant get it out >of my head. BTW, for those of you that have seen/heard etc. Zelda music >I just want to know if it is good or bad (spare me trying to tell me >what it sounds like, i want to find that out on my own) I just want to >know if it has good sound/music. If you (OR ANYBODY) finds out about that trailer music, let me know too! :) As for the Z64 music, check out http://users.fairfieldi.com/atoz/ZLink.htm It's a great site, frequently updated. THIS IS WHERE YOU CAN FIND SOME **NEW** ZELDA 64 MUSIC IN MIDI FORMAT! Almost as good is http://fly.to/zelda64 which has a lot of good FAQs. THERE ARE ZELDA 64 .MP3 FILES HERE!! http://www.winamp.com <--- (cool program) or Windows Media Player. And of course, you already knew about http://www.zelda64.com right? Lastly, there is http://www.zhq.com (Zelda Headquarters) which is pretty gimmicky, but still fun to visit. Moblin ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 18:17:50 +0000 From: zimmfam@redrose.net Subject: [N64] Gameboy Color Impressions Anybody pick up the GB Color today? I think today was the day it hit stores.. But I could be wrong. Anyway, if you did, how is it? Worth the 70 or however much it is? ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 18:07:26 -0500 From: "Eddy Wu" Subject: Re: [N64] Where to find Zelda 64 Music I think IGN64 said that it came from an old Conan the Barbarian movie. >>where did that music come from in the Zelda trailer? I cant get it out >>of my head. BTW, for those of you that have seen/heard etc. Zelda >music >>I just want to know if it is good or bad (spare me trying to tell me >>what it sounds like, i want to find that out on my own) I just want to >>know if it has good sound/music. > >If you (OR ANYBODY) finds out about that trailer music, let me know too! >:) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 15:45:07 PST From: "Mike Meyer" Subject: [N64] Metroid 64 IF Metroid 64 came out (which is practicaly a given), would you rather have it be 1st-person (Goldeneye), 3rd-person 3D (Mario 64 or Ocarina of Time), or graphically boosted side-scroller (Yoshi's Story)? Personally, I would opt for the third choice. That would perserve the ever-important nostolgia, and allow the game to be HUGE!! Maybe have some 3D cinematic cutscenes? (thinking along the line of Metal Gear Solid, except smoother because of the anti-aliasing) THAT would be cool! Alternately, I would go for the Mario-style 3D 3rd person view. I can think of some awesome envirnments to convert to 3D (for example, the rainy surface of Brinstar or the molten Norfair, if they still exist) I just can't image Metroid 64 through the eyes of Samus, so 1st-person would be my last choice. Also, back in late 1996, I made a new storyline for a possible Metroid sequel. Breifly, here is a summary: As we all know, the last Metroid was killed by Mother Brain. Well, do ya remember the Mochtroids? It seems like the space pirates finally perfected its DNA... the Metroids are no longer extinct! While they were at it, they also decided to reconstruct their army, including Mother Brain, from DNA samples. Hehehehe.... thus begins, METROID IV! (I know, I know, there's a lot of loose ends...) Moblin ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 18:31:37 -0600 (CST) From: Stryder Subject: Re: [N64] Gameboy Color Impressions On Tue, 17 Nov 1998 zimmfam@redrose.net wrote: > Anybody pick up the GB Color today? I think today was the day it hit stores.. But > I could be wrong. Anyway, if you did, how is it? Worth the 70 or however much it > is? I don't think it came out today. I thought it was due out either tomorrow or on Thursday. Not sure if it was supposed to ship tomorrow and be in stores Thursday, or just be in stores tomorrow. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 19:50:10 -0500 From: DrDweezle Subject: Re: [N64] Metroid 64 Hmm... Im thinking that it will be released as a Mario 64esque title. Thats the rave right now and the direction things are going. I would enjoy a 3D Metroid. DR Mike Meyer wrote: > IF Metroid 64 came out (which is practicaly a given), would you rather > have it be 1st-person (Goldeneye), 3rd-person 3D (Mario 64 or Ocarina of > Time), or graphically boosted side-scroller (Yoshi's Story)? > > Personally, I would opt for the third choice. That would perserve the > ever-important nostolgia, and allow the game to be HUGE!! Maybe have > some 3D cinematic cutscenes? (thinking along the line of Metal Gear > Solid, except smoother because of the anti-aliasing) THAT would be cool! > > Alternately, I would go for the Mario-style 3D 3rd person view. I can > think of some awesome envirnments to convert to 3D (for example, the > rainy surface of Brinstar or the molten Norfair, if they still exist) > > I just can't image Metroid 64 through the eyes of Samus, so 1st-person > would be my last choice. > > Also, back in late 1996, I made a new storyline for a possible Metroid > sequel. Breifly, here is a summary: As we all know, the last Metroid > was killed by Mother Brain. Well, do ya remember the Mochtroids? It > seems like the space pirates finally perfected its DNA... the Metroids > are no longer extinct! While they were at it, they also decided to > reconstruct their army, including Mother Brain, from DNA samples. > Hehehehe.... thus begins, METROID IV! (I know, I know, there's a lot of > loose ends...) > > Moblin > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 20:29:44 EST From: TreyTable@aol.com Subject: Re: [N64] Metroid 64 In a message dated 98-11-17 18:46:58 EST, you write: > IF Metroid 64 came out (which is practicaly a given), would you rather > have it be 1st-person (Goldeneye), 3rd-person 3D (Mario 64 or Ocarina of > Time), or graphically boosted side-scroller (Yoshi's Story)? > A graphically boosted side-scroller like Yoshi's Story? Nah, More like a graphically boosted side-scroller like Castlevania : SotN. I say keep Metroid 2-D. The N64 needs, no, deserves a really cool side-scroller and so far the games I've seen (Yuke Yuke Troublemakers (what is the American name?) and Yoshi's Story only dissapoint. Or maybe a polygonial side scroller like the next Geomon game... Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 19:46:05 -0600 From: D Fentie Subject: Re: [N64] Metroid 64 I saw screw side scrolling. I hated that limited movement in the old Nes and Snes systems... and when we finally get the power to move beyond it; what do we do, we make another side scroller. I know of not one person who actually would ever even consider buying one because I am quite certain that my friends got quite tired of that old idea since 1980's and early 90's. (Yoshi's story was a cruddy game btw.) TreyTable@aol.com wrote: > > In a message dated 98-11-17 18:46:58 EST, you write: > > > IF Metroid 64 came out (which is practicaly a given), would you rather > > have it be 1st-person (Goldeneye), 3rd-person 3D (Mario 64 or Ocarina of > > Time), or graphically boosted side-scroller (Yoshi's Story)? > > > > A graphically boosted side-scroller like Yoshi's Story? Nah, More like a > graphically boosted side-scroller like Castlevania : SotN. I say keep Metroid > 2-D. The N64 needs, no, deserves a really cool side-scroller and so far the > games I've seen (Yuke Yuke Troublemakers (what is the American name?) and > Yoshi's Story only dissapoint. Or maybe a polygonial side scroller like the > next Geomon game... > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 19:47:35 -0600 From: D Fentie Subject: Re: [N64] Metroid 64 > I SAY screw side scrolling. I hated that limited movement in the old [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 20:29:45 -0500 From: tmcshea@earthlink.net Subject: [N64] You heard it hear first According to my 'source' (I love being vague) Konami is working on a skateboarding title for the N64. I don't have much info on the game, like a name or release date, but i know for sure this is true. It's from some very reliable that is actually working on the game. He is a semi-pro skateboarder and an excellent drawer so he's sketching the characters for the game. Just thought some of you might be interested. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 20:42:06 -0600 (CST) From: Stryder Subject: Re: [N64] Metroid 64 On Tue, 17 Nov 1998, D Fentie wrote: > I saw screw side scrolling. I hated that limited movement in the old > Nes and Snes systems... and when we finally get the power to move beyond > it; what do we do, we make another side scroller. I know of not one Just because we have the power to do something else, does not mean that the old has no value. I find side scrollers to be quite fun...you obviously never played Castlevania: SOTN (Dracula X) or at least not long enough to truly get a feel for it. It is one of the best PSX games around and is a truly fantastic game. As for metroid. I'm not sure what I would like. I definetely do not want it to be first person, but as for side scrolling or 3D, I'll take anything right now. I just wish they would make the dang game. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 20:53:38 -0800 From: "Chad Stuart" Subject: Re: [N64] Metroid 64 Reminds of a saying "there are two kinds of fool, one that says 'this is old, and therefore good', and one that says 'this is new, and therefore better' ". Not that anyone here is a fool, I just thought it was a cool quote that applies to a lot of things today. - ---------- > From: Stryder > To: n64@lists.xmission.com > Subject: Re: [N64] Metroid 64 > Date: Tuesday, November 17, 1998 6:42 PM > > > On Tue, 17 Nov 1998, D Fentie wrote: > > > I saw screw side scrolling. I hated that limited movement in the old > > Nes and Snes systems... and when we finally get the power to move beyond > > it; what do we do, we make another side scroller. I know of not one > > Just because we have the power to do something else, does not mean that > the old has no value. I find side scrollers to be quite fun...you > obviously never played Castlevania: SOTN (Dracula X) or at least not long > enough to truly get a feel for it. It is one of the best PSX games around > and is a truly fantastic game. > > As for metroid. I'm not sure what I would like. I definetely do not want > it to be first person, but as for side scrolling or 3D, I'll take anything > right now. I just wish they would make the dang game. > > Stryder > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 21:47:20 EST From: TreyTable@aol.com Subject: Re: [N64] Metroid 64... Castlevania SOTN & Dracula X In a message dated 98-11-17 21:42:46 EST, Stryder wrote: > I find side scrollers to be quite fun...you > obviously never played Castlevania: SOTN (Dracula X) or at least not long > enough to truly get a feel for it. Shouldn't you refer to SOTN as Dracula X2 (as one of the memory card icons displays) since The Rondo of Blood is Dracula X. And of course the SNES version of Dracula X.... Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 19:01:22 PST From: "Mike Meyer" Subject: Re: [N64] Metroid 64 >> IF Metroid 64 came out (which is practicaly a given), would you >> rather have it be 1st-person (Goldeneye), 3rd-person 3D (Mario 64 >> or Ocarina of Time), or graphically boosted side-scroller (Yoshi's >> Story)? > >A graphically boosted side-scroller like Yoshi's Story? Nah, More >like a graphically boosted side-scroller like Castlevania : SotN. I >say keep Metroid 2-D. The N64 needs, no, deserves a really cool side- >scroller and so far the games I've seen (Yuke Yuke Troublemakers >(what is the American name?) and Yoshi's Story only dissapoint. Or >maybe a polygonial side scroller like the next Geomon game... > >Trey I've never played any Castlevania (sad, but true) so I don't know what it's like. And true, Yoshi's Story was a terrible game copared to the SNES version. But anyway, "Yuke" is Mischief Makers in America. What the heck does "Yuke" mean? (I've heard of the name before, and it's always baffled me) :) Back to Metroid... yeah, the N64 DEFINATELY deserves a 2D game. A good, no GREAT 2D game to revive the genre. I think the hype for a Metroid 64 could match the Zelda hype. Using N64 power and a 256+ megabit cartridge to create a 2D world with 3D cutscenes in Hi-Res could make a very, verk cool game. Moblin ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 21:17:37 -0800 From: "Chad Stuart" Subject: [N64] More strategy games What do you all think about having more strategy games on the N64? I would love to see Heroes of Might and Magic 3 for it (or the PSX). Turn based games would more suited for console systems than real time games and there is a total lack of these games on consoles. The only good one I know about is X-COM. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 22:08:25 -0600 (CST) From: Stryder Subject: Re: [N64] Metroid 64... Castlevania SOTN & Dracula X On Tue, 17 Nov 1998 TreyTable@aol.com wrote: > Shouldn't you refer to SOTN as Dracula X2 (as one of the memory card icons > displays) since The Rondo of Blood is Dracula X. And of course the SNES > version of Dracula X.... Nope. I have both the US and Japanese versions and the cover of the Japanese version just says Dracula X (well Dracula is in Japanese and the X is in english. Then when you start the game when you get to where is gives you the story is says Dracula X on the screen (in english). Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 23:23:02 EST From: TreyTable@aol.com Subject: Re: [N64] Metroid 64... Castlevania SOTN & Dracula X In a message dated 98-11-17 23:08:59 EST, you write: > Nope. I have both the US and Japanese versions and the cover of the > Japanese version just says Dracula X (well Dracula is in Japanese and the > X is in english. Then when you start the game when you get to where is > gives you the story is says Dracula X on the screen (in english). > > Stryder Perhaps then it is logical to assume that one can replace "Dracula X" with "Castlevania". So what, if any, are the differences between Nocturne in the Moonlight & Symphony of the Night? (Besides the japanese text) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 22:38:29 -0600 From: D Fentie Subject: Re: [N64] Metroid 64 I played and beat Dracula X two times over... I'm just saying that they have exausted it (IN MY OPINION) I'm not saying that they should stop making them for people like you but I personally will not buy them. Stryder wrote: > > On Tue, 17 Nov 1998, D Fentie wrote: > > > I saw screw side scrolling. I hated that limited movement in the old > > Nes and Snes systems... and when we finally get the power to move beyond > > it; what do we do, we make another side scroller. I know of not one > > Just because we have the power to do something else, does not mean that > the old has no value. I find side scrollers to be quite fun...you > obviously never played Castlevania: SOTN (Dracula X) or at least not long > enough to truly get a feel for it. It is one of the best PSX games around > and is a truly fantastic game. > > As for metroid. I'm not sure what I would like. I definetely do not want > it to be first person, but as for side scrolling or 3D, I'll take anything > right now. I just wish they would make the dang game. > > Stryder > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 22:42:11 -0600 From: D Fentie Subject: Re: [N64] Metroid 64 "We cannot change the direction of the boat in which we ride upon the sea of technology but we can adjust our sails to help it take us where we want to go." (made up by me). Chad Stuart wrote: > > Reminds of a saying "there are two kinds of fool, one that says 'this is > old, and therefore good', and one that says 'this is new, and > therefore better' ". Not that anyone here is a fool, I just thought > it was a cool quote that applies to a lot of things today. > > ---------- > > From: Stryder > > To: n64@lists.xmission.com > > Subject: Re: [N64] Metroid 64 > > Date: Tuesday, November 17, 1998 6:42 PM > > > > > > On Tue, 17 Nov 1998, D Fentie wrote: > > > > > I saw screw side scrolling. I hated that limited movement in the old > > > Nes and Snes systems... and when we finally get the power to move > beyond > > > it; what do we do, we make another side scroller. I know of not one > > > > Just because we have the power to do something else, does not mean that > > the old has no value. I find side scrollers to be quite fun...you > > obviously never played Castlevania: SOTN (Dracula X) or at least not long > > enough to truly get a feel for it. It is one of the best PSX games > around > > and is a truly fantastic game. > > > > As for metroid. I'm not sure what I would like. I definetely do not > want > > it to be first person, but as for side scrolling or 3D, I'll take > anything > > right now. I just wish they would make the dang game. > > > > Stryder > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 18 Nov 1998 15:21:02 +1100 From: Alex Subject: Re: [N64] Metroid 64 At 15:45 17-11-98 PST, you wrote: >IF Metroid 64 came out (which is practicaly a given), would you rather >have it be 1st-person (Goldeneye), 3rd-person 3D (Mario 64 or Ocarina of >Time), or graphically boosted side-scroller (Yoshi's Story)? > > >Moblin I think Super Metroid took the metroid formula as far as it could go in 2d. A new metroid game would have to be 3d, but I don't know if they'd be able to preserve some of the classic gameplay components, like the verticle corridors. Metroid should definately never be a 1st person shooter, the game invloves a lot of jumping, and just wouldn't work as a 1st person shooter. It wouldn't be that hard to think of a story to continue the metroid saga. It could involve the ancient chozo civilization, or maybe the original creator's of the metroids. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 23:46:30 -0500 From: "Eddy Wu" Subject: Re: [N64] Metroid 64 While I think that a good 2D update of Metroid for the N64 would be great, I doubt highly that if Metroid 64 ever gets made, it will be in 2D. Why? Well, most casual gamers value their graphics at least a little, and they would much rather see a game in 3d than in 2d. Therefore, if Nintendo wanted to make Metroid a flagship title like Mario or Zelda, they would have to go 3D. >I've never played any Castlevania (sad, but true) so I don't know what >it's like. And true, Yoshi's Story was a terrible game copared to the >SNES version. But anyway, "Yuke" is Mischief Makers in America. What >the heck does "Yuke" mean? (I've heard of the name before, and it's >always baffled me) :) > >Back to Metroid... yeah, the N64 DEFINATELY deserves a 2D game. A good, >no GREAT 2D game to revive the genre. I think the hype for a Metroid 64 >could match the Zelda hype. Using N64 power and a 256+ megabit >cartridge to create a 2D world with 3D cutscenes in Hi-Res could make a >very, verk cool game. > >Moblin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 17 Nov 1998 23:37:55 -0600 (CST) From: Stryder Subject: Re: [N64] Metroid 64... Castlevania SOTN & Dracula X On Tue, 17 Nov 1998 TreyTable@aol.com wrote: > Perhaps then it is logical to assume that one can replace "Dracula X" with > "Castlevania". So what, if any, are the differences between Nocturne in the > Moonlight & Symphony of the Night? (Besides the japanese text) Not much really. There are 2 more familiars (those companions which follow you around..fairy, demon, sword, etc..) in the Japanese version. Also, you know how when you enter a new area for the first time and the name of the area pops up on the screen? Well, for some stupid reason they changed that. In the Japanese version the name kind of rolls up from background (looks really cool). In the US verions the name just sort of slides onto the screen and back off. That is just small change I know, but it annoys me since it was already in english in the Japanese version. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 18 Nov 1998 01:04:03 -0600 (CST) From: Stryder Subject: Re: [N64] Metroid 64 On Tue, 17 Nov 1998, D Fentie wrote: > I played and beat Dracula X two times over... I'm just saying that they > have exausted it (IN MY OPINION) I'm not saying that they should stop > making them for people like you but I personally will not buy them. So you played Castlevania: SOTN two times and don't think 2D games have any value anymore? Ok. It is a fantastic game. Period. Who cares if it is 3D if it is a good game? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 18 Nov 1998 02:05:07 EST From: TreyTable@aol.com Subject: Re: [N64] Dracula X In a message dated 98-11-17 23:33:47 EST, you write: > I played and beat Dracula X two times over... I'm just saying that they > have exausted it (IN MY OPINION) I'm not saying that they should stop > making them for people like you but I personally will not buy them. Which Dracula X are you talking about? Dracula X : The Rondo of Blood (PC Engine Duo), Dracula X : Nocturne in the Moonlight (PlayStation), or Castlevania : Dracula X (SNES)? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #574 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]