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Mayfair Games, Inc.


MFG3001 Starfarers of Catan 5-6 Player Expansion $ 30.00
Add two more players, new solar systems, and a new alien race… The Wanderers, to your Starfarers of
Catan Game.  Adds parts for 1-2 players, Ages 12+, 2 hour playing time.
 This expansion contains everything you need to include two additional players in the Starfarers of Catan.
 the exciting, fast moving, science fiction game. Here you'll find 2 mother ships, 2 sets of playing pieces,
additional cards, 2 reusable game board overlays, and a new alien race ripe for encounter.
 Now you can play any one of the five or six Starfarers commissioned to explore the galaxy, build new
 colonies, and expand commercial ties with various races of the Galactic Council. Accept the challenge!
 Careful diplomacy, clever trade, a firm stance against pirates, and the bold colonization of distant
 planetary systems will win you the support of humanity, and the other races of the galaxy and make you
humanities' ambassador to the Galactic Council.
 Note: Of course you can also use the new planetary systems and the fifth race of aliens, the Travelers, in
 games of only 3-4 players. The shorter flight times will accelerate your exploration, add more action and
 increase the fun!
 Ownership of MFG3000 Starfarers of Catan a necessity for play.

MFG3010 Starship Catan 2 player Game $ 30.00
In a flash, two Starfarers from the Catan space fleet have been thrown through a mysterious wormhole
 into an unknown galaxy. Lost, dazed and unable to find their way home, and with limited resources, the
 brave explorers face a seemingly hopeless situation, until they meet four peaceful alien races. These
 friendly aliens offer them limited aid and will guide them home if they can meet the high standards
 required for entrance into the Galactic Advisory Council. Now you can take the role of a Starfarer and
 daringly brave the unknown reaches of space! Battle dastardly pirates, explore & colonize new worlds,
 strike vital trade agreements, performing missions of mercy, rescues, and interventions, all while
 improving and preparing your Starship for the journey home. If you work hard, choose your course
 carefully and with vigor, you will attain membership in the Council and learn the way home.


Starfarers of Catan
$59.99
A brilliant and stunning foray into space, sometime near the year 2700A.D.  Compete for the prestigious post of
 Ambassador to the Galactic Council.  To attain this lofty position, players must leave Terra and the known planets  to
 explore and colonize the galaxy, while working to establish trade with alien cultures, encounter aliens and defeat
 pirates.  Glory and victory to the brave and astute explorer who luck smiles upon.

 The known worlds lie at one end of the game board where each of the 3 or 4 players begin from known solar systems,
 each with 3 planets producing raw materials needed for the travels into deep space.  Each player begins with 2
 Colonies and a Space Port (all components are made from plastic).  The Space Port makes starships to transport your
 new colonies and trade posts to distant lands.  Throughout the game all the colonies and spaceports enable the
 production of resources when the dice match the numbers of adjacent planets.  Resources are traded for colony ships,
 trade ships, and fleet upgrades of freight rings, booster rockets, and cannon.  Beware as you explore, some planets are
 covered in ice, and some conceal dangerous pirates.

 This game contains a myriad of components   Each player has a 13 cm tall Mother-ship upon which your star ship fleet
 enhancements are placed. This mother-ship contains the traits for all of a players starships, as well as being the
 random generator of encounters and movement points.  There are more than 200 other plastic components - colonies,
 trading posts, and space port rings for all four players, booster rockets (to speed your ships on their way), cannons (to
 defeat pirates), freight rings (to assist in placement of trading posts & colonizing ice planets, and glory rings (which
 give represent fame from acts of bravery).  There are 4 Alien races and a assortment of Alien Friendship cards flavored
 to the individual races,  5 types of commodities cards, the wonderful  Encounter cards deck, 4 player reference cards, 4
 victory point markers, 4 alien tokens, 2 dice, 1 quick start rules sheet, a basic rules book, a detailed almanac, and last
 but not least those wonderful Spaceships.

 The mother ship features a random generator incorporated into the hull.  This generator contains 4 colored balls, of
 which two are visible through a small dome on the bottom of the ship.  The balls are red, yellow, blue, and black in
 color.  The two visible balls will determine the speed of a players star ships and if an encounter card must be enacted.
 The first player to reach the victory point level wins.


Cities and Knights Expansion
Cities and Knights 5-6 player Expansion

Dark clouds are gathering over the peaceful island of Catan.
Wild barbarians, attracted by the wealth of Catan, sailed to
attack the country. Fortunately, warning has given Catan time to
meet the danger. The size of the barbarian army corresponds to
the number of cities in Catan. Thus, for Catan to fend off the
barbarian attack, the players must form a knight force as strong
as the barbarian force.
In addition to the barbarians, players compete to build the three
great metropolises of Catan. Each of these magnificent centers
are worth two additional victory points. To build a metropolis,
players must invest in city improvements. To acquire these
 improvements, players must acquire the three new types of
Trade Cards: Coinage, Paper, and Cloth. These cards can only
be gained by building a city next to mountain, forest, or pasture hexes.
Prepare for new challenges and a longer game! Requires
ownership of MFG0483 Settlers of Catan to Play.
UPC Code 0-29877-00488-7-02500 ISBN# 1-56905-044-9
 For 2 to 4 players ages 10 and up. Playing Time 60-180 minutes.
$38  free shipping in US

UPC Code 0-29877-00495-9-02000 ISBN # 0-56905-110-0
Expansion set 5 & 6 Player ages 10 and up.  Playing Time 60-180 minutes
$19.99 each





483-btn.gif (1580 bytes)MFG0483 Settlers of Catan   $38.00
        Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. Turn a sheep, some rocks and grain into a knight, bricks and wood into road, or try to complete other combinations for more advanced buildings and services. Take advantage of trades with other players, or at local seaports to get commodities you might lack. The first player to gain 10 points from a combination of roads, settlements, and special cards wins. New Deck Art, New Tile Art, New Box Art, Rules revised and now Standarized the World Over, Pieces colors are Red, White, Blue, Orange. Improved Text (for readability)..., A Wonderful Game. (3rd US Edition, English Language)  Not component compatible with European editions.
For 2 to 4 players ages 10 and up.

Settlers of Catan Cities and Knights
Dark clouds are gathering over the peaceful island of Catan. Wild barbarians, attracted by the wealth of Catan, sailed to attack the country. Fortunately, warning has given Catan time to meet the danger. The size of the barbarian army corresponds to the number of cities in Catan. Thus, for Catan to fend off the barbarian attack, the players must form a knight force as strong as the barbarian force.  In addition to the barbarians, players compete to build the three great metropolises of Catan. Each of  these magnificent centers are worth two additional victory points. To build a metropolis, players must invest in city improvements. To acquire these improvements, players must acquire the three new types of Trade Cards: Coinage, Paper, and Cloth. These cards can only be gained by building a city next to mountain, forest, or pasture hexes.
Prepare for new challenges and a longer game! Requires ownership of MFG0483 Settlers of Catan to Play. Not Compatible with German Editions.
For 2 to 4 players ages 10 and up. Playing Time 60-180 minutes.  $38.00
 
 

MFG0488 Settlers 5-6 Player Expansion $20.00
    Expand your Settlers and Seafarers Games to include more players and more scenarios. More Tiles, more resource cards, more development cards, and components (settlements, villages, ships, roads), for two additional players. Requires ownership of MFG0483 Settlers of Catan to Play.
For 2 to 6 players ages 10 and up. Playing Time 45-60 minutes.
 

0486-btn.gif (6784 bytes)MFG0486 Seafarers of Catan $35.00
    Adding Islands, Pirates, Gold, Ships, Islands and Trade, and expanding your Settlers of Catan game in new directions. Play an immigrant on the newly populated Archipelago of Catan. Building settlements, roads, Shipping Routes, Harbors, Settlements, and Cities by taking commodities from the land and islands around you. Turn a sheep, some rocks and grain into a knight, bricks and wood into road, sheep and wood into a ship, or try to complete other combinations for more advanced buildings and services. Take advantage of trades with other players, or at local seaports to get commodities you might lack. Colors are Red, White, Blue, Orange, Third Edition Compatible. (some scenarios may require 2 copies of Settlers of Catan to play) Requires ownership of MFG0483 Settlers of Catan to Play.
UPC Code 0-29877-00486-7-03500 ISBN# 1-56905-042-2
For 2 to 4 players ages 10 and up. Playing Time 45-60 minutes.

MFG0492 Settlers of Catan: Seafarers 5-6 Player Expansion $20.00
    Expand your Sefarers Games to include more players and more scenarios. More components for two additional players. Requires ownership of MFG0483 Settlers of Catan to Play. Not Compatible with German Editions.
UPC Code 0-29877-00488-7-02500 ISBN# 1-56905-044-9
For 2 additional players ages 10 and up. Playing Time 45-60 minutes.
 

0485-btn.gif (2333 bytes)MFG0485         Settlers of Catan Card Game $20.00

Settle Catan! You begin play with a small principality and two settlements worth two victory points; victory is yours when you have 12 points. You can attack your opponent or focus on expansion and enlarge your principality, build a road and then a new settlement. Additional regions can be added to settlements which will increase your raw materials production. This is the English language version, for two players, available now.
UPC Code 0-29877-00485-0-02000 ISBN# 1-56905-041-4
For 2 Players, Ages 10 and up, Playing time 45-90 minutes.

   Settlers of Catan Card Game Expansion $20.00
3 More Decks to challenge your opponents with



Elixir  $25.00
A funny fracas twixt frolicking fairies !!
Go on a fantastic and funny journey in the land of fairies!  Each year, the most powerful wizards of the fairy realm participate in a friendly and prankful magical joust.  Only one can be the winner, as each wizard competes to be the first to cast upon his opponents spells from his list of hilarious spells, while searching for and utilizing the strangest and most wonderful of spell components. Are you ready to compete with these masters of magical might? Will the powers of the cosmos lead you to victory, or will someone else claim the prize? This game utilizes a two deck system, one of spells and one of "finds". "Finds" are composed of components, magic items, transactions and items. Spells requiring between 1 and 4 components to cast, the first player to cast all his spells wins.  Elixir is a humorous and fantastically fun card game great for the whole family. A great beer and pretzel game, fast, furious, and fun. Simply perfect for 3 to 8 players (human or not!), from 10 to 1000 years old! Playing time 30-45 minutes.


Entdecker  $49.99
Sail the seas exploring a newly discovered archipelago in this brilliantly balanced game of exploration.   Invest in new paths of discovery, continue from where your competitors leave off or journey fourth on a new path.  Strive to stake claims and control the islands for profit, glory and victory, but beware of storms and pirates.

Playing time 60-90 minutes, 2-4 players,
Ages 10+
Designed by the Master of Catan, Klaus Teuber..Winner of two awards Spiel der Spiele 2001 - *1  Essener Feder - *2 Contains - large mounted mapboard, 180 land tiles, 7 huts and special treasures, 1 die, and scouts, stockades, and settlements for 4 players.
 

0574-btn.gif (4236 bytes)MFG0574   Tigris and Euphrates    $50.00  English Edition
   A game of great struggle wherein 4 kingdoms attempt to develop Commerce, Religion, Political Might, and food.  A balance of co-operation and conquest, coups and coercion, only one kingdom will reign supreme in the end.   This is a GREAT Game. Ur.... Naneveh... Babylon - the Bible describes these cities as the origin of mankind.  Science agrees: in fertile Mesopatamia, between the Euphrates and Tigris rivers, lay the cradle of civilization.  Around 3000 B.C. the first large settlements developed along the rivers embankments.  Soon, however, farmers began to irrigate large parts of thier lands, away from the rivers.  An achievement with consequences.  Transportation problems arose.  Without further ado, potters wheels were turned on thier sides and mounted onto crude carts.  Much more food could henceforth be carried.  This achievment had other repercussions.  Traders wanted to record thier crowing numbers of barters.  This was done by scratching marks into thier urns, thereby inventing writing - even before the Egyptians.  Furthermore there now sprang up a multitude of priests and administrators.
        One thousand years later, the ancient and wealthy kingdom of Ur had been destroyed.  Power was now in the hands of the Babylonian King, Hammarubi.   New kingdoms arose.  From the north permeated the Hittites.  Between the two rivers, power was seized by the people of Assur, the Assyrians.  The realm of thier king Saragon was only surpassed, many years later by the empire of Alexander the Great.
        Over the centuries, one dynasty succeeded another.  Only one thing remained constant: the advance of civilization that went alongside the struggle for power.   It was always exciting - even if not everyone could succeed.  The game of Euphrat & Tigris lets you take part in the facinating developement of Civilization.   For 2-4 Players, Ages 12 through Adult, Playing Time 45-90 minutes.

0575-BTN.gif (1404 bytes) MFG0575  Caesar and Cleopatra   $28.00
With the independance of Egypt at stake, who will rule? Ceasar and Cleopatra disagree on Egyptian independence. Both are trying to sway the powerful Roman Patricians to their side through the skillful use of legitimate and illegitimate means. When it comes to a Vote of Confidence, the player with most influence wins the support of a Patrician. Each Patrician is worth one Victory Point. Players garner additional Victory Points for gaining the majority in a Patrician group, for influencing an entire group, and for winning a Secret Influence Bonus. The player with the most Victory Points at the end of the game decides Egypt's fate and wins the game.  German Edition w/English Translations.  For 2 Players, Ages 10 through Adult, Playing Time 30-40 minutes.
 

0454-002.gif (3195 bytes)MFG0454 Family Business $15.00
 

MFG0489 India Rails $35.00
    Another in the Empire Builder® system, India Rails features the exotic land of India, Bangladesh, Bhutan, Nepal, Sri Lanka and parts of Pakistan. Build tracks from Bombay to Calcutta, cross the Thar Desert (beware of sand storms!), and pick-up and deliver gypsum, indigo, jute and rugs. An additional twist to the game is the special rules regarding pilgrims. India Rails will Not be a tube game, but will be a bookcase game with puzzle cut map.
UPC Code 0-29877-00489-8-03000 ISBN# 1-56905-079-1
For 2-6 Players, Ages 12 and up.

MFG0450 Empire Builder Revision $37.99
   A legendary game. Basic facelift will include the conversion to the North American Rails Map, and the corresponding loads.
UPC Code 0-29877-00488-7-02500 ISBN# 1-56905-044-9
For 2 to 6 players ages 10 and up. Playing Time 60-120 minutes.

More in stock games by Mayfair
Eurorails $35.00, 1835 $44.99, 1856 $44.99, 1870 $44.99, Silverton $44.99, Express  $15.00, Freight Train $20.00
Uncle Happys Train Game $14.99, Iron Dragon $34.99, Nippon Rails $24.99, Hell Rail $20.00, Quo Vadis? $34.99

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