
For millenia they have waited. Entombed in the bowels of the Earth, they
have been patient as stone, biding their time
and hiding their presence.
Long Shades, the first of three books in the Nocturnum campaign, introduces
a new evil to your horror roleplaying game. An
ancient, inhuman conspiracy has set into motion a chain of events that
threatens to destroy the world as we know it -- and the
player characters are the only ones who can stop it. The system used is
compatible with Chaosium's Call of Cthulhu RPG, but
the background and adventures can be easily adapted to any other horror
roleplaying game.
The book contains a detailed campaign background and three full adventures:
Snow, Stone and Blood -- Snowbound in the sleepy mountain village of Snowflake
Valley, the player characters are
accused of murder. To clear their names, they must solve a mystery as old
as the mountain itself -- while being stalked by
a loathsome beast with a taste for human flesh.
Madness of the Twilight Queen -- A forgotten cult, a mad scientist and
a hot new drug all come together in a vortex of
evil that threatens to destroy a small college town. It's all somehow connected,
and if the player characters don't find out
how, they will pay the price with their sanity.
Stillness -- A girl is missing... a girl who has a secret with the power
to kill. Desperate, her father implores the player
characters, "Find my daughter!" But there are signs, terrible omens, that
at the end of their search, only death and madness
await.
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