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STAR FRONTIERS NOW AND FOREVER



Overview

Below you, cities of monorail tubes and skyscrapers glow with a dozen rainbow colors. Hovercars flow through highway mazes like sparks in rivers of fire.

Above you, stars prick an endless black universe. Orbiting the planet's surface are space stations blooming with life. Starships dock at the stations and then travel beyond, into the unknown.



Port Loren City



You are in the realm of STAR FRONTIERS.

STAR FRONTIERS takes place in a spiral galaxy, near the center where the stars are more closely packed. A Human race, similar to that on Earth, lives in this region of space and has made contact with a pragmatic insectoid race called the Vrusk, a race of form-shifting amemboids called Dralasites, and a war-like race of agile monkey-men called Yazirians.


Dralasite Vrusk
DRALASITE
VRUSK
Human Yazirian Sathar
HUMAN
YAZIRIAN
SATHAR


Surprisingly, the four races got along quite well, but happy days would only last so long. . .

Then came the Sathar, a mysterious race of slimy worm-like creatures. No one knew from where they came, or why they came, or pretty much anything about them except that they were intent on one thing: conquering the area through unconditional annihilation.

Humans, Yazirians, Dralasites and Vrusk united in defense against the Sathar, forming a military power now referred to as the United Planetary Federation. The area of space inhabited by these four races became known as the Frontier.

In time, the UPF extended its purpose and began to protect the Frontier from internal threats as well. To do this, it created a new branch, Star Law, whose purpose is to battle interstellar crime and piracy. (Most crime on a planetary level is handled by a planet's local government and law enforcement.)

Vrusk in Action!
Artwork by Albin Johnson


One of the big appeals of STAR FRONTIERS is its open setting. The makers of the game created an environment of planets as diverse as the nations of Earth, various races, bodies of authority and, to make things interesting, a common enemy. But what you want to do with this environment is up to you. STAR FRONTIERS referees are free to set up campaigns where the players are soldiers waging war against the Sathar, law officers chasing pirates, adventurers exploring new areas of space, business people setting up commerce in the Frontier, spies, mercenaries or whatever you can imagine.

The main purpose of this site is to focus on the great stories that have come to life through the imagination and dreams of STAR FRONTIERS players throughout the world. Included are brief plot descriptions of a number of adventure modules provided for the game. Several "home made" adventures are presented in various forms, as well as current games that are being updated as they progress.

Take the time to visit the various pages on this site, and come back as often as you like. You may even have something of your own that you'd like to add to the collection here at STAR FRONTIERS NOW AND FOREVER.


Skimmer

Additional Information

If you are interested in learning more about STAR FRONTIERS in general,
here are links to some excellent SF pages by other authors:
Or use the Star Frontiers WebRing:

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And here are a few links to premium web sites that treat role playing on a more general scale.
All of them come highly recommended!



Star Frontiers Pages On This Site



Other Pages On My Site



This site is a part of the Great RPG Archive
Links up RPG related home pages
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This SF WebRing site owned by Layne K. Saltern.
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Legal Notice: STAR FRONTIERS is a trademark owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc.
Site created and maintained by Layne K. Saltern (layne@xmission.com)