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Early April 1998 Responses


From:  John Groszkiewicz (Tork)

SPOLILER SPACE !!!!!!!!!!!

If you have not read this months installment there DO NOT PROCEED - read the situation 
then come back.
























You were warned:

>Tork is silent for a while as he considers this explanation. 
>
>"Okay, so if you're not Dakka Syte, who the hell are you?" 
>
>There is a long pause before the Human answers. 
>
>"My name is Selson Streel." 

Why does Tork's stomach suddenly knot up with the thought that 'our employer' is the 
"Lord of Shadows"?

TTFN
John johngroz@velocity.net
----------
"Can't say. Saying would be knowing. Don't know. So, can't say." - Zathrus


From: John Whitfield (T'Klkk) > > >"Okay, so if you're not Dakka Syte, who the hell are you?" > >There is a long pause before the Human answers. > >"My name is Selson Streel." T'Klkk has 2 words: "Oh shit!" -JWW
From: Clark Valentine (Taanik) Taanik says, in an exaggerated Foghorn Leghorn-type southern accent, "We, I say we have been flim-flammed."
From: Andy Campbell (Urugg) Alright, folks - now the gloves are off. Should we manage to acquire "Mr. Streel", I vote that he get the "Dr. Jest" treatment (any other Elric / Stormbringer fans among us?). Grrr. The sad part is, its so clear in hindsight. Think about it - how many corporate CEO's are big enough computer geniuses to tap into the colony rail net, cargo bot control net and personal quarters codes from their chronocom or portacomp? There will come a reckoning >:-I
From: Ruben Rivera (Kare) Hey Layne, YYYYYYYYYYYYYYYYYYYYYYAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!, This is FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Having the time of my life, Ruben
From: Ruben Rivera (Kare) Hey Layne, please post... Kare's mind races....."If your...then Dakka is....". Her head tosses back, "WE JUST GOT F*CKED HARD!" Okay how long has Dakka (or his imposter) been in Jail? According to info provided, Lost Point has been "abandoned" for over three and more then likely 5 years. I just to make sure were dealing with only one monster. So Hey can't blob boy...girl...it grow another arm and untie itself. Or make one of its arms disappear? Hey Taanik, you've "flim-flammed, bambussled, hood winked...sorry I just had a Malcolm X flashback". If not Tork is going to have to Naw his arm off. Once we escape, we are going to have to MAKE A LIST AND CHECK IT TWICE! First person to get Kare's foot in their a** will be the real Dakka. Then the metal boys (no one ties up Kare, shes not getting much respect these days). More to come Kare
From: John Groszkiewicz (Tork) Hello Layne, Its been 24 hours and I'm still fuming about the party's recent turn of events. Congradulations on another excellent addition to an excellent game. Just a couple questions on our character's current situation. About our captors: >The voices fade and there is silence. Am I correct in assuming that this means they kept on walking or was did the voices 'drop off' because they had nothing else to say? > But despite the bruises and the swelling, it is still easy to recognize > this man as the man the team had chased all the way to Lost Point. > > Kare is the first to speak. "Well, Dakka Syte. Surprise, surprise. It > looks like the metallic goons left just enough of you for us to beat > senseless. . .as soon as I can get free from these ropes." Is our cell-mate also tied up or is he free? Okay and here is one for the team... > The team's weapons and equipment--with the exception of spacesuits, > defensive suits, chronocoms and toxy-rad gauges--are removed and piled > with heaps of junk against the east wall of the storage pod. Okay... WHY let us keep our Chronocoms?!? I always viewed chronocoms being worn on the wrist. It should not be too hard to free our hands enough to open a channel to get help. Tork's paraniod thought: The Lord of the Shadows wanted us to keep our chronocoms because (1) he would be able to track us and (2) believes our new cell-mate dead. Thus his impersonation of Selson is intact and IF we manage a call for help he expects to be the one on the other end of the line. TTFN John G. johngroz@velocity.net
From: John Groszkiewicz (Tork) Kveldulf wrote: > > Alright, folks - now the gloves are off. Should we manage to acquire "Mr. > Streel", I vote that he get the "Dr. Jest" treatment (any other Elric / > Stormbringer fans among us?). Grrr. > > The sad part is, its so clear in hindsight. Think about it - how many > corporate CEO's are big enough computer geniuses to tap into the colony rail > net, cargo bot control net and personal quarters codes from their chronocom or > portacomp? Well team-mates it looks like we stepped into the middle of "The Net". Wish I would have watched that movie. TTFN John johngroz@velocity.net ---------- "Can't say. Saying would be knowing. Don't know. So, can't say." - Zathrus
From: Layne Saltern (GM) >>The voices fade and there is silence. > >Am I correct in assuming that this means they kept on >walking or was did the voices 'drop off' because they >had nothing else to say? The voices faded as if the armored men were walking further and further away. >Is our cell-mate also tied up or is he free? Your cell-mate is tied up the same way you are. >>The team's weapons and equipment--with the exception of spacesuits, >>defensive suits, chronocoms and toxy-rad gauges--are removed and piled >>with heaps of junk against the east wall of the storage pod. > >Okay... WHY let us keep our Chronocoms?!? >I always viewed chronocoms being worn on the >wrist. It should not be too hard to free our hands >enough to open a channel to get help. Your chronocoms are indeed worn externally on your wrists and could easily have been removed. But the fact remains that they were NOT removed.
From: Andy Campbell (Urugg) Now that we've had a chance to vent our frustration and feelings of betrayal, we can turn our attention to the good news (yes, there is some). We now know soem important stuff, folks, that'll hopefully get us out of our current predicament (for some reason, I have this image of old Flash Gordon serials from the 30's, with Flash & the crew at the mercy of Ming of the Bad Goatee - now where are the Hawkmen when we need them?). Anyway, the good news (in no particular order): 1) Our captors may have the fancy suits, but fact is they're a bunch of untrained yahoos (though still dangerous). Though there are nine of them, they are apparently a bunch of colonist types outfitted with the suits by our employer (remember that the sabotage attacks were repeatedly described as "unskilled", "amateur" etc.). Besides raw combat ability, we probably have the advantage as far as overall tactical thinking and planning as well (Tork and T'Klkk). Also, at least one of the inviso-boys is young and appears somewhat sympathetic to us - maybe we can turn him to the Light Side ; ) 2) We know pretty much for certain who our new target is - that being the real Mr. Syte, and where he is (though in the endgame that holo system may be our undoing). Now that Syte has dropped the facade of being Streel, we don't have to wonder if we're dupes anymore - now at least we *know* we're dupes and can act on it. 3) The colonists are in obviously awful condition and they must be aware of it. Given that, we may be able to convince them that if Syte / the LoS really gave a rat's ass about their welfare, he'd be diverting food shipments and medicines to them instead of handing them some fancy suits and telling them to go scavenge for themselves. Given the size of Metrosphere (100,000 + Layne?), diverting food / medicine life support supplies for a paltry 200 or so folks (many of them infants) would be a piece of cake - certainly easier than explaining where a dozen military prototype black ops suits disappeared to. 4) We've got a dralasite on our side ; ) If there ever was a natural Houdini, it's Taanik. - Disturbing question of the day: when we entered the colonist area, there were lots of women, old folk - and screaming infants. The infants must have been born in the last two years to qualify as such. Thus far, we've only spotted 9 males of all species in this rathole - out of a total population of at least a 100, maybe as much as 200-300. This means that either there are more males we haven't seen (bad news for us if we escape and run into a mob); that the 9 males we've run into have been very *ahem* busy (this would be a good omen, because if they're screwing that much in an environment with limited life support, than they must be on the dimmer end of the INT / LOG spectrum); or the final possibility - one of the oldsters lurking in the crowd is really Anthony Quinn (or Tony Randall, or Hugh Hefner, or)...
From: John Whitfield (T'Klkk) > >This means that either there are more males we haven't seen (bad news for >us >if we escape and run into a mob); that the 9 males we've run into have been >very *ahem* busy (this would be a good omen, because if they're screwing >that >much in an environment with limited life support, than they must be on the >dimmer end of the INT / LOG spectrum); or the final possibility - one of the >oldsters lurking in the crowd is really Anthony Quinn (or Tony Randall, or >Hugh Hefner, or)... ....or Dick Clark. I swear that man is really a vampire. He hasn't aged in the past 200 years!! :-) -JWW
From: Albin Johnson (Syzygy) Layne - How are the Vrusks' legs secured? I was hoping to take advantage of Syzygy's artificial left fron leg, releasing it from the residual and shimmying out of the slack it creates. I don't know how having the space suit on will effect things, but it's worth considering. I just came to the point where I had to ask - how are eight legs tied to a column? - your pal AL
From: Layne Saltern (GM) >How are the Vrusks' legs secured? Humans, Yazirans and Dralasites are tied with their backs facing the steel pillars. The two Vrusk (Syzygy and T'Klkk) are tied with their chests facing the pillars. Their hands are tied overhead to the pillar and their front two ankles are tied to the pillar as well. The six other ankles are not bound. >I was hoping to take advantage of Syzygy's artificial left fron leg, >releasing it from the residual and shimmying out of the slack it >creates. The spacesuit is a single unit and the spacesuit leg cannot be detached. The poses an obstacle to this strategy, but if you can come up with a viable way to make it work, let me know.
From: John Whitfield (T'Klkk) Okay, Layne, some clarifications. We're in our suits. Do we have helmets on as well? (Would a Vrusk even need a helmet since we breathe through spiracles on our abdomens and not through our mouths like soft-bodied races.) If so, are conditions so bad that we could not survive outside the suits? Also, would any weapons inside the suit have been removed as well? As an individual with military training, I'm sure T'Klkk would have kept at least one or two of her knives fastened directly to her person rather than outside the suit... ...for just, I say, for just such an emergency. We're tied, hand and food. to support beams, with hands over our heads. Got that. Are we actually suspended in the air? If so, ouch!! Also, I have to second my pal Al's question about how the Vrusks' legs are tied. :-) Always trying to make it difficult.... :-) We're each tied to a different support beam. Are these beams equidistant apart? Also, who can see whom? Who is nearest to T'Klkk? Did we only see women and children in the crowd of refugees, or were there men as well? I wasn't exactly clear on this. One more question: are there any kinds of external markings on the suits of our captors which would allow us to distinguish one individual from another? Thanks, Layne, for always keep it exciting!! -JWW
From: Layne Saltern (GM) >We're in our suits. Do we have >helmets on as well? Yes. >(Would a Vrusk even need a helmet since we breathe >through spiracles on our abdomens and not through our >mouths like soft-bodied races.) In pressureless conditions, a Vrusk needs a helmet to keep his head from exploding. Imagine a grasshopper in a vacuum chamber--yellow guts all over the place. It isn't pretty :) >If so, are conditions so bad that we could not >survive outside the suits? Your toxy-rad gauges show that oxygen is barely sufficient to sustain a limited number of people--preferably if they are inactive. The air pressure is less than normal, but not lethally so. The man you thought was Dakka Syte is not in a spacesuit, yet he is still alive. >Also, would any weapons inside the suit have been removed >As well? As an individual with military training, I'm sure T'Klkk >would have kept at least one or two of her knives fastened >directly to her person rather than outside the suit... Since it is clearly stated in your character's description that these knives are strapped to her legs, I will accept that one of them was INSIDE her suit and not removed by the thugs. However, since it is inside her spacesuit, it will not be accessible unless she removes the suit. >We're tied, hand and food. to support beams, with hands >over our heads. Got that. Are we actually suspended in the air? No. Your feet are touching the ground. >We're each tied to a different support beam. Are these beams >equidistant apart? Also, who can see whom? Who is nearest >to T'Klkk? The beams are ten meters apart, arranged in a grid-like fashion. Everyone can see everyone else my turning his or her head. Your positions are like this: KARE URUGG TAANIK TORK "DAKKA" (STREEL?) T'KLKK SYZYGY >Did we only see women and children in the crowd of >refugees, or were there men as well? I wasn't exactly >clear on this. There were a few men in the room but the ones you saw were in very bad health or in other ways incapacitated. About 75% of the 200 or so people were children under the age of 5. >One more question: are there any kinds of external >markings on the suits of our captors which would allow >us to distinguish one individual from another? There are slight differences in size, but other than that there are no visible differences. It appears that the voices are not masked in any way, however.
From: Ruben Rivera (Kare) Hey Layne please answer if you can then post. Gentlebeings, Kare has no problems with checking everyones Secret Decoder Walkie Talkie Watches...No Problem...We have three techs we should find anything out of the ordindary. Kare will point out to Zema Insect warrior princess that the Chroms may not require physical alteration to turn them into tracking devices, they are high tech communication devices, and to date we have used them as tracking and listening devices. Didn't Syzygy track his old chrom. to lost point? As Kare stares at the ceiling, she can't help but be distracted. Are those Powered suits on the market? What if she can capture one, or have one blueprinted...Gypsy Moon could have them in production by...Oh wait, first she has to get out of these bindings. Layne, remind me, did you state that "rubberneck" could or could not re-asorb his (its) blobby, jello arm? IF NO Kare will have to start whinning alot. Also Layne, did Kare get her rifle. The Fake Streel said our equipment was being sent to up. I don't remember reading that we did. Kare figures that: 1) That the FAKE Streel did send it (To aid us in the killing of the REAL Streel) IF yes see 1A or 1B below: 1 A) The equipment did not get to the team before we entered the building. OR 1 B) We did get it, and it was placed in the piles ahead of us. 2) The FAKE STREEL Lied. Kare will turn to the REAL Streel and will ask as many questions as possible. Kare is still bothered by the TIME TABLE, wasn't that nasty bugboy in charge of the entire settlement when Lost Point was to be recoveried? I thought Streel came in later. Does he have any idea how Lost Point was constructed, IE Is the life support the same as the orginal life support used at First Point. The tunnel works. She look around as best she can. Does the REAL Streel have any loyal friends...anywhere. Or does the Streel Family have a universal secret password for Streel computers. (Kare will try to keep from smiling when asking this one.) Kare will ask someone to scratch her back, shes got a nasty itch...she can't reach it....will someone give me a hand......WHY DO THESE THINGS ALWAYS HAPPEN... Someone scratch...my..back!!!!! Kare
From: Layne Saltern (GM) >Didn't Syzygy track his old chrom. to lost point? He did indeed. >Are those Powered suits on the market? No. Not any public market anyway. >Layne, remind me, did you state that "rubberneck" could or >could not re-asorb his (its) blobby, jello arm? Id can reabsorb limbs, but the spacesuit part will still be there. However, as Andy pointed out, once a spacesuit arm or leg is empty, it should be easier to pull it out of the ropes. (Pulling a boot through a loop the size of an ankle may not be so easy, though.) It will still take some doing for Taanik to free himself this way (i.e. ability checks) so don't count on it as a 100% solution. >Also Layne, did Kare get her rifle. The Fake Streel said our equipment >was being sent to up. I don't remember reading that we did. That's right. I wasn't very clear on that one. Any equipment that was left behind in your quarters was delivered by robot soon after you arrived in the Lost Point monorail terminal. You were able to collect all of this stuff before proceeding into the government center and getting captured, so you should have all of your equipment--although it has temporarily been stripped away. >Kare is still bothered by the TIME TABLE, wasn't that nasty bugboy in >charge of the entire settlement when Lost Point was to be recoveried? I >thought Streel came in later. That is correct. The man formerly known as Selson Streel was one of the First Landing leaders at the time, but Maxim Zek'et was in charge. In fact, it was Zek'et that personally organized the Lost Point reclamation effort. A few Lost Point settlers were recovered, but most were unaccounted for. >Does he have any idea how Lost Point was constructed, IE Is the life >support the same as the orginal life support used at First Point. The >tunnel works. She look around as best she can. The general layout of Lost Point is known, since it was explored during the reclamation effort. (Refer to the map on-line.) The airtubes are much smaller and do not have moving walkways. The buildings are much simpler. Every building you have seen has had a single level. (First Landing buildings, in contrast, consist of dozens of levels connected by elevators and staircases.) The materials, however, are similar in the two cities, since Lost Point was built from materials stolen from the original First Landing project. >Does the REAL Streel have any loyal friends...anywhere. Anything the team has read about Selson Streel has pointed out that, before his involvement in Metrosphere, Selson was a hermit who was not at all interested in the family business. But, since he IS part of the Streel family, there should be some family members who would at least know him. >Or does the Streel Family have a universal secret >password for Streel computers. The team would have no way of knowing without asking, but given the paranoia of successful business tycoons, and unevitable inner-family disagreements and competition, I think this kind of open access would be unlikely. >Kare will ask someone to scratch her back, shes got a nasty itch...she >can't reach it....will someone give me a hand......WHY DO THESE THINGS >ALWAYS HAPPEN... [Laughing out loud] :)
From: John Groszkiewicz (Tork) Layne K. Saltern wrote: > > >We're each tied to a different support beam. Are these beams > >equidistant apart? Also, who can see whom? Who is nearest > >to T'Klkk? > > The beams are ten meters apart, arranged in a grid-like fashion. Everyone > can see everyone else my turning his or her head. > > Your positions are like this: > > KARE URUGG > > TAANIK TORK "DAKKA" (STREEL?) > > T'KLKK SYZYGY Until we figure this out for sure Tork will suggest that we refer to our new "cell-mate" as "Spider". > >Did we only see women and children in the crowd of > >refugees, or were there men as well? I wasn't exactly > >clear on this. > > There were a few men in the room but the ones you saw were in very bad > health or in other ways incapacitated. About 75% of the 200 or so people > were children under the age of 5. Why do I have this feeling that the males are being used as slave labor in the mines? TTFN John johngroz@velocity.net ---------- "Can't say. Saying would be knowing. Don't know. So, can't say." - Zathrus
From: John Groszkiewicz (Tork) Okay, a while back it was suggested that we get together and compare notes to solve this adventure. With things taking a turn for the worse I suggest that we take up this "Clues" thread in an effort to do that. <> One thing I must first ask is if we (the players) want to cc: Layne on these messages. I sent a copy to him of this first message as a courtesy. IMO, this thread is no different from players of a live game discussing the adventure while the GM is in the room. << Suspicion >> At this point in time I am in a 'trust noone' frame of mind. Tork's asking Spider if he met Maxim is an effort to determine if Maxim is involved with "Dakka". Maxim's final report claims that an effort was made to reclaim Lost Point two years ago. I find it very suspicious that this 'reclamation project' failed to find 200+ refugees living in Lost Point. There is only *ONE* door between these guys and the monorail terminal. Granted, the refugees may have moved in during the last two years but I doubt it. I guess we could ask them if we get a chance. TTFN John johngroz@velocity.net ---------- "Can't say. Saying would be knowing. Don't know. So, can't say." - Zathrus
From: Albin Johnson (Syzygy) >>Tork will end his inquiry with an offhand question: "Just one more thing. >>Have you ever >>meet Maxim Zek'et?" >> >>If Syzygy voices a complaint over this question Tork will stare at him and >>say "It's >>just a harmless question, let the man answer." << For *why* Tork is asking >>see my >>"[Unity] Clues" thread. >> Syzygy will have no objections to this line of questioning - after all, he's not babysitting Zek'et nor does he naturally assume that he's a guilt-free suspect. I agree with your clue/suspicion that the reclamation effort was described inadequately. Seeing Lost Point for the first time, my first impression is "what's the big deal?" If we stumbled so easily upon the refugees, then they could surely find them. I don't know about the males working as slave labor thing - interesting and creative idea. We haven't had access to see the mines up-close, even though Syzygy ran an analysis on the work patterns of the robots several times without any results. I was hoping to see if the robots were gradually changing their patterns in time with Syte's increasing use of them to his own ends. In light of your suspicion, I wonder if patterns should have emerged showing the robots serving as 'herders' for the workers rather than the workers themselves. To wit, most of what we've found generates a zillion questions. Unfortunately, we're in no position to do any fact-finding right now. IC: Syzygy's lesser mandibles chew softly as Tork consults the group. The significance of their new discoveries was flooring him along with the others. What a pack of fools they'd been. Perhaps Kare and Urugg were right in distrusting these companies. In the midst of the hurried chatter, Syzygy speaks: "Tork, you've got some good ideas there. But I agree we have more at stake getting out before holding a war council. Perhaps 'Spider' has some ideas as to how to get out of this mess? He's been good doing that so far!" - your pal AL

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