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| STR / STA: | 65 / 65 | Strength and Stamina |
| DEX / RS: | 70 / 70 | Dexterity and Reaction Speed |
| INT / LOG: | 55 / 55 | Intuition and Logic |
| PER / LDR: | 50 / 50 | Personality and Leadership |
| Racial Abilities: | None | |
| RW: | 35% | Base chance to hit with ranged weapons |
| M: | 35% | Base chance to hit with melee weapons |
| IM: | 7 | Initiative Modifier |
| PS: | 4 | Punching Score |
| Current Stamina: | 65 | Hit Points |
| XP: | 18.5 | Experience Points |
| Credits: | 95 | Money |
| Salary (Cr./Day): | 180 | As Level 6 Technician |
| SKILL | LEVEL | Primary Skill Area is Technological |
| Computer | 2 | |
| Piloting | 1 | |
| Projectile Weapons | 1 | |
| Robotics | 1 | |
| Technician | 6 | |
| Thrown Weapons | 1 | |
| EQUIPMENT | ||
| Automatic Rifle | Base: 45% | Damage: 1d10 |
| Backpack | ||
| Bandolier | ||
| Beltpack | ||
| Chronocom | ||
| Civilian Skeinsuit | 22 points | |
| Compass | ||
| Everflame | ||
| Flashlight | ||
| Gas Mask | ||
| Grenades | Base: 45% | 4 Doze, 4 Frag, 1 Smoke |
| Holo-Recording Device | 1 module | |
| Infra-red Goggles | ||
| Knife | Base: 40% | Damage: 1d10 + PS |
| Needler Pistol | Base: 45% | Damage: 2d10 or 1d10 + sleep |
| 5 Pistol Needleclips | 50 rounds | anesthetic (1 deluxe clip: -10 to resist) |
| 5 Pistol Needleclips | 50 rounds | barbed |
| 10 Rifle Bulletclips | 200 rounds | |
| Rope | 25 m | |
| Solvaway | 5 vials | |
| Spacesuit | ||
| Spray Hypo | 5 Antitox, 5 Staydose, 2 Stimdose, 2 Telol (requires Medical skill) | |
| Techkit | ||
| Yellow: | Value can increase with experience | |
| Lt. Blue: | Resource is limited | |