APPEARANCE:
T'Klkk is small for her race, standing a mere 1.3m tall, 1.3m long, and weighing just over 75kg. From the bluish tint of her carapace, it is clear that she is very young. Totooed on her upper left arm near the shoulder joint are the insignias of her House and her Caste. T'Klkk is considered attractive among her people.
When on duty, T'Klkk wears a military skeinsuit. Across her chest is a bandolier with 4 throwing knives and around her waist is a utility belt to carry grenades. Strapped to the thigh of her L2 leg is another knife. Her automatic pistol is strapped to the thigh of her R1 leg.
PERSONALITY:
T'Klkk is a take-charge, no-nonsense sort of person. She is confident, decisive, and stays cool under pressure. She prizes harmony and team work, pushing both herself and those around her to function at top efficiency.
HISTORY:
Hatched on Terledrom in the Fromeltar System to the T'sk-T'sk Military Trade House, T'Klkk was raised as part of the Kd'Zr Caste of tacticians and battle leaders. When it became apparent that she was doubly skilled -- not only as a tactical planner but also as a sharpshooter -- the House Queen, K'kirti, took note and encouraged the development of her talent with projectile weapons.
She learned quickly, far exceeding the performance of the others who hatched during the same cycle as her. Rather than hold her back, the House Queen has decided to send her on her first real mission (this adventure) so that she can further develop and gain valuable experience.
ON THE NAME:
T'Klkk goes by the Vrusk tradition of placing the Company/House name first. So, the breakdown of her name is as follows:
House Name: T'sk-T'skEveryone calls her by her given name (T'Klkk), but she recites her whole name true Vrusk form when asked.
Caste Name: Kd'Zr
Family Name: Brrsh
Given Name: T'Klkk