| Date | Subject |
| Tue, 27 Oct 2009 22:05:01 -0600 | Re: hitting XMASSERTs with XNA Math |
| Thu, 22 Oct 2009 14:31:03 -0600 | Re: handle confusion for DirectX 9 Present() |
| Thu, 22 Oct 2009 07:28:14 -0600 | Re: handle confusion for DirectX 9 Present() |
| Mon, 12 Oct 2009 10:17:22 -0600 | Direct3D Programming Tip #9: Use The Managed Resource Pool |
| Thu, 08 Oct 2009 06:49:05 -0600 | Re: Help? |
| Thu, 08 Oct 2009 06:42:47 -0600 | Re: Determing the relationship between Direct X and real world co-ordinates |
| Thu, 08 Oct 2009 06:40:48 -0600 | Re: Help? |
| Thu, 08 Oct 2009 06:38:44 -0600 | Re: Help? |
| Wed, 07 Oct 2009 20:43:48 -0600 | Re: Help? |
| Tue, 06 Oct 2009 16:29:57 -0600 | Re: Help? |
| Tue, 06 Oct 2009 16:21:11 -0600 | Re: Help? |
| Sat, 12 Sep 2009 19:27:24 -0600 | Re: August 2009 SDK |
| Thu, 10 Sep 2009 18:05:26 -0600 | Re: August 2009 SDK |
| Tue, 08 Sep 2009 19:20:47 -0600 | Re: sRGB for 1, 2 or 4 components datas |
| Tue, 08 Sep 2009 15:59:38 -0600 | Re: sRGB for 1, 2 or 4 components datas |
| Tue, 08 Sep 2009 15:58:22 -0600 | Re: sRGB for 1, 2 or 4 components datas |
| Tue, 08 Sep 2009 15:55:58 -0600 | Re: sRGB for 1, 2 or 4 components datas |
| Tue, 08 Sep 2009 11:31:40 -0600 | Re: sRGB for 1, 2 or 4 components datas |
| Tue, 08 Sep 2009 10:49:37 -0600 | Re: sRGB for 1, 2 or 4 components datas |
| Thu, 13 Aug 2009 11:31:04 -0600 | Re: Rpcsal.h in DirectSDK causes problems |
| Mon, 03 Aug 2009 23:41:14 -0600 | Re: Device Getbackbuffer failure when SwapChain integer is nonzero. |
| Wed, 29 Jul 2009 17:03:05 -0600 | Direct3D Programming Tip #8: Use Find in Files To Locate API Call Examples |
| Sun, 12 Jul 2009 18:59:19 -0600 | Re: Creating a DXGI Surface? |
| Sun, 12 Jul 2009 14:29:05 -0600 | Blog: Description Helpers for Direct3D 10, 10.1 and 11 |
| Sun, 12 Jul 2009 11:56:10 -0600 | Blog: Direct3D Programming Tip #7: Use Smart Resource Locks |
| Sun, 12 Jul 2009 07:14:54 -0600 | Re: Creating a DXGI Surface? |
| Sat, 11 Jul 2009 21:25:26 -0600 | Re: Creating a DXGI Surface? |
| Tue, 07 Jul 2009 21:57:16 -0600 | Re: Creating a DXGI Surface? |
| Sun, 28 Jun 2009 00:42:35 -0600 | Direct3D Programming Tip #5: Use The Debug Runtime |
| Sat, 13 Jun 2009 23:20:51 -0600 | Re: Depth Pass |
| Wed, 10 Jun 2009 08:47:15 -0600 | Re: Performance comparison between D3D9 and D3D10 |
| Tue, 09 Jun 2009 14:57:26 -0600 | Re: D3DImage and Direct3D10 and Direct3D11 |
| Thu, 28 May 2009 07:53:43 -0600 | Re: [OT] List for independent game developers |
| Fri, 08 May 2009 09:02:02 -0600 | Re: Direct3D: 32-bit vs. 64-bit |
| Sat, 21 Mar 2009 11:06:39 -0600 | Re: ConvertToIndexedBlendedMesh and different number of weights per vertex |
| Wed, 18 Mar 2009 14:12:17 -0600 | Re: DXSAS, arrays and printing |
| Mon, 16 Mar 2009 19:31:19 -0600 | Re: Multiple homogenous positions per render target |
| Sun, 15 Mar 2009 19:05:48 -0600 | Re: how to share resources between multiple devices |
| Fri, 06 Mar 2009 17:27:43 -0700 | Re: ID3DXKeyframedAnimationSet::GetSourceTicksPerSecond x64 issue |
| Wed, 25 Feb 2009 22:40:59 -0700 | Re: Qeustion about D3DXCreateEffect |
| Wed, 25 Feb 2009 21:47:33 -0700 | Re: Qeustion about D3DXCreateEffect |
| Sat, 14 Feb 2009 17:19:27 -0700 | Re: Detect Pixel Shader 4.0 card with DirectX9 |
| Mon, 02 Feb 2009 10:46:32 -0700 | Re: 100% Compatibility ? |
| Tue, 20 Jan 2009 20:37:50 -0700 | Re: why i can't change the depthbuffer format use GF8600gt?? |
| Mon, 19 Jan 2009 18:06:01 -0700 | Direct3D Programming Tip #4: Check All HRESULTs |
| Fri, 16 Jan 2009 17:23:30 -0700 | Re: [OT] Discussion list for independent game developers |
| Sun, 11 Jan 2009 13:14:38 -0700 | Direct3D Programming Tip #3: Use Smart Pointers |
| Sun, 21 Dec 2008 21:59:00 -0700 | D3D Programming Tip #2: Use the Documentation |
| Mon, 08 Dec 2008 10:41:31 -0700 | Re: GUI |
| Thu, 04 Dec 2008 08:42:23 -0700 | Re: Matrix formula |
| Wed, 03 Dec 2008 22:32:10 -0700 | Re: Matrix formula |
| Wed, 03 Dec 2008 10:57:23 -0700 | Re: Matrix formula |
| Tue, 02 Dec 2008 14:37:04 -0700 | Re: Matrix formula |
| Mon, 01 Dec 2008 16:17:23 -0700 | Application Installation and Patching Survey for Windows |
| Mon, 01 Dec 2008 11:12:59 -0700 | Re: Matrix formula |
| Sat, 22 Nov 2008 16:15:25 -0700 | Re: XP dead? was Re: d3d10warp.dll |
| Fri, 21 Nov 2008 11:50:20 -0700 | Re: d3d10warp.dll |
| Fri, 21 Nov 2008 10:58:22 -0700 | Re: d3d10warp.dll |
| Thu, 20 Nov 2008 14:48:07 -0700 | Re: d3d10warp.dll |
| Sun, 16 Nov 2008 20:54:43 -0700 | Re: How can one allocate a DirectX 9 system buffer for a system surface object |
| Fri, 14 Nov 2008 10:41:52 -0700 | Re: ID3DXFileSaveData::AddDataReferenceID3DXFileSaveData::AddDataReference prob |
| Fri, 14 Nov 2008 10:41:17 -0700 | Re: D3DXLoadMeshHierarchyFromX bug? |
| Thu, 13 Nov 2008 10:32:53 -0700 | Re: ID3DXFileSaveData::AddDataReferenceID3DXFileSaveData::AddDataReference prob |
| Sun, 09 Nov 2008 08:49:39 -0700 | Re: Skybox Last ? |
| Mon, 03 Nov 2008 23:01:31 -0700 | Re: FXC multi-core opts? |
| Mon, 03 Nov 2008 23:00:30 -0700 | Re: FXC multi-core opts? |
| Wed, 15 Oct 2008 14:23:39 -0600 | Re: Add instancing info into .X model? |
| Wed, 15 Oct 2008 11:11:40 -0600 | Re: Add instancing info into .X model? |
| Wed, 15 Oct 2008 10:26:42 -0600 | Re: Add instancing info into .X model? |
| Sun, 12 Oct 2008 19:25:17 -0600 | Re: Add instancing info into .X model? |
| Sun, 12 Oct 2008 08:06:13 -0600 | Re: Add instancing info into .X model? |
| Sun, 12 Oct 2008 01:15:36 -0600 | Re: Add instancing info into .X model? |
| Fri, 10 Oct 2008 22:23:27 -0600 | Re: Add instancing info into .X model? |
| Fri, 10 Oct 2008 21:32:01 -0600 | Re: Add instancing info into .X model? |
| Fri, 10 Oct 2008 21:30:30 -0600 | Re: Add instancing info into .X model? |
| Fri, 10 Oct 2008 21:25:36 -0600 | Re: Add instancing info into .X model? |
| Thu, 25 Sep 2008 15:59:39 -0600 | Re: GetDirectXVersionViaDxDiag() hangs from DLLs. |
| Thu, 28 Aug 2008 08:37:59 -0600 | Re: Disable Driver Anti-Aliasing |
| Wed, 27 Aug 2008 17:38:57 -0600 | Re: Disable Driver Anti-Aliasing |
| Wed, 27 Aug 2008 12:40:04 -0600 | Re: Disable Driver Anti-Aliasing |
| Wed, 27 Aug 2008 10:16:19 -0600 | Re: Disable Driver Anti-Aliasing |
| Thu, 21 Aug 2008 22:38:36 -0600 | Re: DirectX SDK (August 2008) release is now available |
| Tue, 19 Aug 2008 11:10:17 -0600 | Re: August 2008 SDK Available |
| Mon, 11 Aug 2008 17:24:14 -0600 | Re: Asynchrone texture loading |
| Tue, 29 Jul 2008 10:48:41 -0600 | Re: Asynchrone texture loading |
| Fri, 18 Jul 2008 14:51:20 -0600 | Re: stream sources |
| Wed, 11 Jun 2008 10:54:35 -0600 | Re: DirectX SDK (June 2008) Release is Available |
| Wed, 11 Jun 2008 08:34:21 -0600 | Re: DirectX SDK (June 2008) Release is Available |
| Mon, 26 May 2008 17:15:19 -0600 | Re: Managed Surfaces In D3D9L |
| Mon, 26 May 2008 14:34:33 -0600 | Re: Managed Surfaces In D3D9L |
| Fri, 23 May 2008 09:57:19 -0600 | Re: Resource size limit of 128 MByte for any type of resource! |
| Wed, 21 May 2008 14:05:54 -0600 | Re: Tessellation algorithm in D3DXCreateText |
| Tue, 29 Apr 2008 13:13:31 -0600 | Re: Alpha blending 8bit signed components? |
| Wed, 23 Apr 2008 16:25:11 -0600 | Re: mesh file type efficiency |
| Wed, 23 Apr 2008 10:38:01 -0600 | Re: mesh file type efficiency |
| Thu, 17 Apr 2008 07:39:09 -0600 | Re: Release date of the new DirectX SDK |
| Sat, 12 Apr 2008 11:44:56 -0600 | Re: Constantly updating window |
| Mon, 07 Apr 2008 13:05:58 -0600 | Re: Rendering a Road over a Mountain |
| Wed, 02 Apr 2008 13:51:47 -0600 | Re: Rendering a Road over a Mountain |
| Wed, 02 Apr 2008 13:20:27 -0600 | Re: Rendering a Road over a Mountain |
| Tue, 01 Apr 2008 15:17:38 -0600 | Re: rmxftmpl.h and rmxfguid.h missing from November SDK |