| Date | Subject |
| Wed, 03 Dec 2003 08:15:19 -0700 | Re: DirectX6 giving me nice white teapots |
| Tue, 02 Dec 2003 10:55:30 -0700 | Re: Multi mon support, which window is the focus? |
| Tue, 02 Dec 2003 10:55:30 -0700 | Re: Multi mon support, which window is the focus? |
| Wed, 26 Nov 2003 20:40:08 -0700 | Re: Turn off "Miss rate before optimization" message |
| Wed, 26 Nov 2003 20:40:08 -0700 | Re: Turn off "Miss rate before optimization" message |
| Wed, 26 Nov 2003 20:06:42 -0700 | Re: Turn off "Miss rate before optimization" message |
| Wed, 26 Nov 2003 20:06:42 -0700 | Re: Turn off "Miss rate before optimization" message |
| Wed, 26 Nov 2003 18:27:36 -0700 | Re: Turn off "Miss rate before optimization" message |
| Wed, 26 Nov 2003 18:27:36 -0700 | Re: Turn off "Miss rate before optimization" message |
| Tue, 25 Nov 2003 21:42:08 -0700 | Re: ID3DXPatchMesh - docs or example |
| Tue, 25 Nov 2003 21:42:08 -0700 | Re: ID3DXPatchMesh - docs or example |
| Tue, 25 Nov 2003 21:40:18 -0700 | Re: Getting Vertex positions data |
| Tue, 25 Nov 2003 21:40:18 -0700 | Re: Getting Vertex positions data |
| Mon, 24 Nov 2003 23:37:03 -0700 | Re: Newbie VB / stream question |
| Mon, 24 Nov 2003 23:37:03 -0700 | Re: Newbie VB / stream question |
| Mon, 24 Nov 2003 10:25:48 -0700 | Fwd: got mesh? |
| Mon, 24 Nov 2003 10:25:48 -0700 | Fwd: got mesh? |
| Mon, 24 Nov 2003 09:50:16 -0700 | Re: ID3DXAnimationSet.GetCallback() problem. |
| Mon, 24 Nov 2003 09:50:16 -0700 | Re: ID3DXAnimationSet.GetCallback() problem. |
| Mon, 24 Nov 2003 09:29:38 -0700 | Re: ID3DXPatchMesh - docs or example |
| Mon, 24 Nov 2003 09:29:38 -0700 | Re: ID3DXPatchMesh - docs or example |
| Thu, 20 Nov 2003 13:43:57 -0700 | Re: Texures / Surfaces |
| Thu, 20 Nov 2003 13:43:57 -0700 | Re: Texures / Surfaces |
| Thu, 20 Nov 2003 09:22:21 -0700 | Re: locking the depth buffer need hardware supporting? |
| Thu, 20 Nov 2003 09:22:21 -0700 | Re: locking the depth buffer need hardware supporting? |
| Wed, 19 Nov 2003 15:45:29 -0700 | Re: Visual Studio .NET 2003 and libci.lib |
| Wed, 19 Nov 2003 15:45:29 -0700 | Re: Visual Studio .NET 2003 and libci.lib |
| Tue, 18 Nov 2003 10:33:42 -0700 | Re: can this be done in the fixed function pixel pipeline? |
| Tue, 18 Nov 2003 10:33:42 -0700 | Re: can this be done in the fixed function pixel pipeline? |
| Fri, 14 Nov 2003 15:03:48 -0700 | Re: multihead DX |
| Fri, 14 Nov 2003 15:03:48 -0700 | Re: multihead DX |
| Fri, 14 Nov 2003 10:15:41 -0700 | Re: Is directx support in multi document? |
| Fri, 14 Nov 2003 10:15:41 -0700 | Re: Is directx support in multi document? |
| Fri, 14 Nov 2003 10:14:28 -0700 | Re: Is directx support in multi document? |
| Fri, 14 Nov 2003 10:14:28 -0700 | Re: Is directx support in multi document? |
| Fri, 14 Nov 2003 10:11:45 -0700 | Re: DrawPrimtiveUP behind the scenes |
| Fri, 14 Nov 2003 10:11:45 -0700 | Re: DrawPrimtiveUP behind the scenes |
| Fri, 14 Nov 2003 10:11:13 -0700 | Re: DrawPrimtiveUP behind the scenes |
| Fri, 14 Nov 2003 10:11:13 -0700 | Re: DrawPrimtiveUP behind the scenes |
| Fri, 14 Nov 2003 10:10:25 -0700 | Re: Smaller viewport causes problems |
| Fri, 14 Nov 2003 10:10:25 -0700 | Re: Smaller viewport causes problems |
| Fri, 14 Nov 2003 10:09:25 -0700 | Re: a0.x register and optimizing vs_1_1 assembly |
| Fri, 14 Nov 2003 10:09:25 -0700 | Re: a0.x register and optimizing vs_1_1 assembly |
| Thu, 13 Nov 2003 16:29:49 -0700 | Re: Smaller viewport causes problems |
| Thu, 13 Nov 2003 16:29:49 -0700 | Re: Smaller viewport causes problems |
| Thu, 13 Nov 2003 13:27:48 -0700 | Re: DrawPrimtiveUP behind the scenes |
| Thu, 13 Nov 2003 13:27:48 -0700 | Re: DrawPrimtiveUP behind the scenes |
| Thu, 13 Nov 2003 13:17:08 -0700 | Re: a0.x register and optimizing vs_1_1 assembly |
| Thu, 13 Nov 2003 13:17:08 -0700 | Re: a0.x register and optimizing vs_1_1 assembly |
| Thu, 13 Nov 2003 12:44:56 -0700 | Re: Smaller viewport causes problems |
| Thu, 13 Nov 2003 12:44:56 -0700 | Re: Smaller viewport causes problems |
| Wed, 12 Nov 2003 16:45:09 -0700 | Re: Creating alpha enabled textures in memory |
| Wed, 12 Nov 2003 16:45:09 -0700 | Re: Creating alpha enabled textures in memory |
| Wed, 12 Nov 2003 11:42:16 -0700 | Re: alt-tab |
| Wed, 12 Nov 2003 11:42:16 -0700 | Re: alt-tab |
| Wed, 12 Nov 2003 09:58:05 -0700 | Re: ID3DXKeyframedAnimationSet |
| Wed, 12 Nov 2003 09:58:05 -0700 | Re: ID3DXKeyframedAnimationSet |
| Wed, 12 Nov 2003 09:53:22 -0700 | Re: DX beta program? |
| Wed, 12 Nov 2003 09:53:22 -0700 | Re: DX beta program? |
| Wed, 12 Nov 2003 09:51:53 -0700 | Re: Strange viewport problem. |
| Wed, 12 Nov 2003 09:51:53 -0700 | Re: Strange viewport problem. |
| Tue, 11 Nov 2003 14:34:33 -0700 | Re: bem in HLSL with ps 1.x |
| Tue, 11 Nov 2003 14:34:33 -0700 | Re: bem in HLSL with ps 1.x |
| Tue, 11 Nov 2003 10:17:58 -0700 | Re: ID3DXRenderToSurface vs SetRenderTarget |
| Tue, 11 Nov 2003 10:17:58 -0700 | Re: ID3DXRenderToSurface vs SetRenderTarget |
| Tue, 11 Nov 2003 10:16:22 -0700 | Re: problem with d3dxassembleshaderfromfile |
| Tue, 11 Nov 2003 10:16:22 -0700 | Re: problem with d3dxassembleshaderfromfile |
| Tue, 11 Nov 2003 10:15:08 -0700 | Re: surface release |
| Tue, 11 Nov 2003 10:15:08 -0700 | Re: surface release |
| Sat, 08 Nov 2003 19:06:36 -0700 | Re: GDI and D3D |
| Sat, 08 Nov 2003 19:06:36 -0700 | Re: GDI and D3D |
| Wed, 05 Nov 2003 10:18:25 -0700 | Re: CreateMeshContainer and proper mesh detection |
| Wed, 05 Nov 2003 10:18:25 -0700 | Re: CreateMeshContainer and proper mesh detection |
| Tue, 04 Nov 2003 09:56:48 -0700 | Re: Bones' matrices setup |
| Tue, 04 Nov 2003 09:56:48 -0700 | Re: Bones' matrices setup |
| Sun, 02 Nov 2003 14:32:31 -0700 | Re: Allocation semantics for D3DXLoadMeshHierarchyFromX |
| Sun, 02 Nov 2003 14:32:31 -0700 | Re: Allocation semantics for D3DXLoadMeshHierarchyFromX |
| Sun, 02 Nov 2003 14:23:24 -0700 | Re: Allocation semantics for D3DXLoadMeshHierarchyFromX |
| Sun, 02 Nov 2003 14:23:24 -0700 | Re: Allocation semantics for D3DXLoadMeshHierarchyFromX |
| Sun, 02 Nov 2003 13:01:58 -0700 | Allocation semantics for D3DXLoadMeshHierarchyFromX |
| Sun, 02 Nov 2003 13:01:58 -0700 | Allocation semantics for D3DXLoadMeshHierarchyFromX |
| Fri, 31 Oct 2003 13:10:23 -0700 | Re: mipmaps and memory |
| Fri, 31 Oct 2003 13:10:23 -0700 | Re: mipmaps and memory |
| Fri, 31 Oct 2003 11:32:55 -0700 | Re: Mipmaps and memory usage |
| Fri, 31 Oct 2003 11:32:55 -0700 | Re: Mipmaps and memory usage |
| Fri, 31 Oct 2003 10:37:12 -0700 | Re: New NVIDIA 52.16 WHQL driver |
| Fri, 31 Oct 2003 10:37:12 -0700 | Re: New NVIDIA 52.16 WHQL driver |
| Wed, 29 Oct 2003 14:19:39 -0700 | Re: Resolution independent font size using ID3DXFont |
| Wed, 29 Oct 2003 14:19:39 -0700 | Re: Resolution independent font size using ID3DXFont |
| Wed, 29 Oct 2003 10:26:31 -0700 | Re: Rendering transformed quad using VS & PS |
| Wed, 29 Oct 2003 10:26:31 -0700 | Re: Rendering transformed quad using VS & PS |
| Tue, 28 Oct 2003 13:26:16 -0700 | Re: ID3DXLine |
| Tue, 28 Oct 2003 13:26:16 -0700 | Re: ID3DXLine |
| Tue, 28 Oct 2003 10:48:47 -0700 | Re: Texture Size |
| Tue, 28 Oct 2003 10:48:47 -0700 | Re: Texture Size |
| Tue, 28 Oct 2003 10:09:16 -0700 | Re: Texture Size |
| Tue, 28 Oct 2003 10:09:16 -0700 | Re: Texture Size |
| Mon, 27 Oct 2003 14:47:54 -0700 | Re: D3DXEffect : a personal perspective |
| Mon, 27 Oct 2003 14:47:54 -0700 | Re: D3DXEffect : a personal perspective |
| Mon, 27 Oct 2003 12:53:01 -0700 | Re: Texture Size |
| Mon, 27 Oct 2003 12:53:01 -0700 | Re: Texture Size |