| Date | Subject |
| Fri, 19 Sep 2003 16:54:55 -0600 | Re: ID3DXEffectCompiler::CompileShader |
| Fri, 19 Sep 2003 16:54:55 -0600 | Re: ID3DXEffectCompiler::CompileShader |
| Fri, 19 Sep 2003 15:24:20 -0600 | Re: Index Buffers.. |
| Fri, 19 Sep 2003 15:24:20 -0600 | Re: Index Buffers.. |
| Fri, 19 Sep 2003 11:00:21 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Fri, 19 Sep 2003 11:00:21 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 21:46:35 -0600 | Re: Shader debugger with vs.net 2003 |
| Wed, 17 Sep 2003 21:46:35 -0600 | Re: Shader debugger with vs.net 2003 |
| Wed, 17 Sep 2003 15:27:52 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 15:27:52 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 14:33:53 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 14:33:53 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 13:37:16 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 13:37:16 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 13:35:51 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 13:35:51 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 12:39:54 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 12:39:54 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 12:31:10 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 12:31:10 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 11:08:16 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 11:08:16 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 10:05:10 -0600 | Re: Resetting an effect |
| Wed, 17 Sep 2003 10:05:10 -0600 | Re: Resetting an effect |
| Wed, 17 Sep 2003 10:04:19 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 10:04:19 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 10:02:21 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 10:02:21 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Tue, 16 Sep 2003 14:15:01 -0600 | Re: DirectX registry value |
| Tue, 16 Sep 2003 14:15:01 -0600 | Re: DirectX registry value |
| Mon, 15 Sep 2003 09:53:17 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 09:53:17 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 07:48:55 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 07:48:55 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 07:36:29 -0600 | Re: Trouble getting DrawIndexedPrimitive to work... |
| Mon, 15 Sep 2003 07:36:29 -0600 | Re: Trouble getting DrawIndexedPrimitive to work... |
| Mon, 15 Sep 2003 07:33:22 -0600 | Re: making a dll |
| Mon, 15 Sep 2003 07:33:22 -0600 | Re: making a dll |
| Fri, 12 Sep 2003 14:42:48 -0600 | Re: Why ddi9 drivers couldn't compile HLSL ? |
| Fri, 12 Sep 2003 14:42:48 -0600 | Re: Why ddi9 drivers couldn't compile HLSL ? |
| Fri, 12 Sep 2003 12:10:44 -0600 | Re: Swap Chains |
| Fri, 12 Sep 2003 12:10:44 -0600 | Re: Swap Chains |
| Fri, 12 Sep 2003 11:19:32 -0600 | Re: MultiLevel Texture Basic Question |
| Fri, 12 Sep 2003 11:19:32 -0600 | Re: MultiLevel Texture Basic Question |
| Fri, 12 Sep 2003 11:16:44 -0600 | Re: ID3DXSkinInfo::Remap and ID3DXSkinInfo::UpdateSkinnedMesh |
| Fri, 12 Sep 2003 11:16:44 -0600 | Re: ID3DXSkinInfo::Remap and ID3DXSkinInfo::UpdateSkinnedMesh |
| Fri, 12 Sep 2003 11:11:02 -0600 | Re: Fixed width line? |
| Fri, 12 Sep 2003 11:11:02 -0600 | Re: Fixed width line? |
| Fri, 12 Sep 2003 11:09:45 -0600 | Re: GDI problem in Fullscreen mode |
| Fri, 12 Sep 2003 11:09:45 -0600 | Re: GDI problem in Fullscreen mode |
| Thu, 11 Sep 2003 23:46:02 -0600 | Re: GDI problem in Fullscreen mode |
| Thu, 11 Sep 2003 23:46:02 -0600 | Re: GDI problem in Fullscreen mode |
| Thu, 11 Sep 2003 13:57:44 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 13:57:44 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 12:24:16 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 12:24:16 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 11:05:43 -0600 | Re: Animations and x-file |
| Thu, 11 Sep 2003 11:05:43 -0600 | Re: Animations and x-file |
| Thu, 11 Sep 2003 10:51:12 -0600 | Re: HLSL ASM output |
| Thu, 11 Sep 2003 10:51:12 -0600 | Re: HLSL ASM output |
| Thu, 11 Sep 2003 10:11:39 -0600 | Re: How to get graphic controls handle??? |
| Thu, 11 Sep 2003 10:11:39 -0600 | Re: How to get graphic controls handle??? |
| Tue, 09 Sep 2003 21:01:19 -0600 | Re: Simple per-vertex lighting & HLSL problem |
| Tue, 09 Sep 2003 21:01:19 -0600 | Re: Simple per-vertex lighting & HLSL problem |
| Tue, 09 Sep 2003 20:57:27 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Tue, 09 Sep 2003 20:57:27 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Tue, 09 Sep 2003 10:32:43 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Tue, 09 Sep 2003 10:32:43 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Mon, 08 Sep 2003 10:07:55 -0600 | Re: picking meshes efficiently and determine point in the solid of TIN meshes |
| Mon, 08 Sep 2003 10:07:55 -0600 | Re: picking meshes efficiently and determine point in the solid of TIN meshes |
| Thu, 04 Sep 2003 17:07:24 -0600 | Re: Trouble validating techniques from effect files |
| Thu, 04 Sep 2003 17:07:24 -0600 | Re: Trouble validating techniques from effect files |
| Thu, 04 Sep 2003 10:28:55 -0600 | Re: How can I get a DirectX SDK summer update beta2? |
| Thu, 04 Sep 2003 10:28:55 -0600 | Re: How can I get a DirectX SDK summer update beta2? |
| Wed, 03 Sep 2003 21:11:04 -0600 | Why doesn't SWVP support N-patch tessellation? |
| Wed, 03 Sep 2003 21:11:04 -0600 | Why doesn't SWVP support N-patch tessellation? |
| Wed, 03 Sep 2003 13:40:37 -0600 | LOD book |
| Wed, 03 Sep 2003 13:40:37 -0600 | LOD book |
| Wed, 03 Sep 2003 13:13:13 -0600 | Re: Missing polygons when rendering to texture |
| Wed, 03 Sep 2003 13:13:13 -0600 | Re: Missing polygons when rendering to texture |
| Wed, 03 Sep 2003 11:04:14 -0600 | Re: Missing polygons when rendering to texture |
| Wed, 03 Sep 2003 11:04:14 -0600 | Re: Missing polygons when rendering to texture |
| Wed, 03 Sep 2003 08:08:34 -0600 | Re: Missing polygons when rendering to texture |
| Wed, 03 Sep 2003 08:08:34 -0600 | Re: Missing polygons when rendering to texture |
| Sat, 30 Aug 2003 09:46:03 -0600 | Re: Vertex buffer to mesh |
| Sat, 30 Aug 2003 09:46:03 -0600 | Re: Vertex buffer to mesh |
| Sat, 30 Aug 2003 09:38:36 -0600 | Re: XFile export |
| Sat, 30 Aug 2003 09:38:36 -0600 | Re: XFile export |
| Fri, 29 Aug 2003 09:38:34 -0600 | Re: Vertex buffer to mesh |
| Fri, 29 Aug 2003 09:38:34 -0600 | Re: Vertex buffer to mesh |
| Fri, 29 Aug 2003 09:36:44 -0600 | Re: XFile export |
| Fri, 29 Aug 2003 09:36:44 -0600 | Re: XFile export |
| Fri, 29 Aug 2003 09:35:46 -0600 | Re: XFile export |
| Fri, 29 Aug 2003 09:35:46 -0600 | Re: XFile export |
| Thu, 28 Aug 2003 20:23:32 -0600 | Re: D3DXPMesh question |
| Thu, 28 Aug 2003 20:23:32 -0600 | Re: D3DXPMesh question |
| Thu, 28 Aug 2003 20:14:47 -0600 | Re: D3DXIntersect() |
| Thu, 28 Aug 2003 20:14:47 -0600 | Re: D3DXIntersect() |
| Thu, 28 Aug 2003 13:11:59 -0600 | Re: Minor documentation error |
| Thu, 28 Aug 2003 13:11:59 -0600 | Re: Minor documentation error |
| Thu, 28 Aug 2003 10:13:38 -0600 | Re: Driving DirectX... |