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Page 18

DateSubject
Sat, 31 May 2003 15:41:36 -0600Re: Puling hair out - ClipCursor fails, weirdness
Sat, 31 May 2003 15:41:36 -0600Re: Puling hair out - ClipCursor fails, weirdness
Sat, 31 May 2003 13:59:34 -0600Re: Puling hair out - ClipCursor fails, weirdness
Sat, 31 May 2003 13:59:34 -0600Re: Puling hair out - ClipCursor fails, weirdness
Sat, 31 May 2003 12:14:02 -0600Re: Selecting REF device in EffectEdit
Sat, 31 May 2003 12:14:02 -0600Re: Selecting REF device in EffectEdit
Fri, 30 May 2003 17:17:23 -0600Re: Standard low-level vertex / pixel shader benchmarking
Fri, 30 May 2003 17:17:23 -0600Re: Standard low-level vertex / pixel shader benchmarking
Fri, 30 May 2003 08:20:52 -0600Re: Contacting the moderators
Fri, 30 May 2003 08:20:52 -0600Re: Contacting the moderators
Fri, 30 May 2003 08:20:28 -0600Re: StretchRect
Fri, 30 May 2003 08:20:28 -0600Re: StretchRect
Wed, 28 May 2003 17:40:50 -0600Re: Gamma questions
Wed, 28 May 2003 17:40:50 -0600Re: Gamma questions
Fri, 23 May 2003 14:42:00 -0600Re: Transforming in screen space
Fri, 23 May 2003 14:42:00 -0600Re: Transforming in screen space
Thu, 22 May 2003 11:56:48 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Thu, 22 May 2003 11:56:48 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Wed, 21 May 2003 20:18:07 -0600Re: Semi-static VBs
Wed, 21 May 2003 20:18:07 -0600Re: Semi-static VBs
Wed, 21 May 2003 20:14:09 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Wed, 21 May 2003 20:14:09 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Wed, 21 May 2003 16:04:00 -0600Re: Shader debugger on Visual Studio .NET 2003
Wed, 21 May 2003 16:04:00 -0600Re: Shader debugger on Visual Studio .NET 2003
Wed, 21 May 2003 10:36:58 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Wed, 21 May 2003 10:36:58 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 22:25:15 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 22:25:15 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 22:18:45 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 22:18:45 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 22:12:28 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 22:12:28 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 18:27:02 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 18:27:02 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 16:55:41 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 16:55:41 -0600Re: CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 09:57:32 -0600CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 09:57:32 -0600CComPtr<> (was: MemFini - Ref.Count)
Tue, 20 May 2003 09:51:31 -0600Re: MemFini
Tue, 20 May 2003 09:51:31 -0600Re: MemFini
Tue, 20 May 2003 00:29:42 -0600Re: MemFini
Tue, 20 May 2003 00:29:42 -0600Re: MemFini
Mon, 19 May 2003 16:37:09 -0600Re: Red and green flashing lines in fullscreen mode.
Mon, 19 May 2003 16:37:09 -0600Re: Red and green flashing lines in fullscreen mode.
Mon, 19 May 2003 14:37:01 -0600Re: MemFini
Mon, 19 May 2003 14:37:01 -0600Re: MemFini
Mon, 19 May 2003 10:33:58 -0600Re: More Mesh Problems..
Mon, 19 May 2003 10:33:58 -0600Re: More Mesh Problems..
Mon, 19 May 2003 10:30:18 -0600Re: View angle & D3DXMatrixPerspectiveFovLH
Mon, 19 May 2003 10:30:18 -0600Re: View angle & D3DXMatrixPerspectiveFovLH
Mon, 19 May 2003 10:14:36 -0600Re: TestCooperativeLevel woes
Mon, 19 May 2003 10:14:36 -0600Re: TestCooperativeLevel woes
Mon, 19 May 2003 10:13:37 -0600Re: TestCooperativeLevel woes
Mon, 19 May 2003 10:13:37 -0600Re: TestCooperativeLevel woes
Mon, 19 May 2003 10:12:59 -0600Re: SetViewport() doesn't clip if stored in a state block
Mon, 19 May 2003 10:12:59 -0600Re: SetViewport() doesn't clip if stored in a state block
Mon, 19 May 2003 10:09:28 -0600Re: Using Streams
Mon, 19 May 2003 10:09:28 -0600Re: Using Streams
Mon, 19 May 2003 05:15:57 -0600Re: Dx8.1 App under DX9 problem
Mon, 19 May 2003 05:15:57 -0600Re: Dx8.1 App under DX9 problem
Sat, 17 May 2003 12:27:46 -0600Re: Multimon Debugging
Sat, 17 May 2003 12:27:46 -0600Re: Multimon Debugging
Sat, 17 May 2003 12:25:43 -0600Re: Multimon Debugging
Sat, 17 May 2003 12:25:43 -0600Re: Multimon Debugging
Sat, 17 May 2003 12:24:34 -0600Re: Multimon Debugging
Sat, 17 May 2003 12:24:34 -0600Re: Multimon Debugging
Fri, 16 May 2003 16:52:24 -0600Re: Multimon Debugging
Fri, 16 May 2003 16:52:24 -0600Re: Multimon Debugging
Fri, 16 May 2003 16:41:18 -0600Re: Multimon Debugging
Fri, 16 May 2003 16:41:18 -0600Re: Multimon Debugging
Fri, 16 May 2003 15:17:38 -0600Re: Multimon Debugging
Fri, 16 May 2003 15:17:38 -0600Re: Multimon Debugging
Fri, 16 May 2003 12:14:32 -0600Re: GFFX 5200-5900 spec's required
Fri, 16 May 2003 12:14:32 -0600Re: GFFX 5200-5900 spec's required
Fri, 16 May 2003 12:12:13 -0600Re: Multimon Debugging
Fri, 16 May 2003 12:12:13 -0600Re: Multimon Debugging
Thu, 15 May 2003 15:32:13 -0600Re: d3dx9 .x file parsing
Thu, 15 May 2003 15:32:13 -0600Re: d3dx9 .x file parsing
Thu, 15 May 2003 09:12:39 -0600Re: d3dx9 .x file parsing
Thu, 15 May 2003 09:12:39 -0600Re: d3dx9 .x file parsing
Thu, 15 May 2003 08:13:32 -0600Re: Shadowbuffer texture addressing in HLSL
Thu, 15 May 2003 08:13:32 -0600Re: Shadowbuffer texture addressing in HLSL
Thu, 15 May 2003 08:12:16 -0600Re: one pixel error with TLvert
Thu, 15 May 2003 08:12:16 -0600Re: one pixel error with TLvert
Thu, 15 May 2003 00:42:51 -0600Re: Ambient color of point light (TnL)
Thu, 15 May 2003 00:42:51 -0600Re: Ambient color of point light (TnL)
Wed, 14 May 2003 20:02:52 -0600Re: d3dx9 .x file parsing
Wed, 14 May 2003 20:02:52 -0600Re: d3dx9 .x file parsing
Wed, 14 May 2003 14:19:27 -0600Re: d3dx9 .x file parsing
Wed, 14 May 2003 14:19:27 -0600Re: d3dx9 .x file parsing
Wed, 14 May 2003 10:14:50 -0600Re: use pixel shader without rendering on a windows
Wed, 14 May 2003 10:14:50 -0600Re: use pixel shader without rendering on a windows
Tue, 13 May 2003 19:13:44 -0600Re: Why is IDirect3DDevice8::Present() so astoundingly slow?
Tue, 13 May 2003 19:13:44 -0600Re: Why is IDirect3DDevice8::Present() so astoundingly slow?
Tue, 13 May 2003 19:04:45 -0600Re: alpha test and radeon
Tue, 13 May 2003 19:04:45 -0600Re: alpha test and radeon
Tue, 13 May 2003 17:49:11 -0600Re: Why is IDirect3DDevice8::Present() so astoundingly slow?
Tue, 13 May 2003 17:49:11 -0600Re: Why is IDirect3DDevice8::Present() so astoundingly slow?
Tue, 13 May 2003 10:38:29 -0600Re: use pixel shader without rendering on a windows
Tue, 13 May 2003 10:38:29 -0600Re: use pixel shader without rendering on a windows
Mon, 12 May 2003 20:37:30 -0600Re: N.L attenuation in DX spotlight model