| Date | Subject |
| Thu, 08 May 2003 17:53:30 -0600 | Re: Render 2 Overlay Surface |
| Thu, 08 May 2003 17:23:31 -0600 | Re: Vertex buffers and transformations |
| Thu, 08 May 2003 17:23:31 -0600 | Re: Vertex buffers and transformations |
| Thu, 08 May 2003 16:49:53 -0600 | Re: Vertex buffers and transformations |
| Thu, 08 May 2003 16:49:53 -0600 | Re: Vertex buffers and transformations |
| Thu, 08 May 2003 16:28:00 -0600 | Re: Render 2 Overlay Surface |
| Thu, 08 May 2003 16:28:00 -0600 | Re: Render 2 Overlay Surface |
| Thu, 08 May 2003 16:25:28 -0600 | University of Utah colloquium |
| Thu, 08 May 2003 16:25:28 -0600 | University of Utah colloquium |
| Thu, 08 May 2003 13:21:52 -0600 | Re: Matrix Assignment |
| Thu, 08 May 2003 13:21:52 -0600 | Re: Matrix Assignment |
| Thu, 08 May 2003 12:45:09 -0600 | Re: Redundanct renderstates |
| Thu, 08 May 2003 12:45:09 -0600 | Re: Redundanct renderstates |
| Thu, 08 May 2003 12:41:18 -0600 | Re: Matrix Assignment |
| Thu, 08 May 2003 12:41:18 -0600 | Re: Matrix Assignment |
| Thu, 08 May 2003 11:44:46 -0600 | Re: Redundanct renderstates |
| Thu, 08 May 2003 11:44:46 -0600 | Re: Redundanct renderstates |
| Thu, 08 May 2003 11:40:53 -0600 | Re: Debugging DX under .Net |
| Thu, 08 May 2003 11:40:53 -0600 | Re: Debugging DX under .Net |
| Thu, 08 May 2003 11:39:19 -0600 | Present flags in CD3DApplication (was: Debugging DX under .Net) |
| Thu, 08 May 2003 11:39:19 -0600 | Present flags in CD3DApplication (was: Debugging DX under .Net) |
| Thu, 08 May 2003 11:34:12 -0600 | Re: Stall when changing from software to hardware VP ? |
| Thu, 08 May 2003 11:34:12 -0600 | Re: Stall when changing from software to hardware VP ? |
| Wed, 07 May 2003 22:04:46 -0600 | Re: DirectX 9.0a SDK Developer Runtime now available |
| Wed, 07 May 2003 22:04:46 -0600 | Re: DirectX 9.0a SDK Developer Runtime now available |
| Wed, 07 May 2003 17:28:08 -0600 | Re: Stall when changing from software to hardware VP? |
| Wed, 07 May 2003 17:28:08 -0600 | Re: Stall when changing from software to hardware VP? |
| Wed, 07 May 2003 17:22:41 -0600 | Re: DrawIndexedPrimitive problem... |
| Wed, 07 May 2003 17:22:41 -0600 | Re: DrawIndexedPrimitive problem... |
| Wed, 07 May 2003 13:41:38 -0600 | Re: fssa'ed render to texture |
| Wed, 07 May 2003 13:41:38 -0600 | Re: fssa'ed render to texture |
| Wed, 07 May 2003 13:40:17 -0600 | Re: fssa'ed render to texture |
| Wed, 07 May 2003 13:40:17 -0600 | Re: fssa'ed render to texture |
| Wed, 07 May 2003 12:23:59 -0600 | Re: DrawIndexedPrimitive problem... |
| Wed, 07 May 2003 12:23:59 -0600 | Re: DrawIndexedPrimitive problem... |
| Wed, 07 May 2003 12:20:22 -0600 | Re: DirectX 9.0a SDK Developer Runtime now available |
| Wed, 07 May 2003 12:20:22 -0600 | Re: DirectX 9.0a SDK Developer Runtime now available |
| Wed, 07 May 2003 12:18:59 -0600 | Re: Managed DX9 - StretchRectangle limitation? |
| Wed, 07 May 2003 12:18:59 -0600 | Re: Managed DX9 - StretchRectangle limitation? |
| Wed, 07 May 2003 00:25:24 -0600 | Re: ID3DXEffectCompiler::CompileShader and dx9.0a |
| Wed, 07 May 2003 00:25:24 -0600 | Re: ID3DXEffectCompiler::CompileShader and dx9.0a |
| Tue, 06 May 2003 17:22:08 -0600 | Re: ID3DXEffectCompiler::CompileShader and dx9.0a |
| Tue, 06 May 2003 17:22:08 -0600 | Re: ID3DXEffectCompiler::CompileShader and dx9.0a |
| Tue, 06 May 2003 16:43:01 -0600 | DX9.0a debug runtime (was: ID3DXEffectCompiler::CompileShader and dx9.0a) |
| Tue, 06 May 2003 16:43:01 -0600 | DX9.0a debug runtime (was: ID3DXEffectCompiler::CompileShader and dx9.0a) |
| Tue, 06 May 2003 10:44:28 -0600 | Re: Smooth Lighting |
| Tue, 06 May 2003 10:44:28 -0600 | Re: Smooth Lighting |
| Mon, 05 May 2003 13:04:21 -0600 | Re: Optimization method (again..) ?? a.k.a problems with DrawIndexedPrimitives |
| Mon, 05 May 2003 13:04:21 -0600 | Re: Optimization method (again..) ?? a.k.a problems with DrawIndexedPrimitives |
| Mon, 05 May 2003 11:15:22 -0600 | Re: tex2D and NULL textures |
| Mon, 05 May 2003 11:15:22 -0600 | Re: tex2D and NULL textures |
| Mon, 05 May 2003 10:44:56 -0600 | Re: mpeg2 hardware decompress into 3D pipeline? |
| Mon, 05 May 2003 10:44:56 -0600 | Re: mpeg2 hardware decompress into 3D pipeline? |
| Mon, 05 May 2003 10:39:08 -0600 | Re: Redundanct renderstates |
| Mon, 05 May 2003 10:39:08 -0600 | Re: Redundanct renderstates |
| Mon, 05 May 2003 10:32:16 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Mon, 05 May 2003 10:32:16 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Mon, 05 May 2003 10:08:33 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Mon, 05 May 2003 10:08:33 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 21:57:34 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 21:57:34 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 19:43:03 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 19:43:03 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 19:41:35 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 19:41:35 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 15:19:00 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 15:19:00 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 15:13:26 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 15:13:26 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 04:38:42 -0600 | Re: Performance issues with redundant renderstate changes? |
| Sun, 04 May 2003 04:38:42 -0600 | Re: Performance issues with redundant renderstate changes? |
| Sun, 04 May 2003 04:36:48 -0600 | Re: Problems setting render states |
| Sun, 04 May 2003 04:36:48 -0600 | Re: Problems setting render states |
| Sun, 04 May 2003 02:54:00 -0600 | Re: Problems setting render states |
| Sun, 04 May 2003 02:54:00 -0600 | Re: Problems setting render states |
| Sun, 04 May 2003 02:50:52 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 02:50:52 -0600 | Re: IDirect3DDevice9 in interface (in idl) |
| Sun, 04 May 2003 02:48:24 -0600 | Re: Redundanct renderstates |
| Sun, 04 May 2003 02:48:24 -0600 | Re: Redundanct renderstates |
| Sat, 03 May 2003 02:33:00 -0600 | book news and poll results |
| Sat, 03 May 2003 02:33:00 -0600 | book news and poll results |
| Fri, 02 May 2003 18:44:38 -0600 | Re: 3D Tunnel Demo source code from previous SDK |
| Fri, 02 May 2003 18:44:38 -0600 | Re: 3D Tunnel Demo source code from previous SDK |
| Fri, 02 May 2003 17:25:55 -0600 | Re: Problems setting render states |
| Fri, 02 May 2003 17:25:55 -0600 | Re: Problems setting render states |
| Fri, 02 May 2003 17:21:28 -0600 | Re: dx9 + psa.exe |
| Fri, 02 May 2003 17:21:28 -0600 | Re: dx9 + psa.exe |
| Fri, 02 May 2003 11:57:42 -0600 | Re: Smooth Lighting |
| Fri, 02 May 2003 11:57:42 -0600 | Re: Smooth Lighting |
| Fri, 02 May 2003 11:52:07 -0600 | Re: 3D Tunnel Demo source code from previous SDK |
| Fri, 02 May 2003 11:52:07 -0600 | Re: 3D Tunnel Demo source code from previous SDK |
| Fri, 02 May 2003 11:51:01 -0600 | Re: vertex size warning |
| Fri, 02 May 2003 11:51:01 -0600 | Re: vertex size warning |
| Fri, 02 May 2003 11:49:12 -0600 | Re: Smooth Lighting |
| Fri, 02 May 2003 11:49:12 -0600 | Re: Smooth Lighting |
| Thu, 01 May 2003 17:44:19 -0600 | Re: DX Version |
| Thu, 01 May 2003 17:44:19 -0600 | Re: DX Version |
| Thu, 01 May 2003 17:40:49 -0600 | Re: DX Version |
| Thu, 01 May 2003 17:40:49 -0600 | Re: DX Version |
| Thu, 01 May 2003 12:38:27 -0600 | Re: Checking TextureOp against TextureOpCaps? |
| Thu, 01 May 2003 12:38:27 -0600 | Re: Checking TextureOp against TextureOpCaps? |