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DateSubject
Tue, 22 Apr 2003 00:59:28 -0600Re: Disabling automatic transpose in the Effects framework
Tue, 22 Apr 2003 00:02:41 -0600Re: Disabling automatic transpose in the Effects framework
Tue, 22 Apr 2003 00:02:41 -0600Re: Disabling automatic transpose in the Effects framework
Mon, 21 Apr 2003 12:37:04 -0600Re: Fade to black and white
Mon, 21 Apr 2003 12:37:04 -0600Re: Fade to black and white
Mon, 21 Apr 2003 12:33:43 -0600Re: HLSL texture fill functions
Mon, 21 Apr 2003 12:33:43 -0600Re: HLSL texture fill functions
Mon, 21 Apr 2003 09:41:05 -0600Re: HLSL texture fill functions
Mon, 21 Apr 2003 09:41:05 -0600Re: HLSL texture fill functions
Sun, 20 Apr 2003 14:03:20 -0600Re: HLSL texture fill functions
Sun, 20 Apr 2003 14:03:20 -0600Re: HLSL texture fill functions
Sun, 20 Apr 2003 03:06:35 -0600Re: Extra templates with D3DXLoadSkinMeshFromXof
Sun, 20 Apr 2003 03:06:35 -0600Re: Extra templates with D3DXLoadSkinMeshFromXof
Sat, 19 Apr 2003 20:15:17 -0600HLSL texture fill functions
Sat, 19 Apr 2003 20:15:17 -0600HLSL texture fill functions
Sat, 19 Apr 2003 18:50:04 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 18:50:04 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 18:07:17 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 18:07:17 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 17:12:43 -0600Re: Extra templates with D3DXLoadSkinMeshFromXof
Sat, 19 Apr 2003 17:12:43 -0600Re: Extra templates with D3DXLoadSkinMeshFromXof
Sat, 19 Apr 2003 17:10:44 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 17:10:44 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 11:50:40 -0600Re: Possible Texture Shader/HLSL bug
Sat, 19 Apr 2003 11:50:40 -0600Re: Possible Texture Shader/HLSL bug
Sat, 19 Apr 2003 11:44:48 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 11:44:48 -0600Re: Read optional Material templates with D3DXLoadMeshFromXof
Sat, 19 Apr 2003 11:43:23 -0600Re: Chagne Vertex of Mesh
Sat, 19 Apr 2003 11:43:23 -0600Re: Chagne Vertex of Mesh
Thu, 17 Apr 2003 15:55:06 -0600Re: Begin & EndScene
Thu, 17 Apr 2003 15:55:06 -0600Re: Begin & EndScene
Thu, 17 Apr 2003 14:32:35 -0600Re: Begin & EndScene
Thu, 17 Apr 2003 14:32:35 -0600Re: Begin & EndScene
Thu, 17 Apr 2003 12:32:27 -0600Re: Disabling automatic transpose in the Effects framework
Thu, 17 Apr 2003 12:32:27 -0600Re: Disabling automatic transpose in the Effects framework
Thu, 17 Apr 2003 12:29:53 -0600Re: How can I wrap a teapot with texture?
Thu, 17 Apr 2003 12:29:53 -0600Re: How can I wrap a teapot with texture?
Thu, 17 Apr 2003 02:22:04 -0600Re: LinkShader/LinkVertexShader
Thu, 17 Apr 2003 02:22:04 -0600Re: LinkShader/LinkVertexShader
Thu, 17 Apr 2003 01:55:09 -0600Re: LinkShader/LinkVertexShader
Thu, 17 Apr 2003 01:55:09 -0600Re: LinkShader/LinkVertexShader
Wed, 16 Apr 2003 23:53:52 -0600Re: CreateTexture stall it all?
Wed, 16 Apr 2003 23:53:52 -0600Re: CreateTexture stall it all?
Wed, 16 Apr 2003 20:12:22 -0600Re: Semantics of D3DSIO_COMMENT tokens
Wed, 16 Apr 2003 20:12:22 -0600Re: Semantics of D3DSIO_COMMENT tokens
Wed, 16 Apr 2003 11:42:14 -0600Re: Screen Shot taking
Wed, 16 Apr 2003 11:42:14 -0600Re: Screen Shot taking
Tue, 15 Apr 2003 17:51:10 -0600Re: Mesh Loading
Tue, 15 Apr 2003 17:51:10 -0600Re: Mesh Loading
Tue, 15 Apr 2003 12:59:44 -0600Re: HLSL: array of constants in a vertex-shader
Tue, 15 Apr 2003 12:59:44 -0600Re: HLSL: array of constants in a vertex-shader
Mon, 14 Apr 2003 14:06:27 -0600Re: d3dx and memory wrappers
Mon, 14 Apr 2003 14:06:27 -0600Re: d3dx and memory wrappers
Mon, 14 Apr 2003 10:09:42 -0600Re: D3DRSLighting.
Mon, 14 Apr 2003 10:09:42 -0600Re: D3DRSLighting.
Mon, 14 Apr 2003 09:30:42 -0600Re: ID3DXLine Problem
Mon, 14 Apr 2003 09:30:42 -0600Re: ID3DXLine Problem
Sun, 13 Apr 2003 11:09:55 -0600Re: HLSL question
Sun, 13 Apr 2003 11:09:55 -0600Re: HLSL question
Fri, 11 Apr 2003 14:11:24 -0600Re: D3DRSLighting.
Fri, 11 Apr 2003 14:11:24 -0600Re: D3DRSLighting.
Fri, 11 Apr 2003 14:09:17 -0600Re: texture shaders...
Fri, 11 Apr 2003 14:09:17 -0600Re: texture shaders...
Fri, 11 Apr 2003 14:00:12 -0600Re: D3DXEffect: same pass many times
Fri, 11 Apr 2003 14:00:12 -0600Re: D3DXEffect: same pass many times
Fri, 11 Apr 2003 13:56:14 -0600Re: D3DX debug dll's
Fri, 11 Apr 2003 13:56:14 -0600Re: D3DX debug dll's
Thu, 10 Apr 2003 17:59:16 -0600Re: D3DTEXF_GAUSSIANCUBIC
Thu, 10 Apr 2003 17:59:16 -0600Re: D3DTEXF_GAUSSIANCUBIC
Thu, 10 Apr 2003 17:58:10 -0600Re: D3DTEXF_GAUSSIANCUBIC
Thu, 10 Apr 2003 17:58:10 -0600Re: D3DTEXF_GAUSSIANCUBIC
Thu, 10 Apr 2003 11:40:40 -0600Re: Swap chain question
Thu, 10 Apr 2003 11:40:40 -0600Re: Swap chain question
Thu, 10 Apr 2003 11:38:14 -0600Re: Volume Textures.
Thu, 10 Apr 2003 11:38:14 -0600Re: Volume Textures.
Thu, 10 Apr 2003 11:31:51 -0600Re: Direct3D in ActiveX with transparent layer on top for GDI
Thu, 10 Apr 2003 11:31:51 -0600Re: Direct3D in ActiveX with transparent layer on top for GDI
Thu, 10 Apr 2003 11:28:00 -0600Re: D3DXEffect: same pass many times
Thu, 10 Apr 2003 11:28:00 -0600Re: D3DXEffect: same pass many times
Wed, 09 Apr 2003 15:38:45 -0600Re: D3DXSaveSurfaceToFile
Wed, 09 Apr 2003 15:38:45 -0600Re: D3DXSaveSurfaceToFile
Tue, 08 Apr 2003 23:55:42 -0600Re: DXT1 transparency within DXT3
Tue, 08 Apr 2003 23:55:42 -0600Re: DXT1 transparency within DXT3
Mon, 07 Apr 2003 20:45:39 -0600Re: Driver not handled in DrawPrimitives2
Mon, 07 Apr 2003 20:45:39 -0600Re: Driver not handled in DrawPrimitives2
Mon, 07 Apr 2003 16:41:02 -0600Re: Driver not handled in DrawPrimitives2
Mon, 07 Apr 2003 16:41:02 -0600Re: Driver not handled in DrawPrimitives2
Mon, 07 Apr 2003 15:37:01 -0600Re: SetDialogBoxMode
Mon, 07 Apr 2003 15:37:01 -0600Re: SetDialogBoxMode
Mon, 07 Apr 2003 15:36:12 -0600Re: SetDialogBoxMode
Mon, 07 Apr 2003 15:36:12 -0600Re: SetDialogBoxMode
Mon, 07 Apr 2003 13:18:32 -0600Re: SetDialogBoxMode
Mon, 07 Apr 2003 13:18:32 -0600Re: SetDialogBoxMode
Mon, 07 Apr 2003 11:01:34 -0600Why is a Pool.SystemMem surface lost on resize in managed DX?
Mon, 07 Apr 2003 11:01:34 -0600Why is a Pool.SystemMem surface lost on resize in managed DX?
Mon, 07 Apr 2003 10:52:58 -0600Re: DX9 Managed Docs
Mon, 07 Apr 2003 10:52:58 -0600Re: DX9 Managed Docs
Sun, 06 Apr 2003 21:04:53 -0600C# equivalent of StretchRect(src, NULL, dest, NULL, filter)?
Sun, 06 Apr 2003 21:04:53 -0600C# equivalent of StretchRect(src, NULL, dest, NULL, filter)?
Sun, 06 Apr 2003 20:23:30 -0600smart resource locks in C#
Sun, 06 Apr 2003 20:23:30 -0600smart resource locks in C#