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Page 23

DateSubject
Sun, 06 Apr 2003 20:23:30 -0600smart resource locks in C#
Sat, 05 Apr 2003 14:07:46 -0700Re: dynamic volume textures...
Sat, 05 Apr 2003 14:07:46 -0700Re: dynamic volume textures...
Sat, 05 Apr 2003 14:04:11 -0700SetDialogBoxMode
Sat, 05 Apr 2003 14:04:11 -0700SetDialogBoxMode
Fri, 04 Apr 2003 00:53:54 -0700Re: shader compilation problem
Fri, 04 Apr 2003 00:53:54 -0700Re: shader compilation problem
Tue, 01 Apr 2003 09:56:33 -0700Re: User Clip planes in vertex shaders
Tue, 01 Apr 2003 09:56:33 -0700Re: User Clip planes in vertex shaders
Mon, 31 Mar 2003 13:45:41 -0700Re: User Clip planes in vertex shaders
Mon, 31 Mar 2003 13:45:41 -0700Re: User Clip planes in vertex shaders
Sat, 29 Mar 2003 20:58:13 -0700Re: VS.NET macro available
Sat, 29 Mar 2003 20:58:13 -0700Re: VS.NET macro available
Sat, 29 Mar 2003 16:27:16 -0700Re: VS.NET macro available
Sat, 29 Mar 2003 16:27:16 -0700Re: VS.NET macro available
Sat, 29 Mar 2003 14:03:26 -0700Re: VS.NET macro available
Sat, 29 Mar 2003 14:03:26 -0700Re: VS.NET macro available
Fri, 28 Mar 2003 23:26:18 -0700VS.NET macro available
Fri, 28 Mar 2003 23:26:18 -0700VS.NET macro available
Fri, 28 Mar 2003 17:19:20 -0700Event queries (was: handling input lag in gpu limited situations)
Fri, 28 Mar 2003 17:19:20 -0700Event queries (was: handling input lag in gpu limited situations)
Fri, 28 Mar 2003 15:23:41 -0700Re: curves
Fri, 28 Mar 2003 15:23:41 -0700Re: curves
Fri, 28 Mar 2003 12:16:09 -0700Re: Sprites v. Screen space polygons
Fri, 28 Mar 2003 12:16:09 -0700Re: Sprites v. Screen space polygons
Fri, 28 Mar 2003 12:15:15 -0700Re: handling input lag in gpu limited situations
Fri, 28 Mar 2003 12:15:15 -0700Re: handling input lag in gpu limited situations
Fri, 28 Mar 2003 10:05:16 -0700Re: How to make a texkill in HLSL?
Fri, 28 Mar 2003 10:05:16 -0700Re: How to make a texkill in HLSL?
Thu, 27 Mar 2003 18:27:35 -0700Re: Lack of performance
Thu, 27 Mar 2003 18:27:35 -0700Re: Lack of performance
Thu, 27 Mar 2003 09:15:24 -0700Re: D3DXGetErrorString in Direct X 9
Thu, 27 Mar 2003 09:15:24 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 20:27:24 -0700Re: Fonts & Text
Wed, 26 Mar 2003 20:27:24 -0700Re: Fonts & Text
Wed, 26 Mar 2003 20:26:18 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 20:26:18 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 17:47:28 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 17:47:28 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 12:18:53 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 12:18:53 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 11:31:26 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 11:31:26 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 11:00:52 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 11:00:52 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 10:53:52 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 10:53:52 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 01:17:00 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 01:17:00 -0700Re: Render to vertex buffer?
Wed, 26 Mar 2003 01:14:54 -0700Re: D3DXGetErrorString in Direct X 9
Wed, 26 Mar 2003 01:14:54 -0700Re: D3DXGetErrorString in Direct X 9
Tue, 25 Mar 2003 21:45:02 -0700Re: Vertex declaration validation
Tue, 25 Mar 2003 21:45:02 -0700Re: Vertex declaration validation
Tue, 25 Mar 2003 21:11:35 -0700Re: Vertex declaration validation
Tue, 25 Mar 2003 21:11:35 -0700Re: Vertex declaration validation
Tue, 25 Mar 2003 18:19:47 -0700Re: Render to vertex buffer?
Tue, 25 Mar 2003 18:19:47 -0700Re: Render to vertex buffer?
Tue, 25 Mar 2003 18:18:37 -0700Re: D3DXGetErrorString in Direct X 9
Tue, 25 Mar 2003 18:18:37 -0700Re: D3DXGetErrorString in Direct X 9
Tue, 25 Mar 2003 11:36:57 -0700Re: Vertex & Pixel Shaders Websites
Tue, 25 Mar 2003 11:36:57 -0700Re: Vertex & Pixel Shaders Websites
Mon, 24 Mar 2003 14:25:56 -0700Re: bitmaps
Mon, 24 Mar 2003 14:25:56 -0700Re: bitmaps
Mon, 24 Mar 2003 10:15:29 -0700Re: SetDepthStencilSurface during "render to texture"
Mon, 24 Mar 2003 10:15:29 -0700Re: SetDepthStencilSurface during "render to texture"
Mon, 24 Mar 2003 10:11:24 -0700Re: .X meshes and triangles ...
Mon, 24 Mar 2003 10:11:24 -0700Re: .X meshes and triangles ...
Sun, 23 Mar 2003 16:18:28 -0700Re: .X meshes and triangles ...
Sun, 23 Mar 2003 16:18:28 -0700Re: .X meshes and triangles ...
Sat, 22 Mar 2003 12:41:23 -0700Re: How can I get DirectDraw in DirectX 8 or above ?
Sat, 22 Mar 2003 12:41:23 -0700Re: How can I get DirectDraw in DirectX 8 or above ?
Sat, 22 Mar 2003 10:10:45 -0700Re: Matrix Transformed Sprites
Sat, 22 Mar 2003 10:10:45 -0700Re: Matrix Transformed Sprites
Sat, 22 Mar 2003 09:46:18 -0700Re: .X meshes and triangles ...
Sat, 22 Mar 2003 09:46:18 -0700Re: .X meshes and triangles ...
Fri, 21 Mar 2003 15:15:33 -0700Re: .X meshes and triangles ...
Fri, 21 Mar 2003 15:15:33 -0700Re: .X meshes and triangles ...
Fri, 21 Mar 2003 05:27:22 -0700Re: rendering to texture and swapchain
Fri, 21 Mar 2003 05:27:22 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 18:12:23 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 18:12:23 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 17:41:34 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 17:41:34 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 16:50:47 -0700Re: Texture Alpha Component
Thu, 20 Mar 2003 16:50:47 -0700Re: Texture Alpha Component
Thu, 20 Mar 2003 16:49:41 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 16:49:41 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 14:11:57 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 14:11:57 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 13:45:32 -0700Re: 3 monitors 2 kbrds 2 mice..
Thu, 20 Mar 2003 13:45:32 -0700Re: 3 monitors 2 kbrds 2 mice..
Thu, 20 Mar 2003 13:43:00 -0700Re: rendering to texture and swapchain
Thu, 20 Mar 2003 13:43:00 -0700Re: rendering to texture and swapchain
Wed, 19 Mar 2003 22:40:08 -0700Re: Number of constants in vertex and pixel shaders in effect
Wed, 19 Mar 2003 22:40:08 -0700Re: Number of constants in vertex and pixel shaders in effect
Wed, 19 Mar 2003 14:53:02 -0700Re: Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya)
Wed, 19 Mar 2003 14:53:02 -0700Re: Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya)
Wed, 19 Mar 2003 13:01:52 -0700Re: Number of constants in vertex and pixel shaders in effect
Wed, 19 Mar 2003 13:01:52 -0700Re: Number of constants in vertex and pixel shaders in effect
Wed, 19 Mar 2003 12:41:16 -0700Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya)
Wed, 19 Mar 2003 12:41:16 -0700Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya)