| Date | Subject |
| Sun, 06 Apr 2003 20:23:30 -0600 | smart resource locks in C# |
| Sat, 05 Apr 2003 14:07:46 -0700 | Re: dynamic volume textures... |
| Sat, 05 Apr 2003 14:07:46 -0700 | Re: dynamic volume textures... |
| Sat, 05 Apr 2003 14:04:11 -0700 | SetDialogBoxMode |
| Sat, 05 Apr 2003 14:04:11 -0700 | SetDialogBoxMode |
| Fri, 04 Apr 2003 00:53:54 -0700 | Re: shader compilation problem |
| Fri, 04 Apr 2003 00:53:54 -0700 | Re: shader compilation problem |
| Tue, 01 Apr 2003 09:56:33 -0700 | Re: User Clip planes in vertex shaders |
| Tue, 01 Apr 2003 09:56:33 -0700 | Re: User Clip planes in vertex shaders |
| Mon, 31 Mar 2003 13:45:41 -0700 | Re: User Clip planes in vertex shaders |
| Mon, 31 Mar 2003 13:45:41 -0700 | Re: User Clip planes in vertex shaders |
| Sat, 29 Mar 2003 20:58:13 -0700 | Re: VS.NET macro available |
| Sat, 29 Mar 2003 20:58:13 -0700 | Re: VS.NET macro available |
| Sat, 29 Mar 2003 16:27:16 -0700 | Re: VS.NET macro available |
| Sat, 29 Mar 2003 16:27:16 -0700 | Re: VS.NET macro available |
| Sat, 29 Mar 2003 14:03:26 -0700 | Re: VS.NET macro available |
| Sat, 29 Mar 2003 14:03:26 -0700 | Re: VS.NET macro available |
| Fri, 28 Mar 2003 23:26:18 -0700 | VS.NET macro available |
| Fri, 28 Mar 2003 23:26:18 -0700 | VS.NET macro available |
| Fri, 28 Mar 2003 17:19:20 -0700 | Event queries (was: handling input lag in gpu limited situations) |
| Fri, 28 Mar 2003 17:19:20 -0700 | Event queries (was: handling input lag in gpu limited situations) |
| Fri, 28 Mar 2003 15:23:41 -0700 | Re: curves |
| Fri, 28 Mar 2003 15:23:41 -0700 | Re: curves |
| Fri, 28 Mar 2003 12:16:09 -0700 | Re: Sprites v. Screen space polygons |
| Fri, 28 Mar 2003 12:16:09 -0700 | Re: Sprites v. Screen space polygons |
| Fri, 28 Mar 2003 12:15:15 -0700 | Re: handling input lag in gpu limited situations |
| Fri, 28 Mar 2003 12:15:15 -0700 | Re: handling input lag in gpu limited situations |
| Fri, 28 Mar 2003 10:05:16 -0700 | Re: How to make a texkill in HLSL? |
| Fri, 28 Mar 2003 10:05:16 -0700 | Re: How to make a texkill in HLSL? |
| Thu, 27 Mar 2003 18:27:35 -0700 | Re: Lack of performance |
| Thu, 27 Mar 2003 18:27:35 -0700 | Re: Lack of performance |
| Thu, 27 Mar 2003 09:15:24 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Thu, 27 Mar 2003 09:15:24 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 20:27:24 -0700 | Re: Fonts & Text |
| Wed, 26 Mar 2003 20:27:24 -0700 | Re: Fonts & Text |
| Wed, 26 Mar 2003 20:26:18 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 20:26:18 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 17:47:28 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 17:47:28 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 12:18:53 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 12:18:53 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 11:31:26 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 11:31:26 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 11:00:52 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 11:00:52 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 10:53:52 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 10:53:52 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 01:17:00 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 01:17:00 -0700 | Re: Render to vertex buffer? |
| Wed, 26 Mar 2003 01:14:54 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Wed, 26 Mar 2003 01:14:54 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Tue, 25 Mar 2003 21:45:02 -0700 | Re: Vertex declaration validation |
| Tue, 25 Mar 2003 21:45:02 -0700 | Re: Vertex declaration validation |
| Tue, 25 Mar 2003 21:11:35 -0700 | Re: Vertex declaration validation |
| Tue, 25 Mar 2003 21:11:35 -0700 | Re: Vertex declaration validation |
| Tue, 25 Mar 2003 18:19:47 -0700 | Re: Render to vertex buffer? |
| Tue, 25 Mar 2003 18:19:47 -0700 | Re: Render to vertex buffer? |
| Tue, 25 Mar 2003 18:18:37 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Tue, 25 Mar 2003 18:18:37 -0700 | Re: D3DXGetErrorString in Direct X 9 |
| Tue, 25 Mar 2003 11:36:57 -0700 | Re: Vertex & Pixel Shaders Websites |
| Tue, 25 Mar 2003 11:36:57 -0700 | Re: Vertex & Pixel Shaders Websites |
| Mon, 24 Mar 2003 14:25:56 -0700 | Re: bitmaps |
| Mon, 24 Mar 2003 14:25:56 -0700 | Re: bitmaps |
| Mon, 24 Mar 2003 10:15:29 -0700 | Re: SetDepthStencilSurface during "render to texture" |
| Mon, 24 Mar 2003 10:15:29 -0700 | Re: SetDepthStencilSurface during "render to texture" |
| Mon, 24 Mar 2003 10:11:24 -0700 | Re: .X meshes and triangles ... |
| Mon, 24 Mar 2003 10:11:24 -0700 | Re: .X meshes and triangles ... |
| Sun, 23 Mar 2003 16:18:28 -0700 | Re: .X meshes and triangles ... |
| Sun, 23 Mar 2003 16:18:28 -0700 | Re: .X meshes and triangles ... |
| Sat, 22 Mar 2003 12:41:23 -0700 | Re: How can I get DirectDraw in DirectX 8 or above ? |
| Sat, 22 Mar 2003 12:41:23 -0700 | Re: How can I get DirectDraw in DirectX 8 or above ? |
| Sat, 22 Mar 2003 10:10:45 -0700 | Re: Matrix Transformed Sprites |
| Sat, 22 Mar 2003 10:10:45 -0700 | Re: Matrix Transformed Sprites |
| Sat, 22 Mar 2003 09:46:18 -0700 | Re: .X meshes and triangles ... |
| Sat, 22 Mar 2003 09:46:18 -0700 | Re: .X meshes and triangles ... |
| Fri, 21 Mar 2003 15:15:33 -0700 | Re: .X meshes and triangles ... |
| Fri, 21 Mar 2003 15:15:33 -0700 | Re: .X meshes and triangles ... |
| Fri, 21 Mar 2003 05:27:22 -0700 | Re: rendering to texture and swapchain |
| Fri, 21 Mar 2003 05:27:22 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 18:12:23 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 18:12:23 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 17:41:34 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 17:41:34 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 16:50:47 -0700 | Re: Texture Alpha Component |
| Thu, 20 Mar 2003 16:50:47 -0700 | Re: Texture Alpha Component |
| Thu, 20 Mar 2003 16:49:41 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 16:49:41 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 14:11:57 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 14:11:57 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 13:45:32 -0700 | Re: 3 monitors 2 kbrds 2 mice.. |
| Thu, 20 Mar 2003 13:45:32 -0700 | Re: 3 monitors 2 kbrds 2 mice.. |
| Thu, 20 Mar 2003 13:43:00 -0700 | Re: rendering to texture and swapchain |
| Thu, 20 Mar 2003 13:43:00 -0700 | Re: rendering to texture and swapchain |
| Wed, 19 Mar 2003 22:40:08 -0700 | Re: Number of constants in vertex and pixel shaders in effect |
| Wed, 19 Mar 2003 22:40:08 -0700 | Re: Number of constants in vertex and pixel shaders in effect |
| Wed, 19 Mar 2003 14:53:02 -0700 | Re: Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya) |
| Wed, 19 Mar 2003 14:53:02 -0700 | Re: Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya) |
| Wed, 19 Mar 2003 13:01:52 -0700 | Re: Number of constants in vertex and pixel shaders in effect |
| Wed, 19 Mar 2003 13:01:52 -0700 | Re: Number of constants in vertex and pixel shaders in effect |
| Wed, 19 Mar 2003 12:41:16 -0700 | Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya) |
| Wed, 19 Mar 2003 12:41:16 -0700 | Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya) |