| Date | Subject |
| Wed, 19 Mar 2003 12:41:16 -0700 | Materials (was: FEEDBACK REQUEST: X file exporters for MAX and Maya) |
| Wed, 19 Mar 2003 11:25:34 -0700 | Re: D3DQUERYTYPE_VERTEXSTATS query |
| Wed, 19 Mar 2003 11:25:34 -0700 | Re: D3DQUERYTYPE_VERTEXSTATS query |
| Tue, 18 Mar 2003 15:50:47 -0700 | Re: D3DQUERYTYPE_VERTEXSTATS query |
| Tue, 18 Mar 2003 15:50:47 -0700 | Re: D3DQUERYTYPE_VERTEXSTATS query |
| Tue, 18 Mar 2003 15:49:25 -0700 | Re: focus and device window in D3D |
| Tue, 18 Mar 2003 15:49:25 -0700 | Re: focus and device window in D3D |
| Mon, 17 Mar 2003 13:11:11 -0700 | Re: Texture filtering question |
| Mon, 17 Mar 2003 13:11:11 -0700 | Re: Texture filtering question |
| Mon, 17 Mar 2003 13:09:09 -0700 | Re: 8.1 Direct3D Pipeline poster updated |
| Mon, 17 Mar 2003 13:09:09 -0700 | Re: 8.1 Direct3D Pipeline poster updated |
| Mon, 17 Mar 2003 11:20:39 -0700 | Re: 8.1 Direct3D Pipeline poster updated |
| Mon, 17 Mar 2003 11:20:39 -0700 | Re: 8.1 Direct3D Pipeline poster updated |
| Mon, 17 Mar 2003 08:32:24 -0700 | Re: 2x16b bump map file format ? DDS ? |
| Mon, 17 Mar 2003 08:32:24 -0700 | Re: 2x16b bump map file format ? DDS ? |
| Sun, 16 Mar 2003 19:08:35 -0700 | Re: How to set possiton for object is loading from X file |
| Sun, 16 Mar 2003 19:08:35 -0700 | Re: How to set possiton for object is loading from X file |
| Sun, 16 Mar 2003 16:21:02 -0700 | 8.1 Direct3D Pipeline poster updated |
| Sun, 16 Mar 2003 16:21:02 -0700 | 8.1 Direct3D Pipeline poster updated |
| Sun, 16 Mar 2003 13:11:23 -0700 | Re: Texture copying |
| Sun, 16 Mar 2003 13:11:23 -0700 | Re: Texture copying |
| Sat, 15 Mar 2003 14:11:51 -0700 | Re: MD3D not closing |
| Sat, 15 Mar 2003 14:11:51 -0700 | Re: MD3D not closing |
| Sat, 15 Mar 2003 11:29:38 -0700 | Re: Query abt ZENABLE and D3DCULL_CCW |
| Sat, 15 Mar 2003 11:29:38 -0700 | Re: Query abt ZENABLE and D3DCULL_CCW |
| Fri, 14 Mar 2003 12:15:15 -0700 | Re: Multiple monitors on multiple cards |
| Fri, 14 Mar 2003 12:15:15 -0700 | Re: Multiple monitors on multiple cards |
| Fri, 14 Mar 2003 12:14:10 -0700 | Re: Filtering DXTn textures slowdown. |
| Fri, 14 Mar 2003 12:14:10 -0700 | Re: Filtering DXTn textures slowdown. |
| Fri, 14 Mar 2003 08:31:49 -0700 | Re: Bump maps |
| Fri, 14 Mar 2003 08:31:49 -0700 | Re: Bump maps |
| Fri, 14 Mar 2003 08:29:27 -0700 | Re: DX9 Texture Loading problem |
| Fri, 14 Mar 2003 08:29:27 -0700 | Re: DX9 Texture Loading problem |
| Thu, 13 Mar 2003 15:41:09 -0700 | Re: D3DRS_ZSLOPESCALE |
| Thu, 13 Mar 2003 15:41:09 -0700 | Re: D3DRS_ZSLOPESCALE |
| Thu, 13 Mar 2003 15:36:43 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 15:36:43 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 15:34:36 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 15:34:36 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 13:39:59 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 13:39:59 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 13:39:23 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 13:39:23 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 13:34:02 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 13:34:02 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 12:16:24 -0700 | Re: Error in documentation? |
| Thu, 13 Mar 2003 12:16:24 -0700 | Re: Error in documentation? |
| Thu, 13 Mar 2003 12:14:24 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 12:14:24 -0700 | Re: focus and device window in D3D |
| Thu, 13 Mar 2003 12:09:49 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 12:09:49 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 11:07:56 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Thu, 13 Mar 2003 11:07:56 -0700 | Re: Dynamic Multisampling changes and DDERR_CURRENTLYNOTAVAIL |
| Wed, 12 Mar 2003 21:08:21 -0700 | Re: DX9 Texture Loading problem |
| Wed, 12 Mar 2003 21:08:21 -0700 | Re: DX9 Texture Loading problem |
| Tue, 11 Mar 2003 15:12:50 -0700 | Re: Orthogonal Projectiom |
| Tue, 11 Mar 2003 15:12:50 -0700 | Re: Orthogonal Projectiom |
| Mon, 10 Mar 2003 23:00:44 -0700 | Re: ID3DXRenderToSurface::EndScene |
| Mon, 10 Mar 2003 23:00:44 -0700 | Re: ID3DXRenderToSurface::EndScene |
| Mon, 10 Mar 2003 16:50:05 -0700 | Re: Detecting evicted resources |
| Mon, 10 Mar 2003 16:50:05 -0700 | Re: Detecting evicted resources |
| Mon, 10 Mar 2003 16:49:18 -0700 | Re: How to use D3DTSS_ALPHAOP, D3DRS_SRCBLEND, D3DRS_DESTBLEND |
| Mon, 10 Mar 2003 16:49:18 -0700 | Re: How to use D3DTSS_ALPHAOP, D3DRS_SRCBLEND, D3DRS_DESTBLEND |
| Mon, 10 Mar 2003 15:31:56 -0700 | Re: IDirect3DDevice8::Present |
| Mon, 10 Mar 2003 15:31:56 -0700 | Re: IDirect3DDevice8::Present |
| Mon, 10 Mar 2003 15:31:26 -0700 | Re: How to use D3DTSS_ALPHAOP, D3DRS_SRCBLEND, D3DRS_DESTBLEND |
| Mon, 10 Mar 2003 15:31:26 -0700 | Re: How to use D3DTSS_ALPHAOP, D3DRS_SRCBLEND, D3DRS_DESTBLEND |
| Mon, 10 Mar 2003 12:10:52 -0700 | Re: Managed DX install |
| Mon, 10 Mar 2003 12:10:52 -0700 | Re: Managed DX install |
| Sun, 09 Mar 2003 20:41:32 -0700 | Re: D3DXVec3TransformCoordArray |
| Sun, 09 Mar 2003 20:41:32 -0700 | Re: D3DXVec3TransformCoordArray |
| Sun, 09 Mar 2003 18:05:09 -0700 | Re: Quads |
| Sun, 09 Mar 2003 18:05:09 -0700 | Re: Quads |
| Sun, 09 Mar 2003 17:42:37 -0700 | Re: rtt's (still) |
| Sun, 09 Mar 2003 17:42:37 -0700 | Re: rtt's (still) |
| Sun, 09 Mar 2003 17:39:34 -0700 | Re: render target texture... |
| Sun, 09 Mar 2003 17:39:34 -0700 | Re: render target texture... |
| Sun, 09 Mar 2003 17:36:46 -0700 | Re: Quads |
| Sun, 09 Mar 2003 17:36:46 -0700 | Re: Quads |
| Sun, 09 Mar 2003 06:27:32 -0700 | Re: Quads |
| Sun, 09 Mar 2003 06:27:32 -0700 | Re: Quads |
| Sun, 09 Mar 2003 00:38:23 -0700 | Re: changing near and far clip planes without changing projection |
| Sun, 09 Mar 2003 00:38:23 -0700 | Re: changing near and far clip planes without changing projection |
| Sat, 08 Mar 2003 22:55:29 -0700 | Re: Crowd Rendering on TnL HW |
| Sat, 08 Mar 2003 22:55:29 -0700 | Re: Crowd Rendering on TnL HW |
| Sat, 08 Mar 2003 20:03:03 -0700 | Re: using dx9 D3DXAssembleShader with dx8.1 |
| Sat, 08 Mar 2003 20:03:03 -0700 | Re: using dx9 D3DXAssembleShader with dx8.1 |
| Sat, 08 Mar 2003 18:13:26 -0700 | Re: Quads |
| Sat, 08 Mar 2003 18:13:26 -0700 | Re: Quads |
| Sat, 08 Mar 2003 14:24:51 -0700 | Re: ID3DXLine |
| Sat, 08 Mar 2003 14:24:51 -0700 | Re: ID3DXLine |
| Sat, 08 Mar 2003 14:13:32 -0700 | Re: Crowd Rendering on TnL HW |
| Sat, 08 Mar 2003 14:13:32 -0700 | Re: Crowd Rendering on TnL HW |
| Fri, 07 Mar 2003 22:31:20 -0700 | Re: D3DPMISCCAPS_CLIPTLVERTS (was ID3DXLine) |
| Fri, 07 Mar 2003 22:31:20 -0700 | Re: D3DPMISCCAPS_CLIPTLVERTS (was ID3DXLine) |
| Fri, 07 Mar 2003 20:59:43 -0700 | Re: D3DPMISCCAPS_CLIPTLVERTS (was ID3DXLine) |
| Fri, 07 Mar 2003 20:59:43 -0700 | Re: D3DPMISCCAPS_CLIPTLVERTS (was ID3DXLine) |
| Fri, 07 Mar 2003 19:43:07 -0700 | Re: ID3DXLine |
| Fri, 07 Mar 2003 19:43:07 -0700 | Re: ID3DXLine |
| Fri, 07 Mar 2003 19:41:34 -0700 | Re: Crowd Rendering on TnL HW |
| Fri, 07 Mar 2003 19:41:34 -0700 | Re: Crowd Rendering on TnL HW |