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DateSubject
Thu, 28 Sep 2006 13:29:12 -0600Re: SetTechnique, FindNextValidTechnique, and GetTechniqueByName
Thu, 28 Sep 2006 13:27:32 -0600Re: SetTechnique, FindNextValidTechnique, and GetTechniqueByName
Thu, 28 Sep 2006 13:26:20 -0600Re: SetTechnique, FindNextValidTechnique, and GetTechniqueByName
Wed, 27 Sep 2006 19:23:46 -0600Re: a web-based installer for DirectX
Wed, 27 Sep 2006 17:21:46 -0600Re: a web-based installer for DirectX
Wed, 27 Sep 2006 15:35:19 -0600Re: a web-based installer for DirectX
Wed, 27 Sep 2006 14:37:12 -0600Re: SetTechnique, FindNextValidTechnique, and GetTechniqueByName
Wed, 27 Sep 2006 14:20:37 -0600Re: a web-based installer for DirectX
Wed, 27 Sep 2006 10:44:28 -0600Re: a web-based installer for DirectX
Tue, 26 Sep 2006 14:34:09 -0600a web-based installer for DirectX
Sun, 24 Sep 2006 23:40:58 -0600Re: GetFrontBufferData Failing with E_OUTOFMEMORY
Fri, 15 Sep 2006 16:22:55 -0600Re: Managed textures - performance question
Thu, 14 Sep 2006 19:59:39 -0600Re: Detecting DirectX Debug Runtime
Thu, 14 Sep 2006 19:56:07 -0600Re: Managed textures - performance question
Thu, 14 Sep 2006 19:53:04 -0600Re: Managed textures - performance question
Thu, 14 Sep 2006 08:06:40 -0600Re: Managed textures - performance question
Tue, 12 Sep 2006 10:25:26 -0600Re: SetTexture ans state management problems
Tue, 12 Sep 2006 10:22:46 -0600Re: D3DXWeldVertices bug
Mon, 11 Sep 2006 19:43:29 -0600Re: D3DXWeldVertices bug
Fri, 18 Aug 2006 20:54:14 -0600Re: DXUT for professional games(UNICODE?)
Fri, 18 Aug 2006 11:49:57 -0600Re: DXUT for professional games
Wed, 16 Aug 2006 13:46:00 -0600Re: D3DXSimplifyMesh performance
Tue, 15 Aug 2006 13:08:01 -0600Re: Sanity Check - Hardware Compressed Formats
Tue, 15 Aug 2006 10:28:32 -0600Re: Sanity Check - Hardware Compressed Formats
Mon, 14 Aug 2006 16:28:26 -0600Re: Sanity Check - Hardware Compressed Formats
Mon, 14 Aug 2006 06:53:10 -0600Re: [OT] Learning shaders
Wed, 09 Aug 2006 22:27:29 -0600Re: StretchRect and Refrast Changes.
Wed, 09 Aug 2006 13:19:42 -0600Re: StretchRect and Refrast Changes.
Tue, 08 Aug 2006 15:32:19 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 14:31:24 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 10:56:02 -0600Re: August SDK available
Tue, 08 Aug 2006 10:54:55 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 09:44:13 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 08:43:37 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 08:42:51 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 08:41:40 -0600Re: D3DXVec3TransformCoordArray Issue on AMD
Tue, 08 Aug 2006 08:39:11 -0600Re: August SDK available
Tue, 08 Aug 2006 08:33:34 -0600Re: August SDK available
Mon, 07 Aug 2006 16:22:44 -0600Re: August SDK available
Thu, 03 Aug 2006 13:11:42 -0600Re: detecting out of memory when using CreateTexture
Thu, 03 Aug 2006 10:39:55 -0600Re: D3DPT_LINELIST
Thu, 03 Aug 2006 09:56:43 -0600Re: D3DPT_LINELIST
Tue, 01 Aug 2006 10:45:53 -0600Re: incorrect loading of X file from D3DX
Fri, 28 Jul 2006 17:00:47 -0600Re: Aliasing in Alpha Channel
Fri, 28 Jul 2006 16:04:11 -0600Re: Aliasing in Alpha Channel
Fri, 28 Jul 2006 12:50:21 -0600Re: Re-rendering the same geometry?
Fri, 28 Jul 2006 12:48:16 -0600Re: Aliasing in Alpha Channel
Tue, 25 Jul 2006 11:00:13 -0600Re: d3dxvec3project question
Fri, 21 Jul 2006 16:08:45 -0600Re: ValidateTechnique
Thu, 13 Jul 2006 10:18:25 -0600Re: Out of memory
Wed, 12 Jul 2006 11:07:47 -0600Re: Out of memory
Fri, 07 Jul 2006 13:49:33 -0600Re: D3DXLoadSurfaceFromSurface problem with DXT textures
Thu, 06 Jul 2006 13:21:01 -0600Re: D3DXLoadSurfaceFromSurface problem with DXT textures
Thu, 06 Jul 2006 10:25:51 -0600Re: D3DXLoadSurfaceFromSurface problem with DXT textures
Thu, 06 Jul 2006 10:23:54 -0600Re: D3DXLoadSurfaceFromSurface problem with DXT textures
Thu, 06 Jul 2006 10:22:10 -0600Re: Managed DirectX - Safest way of doing GDI rendering
Sun, 02 Jul 2006 16:30:35 -0600Re: VS 2005 (was Debugging with "Start With Direct3D Debugging")
Sat, 01 Jul 2006 10:44:50 -0600Re: VS 2005 (was Debugging with "Start With Direct3D Debugging")
Thu, 29 Jun 2006 14:22:23 -0600Re: Texture memory usage
Tue, 27 Jun 2006 13:32:52 -0600Re: SetVertexShaderConstant
Tue, 27 Jun 2006 10:22:51 -0600Re: LockBox with 16bits float
Mon, 26 Jun 2006 11:17:09 -0600Re: presampled displacement mapping states
Mon, 26 Jun 2006 11:14:27 -0600Re: LockBox with 16bits float
Wed, 31 May 2006 07:40:23 -0600Re: GenerateVertexHistory() Crash
Wed, 31 May 2006 07:38:18 -0600Re: SetVertexShader(NULL) Question
Thu, 25 May 2006 16:56:13 -0600Re: Distributing debug D3DX dlls internally
Thu, 25 May 2006 14:38:59 -0600Re: SRGB conversion and fogging
Thu, 18 May 2006 19:44:36 -0600Re: SRGB conversion and fogging
Thu, 11 May 2006 13:44:58 -0600Re: AGP Memory, GPU Memory, and CPU Memory
Wed, 10 May 2006 14:11:13 -0600Re: A little confuse with color depth
Tue, 09 May 2006 14:11:23 -0600Re: OT: Installer
Tue, 09 May 2006 12:07:05 -0600Re: OT: Installer
Tue, 09 May 2006 11:30:21 -0600Re: OT: Installer
Fri, 05 May 2006 13:37:40 -0600Re: Is it possible to change the Z value in a pixel shader?
Thu, 04 May 2006 11:25:30 -0600Re: Strange Behavior
Thu, 27 Apr 2006 13:59:33 -0600Re: Aspect Ratio
Wed, 19 Apr 2006 07:13:55 -0600Re: Replacing DirectInput in Managed Code
Tue, 18 Apr 2006 23:00:30 -0600Re: Replacing DirectInput in Managed Code
Tue, 18 Apr 2006 09:30:50 -0600Re: Multi-pass blur
Mon, 17 Apr 2006 16:54:40 -0600Re: Multi-pass blur
Fri, 14 Apr 2006 13:58:09 -0600Re: DrawText
Fri, 14 Apr 2006 10:06:08 -0600Re: DrawText
Tue, 11 Apr 2006 13:35:55 -0600Re: Many Drawprimitive calls
Tue, 11 Apr 2006 13:11:17 -0600Re: Many Drawprimitive calls
Wed, 05 Apr 2006 10:47:10 -0600Re: XInput
Thu, 30 Mar 2006 11:20:21 -0700Re: Change the format of a surface/texture : Dx10 only ?
Wed, 29 Mar 2006 23:37:44 -0700Re: D3DXLoadSurfaceFromMemory Performance
Wed, 29 Mar 2006 22:53:54 -0700Re: D3DXLoadSurfaceFromMemory Performance
Wed, 29 Mar 2006 16:08:38 -0700Re: D3DXLoadSurfaceFromMemory Performance
Thu, 23 Mar 2006 10:00:49 -0700Re: Volume anisotropic filter emulation ?
Wed, 22 Mar 2006 10:42:37 -0700Re: UpdateSurface updating wrong data
Tue, 21 Mar 2006 10:26:44 -0700Re: UpdateSurface updating wrong data
Mon, 20 Mar 2006 09:17:45 -0700Re: D3DSAMP_MIPMAPLODBIAS
Fri, 17 Mar 2006 18:21:44 -0700Re: CreateTexture With D3DUSAGE_DEPTHSTENCIL problems and CreateDepthStencilSur
Thu, 23 Feb 2006 17:30:34 -0700Re: So, what about d3dx9_27.dll
Fri, 17 Feb 2006 11:19:37 -0700Re: Viewing frustum question
Fri, 10 Feb 2006 13:43:39 -0700Re: Redist: Microsoft Software Rasterizer
Fri, 10 Feb 2006 10:48:24 -0700Re: Matrices precision difference between VS and FFP?
Sun, 05 Feb 2006 19:18:01 -0700Re: correct CComPtr<> use
Sun, 05 Feb 2006 17:25:14 -0700Re: correct CComPtr<> use
Fri, 03 Feb 2006 10:37:26 -0700Re: Inconsistent reference counting behaviour