| Date | Subject |
| Mon, 23 Dec 2002 14:29:26 -0700 | Re: Managed DirectX9 |
| Mon, 23 Dec 2002 14:27:01 -0700 | Re: Managed DirectX9 |
| Mon, 23 Dec 2002 14:27:01 -0700 | Re: Managed DirectX9 |
| Mon, 23 Dec 2002 12:31:50 -0700 | Re: Managed DirectX9 |
| Mon, 23 Dec 2002 12:31:50 -0700 | Re: Managed DirectX9 |
| Mon, 23 Dec 2002 09:39:25 -0700 | Re: VS 2003 and DX9 |
| Mon, 23 Dec 2002 09:39:25 -0700 | Re: VS 2003 and DX9 |
| Mon, 23 Dec 2002 09:29:41 -0700 | Re: VS 2003 and DX9 |
| Mon, 23 Dec 2002 09:29:41 -0700 | Re: VS 2003 and DX9 |
| Mon, 23 Dec 2002 08:51:41 -0700 | Re: Upgrading DX8 FX files to HLSL |
| Mon, 23 Dec 2002 08:51:41 -0700 | Re: Upgrading DX8 FX files to HLSL |
| Sun, 22 Dec 2002 19:36:23 -0700 | Re: VS and Fog |
| Sun, 22 Dec 2002 19:36:23 -0700 | Re: VS and Fog |
| Sun, 22 Dec 2002 14:41:01 -0700 | Re: DX9: New D3DX functionality |
| Sun, 22 Dec 2002 14:41:01 -0700 | Re: DX9: New D3DX functionality |
| Sun, 22 Dec 2002 14:32:01 -0700 | Re: DX9: New D3DX functionality |
| Sun, 22 Dec 2002 14:32:01 -0700 | Re: DX9: New D3DX functionality |
| Sun, 22 Dec 2002 12:20:10 -0700 | Re: Upgrading DX8 FX files to HLSL |
| Sun, 22 Dec 2002 12:20:10 -0700 | Re: Upgrading DX8 FX files to HLSL |
| Sun, 22 Dec 2002 12:05:57 -0700 | Re: DX9: New D3DX functionality |
| Sun, 22 Dec 2002 12:05:57 -0700 | Re: DX9: New D3DX functionality |
| Sun, 22 Dec 2002 09:08:25 -0700 | Re: VS and Fog |
| Sun, 22 Dec 2002 09:08:25 -0700 | Re: VS and Fog |
| Sun, 22 Dec 2002 09:06:43 -0700 | Re: Thanks! Now a question about moving on to DX9... |
| Sun, 22 Dec 2002 09:06:43 -0700 | Re: Thanks! Now a question about moving on to DX9... |
| Sun, 22 Dec 2002 09:03:58 -0700 | Re: NPatch support |
| Sun, 22 Dec 2002 09:03:58 -0700 | Re: NPatch support |
| Sun, 22 Dec 2002 08:55:59 -0700 | Re: Default Full Screen Appwizard |
| Sun, 22 Dec 2002 08:55:59 -0700 | Re: Default Full Screen Appwizard |
| Sat, 21 Dec 2002 17:06:13 -0700 | Re: OT:Future Generation GPUs rant |
| Sat, 21 Dec 2002 17:06:13 -0700 | Re: OT:Future Generation GPUs rant |
| Fri, 20 Dec 2002 17:20:05 -0700 | Re: DX9 Code Access Security Permissions |
| Fri, 20 Dec 2002 17:20:05 -0700 | Re: DX9 Code Access Security Permissions |
| Thu, 19 Dec 2002 11:52:24 -0700 | Re: Anisotropy - Quick question |
| Thu, 19 Dec 2002 11:52:24 -0700 | Re: Anisotropy - Quick question |
| Thu, 19 Dec 2002 11:49:25 -0700 | Re: Future Generation GPUs rant |
| Thu, 19 Dec 2002 11:49:25 -0700 | Re: Future Generation GPUs rant |
| Thu, 19 Dec 2002 11:16:58 -0700 | Re: Future Generation GPUs rant |
| Thu, 19 Dec 2002 11:16:58 -0700 | Re: Future Generation GPUs rant |
| Thu, 19 Dec 2002 08:58:31 -0700 | Re: D3DXConvertMeshSubsetToSingleStrip |
| Thu, 19 Dec 2002 08:58:31 -0700 | Re: D3DXConvertMeshSubsetToSingleStrip |
| Wed, 18 Dec 2002 18:01:59 -0700 | its that time of year again... |
| Wed, 18 Dec 2002 18:01:59 -0700 | its that time of year again... |
| Wed, 18 Dec 2002 17:13:10 -0700 | Re: Why crashes sw tnl and hw tnl not ? |
| Wed, 18 Dec 2002 17:13:10 -0700 | Re: Why crashes sw tnl and hw tnl not ? |
| Wed, 18 Dec 2002 11:59:55 -0700 | Re: Why crashes sw tnl and hw tnl not ? |
| Wed, 18 Dec 2002 11:59:55 -0700 | Re: Why crashes sw tnl and hw tnl not ? |
| Wed, 18 Dec 2002 08:05:36 -0700 | Re: Hardware and Software Vertex Processing |
| Wed, 18 Dec 2002 08:05:36 -0700 | Re: Hardware and Software Vertex Processing |
| Tue, 17 Dec 2002 10:51:17 -0700 | Re: Calculating visible UV regions |
| Tue, 17 Dec 2002 10:51:17 -0700 | Re: Calculating visible UV regions |
| Tue, 17 Dec 2002 10:49:47 -0700 | Re: using BUMPENVMAP with cube textures |
| Tue, 17 Dec 2002 10:49:47 -0700 | Re: using BUMPENVMAP with cube textures |
| Tue, 17 Dec 2002 09:38:34 -0700 | Re: Windows dialog box's in full screen. |
| Tue, 17 Dec 2002 09:38:34 -0700 | Re: Windows dialog box's in full screen. |
| Tue, 17 Dec 2002 09:36:56 -0700 | Re: Windows dialog box's in full screen. |
| Tue, 17 Dec 2002 09:36:56 -0700 | Re: Windows dialog box's in full screen. |
| Tue, 17 Dec 2002 09:29:40 -0700 | Re: Texture coordinates |
| Tue, 17 Dec 2002 09:29:40 -0700 | Re: Texture coordinates |
| Mon, 16 Dec 2002 17:58:02 -0700 | Re: Help with lights |
| Mon, 16 Dec 2002 17:58:02 -0700 | Re: Help with lights |
| Mon, 16 Dec 2002 13:24:32 -0700 | Re: Help with lights |
| Mon, 16 Dec 2002 13:24:32 -0700 | Re: Help with lights |
| Sat, 14 Dec 2002 13:07:11 -0700 | Re: Prelit vertices and normals |
| Sat, 14 Dec 2002 13:07:11 -0700 | Re: Prelit vertices and normals |
| Sat, 14 Dec 2002 10:16:58 -0700 | Re: D3DXCreateSkinMeshFVF and PaletteSkin. |
| Sat, 14 Dec 2002 10:16:58 -0700 | Re: D3DXCreateSkinMeshFVF and PaletteSkin. |
| Fri, 13 Dec 2002 13:03:17 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 13:03:17 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 12:55:12 -0700 | Re: Windows dialog box's in full screen. |
| Fri, 13 Dec 2002 12:55:12 -0700 | Re: Windows dialog box's in full screen. |
| Fri, 13 Dec 2002 12:53:22 -0700 | Re: easiest way to combine audio/video? |
| Fri, 13 Dec 2002 12:53:22 -0700 | Re: easiest way to combine audio/video? |
| Fri, 13 Dec 2002 10:43:25 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 10:43:25 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 10:22:01 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 10:22:01 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 10:05:28 -0700 | Re: DirectDraw or DirectXGraphics |
| Fri, 13 Dec 2002 10:05:28 -0700 | Re: DirectDraw or DirectXGraphics |
| Fri, 13 Dec 2002 10:03:41 -0700 | Re: 32 Bits indexes... |
| Fri, 13 Dec 2002 10:03:41 -0700 | Re: 32 Bits indexes... |
| Fri, 13 Dec 2002 10:00:56 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 10:00:56 -0700 | Re: Prelit vertices and normals |
| Fri, 13 Dec 2002 09:59:21 -0700 | Re: Windows dialog box's in full screen. |
| Fri, 13 Dec 2002 09:59:21 -0700 | Re: Windows dialog box's in full screen. |
| Fri, 13 Dec 2002 09:58:45 -0700 | Re: Windows dialog box's in full screen. |
| Fri, 13 Dec 2002 09:58:45 -0700 | Re: Windows dialog box's in full screen. |
| Thu, 12 Dec 2002 22:38:24 -0700 | Re: DirectDraw or DirectXGraphics |
| Thu, 12 Dec 2002 22:38:24 -0700 | Re: DirectDraw or DirectXGraphics |
| Thu, 12 Dec 2002 10:54:54 -0700 | Re: Windows dialog box's in full screen. |
| Thu, 12 Dec 2002 10:54:54 -0700 | Re: Windows dialog box's in full screen. |
| Thu, 12 Dec 2002 09:29:06 -0700 | Re: the best way to handle vs is...? |
| Thu, 12 Dec 2002 09:29:06 -0700 | Re: the best way to handle vs is...? |
| Thu, 12 Dec 2002 09:27:25 -0700 | Re: Multitexturing |
| Thu, 12 Dec 2002 09:27:25 -0700 | Re: Multitexturing |
| Tue, 10 Dec 2002 11:30:28 -0700 | Re: Multi-sample RenderTargets |
| Tue, 10 Dec 2002 11:30:28 -0700 | Re: Multi-sample RenderTargets |
| Tue, 10 Dec 2002 11:01:32 -0700 | Re: Multi-sample RenderTargets |
| Tue, 10 Dec 2002 11:01:32 -0700 | Re: Multi-sample RenderTargets |
| Tue, 10 Dec 2002 10:20:24 -0700 | Re: Mesh Primitive Types |
| Tue, 10 Dec 2002 10:20:24 -0700 | Re: Mesh Primitive Types |