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DateSubject
Tue, 12 Nov 2002 11:33:23 -0700Re: Supersampling
Tue, 12 Nov 2002 11:33:23 -0700Re: Supersampling
Tue, 12 Nov 2002 11:05:23 -0700Re: SwapChain / Multiple Viewports
Tue, 12 Nov 2002 11:05:23 -0700Re: SwapChain / Multiple Viewports
Tue, 12 Nov 2002 10:54:21 -0700Re: Supersampling
Tue, 12 Nov 2002 10:54:21 -0700Re: Supersampling
Tue, 12 Nov 2002 09:33:42 -0700Re: file set to "Not Using Precompiled Headers", but now get LNK2 019 error
Tue, 12 Nov 2002 09:33:42 -0700Re: file set to "Not Using Precompiled Headers", but now get LNK2 019 error
Tue, 12 Nov 2002 09:27:13 -0700Re: Normal Mapping
Tue, 12 Nov 2002 09:27:13 -0700Re: Normal Mapping
Tue, 12 Nov 2002 00:16:46 -0700Re: Which Skinning Method(s) are Best?
Tue, 12 Nov 2002 00:16:46 -0700Re: Which Skinning Method(s) are Best?
Mon, 11 Nov 2002 21:57:52 -0700Re: Normal Mapping
Mon, 11 Nov 2002 21:57:52 -0700Re: Normal Mapping
Mon, 11 Nov 2002 21:54:49 -0700Re: Which Skinning Method(s) are Best?
Mon, 11 Nov 2002 21:54:49 -0700Re: Which Skinning Method(s) are Best?
Mon, 11 Nov 2002 21:25:27 -0700Re: Normal Mapping
Mon, 11 Nov 2002 21:25:27 -0700Re: Normal Mapping
Mon, 11 Nov 2002 14:16:05 -0700Re: adjacency
Mon, 11 Nov 2002 14:16:05 -0700Re: adjacency
Mon, 11 Nov 2002 13:22:14 -0700Re: adjacency
Mon, 11 Nov 2002 13:22:14 -0700Re: adjacency
Mon, 11 Nov 2002 12:35:56 -0700adjacency
Mon, 11 Nov 2002 12:35:56 -0700adjacency
Mon, 11 Nov 2002 12:17:58 -0700Re: State blocks.
Mon, 11 Nov 2002 12:17:58 -0700Re: State blocks.
Mon, 11 Nov 2002 12:13:16 -0700Re: Normal Mapping
Mon, 11 Nov 2002 12:13:16 -0700Re: Normal Mapping
Mon, 11 Nov 2002 12:11:54 -0700Re: Normal Mapping
Mon, 11 Nov 2002 12:11:54 -0700Re: Normal Mapping
Sun, 10 Nov 2002 18:03:45 -0700Re: DX9 ETA?
Sun, 10 Nov 2002 18:03:45 -0700Re: DX9 ETA?
Sun, 10 Nov 2002 14:16:46 -0700Re: Spontaneous minimization
Sun, 10 Nov 2002 14:16:46 -0700Re: Spontaneous minimization
Sat, 09 Nov 2002 16:43:14 -0700Re: DX8 VB pooling
Sat, 09 Nov 2002 16:43:14 -0700Re: DX8 VB pooling
Sat, 09 Nov 2002 15:05:32 -0700Re: Max 4.0 exporter & Multiple Animations
Sat, 09 Nov 2002 15:05:32 -0700Re: Max 4.0 exporter & Multiple Animations
Sat, 09 Nov 2002 13:03:14 -0700Re: LPD3DXPMESH -> LPD3DXMESH!
Sat, 09 Nov 2002 13:03:14 -0700Re: LPD3DXPMESH -> LPD3DXMESH!
Sat, 09 Nov 2002 00:51:03 -0700Re: Which is faster?
Sat, 09 Nov 2002 00:51:03 -0700Re: Which is faster?
Fri, 08 Nov 2002 13:44:35 -0700Re: Skinned Mesh example "tiny.x" in the SDK
Fri, 08 Nov 2002 13:44:35 -0700Re: Skinned Mesh example "tiny.x" in the SDK
Fri, 08 Nov 2002 10:42:18 -0700Re: OT VC++ / DirectX SDK 8.1 compile problem
Fri, 08 Nov 2002 10:42:18 -0700Re: OT VC++ / DirectX SDK 8.1 compile problem
Thu, 07 Nov 2002 10:36:53 -0700Re: ID3DXSkinMesh
Thu, 07 Nov 2002 10:36:53 -0700Re: ID3DXSkinMesh
Thu, 07 Nov 2002 10:16:59 -0700Re: difference between openGL and Direct 3d.
Thu, 07 Nov 2002 10:16:59 -0700Re: difference between openGL and Direct 3d.
Thu, 07 Nov 2002 09:40:20 -0700Re: using 3ds models
Thu, 07 Nov 2002 09:40:20 -0700Re: using 3ds models
Thu, 07 Nov 2002 09:35:01 -0700Re: Multiple Viewports
Thu, 07 Nov 2002 09:35:01 -0700Re: Multiple Viewports
Thu, 07 Nov 2002 09:32:16 -0700Re: Multiple Viewports Flickering problems
Thu, 07 Nov 2002 09:32:16 -0700Re: Multiple Viewports Flickering problems
Thu, 07 Nov 2002 09:24:14 -0700Re: difference between openGL and Direct 3d.
Thu, 07 Nov 2002 09:24:14 -0700Re: difference between openGL and Direct 3d.
Wed, 06 Nov 2002 12:27:08 -0700Re: Alt+Tab issue in WinXP
Wed, 06 Nov 2002 12:27:08 -0700Re: Alt+Tab issue in WinXP
Wed, 06 Nov 2002 11:23:20 -0700Re: Alt+Tab issue in WinXP
Wed, 06 Nov 2002 11:23:20 -0700Re: Alt+Tab issue in WinXP
Wed, 06 Nov 2002 09:48:22 -0700Re: Alt+Tab issue in WinXP
Wed, 06 Nov 2002 09:48:22 -0700Re: Alt+Tab issue in WinXP
Tue, 05 Nov 2002 13:10:09 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 13:10:09 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 12:41:58 -0700Re: Pixel Shader dp3 vs. mov
Tue, 05 Nov 2002 12:41:58 -0700Re: Pixel Shader dp3 vs. mov
Tue, 05 Nov 2002 12:17:12 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 12:17:12 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 11:56:16 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 11:56:16 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 11:53:44 -0700Re: pixel shader's unknown dependencies?
Tue, 05 Nov 2002 11:53:44 -0700Re: pixel shader's unknown dependencies?
Tue, 05 Nov 2002 08:31:43 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 08:31:43 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 08:13:11 -0700Re: slowdown after Static VB's second lock.
Tue, 05 Nov 2002 08:13:11 -0700Re: slowdown after Static VB's second lock.
Mon, 04 Nov 2002 10:29:35 -0700Re: GUI System Under DirectX 8.1
Mon, 04 Nov 2002 10:29:35 -0700Re: GUI System Under DirectX 8.1
Mon, 04 Nov 2002 10:28:39 -0700Re: pixel shader's unknown dependencies?
Mon, 04 Nov 2002 10:28:39 -0700Re: pixel shader's unknown dependencies?
Mon, 04 Nov 2002 09:36:48 -0700Re: NV texture compression tool
Mon, 04 Nov 2002 09:36:48 -0700Re: NV texture compression tool
Mon, 04 Nov 2002 09:14:56 -0700Re: GUI System Under DirectX 8.1
Mon, 04 Nov 2002 09:14:56 -0700Re: GUI System Under DirectX 8.1
Sun, 03 Nov 2002 12:39:13 -0700Re: HUD and text display
Sun, 03 Nov 2002 12:39:13 -0700Re: HUD and text display
Fri, 01 Nov 2002 15:32:47 -0700Re: ID3DXSprite efficiency and efectiveness
Fri, 01 Nov 2002 15:32:47 -0700Re: ID3DXSprite efficiency and efectiveness
Fri, 01 Nov 2002 12:41:15 -0700Re: pixel shader's unknown dependencies?
Fri, 01 Nov 2002 12:41:15 -0700Re: pixel shader's unknown dependencies?
Fri, 01 Nov 2002 10:52:48 -0700Re: Using DirectShow to save MPEG, AVI and MOV movies?
Fri, 01 Nov 2002 10:52:48 -0700Re: Using DirectShow to save MPEG, AVI and MOV movies?
Fri, 01 Nov 2002 00:00:55 -0700Re: Advanced Vertex Buffer Caching
Fri, 01 Nov 2002 00:00:55 -0700Re: Advanced Vertex Buffer Caching
Thu, 31 Oct 2002 16:17:37 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 16:17:37 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 15:41:53 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 15:41:53 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 14:09:29 -0700Re: direct audio-playing large wav files (background music)