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DateSubject
Tue, 29 Oct 2002 10:22:17 -0700Re: Compressed Volume Texture in Video Memory
Tue, 29 Oct 2002 10:18:26 -0700Re: DX AppWizard Question
Tue, 29 Oct 2002 10:18:26 -0700Re: DX AppWizard Question
Tue, 29 Oct 2002 10:15:59 -0700Re: Software vertex shaders
Tue, 29 Oct 2002 10:15:59 -0700Re: Software vertex shaders
Tue, 29 Oct 2002 05:14:21 -0700Re: Oficial sequence to render to a texture.
Tue, 29 Oct 2002 05:14:21 -0700Re: Oficial sequence to render to a texture.
Mon, 28 Oct 2002 18:18:00 -0700Re: Reset Problem I ask about eariler today
Mon, 28 Oct 2002 18:18:00 -0700Re: Reset Problem I ask about eariler today
Mon, 28 Oct 2002 17:25:42 -0700Re: Error: Stream 0 should be initialized for FVF shaders
Mon, 28 Oct 2002 17:25:42 -0700Re: Error: Stream 0 should be initialized for FVF shaders
Mon, 28 Oct 2002 16:12:00 -0700Re: Texture Blending
Mon, 28 Oct 2002 16:12:00 -0700Re: Texture Blending
Mon, 28 Oct 2002 16:03:05 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 16:03:05 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 15:36:54 -0700Re: Texture Blending
Mon, 28 Oct 2002 15:36:54 -0700Re: Texture Blending
Mon, 28 Oct 2002 14:44:21 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 14:44:21 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 13:15:58 -0700Re: Texture Blending
Mon, 28 Oct 2002 13:15:58 -0700Re: Texture Blending
Mon, 28 Oct 2002 12:21:15 -0700Re: Software vertex shaders
Mon, 28 Oct 2002 12:21:15 -0700Re: Software vertex shaders
Mon, 28 Oct 2002 12:04:15 -0700Re: CreateVertexBuffer can't be managed?
Mon, 28 Oct 2002 12:04:15 -0700Re: CreateVertexBuffer can't be managed?
Mon, 28 Oct 2002 10:27:03 -0700Re: Software vertex shaders
Mon, 28 Oct 2002 10:27:03 -0700Re: Software vertex shaders
Sun, 27 Oct 2002 22:02:00 -0700Re: Multitexturing
Sun, 27 Oct 2002 22:02:00 -0700Re: Multitexturing
Sun, 27 Oct 2002 22:00:19 -0700Re: CreateRenderTarget
Sun, 27 Oct 2002 22:00:19 -0700Re: CreateRenderTarget
Sun, 27 Oct 2002 14:45:01 -0700Re: Displaying sprites using triangles
Sun, 27 Oct 2002 14:45:01 -0700Re: Displaying sprites using triangles
Sun, 27 Oct 2002 09:09:59 -0700Re: Loading mesh from memory !
Sun, 27 Oct 2002 09:09:59 -0700Re: Loading mesh from memory !
Sat, 26 Oct 2002 15:22:53 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 15:22:53 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 13:50:21 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:50:21 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:19:03 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 13:19:03 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 13:14:12 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:14:12 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:12:41 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:12:41 -0600Re: Vertex streams
Fri, 25 Oct 2002 13:10:22 -0600Re: Suggested extensions to D3DX functionality
Fri, 25 Oct 2002 13:10:22 -0600Re: Suggested extensions to D3DX functionality
Fri, 25 Oct 2002 13:00:31 -0600Re: Playing large movie textures - Dynamic Textures?
Fri, 25 Oct 2002 13:00:31 -0600Re: Playing large movie textures - Dynamic Textures?
Fri, 25 Oct 2002 12:55:16 -0600Re: Suggested extensions to D3DX functionality
Fri, 25 Oct 2002 12:55:16 -0600Re: Suggested extensions to D3DX functionality
Thu, 24 Oct 2002 15:53:23 -0600Re: Playing large movie textures - Dynamic Textures?
Thu, 24 Oct 2002 15:53:23 -0600Re: Playing large movie textures - Dynamic Textures?
Thu, 24 Oct 2002 15:44:40 -0600one lock C++ helper for all D3DX mesh interfaces
Thu, 24 Oct 2002 15:44:40 -0600one lock C++ helper for all D3DX mesh interfaces
Thu, 24 Oct 2002 14:29:49 -0600Re: Playing large movie textures - Dynamic Textures?
Thu, 24 Oct 2002 14:29:49 -0600Re: Playing large movie textures - Dynamic Textures?
Thu, 24 Oct 2002 11:52:12 -0600Re: [DIRECTXDEV] ID3DXSkinMesh from scratch
Thu, 24 Oct 2002 11:52:12 -0600Re: [DIRECTXDEV] ID3DXSkinMesh from scratch
Thu, 24 Oct 2002 11:35:51 -0600Re: RE : [DIRECTXDEV] collecting the features of graphics cards
Thu, 24 Oct 2002 11:35:51 -0600Re: RE : [DIRECTXDEV] collecting the features of graphics cards
Thu, 24 Oct 2002 11:13:01 -0600Re: Lighting Question
Thu, 24 Oct 2002 11:13:01 -0600Re: Lighting Question
Thu, 24 Oct 2002 11:09:21 -0600Re: Playing large movie textures - Dynamic Textures?
Thu, 24 Oct 2002 11:09:21 -0600Re: Playing large movie textures - Dynamic Textures?
Thu, 24 Oct 2002 11:05:50 -0600Re: DirectX with IE
Thu, 24 Oct 2002 11:05:50 -0600Re: DirectX with IE
Thu, 24 Oct 2002 10:57:16 -0600Re: collecting the features of graphics cards
Thu, 24 Oct 2002 10:57:16 -0600Re: collecting the features of graphics cards
Wed, 23 Oct 2002 15:10:54 -0600Re: : D3DXLoadSurfaceFromFile aplha channel
Wed, 23 Oct 2002 15:10:54 -0600Re: : D3DXLoadSurfaceFromFile aplha channel
Wed, 23 Oct 2002 13:47:41 -0600Re: How do I make a light brighter?
Wed, 23 Oct 2002 13:47:41 -0600Re: How do I make a light brighter?
Wed, 23 Oct 2002 13:23:01 -0600Re: : D3DXLoadSurfaceFromFile aplha channel
Wed, 23 Oct 2002 13:23:01 -0600Re: : D3DXLoadSurfaceFromFile aplha channel
Wed, 23 Oct 2002 11:02:53 -0600Re: Calculating bounding screen-rect of a sphere.
Wed, 23 Oct 2002 11:02:53 -0600Re: Calculating bounding screen-rect of a sphere.
Wed, 23 Oct 2002 10:57:05 -0600Re: ID3DXSkinMesh from scratch
Wed, 23 Oct 2002 10:57:05 -0600Re: ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 22:30:46 -0600D3DXBONECOMBINATION::BoneId
Tue, 22 Oct 2002 22:30:46 -0600D3DXBONECOMBINATION::BoneId
Tue, 22 Oct 2002 19:17:13 -0600Re: D3DXTessellateNPatches
Tue, 22 Oct 2002 19:17:13 -0600Re: D3DXTessellateNPatches
Tue, 22 Oct 2002 17:37:39 -0600Re: ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 17:37:39 -0600Re: ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 17:36:02 -0600Re: ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 17:36:02 -0600Re: ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 16:15:52 -0600ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 16:15:52 -0600ID3DXSkinMesh from scratch
Tue, 22 Oct 2002 16:13:23 -0600Re: Direct3D Job Opening
Tue, 22 Oct 2002 16:13:23 -0600Re: Direct3D Job Opening
Tue, 22 Oct 2002 15:52:53 -0600Re: Direct3D Job Opening
Tue, 22 Oct 2002 15:52:53 -0600Re: Direct3D Job Opening
Tue, 22 Oct 2002 12:36:44 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 12:36:44 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 12:00:33 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 12:00:33 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 11:18:30 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 11:18:30 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 10:21:06 -0600Re: Typical solution for DEVICELOST
Tue, 22 Oct 2002 10:21:06 -0600Re: Typical solution for DEVICELOST