| Date | Subject |
| Fri, 13 Sep 2002 11:29:38 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 11:29:38 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 11:20:45 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 11:20:45 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 11:20:21 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 11:20:21 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:58:04 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:58:04 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:52:31 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:52:31 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:13:05 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:13:05 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:02:02 -0600 | Re: accessing NULL texture |
| Fri, 13 Sep 2002 10:02:02 -0600 | Re: accessing NULL texture |
| Thu, 12 Sep 2002 14:30:31 -0600 | Re: Different Vertex Shader results |
| Thu, 12 Sep 2002 14:30:31 -0600 | Re: Different Vertex Shader results |
| Thu, 12 Sep 2002 11:28:07 -0600 | Salt Lake City Student SIGGRAPH Chapter Social |
| Thu, 12 Sep 2002 11:28:07 -0600 | Salt Lake City Student SIGGRAPH Chapter Social |
| Wed, 11 Sep 2002 16:17:23 -0600 | Re: DX8 Mouse Cursor calls |
| Wed, 11 Sep 2002 16:17:23 -0600 | Re: DX8 Mouse Cursor calls |
| Wed, 11 Sep 2002 14:26:04 -0600 | Re: DX8 Mouse Cursor calls |
| Wed, 11 Sep 2002 14:26:04 -0600 | Re: DX8 Mouse Cursor calls |
| Wed, 11 Sep 2002 10:26:20 -0600 | Re: Alt-TAB, PeekMessage() and crashes |
| Wed, 11 Sep 2002 10:26:20 -0600 | Re: Alt-TAB, PeekMessage() and crashes |
| Fri, 06 Sep 2002 14:22:38 -0600 | Re: Getting version for direct8.1b |
| Fri, 06 Sep 2002 14:22:38 -0600 | Re: Getting version for direct8.1b |
| Fri, 06 Sep 2002 14:18:44 -0600 | Re: Suggested DX Topics |
| Fri, 06 Sep 2002 14:18:44 -0600 | Re: Suggested DX Topics |
| Fri, 06 Sep 2002 10:30:31 -0600 | Re: Suggested DX Topics |
| Fri, 06 Sep 2002 10:30:31 -0600 | Re: Suggested DX Topics |
| Thu, 05 Sep 2002 16:57:30 -0600 | Re: 'nop' instruction |
| Thu, 05 Sep 2002 16:57:30 -0600 | Re: 'nop' instruction |
| Thu, 05 Sep 2002 14:21:50 -0600 | Re: 'nop' instruction |
| Thu, 05 Sep 2002 14:21:50 -0600 | Re: 'nop' instruction |
| Thu, 05 Sep 2002 13:42:18 -0600 | Re: 'nop' instruction |
| Thu, 05 Sep 2002 13:42:18 -0600 | Re: 'nop' instruction |
| Thu, 05 Sep 2002 08:28:38 -0600 | Re: Switching Between Vertex Shaders and Fixed Function |
| Thu, 05 Sep 2002 08:28:38 -0600 | Re: Switching Between Vertex Shaders and Fixed Function |
| Wed, 04 Sep 2002 18:53:58 -0600 | Re: Vendor and Device ID repository? |
| Wed, 04 Sep 2002 18:53:58 -0600 | Re: Vendor and Device ID repository? |
| Wed, 04 Sep 2002 16:12:48 -0600 | Re: D3DXCreateTextureFromFile via D3DXCreateTextureFromFileEx |
| Wed, 04 Sep 2002 16:12:48 -0600 | Re: D3DXCreateTextureFromFile via D3DXCreateTextureFromFileEx |
| Wed, 04 Sep 2002 16:09:38 -0600 | How to file a bug (was: D3DXCreateTextureFromFile via D3DXCreateTextureFromFile |
| Wed, 04 Sep 2002 16:09:38 -0600 | How to file a bug (was: D3DXCreateTextureFromFile via D3DXCreateTextureFromFile |
| Wed, 04 Sep 2002 16:01:51 -0600 | Re: d3dx8 lighting woes... |
| Wed, 04 Sep 2002 16:01:51 -0600 | Re: d3dx8 lighting woes... |
| Wed, 04 Sep 2002 10:20:49 -0600 | Re: Yet another blend stage question |
| Wed, 04 Sep 2002 10:20:49 -0600 | Re: Yet another blend stage question |
| Wed, 04 Sep 2002 10:17:42 -0600 | Re: D3DXCreateTextureFromFile via D3DXCreateTextureFromFileEx |
| Wed, 04 Sep 2002 10:17:42 -0600 | Re: D3DXCreateTextureFromFile via D3DXCreateTextureFromFileEx |
| Wed, 04 Sep 2002 10:15:51 -0600 | Re: D3DXCreateTextureFromFile via D3DXCreateTextureFromFileEx |
| Wed, 04 Sep 2002 10:15:51 -0600 | Re: D3DXCreateTextureFromFile via D3DXCreateTextureFromFileEx |
| Tue, 03 Sep 2002 08:40:10 -0600 | Re: Handling multiple lights in the programmable pip eline... |
| Tue, 03 Sep 2002 08:40:10 -0600 | Re: Handling multiple lights in the programmable pip eline... |
| Tue, 03 Sep 2002 06:57:57 -0600 | Re: Alpha-Fog and Texture-UV hardware limitations |
| Tue, 03 Sep 2002 06:57:57 -0600 | Re: Alpha-Fog and Texture-UV hardware limitations |
| Mon, 02 Sep 2002 20:06:19 -0600 | Re: Alpha-Fog and Texture-UV hardware limitations |
| Mon, 02 Sep 2002 20:06:19 -0600 | Re: Alpha-Fog and Texture-UV hardware limitations |
| Mon, 02 Sep 2002 11:20:19 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 11:20:19 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 10:32:22 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 10:32:22 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 10:29:59 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 10:29:59 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 08:58:44 -0600 | Re: Window mode frame rate very variable. |
| Mon, 02 Sep 2002 08:58:44 -0600 | Re: Window mode frame rate very variable. |
| Sun, 01 Sep 2002 21:22:06 -0600 | Re: How games disable vsync? |
| Sun, 01 Sep 2002 21:22:06 -0600 | Re: How games disable vsync? |
| Sun, 01 Sep 2002 10:24:53 -0600 | Re: Dynamic Vertex Buffer |
| Sun, 01 Sep 2002 10:24:53 -0600 | Re: Dynamic Vertex Buffer |
| Fri, 30 Aug 2002 12:56:36 -0600 | Re: d3dx8 lighting woes... |
| Fri, 30 Aug 2002 12:56:36 -0600 | Re: d3dx8 lighting woes... |
| Fri, 30 Aug 2002 10:05:39 -0600 | Re: Changing render targets in begin/end pair |
| Fri, 30 Aug 2002 10:05:39 -0600 | Re: Changing render targets in begin/end pair |
| Fri, 30 Aug 2002 09:49:01 -0600 | Re: Changing render targets in begin/end pair |
| Fri, 30 Aug 2002 09:49:01 -0600 | Re: Changing render targets in begin/end pair |
| Thu, 29 Aug 2002 13:58:48 -0600 | Re: d3dx8 lighting woes... |
| Thu, 29 Aug 2002 13:58:48 -0600 | Re: d3dx8 lighting woes... |
| Thu, 29 Aug 2002 13:36:50 -0600 | Re: d3dx8 lighting woes... |
| Thu, 29 Aug 2002 13:36:50 -0600 | Re: d3dx8 lighting woes... |
| Thu, 29 Aug 2002 13:07:27 -0600 | Re: Particle size... |
| Thu, 29 Aug 2002 13:07:27 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 16:10:47 -0600 | Re: Playstation2-style lensflare trick |
| Wed, 28 Aug 2002 16:10:47 -0600 | Re: Playstation2-style lensflare trick |
| Wed, 28 Aug 2002 12:46:38 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 12:46:38 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 12:33:50 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 12:33:50 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 12:08:43 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 12:08:43 -0600 | Re: Particle size... |
| Wed, 28 Aug 2002 11:57:28 -0600 | Re: IDirect3DDevice8::Reset() Problem |
| Wed, 28 Aug 2002 11:57:28 -0600 | Re: IDirect3DDevice8::Reset() Problem |
| Wed, 28 Aug 2002 09:24:39 -0600 | Re: Pixel source constant-register modifier |
| Wed, 28 Aug 2002 09:24:39 -0600 | Re: Pixel source constant-register modifier |
| Tue, 27 Aug 2002 09:17:36 -0600 | Re: Mysterious DX8 corruption |
| Tue, 27 Aug 2002 09:17:36 -0600 | Re: Mysterious DX8 corruption |
| Mon, 26 Aug 2002 12:15:36 -0600 | Re: Different Vertex Shader results |
| Mon, 26 Aug 2002 12:15:36 -0600 | Re: Different Vertex Shader results |
| Mon, 26 Aug 2002 10:09:27 -0600 | Re: DX9 Beta 2 problems? |
| Mon, 26 Aug 2002 10:09:27 -0600 | Re: DX9 Beta 2 problems? |
| Mon, 26 Aug 2002 09:31:41 -0600 | Re: DX9 Beta 2 problems? |