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DateSubject
Mon, 29 Jul 2002 17:51:12 -0600Re: declaration of d3dxmesh
Mon, 29 Jul 2002 08:10:44 -0600Re: declaration of d3dxmesh
Mon, 29 Jul 2002 08:10:44 -0600Re: declaration of d3dxmesh
Mon, 29 Jul 2002 00:23:19 -0600Re: D3DPOOL_SCRATCH creator
Mon, 29 Jul 2002 00:23:19 -0600Re: D3DPOOL_SCRATCH creator
Sun, 28 Jul 2002 11:09:29 -0600Re: D3DPOOL_SCRATCH creator
Sun, 28 Jul 2002 11:09:29 -0600Re: D3DPOOL_SCRATCH creator
Sat, 27 Jul 2002 10:22:45 -0600Re: Polygons with sharp edges: how?
Sat, 27 Jul 2002 10:22:45 -0600Re: Polygons with sharp edges: how?
Sat, 27 Jul 2002 10:22:12 -0600Re: Polygons with sharp edges: how?
Sat, 27 Jul 2002 10:22:12 -0600Re: Polygons with sharp edges: how?
Sat, 27 Jul 2002 10:20:07 -0600Re: D3DXComputeBoundingBox is driver-specific??
Sat, 27 Jul 2002 10:20:07 -0600Re: D3DXComputeBoundingBox is driver-specific??
Sat, 27 Jul 2002 10:18:37 -0600Re: D3DXComputeBoundingSphere
Sat, 27 Jul 2002 10:18:37 -0600Re: D3DXComputeBoundingSphere
Sat, 27 Jul 2002 10:16:05 -0600Re: How to share texture in different device
Sat, 27 Jul 2002 10:16:05 -0600Re: How to share texture in different device
Sat, 27 Jul 2002 10:05:28 -0600Re: strange D3DXComputeBoundingBox
Sat, 27 Jul 2002 10:05:28 -0600Re: strange D3DXComputeBoundingBox
Sat, 27 Jul 2002 10:03:05 -0600Re: D3DPOOL_SCRATCH creator
Sat, 27 Jul 2002 10:03:05 -0600Re: D3DPOOL_SCRATCH creator
Sat, 27 Jul 2002 09:17:32 -0600Re: Invalid RenderTarget Format
Sat, 27 Jul 2002 09:17:32 -0600Re: Invalid RenderTarget Format
Fri, 26 Jul 2002 23:38:30 -0600Re: specular alpha in pixel shaders
Fri, 26 Jul 2002 23:38:30 -0600Re: specular alpha in pixel shaders
Fri, 19 Jul 2002 23:12:15 -0600Re: DIRECTXDEV Digest - 18 Jul 2002 to 19 Jul 2002 (#2002-202)
Fri, 19 Jul 2002 23:12:15 -0600Re: DIRECTXDEV Digest - 18 Jul 2002 to 19 Jul 2002 (#2002-202)
Fri, 19 Jul 2002 20:59:39 -0600Re: "Tutorial 6: Meshes" doesn't load a particular x file, but "OptimizedMesh"
Fri, 19 Jul 2002 20:59:39 -0600Re: "Tutorial 6: Meshes" doesn't load a particular x file, but "OptimizedMesh"
Thu, 18 Jul 2002 18:50:21 -0600Re: Skinned Meshes ??
Thu, 18 Jul 2002 18:50:21 -0600Re: Skinned Meshes ??
Thu, 18 Jul 2002 14:25:27 -0600Re: ANN: new Driving DirectX article
Thu, 18 Jul 2002 14:25:27 -0600Re: ANN: new Driving DirectX article
Thu, 18 Jul 2002 11:25:30 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 11:25:30 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 08:31:25 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 08:31:25 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 08:24:23 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 08:24:23 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 07:17:40 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Thu, 18 Jul 2002 07:17:40 -0600Re: D3DXLoadSurfaceFromSurface asserts if "break on d3d error" is set in the co
Wed, 17 Jul 2002 09:40:19 -0600Re: TestCooperativeLevel question
Wed, 17 Jul 2002 09:40:19 -0600Re: TestCooperativeLevel question
Tue, 16 Jul 2002 21:43:45 -0600Re: TestCooperativeLevel question
Tue, 16 Jul 2002 21:43:45 -0600Re: TestCooperativeLevel question
Tue, 16 Jul 2002 19:29:35 -0600Re: TestCooperativeLevel question
Tue, 16 Jul 2002 19:29:35 -0600Re: TestCooperativeLevel question
Fri, 12 Jul 2002 09:05:27 -0600Re: Gamma correction (was: Compressed surfaces and mip-maps)
Fri, 12 Jul 2002 09:05:27 -0600Re: Gamma correction (was: Compressed surfaces and mip-maps)
Fri, 12 Jul 2002 08:27:38 -0600Re: What's the most efficient way to update vertex b uffer?
Fri, 12 Jul 2002 08:27:38 -0600Re: What's the most efficient way to update vertex b uffer?
Fri, 12 Jul 2002 08:24:34 -0600Re: DXTn quality and speed
Fri, 12 Jul 2002 08:24:34 -0600Re: DXTn quality and speed
Fri, 12 Jul 2002 08:17:00 -0600Re: D3DBLENDOP_MAX
Fri, 12 Jul 2002 08:17:00 -0600Re: D3DBLENDOP_MAX
Thu, 11 Jul 2002 22:35:12 -0600Re: D3DBLENDOP_MAX
Thu, 11 Jul 2002 22:35:12 -0600Re: D3DBLENDOP_MAX
Thu, 11 Jul 2002 20:48:41 -0600Re: What's the most efficient way to update vertex buffer?
Thu, 11 Jul 2002 20:48:41 -0600Re: What's the most efficient way to update vertex buffer?
Thu, 11 Jul 2002 20:07:13 -0600Re: D3D8X on C++Builder
Thu, 11 Jul 2002 20:07:13 -0600Re: D3D8X on C++Builder
Thu, 11 Jul 2002 16:26:19 -0600Re: D3D8X on C++Builder
Thu, 11 Jul 2002 16:26:19 -0600Re: D3D8X on C++Builder
Thu, 11 Jul 2002 16:18:04 -0600Re: Specular color and when it can be used...
Thu, 11 Jul 2002 16:18:04 -0600Re: Specular color and when it can be used...
Thu, 11 Jul 2002 15:15:54 -0600Re: DXTn quality and speed
Thu, 11 Jul 2002 15:15:54 -0600Re: DXTn quality and speed
Thu, 11 Jul 2002 14:36:58 -0600Re: DXTn quality and speed
Thu, 11 Jul 2002 14:36:58 -0600Re: DXTn quality and speed
Thu, 11 Jul 2002 12:42:28 -0600Gamma correction (was: Compressed surfaces and mip-maps)
Thu, 11 Jul 2002 12:42:28 -0600Gamma correction (was: Compressed surfaces and mip-maps)
Thu, 11 Jul 2002 09:38:48 -0600Re: D3DBLENDOP_MAX
Thu, 11 Jul 2002 09:38:48 -0600Re: D3DBLENDOP_MAX
Wed, 10 Jul 2002 20:11:59 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 20:11:59 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 20:10:18 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 20:10:18 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 20:08:40 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 20:08:40 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 19:56:40 -0600Re: What's the most efficient way to update vertex buffer?
Wed, 10 Jul 2002 19:56:40 -0600Re: What's the most efficient way to update vertex buffer?
Wed, 10 Jul 2002 15:02:16 -0600Re: To the DirectX Development Team ONLY.
Wed, 10 Jul 2002 15:02:16 -0600Re: To the DirectX Development Team ONLY.
Tue, 09 Jul 2002 14:22:45 -0600Re: Help! DirectX 8.1 SDK install error
Tue, 09 Jul 2002 14:22:45 -0600Re: Help! DirectX 8.1 SDK install error
Tue, 09 Jul 2002 09:05:44 -0600Re: DX9 D3D Driver version
Tue, 09 Jul 2002 09:05:44 -0600Re: DX9 D3D Driver version
Tue, 09 Jul 2002 09:04:33 -0600Re: vertex shader with fixed-fuction pipeline
Tue, 09 Jul 2002 09:04:33 -0600Re: vertex shader with fixed-fuction pipeline
Mon, 08 Jul 2002 22:40:38 -0600Re: Rotation of an object around local axis.
Mon, 08 Jul 2002 22:40:38 -0600Re: Rotation of an object around local axis.
Mon, 08 Jul 2002 13:33:42 -0600Re: Pointers and CreateImageSurface
Mon, 08 Jul 2002 13:33:42 -0600Re: Pointers and CreateImageSurface
Mon, 08 Jul 2002 12:01:41 -0600Re: How D3DXCreateText works?
Mon, 08 Jul 2002 12:01:41 -0600Re: How D3DXCreateText works?
Mon, 08 Jul 2002 11:59:58 -0600Re: FW: SIGGRAPH 2002
Mon, 08 Jul 2002 11:59:58 -0600Re: FW: SIGGRAPH 2002
Mon, 08 Jul 2002 11:28:10 -0600Re: Rotation of an object around local axis.
Mon, 08 Jul 2002 11:28:10 -0600Re: Rotation of an object around local axis.
Mon, 08 Jul 2002 11:26:11 -0600Re: How D3DXCreateText works?
Mon, 08 Jul 2002 11:26:11 -0600Re: How D3DXCreateText works?