| Date | Subject |
| Thu, 11 Jul 2002 09:38:48 -0600 | Re: D3DBLENDOP_MAX |
| Thu, 11 Jul 2002 09:38:48 -0600 | Re: D3DBLENDOP_MAX |
| Wed, 10 Jul 2002 20:11:59 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 20:11:59 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 20:10:18 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 20:10:18 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 20:08:40 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 20:08:40 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 19:56:40 -0600 | Re: What's the most efficient way to update vertex buffer? |
| Wed, 10 Jul 2002 19:56:40 -0600 | Re: What's the most efficient way to update vertex buffer? |
| Wed, 10 Jul 2002 15:02:16 -0600 | Re: To the DirectX Development Team ONLY. |
| Wed, 10 Jul 2002 15:02:16 -0600 | Re: To the DirectX Development Team ONLY. |
| Tue, 09 Jul 2002 14:22:45 -0600 | Re: Help! DirectX 8.1 SDK install error |
| Tue, 09 Jul 2002 14:22:45 -0600 | Re: Help! DirectX 8.1 SDK install error |
| Tue, 09 Jul 2002 09:05:44 -0600 | Re: DX9 D3D Driver version |
| Tue, 09 Jul 2002 09:05:44 -0600 | Re: DX9 D3D Driver version |
| Tue, 09 Jul 2002 09:04:33 -0600 | Re: vertex shader with fixed-fuction pipeline |
| Tue, 09 Jul 2002 09:04:33 -0600 | Re: vertex shader with fixed-fuction pipeline |
| Mon, 08 Jul 2002 22:40:38 -0600 | Re: Rotation of an object around local axis. |
| Mon, 08 Jul 2002 22:40:38 -0600 | Re: Rotation of an object around local axis. |
| Mon, 08 Jul 2002 13:33:42 -0600 | Re: Pointers and CreateImageSurface |
| Mon, 08 Jul 2002 13:33:42 -0600 | Re: Pointers and CreateImageSurface |
| Mon, 08 Jul 2002 12:01:41 -0600 | Re: How D3DXCreateText works? |
| Mon, 08 Jul 2002 12:01:41 -0600 | Re: How D3DXCreateText works? |
| Mon, 08 Jul 2002 11:59:58 -0600 | Re: FW: SIGGRAPH 2002 |
| Mon, 08 Jul 2002 11:59:58 -0600 | Re: FW: SIGGRAPH 2002 |
| Mon, 08 Jul 2002 11:28:10 -0600 | Re: Rotation of an object around local axis. |
| Mon, 08 Jul 2002 11:28:10 -0600 | Re: Rotation of an object around local axis. |
| Mon, 08 Jul 2002 11:26:11 -0600 | Re: How D3DXCreateText works? |
| Mon, 08 Jul 2002 11:26:11 -0600 | Re: How D3DXCreateText works? |
| Sun, 07 Jul 2002 13:42:25 -0600 | Re: Any chance D3DXSaveSurfaceToFile() will be supporting more formats in futur |
| Sun, 07 Jul 2002 13:42:25 -0600 | Re: Any chance D3DXSaveSurfaceToFile() will be supporting more formats in futur |
| Sun, 07 Jul 2002 10:59:47 -0600 | Re: Any chance D3DXSaveSurfaceToFile() will be supporting more formats in futur |
| Sun, 07 Jul 2002 10:59:47 -0600 | Re: Any chance D3DXSaveSurfaceToFile() will be supporting more formats in futur |
| Sat, 06 Jul 2002 22:52:31 -0600 | Re: Pointers and CreateImageSurface |
| Sat, 06 Jul 2002 22:52:31 -0600 | Re: Pointers and CreateImageSurface |
| Sat, 06 Jul 2002 22:50:50 -0600 | Re: Any chance D3DXSaveSurfaceToFile() will be supporting more formats in futur |
| Sat, 06 Jul 2002 22:50:50 -0600 | Re: Any chance D3DXSaveSurfaceToFile() will be supporting more formats in futur |
| Sat, 06 Jul 2002 22:49:09 -0600 | Re: this list and newsgroups |
| Sat, 06 Jul 2002 22:49:09 -0600 | Re: this list and newsgroups |
| Tue, 02 Jul 2002 20:01:49 -0600 | Re: Caching states, once again |
| Tue, 02 Jul 2002 20:01:49 -0600 | Re: Caching states, once again |
| Tue, 02 Jul 2002 19:31:47 -0600 | Re: Caching states, once again |
| Tue, 02 Jul 2002 19:31:47 -0600 | Re: Caching states, once again |
| Tue, 02 Jul 2002 18:13:31 -0600 | Re: Caching states, once again |
| Tue, 02 Jul 2002 18:13:31 -0600 | Re: Caching states, once again |
| Tue, 02 Jul 2002 16:47:21 -0600 | Re: standard shader extensions? |
| Tue, 02 Jul 2002 16:47:21 -0600 | Re: standard shader extensions? |
| Tue, 02 Jul 2002 16:46:03 -0600 | Re: Texture with RenderTarget usage |
| Tue, 02 Jul 2002 16:46:03 -0600 | Re: Texture with RenderTarget usage |
| Tue, 02 Jul 2002 09:30:43 -0600 | Re: D3D vs OpenGL spherical environment mapping |
| Tue, 02 Jul 2002 09:30:43 -0600 | Re: D3D vs OpenGL spherical environment mapping |
| Sun, 30 Jun 2002 22:25:17 -0600 | Re: AW: Cube Normalization Map |
| Sun, 30 Jun 2002 22:25:17 -0600 | Re: AW: Cube Normalization Map |
| Sun, 30 Jun 2002 12:38:15 -0600 | Re: Poor Performance using DrawIndexedPrimitive |
| Sun, 30 Jun 2002 12:38:15 -0600 | Re: Poor Performance using DrawIndexedPrimitive |
| Sun, 30 Jun 2002 12:36:02 -0600 | Re: Different GetDeviceCaps Implementation |
| Sun, 30 Jun 2002 12:36:02 -0600 | Re: Different GetDeviceCaps Implementation |
| Sun, 30 Jun 2002 12:32:34 -0600 | Re: FFP and fog |
| Sun, 30 Jun 2002 12:32:34 -0600 | Re: FFP and fog |
| Sun, 30 Jun 2002 11:27:00 -0600 | Re: Latest Gefore3 driver and Higher Order Primitives |
| Sun, 30 Jun 2002 11:27:00 -0600 | Re: Latest Gefore3 driver and Higher Order Primitives |
| Sun, 30 Jun 2002 00:15:12 -0600 | Re: Cursor in DX8 Revisited |
| Sun, 30 Jun 2002 00:15:12 -0600 | Re: Cursor in DX8 Revisited |
| Sat, 29 Jun 2002 20:52:20 -0600 | Re: Original vertex shader of D3D |
| Sat, 29 Jun 2002 20:52:20 -0600 | Re: Original vertex shader of D3D |
| Sat, 29 Jun 2002 17:33:19 -0600 | Re: Cursor in DX8 Revisited |
| Sat, 29 Jun 2002 17:33:19 -0600 | Re: Cursor in DX8 Revisited |
| Sat, 29 Jun 2002 17:28:17 -0600 | Re: Cursor in DX8 Revisited |
| Sat, 29 Jun 2002 17:28:17 -0600 | Re: Cursor in DX8 Revisited |
| Fri, 28 Jun 2002 10:33:58 -0600 | Re: mesh with vertex shader |
| Fri, 28 Jun 2002 10:33:58 -0600 | Re: mesh with vertex shader |
| Fri, 28 Jun 2002 10:32:35 -0600 | Re: mesh with vertex shader |
| Fri, 28 Jun 2002 10:32:35 -0600 | Re: mesh with vertex shader |
| Wed, 26 Jun 2002 18:11:17 -0600 | Re: Cursor in DX8 Revisited |
| Wed, 26 Jun 2002 18:11:17 -0600 | Re: Cursor in DX8 Revisited |
| Wed, 26 Jun 2002 13:35:32 -0600 | Re: rendering buffers |
| Wed, 26 Jun 2002 13:35:32 -0600 | Re: rendering buffers |
| Tue, 25 Jun 2002 12:04:34 -0600 | Re: GForce4 440 go problems. |
| Tue, 25 Jun 2002 12:04:34 -0600 | Re: GForce4 440 go problems. |
| Mon, 24 Jun 2002 19:51:48 -0600 | another nice mesh idiom |
| Mon, 24 Jun 2002 19:51:48 -0600 | another nice mesh idiom |
| Mon, 24 Jun 2002 11:04:19 -0600 | Re: Trapping ?Missing d3d8.dll? message |
| Mon, 24 Jun 2002 11:04:19 -0600 | Re: Trapping ?Missing d3d8.dll? message |
| Sat, 22 Jun 2002 23:03:12 -0600 | Re: Dialog leaves trail in MFC app |
| Sat, 22 Jun 2002 23:03:12 -0600 | Re: Dialog leaves trail in MFC app |
| Sat, 22 Jun 2002 19:16:51 -0600 | Re: mirroring |
| Sat, 22 Jun 2002 19:16:51 -0600 | Re: mirroring |
| Sat, 22 Jun 2002 16:51:11 -0600 | Re: disabling viewport |
| Sat, 22 Jun 2002 16:51:11 -0600 | Re: disabling viewport |
| Sat, 22 Jun 2002 14:27:38 -0600 | Re: Dialog leaves trail in MFC app |
| Sat, 22 Jun 2002 14:27:38 -0600 | Re: Dialog leaves trail in MFC app |
| Sat, 22 Jun 2002 14:26:02 -0600 | RESOURCE: .x files available |
| Sat, 22 Jun 2002 14:26:02 -0600 | RESOURCE: .x files available |
| Sat, 22 Jun 2002 10:14:54 -0600 | Re: Dialog leaves trail in MFC app |
| Sat, 22 Jun 2002 10:14:54 -0600 | Re: Dialog leaves trail in MFC app |
| Sat, 22 Jun 2002 09:51:02 -0600 | Re: disabling viewport |
| Sat, 22 Jun 2002 09:51:02 -0600 | Re: disabling viewport |
| Fri, 21 Jun 2002 20:17:07 -0600 | Re: Quick texture transform question |
| Fri, 21 Jun 2002 20:17:07 -0600 | Re: Quick texture transform question |
| Fri, 21 Jun 2002 20:15:59 -0600 | Re: Dialog leaves trail in MFC app |