| Date | Subject |
| Fri, 24 May 2002 14:05:54 -0600 | Re: Grass Rendering in DirectX |
| Fri, 24 May 2002 13:40:22 -0600 | Re: Grass Rendering in DirectX |
| Fri, 24 May 2002 13:40:22 -0600 | Re: Grass Rendering in DirectX |
| Fri, 24 May 2002 10:46:01 -0600 | Re: Grass Rendering in DirectX |
| Fri, 24 May 2002 10:46:01 -0600 | Re: Grass Rendering in DirectX |
| Thu, 23 May 2002 22:06:38 -0600 | Re: clipping state question about d3d: |
| Thu, 23 May 2002 22:06:38 -0600 | Re: clipping state question about d3d: |
| Thu, 23 May 2002 19:59:00 -0600 | Re: efficient animation |
| Thu, 23 May 2002 19:59:00 -0600 | Re: efficient animation |
| Thu, 23 May 2002 19:50:32 -0600 | Re: 2D in Direct3D8 |
| Thu, 23 May 2002 19:50:32 -0600 | Re: 2D in Direct3D8 |
| Thu, 23 May 2002 17:21:10 -0600 | Re: non interleaved vertex components |
| Thu, 23 May 2002 17:21:10 -0600 | Re: non interleaved vertex components |
| Thu, 23 May 2002 17:18:03 -0600 | Re: corrupted point sprite rendering |
| Thu, 23 May 2002 17:18:03 -0600 | Re: corrupted point sprite rendering |
| Thu, 23 May 2002 17:16:04 -0600 | Re: D3DXLoadSurfaceFromMemory |
| Thu, 23 May 2002 17:16:04 -0600 | Re: D3DXLoadSurfaceFromMemory |
| Thu, 23 May 2002 15:22:52 -0600 | Re: efficient animation |
| Thu, 23 May 2002 15:22:52 -0600 | Re: efficient animation |
| Thu, 23 May 2002 15:21:15 -0600 | Re: scene vs screen AA |
| Thu, 23 May 2002 15:21:15 -0600 | Re: scene vs screen AA |
| Thu, 23 May 2002 15:19:00 -0600 | Re: D3DXLoadSurfaceFromMemory |
| Thu, 23 May 2002 15:19:00 -0600 | Re: D3DXLoadSurfaceFromMemory |
| Thu, 23 May 2002 13:47:03 -0600 | Re: D3DXLoadSurfaceFromMemory |
| Thu, 23 May 2002 13:47:03 -0600 | Re: D3DXLoadSurfaceFromMemory |
| Thu, 23 May 2002 13:13:07 -0600 | Re: D3DX & XFiles & Persistence |
| Thu, 23 May 2002 13:13:07 -0600 | Re: D3DX & XFiles & Persistence |
| Thu, 23 May 2002 11:32:08 -0600 | Re: Always about bump |
| Thu, 23 May 2002 11:32:08 -0600 | Re: Always about bump |
| Thu, 23 May 2002 11:04:09 -0600 | Re: Always about bump |
| Thu, 23 May 2002 11:04:09 -0600 | Re: Always about bump |
| Thu, 23 May 2002 11:02:05 -0600 | Re: Shameless Advertising |
| Thu, 23 May 2002 11:02:05 -0600 | Re: Shameless Advertising |
| Thu, 23 May 2002 10:58:36 -0600 | Re: CPU consumption |
| Thu, 23 May 2002 10:58:36 -0600 | Re: CPU consumption |
| Thu, 23 May 2002 10:53:34 -0600 | Re: DXT3 alpha formulas |
| Thu, 23 May 2002 10:53:34 -0600 | Re: DXT3 alpha formulas |
| Wed, 22 May 2002 17:08:26 -0600 | DXT3 alpha formulas |
| Wed, 22 May 2002 17:08:26 -0600 | DXT3 alpha formulas |
| Wed, 22 May 2002 16:12:14 -0600 | DXT3 -- scanline order reversed between alpha and color blocks? |
| Wed, 22 May 2002 16:12:14 -0600 | DXT3 -- scanline order reversed between alpha and color blocks? |
| Wed, 22 May 2002 16:00:46 -0600 | Re: CPU consumption |
| Wed, 22 May 2002 16:00:46 -0600 | Re: CPU consumption |
| Wed, 22 May 2002 14:23:21 -0600 | Re: Shameless Advertising |
| Wed, 22 May 2002 14:23:21 -0600 | Re: Shameless Advertising |
| Wed, 22 May 2002 14:16:55 -0600 | Re: Shameless Advertising |
| Wed, 22 May 2002 14:16:55 -0600 | Re: Shameless Advertising |
| Wed, 22 May 2002 13:24:05 -0600 | Re: CPU consumption |
| Wed, 22 May 2002 13:24:05 -0600 | Re: CPU consumption |
| Wed, 22 May 2002 09:36:00 -0600 | Re: D3DERR_CONFLICTINGTEXTUREPALETTE |
| Wed, 22 May 2002 09:36:00 -0600 | Re: D3DERR_CONFLICTINGTEXTUREPALETTE |
| Wed, 22 May 2002 09:35:26 -0600 | Re: ATI Rage Fury Maxx |
| Wed, 22 May 2002 09:35:26 -0600 | Re: ATI Rage Fury Maxx |
| Wed, 22 May 2002 09:23:40 -0600 | Re: .x Mesh problem... |
| Wed, 22 May 2002 09:23:40 -0600 | Re: .x Mesh problem... |
| Wed, 22 May 2002 09:21:44 -0600 | Re: .x Mesh problem... |
| Wed, 22 May 2002 09:21:44 -0600 | Re: .x Mesh problem... |
| Wed, 22 May 2002 02:18:25 -0600 | Re: trangle strips vs triangle fan. |
| Wed, 22 May 2002 02:18:25 -0600 | Re: trangle strips vs triangle fan. |
| Tue, 21 May 2002 18:31:31 -0600 | Re: D3DERR_UNSUPPORTEDFACTORVALUE |
| Tue, 21 May 2002 18:31:31 -0600 | Re: D3DERR_UNSUPPORTEDFACTORVALUE |
| Tue, 21 May 2002 14:46:42 -0600 | D3DERR_UNSUPPORTEDFACTORVALUE |
| Tue, 21 May 2002 14:46:42 -0600 | D3DERR_UNSUPPORTEDFACTORVALUE |
| Tue, 21 May 2002 14:06:28 -0600 | D3DERR_CONFLICTINGTEXTUREPALETTE |
| Tue, 21 May 2002 14:06:28 -0600 | D3DERR_CONFLICTINGTEXTUREPALETTE |
| Tue, 21 May 2002 13:53:46 -0600 | Re: Vertex Shader question |
| Tue, 21 May 2002 13:53:46 -0600 | Re: Vertex Shader question |
| Tue, 21 May 2002 13:00:34 -0600 | Re: Vertex Shader question |
| Tue, 21 May 2002 13:00:34 -0600 | Re: Vertex Shader question |
| Tue, 21 May 2002 09:34:20 -0600 | Re: clipping state question about d3d: |
| Tue, 21 May 2002 09:34:20 -0600 | Re: clipping state question about d3d: |
| Fri, 17 May 2002 13:01:42 -0600 | Re: no normal in FVF... |
| Fri, 17 May 2002 13:01:42 -0600 | Re: no normal in FVF... |
| Fri, 17 May 2002 08:15:46 -0600 | Re: SetTransform Woldmatrix |
| Fri, 17 May 2002 08:15:46 -0600 | Re: SetTransform Woldmatrix |
| Fri, 17 May 2002 08:10:06 -0600 | Re: Thanks for the Moving Meshes + Lighting Questions |
| Fri, 17 May 2002 08:10:06 -0600 | Re: Thanks for the Moving Meshes + Lighting Questions |
| Thu, 16 May 2002 15:26:50 -0600 | RESOURCE: rt_Apprentice 2.0 |
| Thu, 16 May 2002 15:26:50 -0600 | RESOURCE: rt_Apprentice 2.0 |
| Thu, 16 May 2002 14:24:37 -0600 | Re: Driver buffering up frames |
| Thu, 16 May 2002 14:24:37 -0600 | Re: Driver buffering up frames |
| Thu, 16 May 2002 09:29:12 -0600 | Re: Depth buffer & CopyRect() |
| Thu, 16 May 2002 09:29:12 -0600 | Re: Depth buffer & CopyRect() |
| Thu, 16 May 2002 09:27:10 -0600 | Re: DXT conversion |
| Thu, 16 May 2002 09:27:10 -0600 | Re: DXT conversion |
| Thu, 16 May 2002 08:14:40 -0600 | Re: Depth buffer & CopyRect() |
| Thu, 16 May 2002 08:14:40 -0600 | Re: Depth buffer & CopyRect() |
| Wed, 15 May 2002 12:02:09 -0600 | Re: Moving Meshes |
| Wed, 15 May 2002 12:02:09 -0600 | Re: Moving Meshes |
| Wed, 15 May 2002 08:26:50 -0600 | Re: C++ vs Visual Basic results with D3DXMatrixPerspectiveFovLH |
| Wed, 15 May 2002 08:26:50 -0600 | Re: C++ vs Visual Basic results with D3DXMatrixPerspectiveFovLH |
| Wed, 15 May 2002 08:22:03 -0600 | Re: CreateRenderTarget |
| Wed, 15 May 2002 08:22:03 -0600 | Re: CreateRenderTarget |
| Mon, 13 May 2002 21:41:06 -0600 | Re: Can I use a different FVF in a VB than I created it with? |
| Mon, 13 May 2002 21:41:06 -0600 | Re: Can I use a different FVF in a VB than I created it with? |
| Sat, 11 May 2002 15:07:37 -0600 | Re: Basic difference between texture and surface |
| Sat, 11 May 2002 15:07:37 -0600 | Re: Basic difference between texture and surface |
| Sat, 11 May 2002 15:04:47 -0600 | Re: Max Debug Dumps (was: CheckDeviceMultiSampleType) |
| Sat, 11 May 2002 15:04:47 -0600 | Re: Max Debug Dumps (was: CheckDeviceMultiSampleType) |
| Sat, 11 May 2002 12:12:24 -0600 | Re: code |
| Sat, 11 May 2002 12:12:24 -0600 | Re: code |