| Date | Subject |
| Wed, 01 May 2002 14:02:22 -0600 | Re: Redundant Render States |
| Wed, 01 May 2002 14:00:12 -0600 | Re: Redundant Render States |
| Wed, 01 May 2002 14:00:12 -0600 | Re: Redundant Render States |
| Wed, 01 May 2002 13:59:32 -0600 | Re: Redundant Render States |
| Wed, 01 May 2002 13:59:32 -0600 | Re: Redundant Render States |
| Wed, 01 May 2002 08:36:36 -0600 | Re: Simulating Alt-Tab |
| Wed, 01 May 2002 08:36:36 -0600 | Re: Simulating Alt-Tab |
| Tue, 30 Apr 2002 22:52:03 -0600 | Re: Simulating Alt-Tab |
| Tue, 30 Apr 2002 22:52:03 -0600 | Re: Simulating Alt-Tab |
| Tue, 30 Apr 2002 09:20:51 -0600 | Re: Specular power in ps1.1 or 1.3 |
| Tue, 30 Apr 2002 09:20:51 -0600 | Re: Specular power in ps1.1 or 1.3 |
| Mon, 29 Apr 2002 21:14:53 -0600 | Re: More i810 woe.. what's wrong with this code? |
| Mon, 29 Apr 2002 21:14:53 -0600 | Re: More i810 woe.. what's wrong with this code? |
| Mon, 29 Apr 2002 21:13:19 -0600 | Re: Alpha-only textures |
| Mon, 29 Apr 2002 21:13:19 -0600 | Re: Alpha-only textures |
| Mon, 29 Apr 2002 21:11:27 -0600 | Re: Alpha-only textures |
| Mon, 29 Apr 2002 21:11:27 -0600 | Re: Alpha-only textures |
| Mon, 29 Apr 2002 21:10:32 -0600 | Re: Matrix Tranformation question (slightly OT) |
| Mon, 29 Apr 2002 21:10:32 -0600 | Re: Matrix Tranformation question (slightly OT) |
| Mon, 29 Apr 2002 21:09:45 -0600 | Re: Specular power in ps1.1 or 1.3 |
| Mon, 29 Apr 2002 21:09:45 -0600 | Re: Specular power in ps1.1 or 1.3 |
| Mon, 29 Apr 2002 12:36:08 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Mon, 29 Apr 2002 12:36:08 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Mon, 29 Apr 2002 12:18:37 -0600 | Re: Light attenuation factor affects ambient ? |
| Mon, 29 Apr 2002 12:18:37 -0600 | Re: Light attenuation factor affects ambient ? |
| Fri, 26 Apr 2002 19:28:39 -0600 | Re: Does anyone use texture MIP Mapping? |
| Fri, 26 Apr 2002 19:28:39 -0600 | Re: Does anyone use texture MIP Mapping? |
| Fri, 26 Apr 2002 14:21:01 -0600 | Re: Vertexbuffer alignment |
| Fri, 26 Apr 2002 14:21:01 -0600 | Re: Vertexbuffer alignment |
| Fri, 26 Apr 2002 09:35:47 -0600 | Re: Viewport transformation |
| Fri, 26 Apr 2002 09:35:47 -0600 | Re: Viewport transformation |
| Thu, 25 Apr 2002 09:31:52 -0600 | Re: ID3DXFont Problem |
| Thu, 25 Apr 2002 09:31:52 -0600 | Re: ID3DXFont Problem |
| Thu, 25 Apr 2002 09:30:50 -0600 | Re: ID3DXFont Problem |
| Thu, 25 Apr 2002 09:30:50 -0600 | Re: ID3DXFont Problem |
| Wed, 24 Apr 2002 10:57:52 -0600 | Re: D3DRS_NORMALIZENORMALS causes specular flickering |
| Wed, 24 Apr 2002 10:57:52 -0600 | Re: D3DRS_NORMALIZENORMALS causes specular flickering |
| Wed, 24 Apr 2002 09:13:34 -0600 | Re: D3DRS_NORMALIZENORMALS causes specular flickering |
| Wed, 24 Apr 2002 09:13:34 -0600 | Re: D3DRS_NORMALIZENORMALS causes specular flickering |
| Wed, 24 Apr 2002 08:51:31 -0600 | Re: Optimizing meshes ! |
| Wed, 24 Apr 2002 08:51:31 -0600 | Re: Optimizing meshes ! |
| Tue, 23 Apr 2002 21:20:05 -0600 | Re: Why XP, why? Xtrange things moving from 9x to XP |
| Tue, 23 Apr 2002 21:20:05 -0600 | Re: Why XP, why? Xtrange things moving from 9x to XP |
| Tue, 23 Apr 2002 21:17:54 -0600 | Re: Why XP, why? Xtrange things moving from 9x to XP |
| Tue, 23 Apr 2002 21:17:54 -0600 | Re: Why XP, why? Xtrange things moving from 9x to XP |
| Tue, 23 Apr 2002 13:54:24 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Tue, 23 Apr 2002 13:54:24 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Tue, 23 Apr 2002 13:00:34 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Tue, 23 Apr 2002 13:00:34 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Tue, 23 Apr 2002 12:58:49 -0600 | Re: Direct3D8, Windows CE.Net and pluggable Software Rasterizer |
| Tue, 23 Apr 2002 12:58:49 -0600 | Re: Direct3D8, Windows CE.Net and pluggable Software Rasterizer |
| Tue, 23 Apr 2002 12:01:11 -0600 | Re: Optimizing meshes ! |
| Tue, 23 Apr 2002 12:01:11 -0600 | Re: Optimizing meshes ! |
| Tue, 23 Apr 2002 11:48:26 -0600 | Re: Direct3D8, Windows CE.Net and pluggable Software Rasterizer |
| Tue, 23 Apr 2002 11:48:26 -0600 | Re: Direct3D8, Windows CE.Net and pluggable Software Rasterizer |
| Tue, 23 Apr 2002 11:23:53 -0600 | Re: Saving x file |
| Tue, 23 Apr 2002 11:23:53 -0600 | Re: Saving x file |
| Tue, 23 Apr 2002 11:22:49 -0600 | Re: Direct3D8, Windows CE.Net and pluggable Software Rasterizer |
| Tue, 23 Apr 2002 11:22:49 -0600 | Re: Direct3D8, Windows CE.Net and pluggable Software Rasterizer |
| Tue, 23 Apr 2002 11:21:53 -0600 | Re: Data Structures |
| Tue, 23 Apr 2002 11:21:53 -0600 | Re: Data Structures |
| Tue, 23 Apr 2002 11:19:52 -0600 | Re: Optimizing meshes ! |
| Tue, 23 Apr 2002 11:19:52 -0600 | Re: Optimizing meshes ! |
| Mon, 22 Apr 2002 23:40:05 -0600 | Re: transformed vertices with multiple streams |
| Mon, 22 Apr 2002 23:40:05 -0600 | Re: transformed vertices with multiple streams |
| Mon, 22 Apr 2002 20:33:36 -0600 | Re: transformed vertices with multiple streams |
| Mon, 22 Apr 2002 20:33:36 -0600 | Re: transformed vertices with multiple streams |
| Mon, 22 Apr 2002 19:03:11 -0600 | Re: Why XP, why? Xtrange things moving from 9x to XP |
| Mon, 22 Apr 2002 19:03:11 -0600 | Re: Why XP, why? Xtrange things moving from 9x to XP |
| Mon, 22 Apr 2002 15:41:10 -0600 | Re: Data Structures |
| Mon, 22 Apr 2002 15:41:10 -0600 | Re: Data Structures |
| Mon, 22 Apr 2002 13:42:48 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Mon, 22 Apr 2002 13:42:48 -0600 | Re: Output/Input register component oD1.w/v1.a not working |
| Mon, 22 Apr 2002 13:39:52 -0600 | TIP: Betty Crocker easy mesh recipe |
| Mon, 22 Apr 2002 13:39:52 -0600 | TIP: Betty Crocker easy mesh recipe |
| Mon, 22 Apr 2002 10:11:24 -0600 | Re: Directx AppWizard for Direct3d |
| Mon, 22 Apr 2002 10:11:24 -0600 | Re: Directx AppWizard for Direct3d |
| Mon, 22 Apr 2002 01:51:15 -0600 | Re: D3DXMESHOPT_COMPACT removes faces? |
| Mon, 22 Apr 2002 01:51:15 -0600 | Re: D3DXMESHOPT_COMPACT removes faces? |
| Mon, 22 Apr 2002 00:24:11 -0600 | Re: Optimizing meshes ! |
| Mon, 22 Apr 2002 00:24:11 -0600 | Re: Optimizing meshes ! |
| Sun, 21 Apr 2002 11:24:02 -0600 | Re: D3DXMESHOPT_COMPACT removes faces? |
| Sun, 21 Apr 2002 11:24:02 -0600 | Re: D3DXMESHOPT_COMPACT removes faces? |
| Sat, 20 Apr 2002 12:51:49 -0600 | RESOURCE: VC6 macro to fix AppWizard link options |
| Sat, 20 Apr 2002 12:51:49 -0600 | RESOURCE: VC6 macro to fix AppWizard link options |
| Sat, 20 Apr 2002 10:21:42 -0600 | Re: Loading meshes by CD3DMesh ... |
| Sat, 20 Apr 2002 10:21:42 -0600 | Re: Loading meshes by CD3DMesh ... |
| Fri, 19 Apr 2002 09:27:17 -0600 | Re: ConvertToIndexedBlend question |
| Fri, 19 Apr 2002 09:27:17 -0600 | Re: ConvertToIndexedBlend question |
| Fri, 19 Apr 2002 09:25:41 -0600 | Re: How to assign color without per-vertex color? |
| Fri, 19 Apr 2002 09:25:41 -0600 | Re: How to assign color without per-vertex color? |
| Thu, 18 Apr 2002 18:54:25 -0600 | Re: ConvertToIndexedBlend question |
| Thu, 18 Apr 2002 18:54:25 -0600 | Re: ConvertToIndexedBlend question |
| Thu, 18 Apr 2002 18:53:25 -0600 | Re: Skin data and animation question |
| Thu, 18 Apr 2002 18:53:25 -0600 | Re: Skin data and animation question |
| Wed, 17 Apr 2002 16:56:36 -0600 | Re: What's up with DX8 GetInfo? |
| Wed, 17 Apr 2002 16:56:36 -0600 | Re: What's up with DX8 GetInfo? |
| Wed, 17 Apr 2002 16:49:13 -0600 | Re: What's up with DX8 GetInfo? |
| Wed, 17 Apr 2002 16:49:13 -0600 | Re: What's up with DX8 GetInfo? |
| Wed, 17 Apr 2002 07:45:18 -0600 | Re: Calls that increment D3DDevice Refcount? |
| Wed, 17 Apr 2002 07:45:18 -0600 | Re: Calls that increment D3DDevice Refcount? |