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DateSubject
Sat, 16 Feb 2002 11:02:38 -0700Re: Texture Coord Generation
Sat, 16 Feb 2002 11:02:38 -0700Re: Texture Coord Generation
Fri, 15 Feb 2002 11:10:38 -0700Re: texture transparency
Fri, 15 Feb 2002 11:10:38 -0700Re: texture transparency
Fri, 15 Feb 2002 11:09:59 -0700Re: texture transparency
Fri, 15 Feb 2002 11:09:59 -0700Re: texture transparency
Wed, 13 Feb 2002 19:48:30 -0700Re: Kinda OT: DirectX setup & general applications
Wed, 13 Feb 2002 19:48:30 -0700Re: Kinda OT: DirectX setup & general applications
Wed, 13 Feb 2002 18:45:07 -0700Re: Kinda OT: DirectX setup & general applications
Wed, 13 Feb 2002 18:45:07 -0700Re: Kinda OT: DirectX setup & general applications
Wed, 13 Feb 2002 15:50:00 -0700Re: indexed vertex blending - 0WEIGHT
Wed, 13 Feb 2002 15:50:00 -0700Re: indexed vertex blending - 0WEIGHT
Tue, 12 Feb 2002 23:00:36 -0700Re: pop up a GDI window in D3D fullscreen?
Tue, 12 Feb 2002 23:00:36 -0700Re: pop up a GDI window in D3D fullscreen?
Tue, 12 Feb 2002 15:22:17 -0700Re: Kinda OT: DirectX setup & general applications
Tue, 12 Feb 2002 15:22:17 -0700Re: Kinda OT: DirectX setup & general applications
Tue, 12 Feb 2002 12:02:36 -0700Re: pop up a GDI window in D3D fullscreen?
Tue, 12 Feb 2002 12:02:36 -0700Re: pop up a GDI window in D3D fullscreen?
Tue, 12 Feb 2002 12:01:16 -0700Re: pop up a GDI window in D3D fullscreen?
Tue, 12 Feb 2002 12:01:16 -0700Re: pop up a GDI window in D3D fullscreen?
Mon, 11 Feb 2002 16:05:53 -0700Re: A few questions
Mon, 11 Feb 2002 16:05:53 -0700Re: A few questions
Mon, 11 Feb 2002 10:39:38 -0700Re: GetDeviceCaps failing
Mon, 11 Feb 2002 10:39:38 -0700Re: GetDeviceCaps failing
Mon, 11 Feb 2002 10:37:45 -0700Re: indexed vertex blending - 0WEIGHT
Mon, 11 Feb 2002 10:37:45 -0700Re: indexed vertex blending - 0WEIGHT
Mon, 11 Feb 2002 09:37:01 -0700Re: indexed vertex blending - 0WEIGHT
Mon, 11 Feb 2002 09:37:01 -0700Re: indexed vertex blending - 0WEIGHT
Sun, 10 Feb 2002 19:12:13 -0700Re: indexed vertex blending - 0WEIGHT
Sun, 10 Feb 2002 19:12:13 -0700Re: indexed vertex blending - 0WEIGHT
Sun, 10 Feb 2002 19:10:36 -0700Re: Present & D3DSWAPEFFECT_DISCARD
Sun, 10 Feb 2002 19:10:36 -0700Re: Present & D3DSWAPEFFECT_DISCARD
Sat, 09 Feb 2002 17:57:22 -0700Re: XFile format extention
Sat, 09 Feb 2002 17:57:22 -0700Re: XFile format extention
Sat, 09 Feb 2002 10:39:41 -0700Re: Present & D3DSWAPEFFECT_DISCARD
Sat, 09 Feb 2002 10:39:41 -0700Re: Present & D3DSWAPEFFECT_DISCARD
Fri, 08 Feb 2002 19:04:56 -0700Re: XFile format extention
Fri, 08 Feb 2002 19:04:56 -0700Re: XFile format extention
Fri, 08 Feb 2002 18:29:27 -0700Re: Present & D3DSWAPEFFECT_DISCARD
Fri, 08 Feb 2002 18:29:27 -0700Re: Present & D3DSWAPEFFECT_DISCARD
Fri, 08 Feb 2002 11:43:15 -0700Re: indexed vertex blending - 0WEIGHT
Fri, 08 Feb 2002 11:43:15 -0700Re: indexed vertex blending - 0WEIGHT
Fri, 08 Feb 2002 11:38:04 -0700Re: Frustrum tiling
Fri, 08 Feb 2002 11:38:04 -0700Re: Frustrum tiling
Thu, 07 Feb 2002 22:43:32 -0700Re: Frustrum tiling
Thu, 07 Feb 2002 22:43:32 -0700Re: Frustrum tiling
Thu, 07 Feb 2002 17:00:16 -0700Re: Front buffer woes
Thu, 07 Feb 2002 17:00:16 -0700Re: Front buffer woes
Thu, 07 Feb 2002 15:35:40 -0700Re: DX8 using software blitting for present
Thu, 07 Feb 2002 15:35:40 -0700Re: DX8 using software blitting for present
Thu, 07 Feb 2002 15:34:28 -0700Re: reasons for crash?
Thu, 07 Feb 2002 15:34:28 -0700Re: reasons for crash?
Thu, 07 Feb 2002 15:21:59 -0700Re: reasons for crash?
Thu, 07 Feb 2002 15:21:59 -0700Re: reasons for crash?
Thu, 07 Feb 2002 14:13:15 -0700Re: Front buffer woes
Thu, 07 Feb 2002 14:13:15 -0700Re: Front buffer woes
Thu, 07 Feb 2002 14:10:28 -0700Re: Drawing to front buffer
Thu, 07 Feb 2002 14:10:28 -0700Re: Drawing to front buffer
Thu, 07 Feb 2002 14:09:40 -0700Re: PS1.4 Displacement Mapping
Thu, 07 Feb 2002 14:09:40 -0700Re: PS1.4 Displacement Mapping
Thu, 07 Feb 2002 14:08:39 -0700Re: colorspace converter
Thu, 07 Feb 2002 14:08:39 -0700Re: colorspace converter
Thu, 07 Feb 2002 14:07:55 -0700Re: DX8 using software blitting for present
Thu, 07 Feb 2002 14:07:55 -0700Re: DX8 using software blitting for present
Thu, 07 Feb 2002 14:05:12 -0700Re: reasons for crash?
Thu, 07 Feb 2002 14:05:12 -0700Re: reasons for crash?
Thu, 07 Feb 2002 14:03:54 -0700Re: indexed vertex blending - 0WEIGHT
Thu, 07 Feb 2002 14:03:54 -0700Re: indexed vertex blending - 0WEIGHT
Wed, 06 Feb 2002 13:55:06 -0700Re: indexed vertex blending - 0WEIGHT
Wed, 06 Feb 2002 13:55:06 -0700Re: indexed vertex blending - 0WEIGHT
Tue, 05 Feb 2002 22:52:54 -0700Re: DX 8.1 SDK = DShow ASSERT failure
Tue, 05 Feb 2002 22:52:54 -0700Re: DX 8.1 SDK = DShow ASSERT failure
Tue, 05 Feb 2002 18:32:59 -0700Re: DX7 to DX8
Tue, 05 Feb 2002 18:32:59 -0700Re: DX7 to DX8
Tue, 05 Feb 2002 18:31:19 -0700Re: DX 8.1 SDK = DShow ASSERT failure
Tue, 05 Feb 2002 18:31:19 -0700Re: DX 8.1 SDK = DShow ASSERT failure
Tue, 05 Feb 2002 16:41:15 -0700Re: PS1.4 Displacement Mapping
Tue, 05 Feb 2002 16:41:15 -0700Re: PS1.4 Displacement Mapping
Tue, 05 Feb 2002 14:42:29 -0700Re: reasons for crash?
Tue, 05 Feb 2002 14:42:29 -0700Re: reasons for crash?
Mon, 04 Feb 2002 11:18:41 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 11:18:41 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 11:14:03 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 11:14:03 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 11:12:05 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 11:12:05 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 10:55:40 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 10:55:40 -0700Re: Locking dynamic lightmaps taking too much time
Mon, 04 Feb 2002 10:53:55 -0700Re: using D3DXLoadSurfaceFromFile and DX8.0
Mon, 04 Feb 2002 10:53:55 -0700Re: using D3DXLoadSurfaceFromFile and DX8.0
Sun, 03 Feb 2002 16:53:06 -0700Re: Getting close to shadow volumes
Sun, 03 Feb 2002 16:53:06 -0700Re: Getting close to shadow volumes
Sun, 03 Feb 2002 16:40:08 -0700Re: Getting close to shadow volumes
Sun, 03 Feb 2002 16:40:08 -0700Re: Getting close to shadow volumes
Sun, 03 Feb 2002 00:07:38 -0700Re: Direct3D related questions
Sun, 03 Feb 2002 00:07:38 -0700Re: Direct3D related questions
Sat, 02 Feb 2002 17:01:48 -0700Re: Advice on 2 stream vertex shader
Sat, 02 Feb 2002 17:01:48 -0700Re: Advice on 2 stream vertex shader
Thu, 31 Jan 2002 10:33:57 -0700Re: Indexed point list (D3DPT_POINTLIST) support
Thu, 31 Jan 2002 10:33:57 -0700Re: Indexed point list (D3DPT_POINTLIST) support
Thu, 31 Jan 2002 09:40:47 -0700Re: Indexed point list (D3DPT_POINTLIST) support