| Date | Subject |
| Mon, 17 Dec 2001 16:06:39 -0700 | Re: Gamma and losing focus. |
| Mon, 17 Dec 2001 12:27:54 -0700 | Re: D3DXLoadSurfaceFromSurface triggers a breakpoint when there are n o errors. |
| Mon, 17 Dec 2001 12:27:54 -0700 | Re: D3DXLoadSurfaceFromSurface triggers a breakpoint when there are n o errors. |
| Mon, 17 Dec 2001 09:40:52 -0700 | Re: D3DXLoadSurfaceFromSurface triggers a breakpoint when there a re n o errors |
| Mon, 17 Dec 2001 09:40:52 -0700 | Re: D3DXLoadSurfaceFromSurface triggers a breakpoint when there a re n o errors |
| Mon, 17 Dec 2001 09:12:50 -0700 | Re: D3DXLoadSurfaceFromSurface triggers a breakpoint when there a re n o errors |
| Mon, 17 Dec 2001 09:12:50 -0700 | Re: D3DXLoadSurfaceFromSurface triggers a breakpoint when there a re n o errors |
| Sun, 16 Dec 2001 14:23:32 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Sun, 16 Dec 2001 14:23:32 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Sat, 15 Dec 2001 11:33:37 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Sat, 15 Dec 2001 11:33:37 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Sat, 15 Dec 2001 11:32:31 -0700 | Re: Fixed function can only use FLOAT types? |
| Sat, 15 Dec 2001 11:32:31 -0700 | Re: Fixed function can only use FLOAT types? |
| Fri, 14 Dec 2001 18:43:13 -0700 | Re: Reset Failure |
| Fri, 14 Dec 2001 18:43:13 -0700 | Re: Reset Failure |
| Fri, 14 Dec 2001 18:28:58 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Fri, 14 Dec 2001 18:28:58 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Fri, 14 Dec 2001 13:42:35 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 13:42:35 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 12:52:59 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 12:52:59 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 12:31:56 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 12:31:56 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 11:49:42 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 11:49:42 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 10:53:25 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Fri, 14 Dec 2001 10:53:25 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Fri, 14 Dec 2001 10:03:49 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 10:03:49 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 09:43:44 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 09:43:44 -0700 | Re: D3DTTFF_PROJECTED Bug? |
| Fri, 14 Dec 2001 09:39:13 -0700 | Re: DirectX Error |
| Fri, 14 Dec 2001 09:39:13 -0700 | Re: DirectX Error |
| Fri, 14 Dec 2001 09:36:41 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Fri, 14 Dec 2001 09:36:41 -0700 | Re: Windowed D3D8 App doesn't Present right with other D3D Apps |
| Fri, 14 Dec 2001 08:33:07 -0700 | Re: Createdeviceformat return worng result |
| Fri, 14 Dec 2001 08:33:07 -0700 | Re: Createdeviceformat return worng result |
| Wed, 12 Dec 2001 15:35:00 -0700 | Re: INLINE ASSEMBLY LANGUAGE |
| Wed, 12 Dec 2001 15:35:00 -0700 | Re: INLINE ASSEMBLY LANGUAGE |
| Wed, 12 Dec 2001 14:05:41 -0700 | Re: INLINE ASSEMBLY LANGUAGE |
| Wed, 12 Dec 2001 14:05:41 -0700 | Re: INLINE ASSEMBLY LANGUAGE |
| Mon, 10 Dec 2001 14:19:46 -0700 | Re: D3DFVF_XYZRHW vertices and texture matrix |
| Mon, 10 Dec 2001 14:19:46 -0700 | Re: D3DFVF_XYZRHW vertices and texture matrix |
| Mon, 10 Dec 2001 11:22:19 -0700 | Re: Vertex shaders and user defined clip planes |
| Mon, 10 Dec 2001 11:22:19 -0700 | Re: Vertex shaders and user defined clip planes |
| Sun, 09 Dec 2001 10:58:52 -0700 | Re: D3DXEffect- ApplyVector |
| Sun, 09 Dec 2001 10:58:52 -0700 | Re: D3DXEffect- ApplyVector |
| Wed, 05 Dec 2001 13:47:54 -0700 | Installing DX8.1 with Windows Installer? |
| Wed, 05 Dec 2001 13:47:54 -0700 | Installing DX8.1 with Windows Installer? |
| Wed, 05 Dec 2001 10:18:47 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Wed, 05 Dec 2001 10:18:47 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Wed, 05 Dec 2001 09:50:31 -0700 | Re: destination alpha |
| Wed, 05 Dec 2001 09:50:31 -0700 | Re: destination alpha |
| Wed, 05 Dec 2001 09:48:54 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Wed, 05 Dec 2001 09:48:54 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Wed, 05 Dec 2001 09:44:56 -0700 | Re: Rendering loop |
| Wed, 05 Dec 2001 09:44:56 -0700 | Re: Rendering loop |
| Tue, 04 Dec 2001 11:14:07 -0700 | Re: Antialiasing sprite |
| Tue, 04 Dec 2001 11:14:07 -0700 | Re: Antialiasing sprite |
| Tue, 04 Dec 2001 11:12:52 -0700 | Re: Direct3D8: (ERROR) :Driver could not parse this batch! |
| Tue, 04 Dec 2001 11:12:52 -0700 | Re: Direct3D8: (ERROR) :Driver could not parse this batch! |
| Tue, 04 Dec 2001 08:50:53 -0700 | Re: Antialiasing sprite |
| Tue, 04 Dec 2001 08:50:53 -0700 | Re: Antialiasing sprite |
| Mon, 03 Dec 2001 12:10:14 -0700 | Re: Antialiasing sprite |
| Mon, 03 Dec 2001 12:10:14 -0700 | Re: Antialiasing sprite |
| Mon, 03 Dec 2001 12:08:48 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Mon, 03 Dec 2001 12:08:48 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Mon, 03 Dec 2001 09:37:04 -0700 | Re: Flags into DirectXSetup |
| Mon, 03 Dec 2001 09:37:04 -0700 | Re: Flags into DirectXSetup |
| Mon, 03 Dec 2001 08:24:28 -0700 | Re: destination alpha |
| Mon, 03 Dec 2001 08:24:28 -0700 | Re: destination alpha |
| Mon, 03 Dec 2001 08:05:41 -0700 | Re: destination alpha |
| Mon, 03 Dec 2001 08:05:41 -0700 | Re: destination alpha |
| Mon, 03 Dec 2001 08:04:52 -0700 | Re: MipMap generation |
| Mon, 03 Dec 2001 08:04:52 -0700 | Re: MipMap generation |
| Sun, 02 Dec 2001 08:52:15 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Sun, 02 Dec 2001 08:52:15 -0700 | Re: DDS Texture loading error with DX 8.1 |
| Sun, 02 Dec 2001 08:44:23 -0700 | Re: Vertex Shaders |
| Sun, 02 Dec 2001 08:44:23 -0700 | Re: Vertex Shaders |
| Sat, 01 Dec 2001 17:16:23 -0700 | Re: World Lighting |
| Sat, 01 Dec 2001 17:16:23 -0700 | Re: World Lighting |
| Sat, 01 Dec 2001 17:14:05 -0700 | Re: Vertex Shaders |
| Sat, 01 Dec 2001 17:14:05 -0700 | Re: Vertex Shaders |
| Fri, 30 Nov 2001 15:42:14 -0700 | Re: summary notes from David Kirk talk |
| Fri, 30 Nov 2001 15:42:14 -0700 | Re: summary notes from David Kirk talk |
| Fri, 30 Nov 2001 15:38:25 -0700 | Re: FSAA |
| Fri, 30 Nov 2001 15:38:25 -0700 | Re: FSAA |
| Fri, 30 Nov 2001 13:14:09 -0700 | Re: FSAA |
| Fri, 30 Nov 2001 13:14:09 -0700 | Re: FSAA |
| Fri, 30 Nov 2001 12:04:05 -0700 | Re: FSAA |
| Fri, 30 Nov 2001 12:04:05 -0700 | Re: FSAA |
| Fri, 30 Nov 2001 12:02:09 -0700 | summary notes from David Kirk talk |
| Fri, 30 Nov 2001 12:02:09 -0700 | summary notes from David Kirk talk |
| Fri, 30 Nov 2001 10:02:06 -0700 | Re: D3DFILL_WIREFRAME & DX8 |
| Fri, 30 Nov 2001 10:02:06 -0700 | Re: D3DFILL_WIREFRAME & DX8 |
| Thu, 29 Nov 2001 22:32:33 -0700 | Re: D3DFILL_WIREFRAME & DX8 |
| Thu, 29 Nov 2001 22:32:33 -0700 | Re: D3DFILL_WIREFRAME & DX8 |
| Thu, 29 Nov 2001 12:30:42 -0700 | Question for David Kirk, anyone? |
| Thu, 29 Nov 2001 12:30:42 -0700 | Question for David Kirk, anyone? |
| Thu, 29 Nov 2001 10:58:50 -0700 | Re: Bug in flushing dyn-VB scheme? |
| Thu, 29 Nov 2001 10:58:50 -0700 | Re: Bug in flushing dyn-VB scheme? |