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DateSubject
Tue, 02 Oct 2001 14:34:39 -0600Re: Vertex position.w=0 & semi-infinite polygons
Tue, 02 Oct 2001 14:34:39 -0600Re: Vertex position.w=0 & semi-infinite polygons
Tue, 02 Oct 2001 11:23:45 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 11:23:45 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 11:02:59 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 11:02:59 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 11:01:22 -0600Re: Reset
Tue, 02 Oct 2001 11:01:22 -0600Re: Reset
Tue, 02 Oct 2001 10:37:00 -0600Re: Reset
Tue, 02 Oct 2001 10:37:00 -0600Re: Reset
Tue, 02 Oct 2001 10:34:52 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 10:34:52 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 10:23:02 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 10:23:02 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 09:46:54 -0600Re: Texture <-> Surface confusion
Tue, 02 Oct 2001 09:46:54 -0600Re: Texture <-> Surface confusion
Tue, 02 Oct 2001 09:44:41 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 09:44:41 -0600Re: ZBias on Line primitive + GeForce
Tue, 02 Oct 2001 09:40:02 -0600Re: Uninstall DX8
Tue, 02 Oct 2001 09:40:02 -0600Re: Uninstall DX8
Mon, 01 Oct 2001 15:26:18 -0600Re: Vertex position.w=0 & semi-infinite polygons
Mon, 01 Oct 2001 15:26:18 -0600Re: Vertex position.w=0 & semi-infinite polygons
Mon, 01 Oct 2001 15:24:04 -0600Re: Problem with multitexturing
Mon, 01 Oct 2001 15:24:04 -0600Re: Problem with multitexturing
Mon, 01 Oct 2001 14:01:32 -0600Re: 2 questions
Mon, 01 Oct 2001 14:01:32 -0600Re: 2 questions
Mon, 01 Oct 2001 09:42:50 -0600Re: 2 questions
Mon, 01 Oct 2001 09:42:50 -0600Re: 2 questions
Mon, 01 Oct 2001 09:40:10 -0600Re: 2 questions
Mon, 01 Oct 2001 09:40:10 -0600Re: 2 questions
Mon, 01 Oct 2001 07:58:58 -0600Re: 2 Problems with DX8 (Adapter Modes, and Lost Devices)
Mon, 01 Oct 2001 07:58:58 -0600Re: 2 Problems with DX8 (Adapter Modes, and Lost Devices)
Sun, 30 Sep 2001 18:16:07 -0600Re: 2 Problems with DX8 (Adapter Modes, and Lost Devices)
Sun, 30 Sep 2001 18:16:07 -0600Re: 2 Problems with DX8 (Adapter Modes, and Lost Devices)
Sun, 30 Sep 2001 10:17:12 -0600Re: 2 Problems with DX8 (Adapter Modes, and Lost Devices)
Sun, 30 Sep 2001 10:17:12 -0600Re: 2 Problems with DX8 (Adapter Modes, and Lost Devices)
Sat, 29 Sep 2001 09:27:49 -0600Re: ANN: DX 9.0 beta applications being taken for new applicants
Sat, 29 Sep 2001 09:27:49 -0600Re: ANN: DX 9.0 beta applications being taken for new applicants
Fri, 28 Sep 2001 15:17:48 -0600Re: Texture <-> Surface confusion
Fri, 28 Sep 2001 15:17:48 -0600Re: Texture <-> Surface confusion
Fri, 28 Sep 2001 10:15:44 -0600Re: Radeon VE no T&L
Fri, 28 Sep 2001 10:15:44 -0600Re: Radeon VE no T&L
Fri, 28 Sep 2001 09:48:33 -0600Re: MSDN print bug fixed
Fri, 28 Sep 2001 09:48:33 -0600Re: MSDN print bug fixed
Thu, 27 Sep 2001 16:43:05 -0600Re: MSDN print bug fixed
Thu, 27 Sep 2001 16:43:05 -0600Re: MSDN print bug fixed
Thu, 27 Sep 2001 15:40:15 -0600MSDN print bug fixed
Thu, 27 Sep 2001 15:40:15 -0600MSDN print bug fixed
Thu, 27 Sep 2001 10:39:02 -0600Re: ID3DXFont & win9x
Thu, 27 Sep 2001 10:39:02 -0600Re: ID3DXFont & win9x
Thu, 27 Sep 2001 10:29:25 -0600Re: ID3DXFont & win9x
Thu, 27 Sep 2001 10:29:25 -0600Re: ID3DXFont & win9x
Thu, 27 Sep 2001 10:12:50 -0600Re: DX8 missing debug ddraw.dll
Thu, 27 Sep 2001 10:12:50 -0600Re: DX8 missing debug ddraw.dll
Wed, 26 Sep 2001 17:09:35 -0600Re: Pick question
Wed, 26 Sep 2001 17:09:35 -0600Re: Pick question
Wed, 26 Sep 2001 15:09:38 -0600Re: present
Wed, 26 Sep 2001 15:09:38 -0600Re: present
Wed, 26 Sep 2001 15:07:58 -0600Re: present
Wed, 26 Sep 2001 15:07:58 -0600Re: present
Wed, 26 Sep 2001 15:04:06 -0600Re: ZBias on Line primitive + GeForce
Wed, 26 Sep 2001 15:04:06 -0600Re: ZBias on Line primitive + GeForce
Tue, 25 Sep 2001 16:05:29 -0600Re: Textures with ID3DXMesh
Tue, 25 Sep 2001 16:05:29 -0600Re: Textures with ID3DXMesh
Tue, 25 Sep 2001 16:04:55 -0600Re: Direct3D pipeline
Tue, 25 Sep 2001 16:04:55 -0600Re: Direct3D pipeline
Tue, 25 Sep 2001 10:09:45 -0600Re: ZBias on Line primitive + GeForce
Tue, 25 Sep 2001 10:09:45 -0600Re: ZBias on Line primitive + GeForce
Mon, 24 Sep 2001 12:50:36 -0600Re: converting to DXT
Mon, 24 Sep 2001 12:50:36 -0600Re: converting to DXT
Sat, 22 Sep 2001 12:44:50 -0600Re: Cursor Draws
Sat, 22 Sep 2001 12:44:50 -0600Re: Cursor Draws
Sat, 22 Sep 2001 10:18:06 -0600Re: Create direct3D 8 through CoCreate
Sat, 22 Sep 2001 10:18:06 -0600Re: Create direct3D 8 through CoCreate
Thu, 20 Sep 2001 08:46:04 -0600Re: GetScanLine woes
Thu, 20 Sep 2001 08:46:04 -0600Re: GetScanLine woes
Tue, 18 Sep 2001 08:48:57 -0600Re: Are you allowed to release textures while there might be primitives using t
Tue, 18 Sep 2001 08:48:57 -0600Re: Are you allowed to release textures while there might be primitives using t
Tue, 18 Sep 2001 08:47:28 -0600Re: Windowed destination alpha on a GF3 bug?
Tue, 18 Sep 2001 08:47:28 -0600Re: Windowed destination alpha on a GF3 bug?
Tue, 18 Sep 2001 08:37:45 -0600Re: question
Tue, 18 Sep 2001 08:37:45 -0600Re: question
Mon, 17 Sep 2001 20:40:48 -0600Re: D3DX classes
Mon, 17 Sep 2001 20:40:48 -0600Re: D3DX classes
Mon, 17 Sep 2001 20:38:50 -0600Re: D3DX classes
Mon, 17 Sep 2001 20:38:50 -0600Re: D3DX classes
Mon, 17 Sep 2001 19:34:59 -0600Re: [BORING] What's wrong in my Cube?
Mon, 17 Sep 2001 19:34:59 -0600Re: [BORING] What's wrong in my Cube?
Mon, 17 Sep 2001 19:27:46 -0600Re: D3DX classes
Mon, 17 Sep 2001 19:27:46 -0600Re: D3DX classes
Mon, 17 Sep 2001 19:01:52 -0600Re: D3DX classes
Mon, 17 Sep 2001 19:01:52 -0600Re: D3DX classes
Mon, 17 Sep 2001 13:37:54 -0600Re: Loading objects from memory
Mon, 17 Sep 2001 13:37:54 -0600Re: Loading objects from memory
Mon, 17 Sep 2001 11:21:52 -0600Re: Shaders: S, T, SxT
Mon, 17 Sep 2001 11:21:52 -0600Re: Shaders: S, T, SxT
Mon, 17 Sep 2001 11:19:18 -0600Re: Loading objects from memory
Mon, 17 Sep 2001 11:19:18 -0600Re: Loading objects from memory
Sat, 15 Sep 2001 09:40:49 -0600Re: bump mapping palettized textures
Sat, 15 Sep 2001 09:40:49 -0600Re: bump mapping palettized textures
Sat, 15 Sep 2001 09:37:33 -0600Re: Direct3D pipeline