| Date | Subject |
| Tue, 24 Apr 2001 09:25:04 -0600 | Re: Light direction |
| Tue, 24 Apr 2001 00:27:10 -0600 | Re: Light direction |
| Tue, 24 Apr 2001 00:27:10 -0600 | Re: Light direction |
| Mon, 23 Apr 2001 12:31:31 -0600 | Re: CoInitialize |
| Mon, 23 Apr 2001 12:31:31 -0600 | Re: CoInitialize |
| Mon, 23 Apr 2001 11:28:04 -0600 | Re: interpolated movement |
| Mon, 23 Apr 2001 11:28:04 -0600 | Re: interpolated movement |
| Mon, 23 Apr 2001 11:25:26 -0600 | Re: Orthographic projection and Z values |
| Mon, 23 Apr 2001 11:25:26 -0600 | Re: Orthographic projection and Z values |
| Mon, 23 Apr 2001 11:23:12 -0600 | Re: Light direction |
| Mon, 23 Apr 2001 11:23:12 -0600 | Re: Light direction |
| Mon, 23 Apr 2001 11:20:48 -0600 | Re: d3dx open source |
| Mon, 23 Apr 2001 11:20:48 -0600 | Re: d3dx open source |
| Mon, 23 Apr 2001 11:10:59 -0600 | Re: SetTexture failed |
| Mon, 23 Apr 2001 11:10:59 -0600 | Re: SetTexture failed |
| Fri, 20 Apr 2001 13:46:50 -0600 | Re: SetTexture failed |
| Fri, 20 Apr 2001 13:46:50 -0600 | Re: SetTexture failed |
| Fri, 20 Apr 2001 11:20:42 -0600 | Re: d3dx open source |
| Fri, 20 Apr 2001 11:20:42 -0600 | Re: d3dx open source |
| Fri, 20 Apr 2001 07:59:51 -0600 | Re: D3DRS_SOFTWAREVERTEXPROCESSING |
| Fri, 20 Apr 2001 07:59:51 -0600 | Re: D3DRS_SOFTWAREVERTEXPROCESSING |
| Fri, 20 Apr 2001 07:58:21 -0600 | Re: Fog |
| Fri, 20 Apr 2001 07:58:21 -0600 | Re: Fog |
| Fri, 20 Apr 2001 07:56:50 -0600 | Re: basic dx8 app |
| Fri, 20 Apr 2001 07:56:50 -0600 | Re: basic dx8 app |
| Fri, 20 Apr 2001 07:55:43 -0600 | Re: d3dx open source |
| Fri, 20 Apr 2001 07:55:43 -0600 | Re: d3dx open source |
| Thu, 19 Apr 2001 17:16:59 -0600 | multimon drivers (was: basic dx8 app) |
| Thu, 19 Apr 2001 17:16:59 -0600 | multimon drivers (was: basic dx8 app) |
| Thu, 19 Apr 2001 16:36:59 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 16:36:59 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 15:14:18 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 15:14:18 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 14:20:29 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 14:20:29 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 10:47:46 -0600 | Re: basic dx8 app |
| Thu, 19 Apr 2001 10:47:46 -0600 | Re: basic dx8 app |
| Wed, 18 Apr 2001 19:25:40 -0600 | Re: D3DERR_UNSUPPORTEDCOLORARG on Savage2000 |
| Wed, 18 Apr 2001 19:25:40 -0600 | Re: D3DERR_UNSUPPORTEDCOLORARG on Savage2000 |
| Wed, 18 Apr 2001 09:34:53 -0600 | Re: A couple of questions on MFC and d3d |
| Wed, 18 Apr 2001 09:34:53 -0600 | Re: A couple of questions on MFC and d3d |
| Tue, 17 Apr 2001 22:32:29 -0600 | Re: error on compiling directdraw apps with dx8 on win2k |
| Tue, 17 Apr 2001 22:32:29 -0600 | Re: error on compiling directdraw apps with dx8 on win2k |
| Tue, 17 Apr 2001 09:36:36 -0600 | Re: A couple of questions on MFC and d3d |
| Tue, 17 Apr 2001 09:36:36 -0600 | Re: A couple of questions on MFC and d3d |
| Mon, 16 Apr 2001 11:57:53 -0600 | Re: Direct 8.0 / 8.0a |
| Mon, 16 Apr 2001 11:57:53 -0600 | Re: Direct 8.0 / 8.0a |
| Sun, 15 Apr 2001 11:31:29 -0600 | Re: Direct 8.0 / 8.0a |
| Sun, 15 Apr 2001 11:31:29 -0600 | Re: Direct 8.0 / 8.0a |
| Sun, 15 Apr 2001 11:29:24 -0600 | Re: Printing the DX8 Docs |
| Sun, 15 Apr 2001 11:29:24 -0600 | Re: Printing the DX8 Docs |
| Sat, 14 Apr 2001 09:18:13 -0600 | Re: Vertex Shader constant packing. |
| Sat, 14 Apr 2001 09:18:13 -0600 | Re: Vertex Shader constant packing. |
| Sat, 14 Apr 2001 09:11:05 -0600 | Re: Skinned meshes deformation and more than 4-level deep skeleto ns hierarchie |
| Sat, 14 Apr 2001 09:11:05 -0600 | Re: Skinned meshes deformation and more than 4-level deep skeleto ns hierarchie |
| Fri, 13 Apr 2001 14:42:30 -0600 | Re: D3DRS_COLORVERTEX |
| Fri, 13 Apr 2001 14:42:30 -0600 | Re: D3DRS_COLORVERTEX |
| Thu, 12 Apr 2001 22:58:41 -0600 | Re: Vertex Shader constant packing. |
| Thu, 12 Apr 2001 22:58:41 -0600 | Re: Vertex Shader constant packing. |
| Thu, 12 Apr 2001 22:55:38 -0600 | Re: Vertex Shader constant packing. |
| Thu, 12 Apr 2001 22:55:38 -0600 | Re: Vertex Shader constant packing. |
| Thu, 12 Apr 2001 22:26:52 -0600 | Re: Vertex Shader constant packing. |
| Thu, 12 Apr 2001 22:26:52 -0600 | Re: Vertex Shader constant packing. |
| Thu, 12 Apr 2001 16:30:40 -0600 | Re: Known bug in D3D8types.h?? |
| Thu, 12 Apr 2001 16:30:40 -0600 | Re: Known bug in D3D8types.h?? |
| Wed, 11 Apr 2001 08:21:24 -0600 | RESOURCE: Direct3D pipeline poster revised |
| Wed, 11 Apr 2001 08:21:24 -0600 | RESOURCE: Direct3D pipeline poster revised |
| Wed, 11 Apr 2001 07:51:25 -0600 | Re: Flicker in windowed mode |
| Wed, 11 Apr 2001 07:51:25 -0600 | Re: Flicker in windowed mode |
| Tue, 10 Apr 2001 20:12:26 -0600 | vertex shaders and N-patch tesselation |
| Tue, 10 Apr 2001 20:12:26 -0600 | vertex shaders and N-patch tesselation |
| Tue, 10 Apr 2001 19:20:34 -0600 | Re: Scene Rendering with D3D Meshs |
| Tue, 10 Apr 2001 19:20:34 -0600 | Re: Scene Rendering with D3D Meshs |
| Tue, 10 Apr 2001 19:18:17 -0600 | Re: On GetVertexShader() |
| Tue, 10 Apr 2001 19:18:17 -0600 | Re: On GetVertexShader() |
| Tue, 10 Apr 2001 17:53:34 -0600 | Re: X File Format |
| Tue, 10 Apr 2001 17:53:34 -0600 | Re: X File Format |
| Tue, 10 Apr 2001 17:44:59 -0600 | Re: DrawRect/TriPatch Questions |
| Tue, 10 Apr 2001 17:44:59 -0600 | Re: DrawRect/TriPatch Questions |
| Mon, 09 Apr 2001 11:24:56 -0600 | Re: On GetVertexShader() |
| Mon, 09 Apr 2001 11:24:56 -0600 | Re: On GetVertexShader() |
| Mon, 09 Apr 2001 11:23:10 -0600 | Re: When are HW T&L finnished? |
| Mon, 09 Apr 2001 11:23:10 -0600 | Re: When are HW T&L finnished? |
| Sat, 07 Apr 2001 13:43:07 -0600 | Re: skinned mesh |
| Sat, 07 Apr 2001 13:43:07 -0600 | Re: skinned mesh |
| Fri, 06 Apr 2001 19:35:31 -0600 | Re: skinned mesh |
| Fri, 06 Apr 2001 19:35:31 -0600 | Re: skinned mesh |
| Fri, 06 Apr 2001 19:33:41 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 19:33:41 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 11:54:14 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 11:54:14 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 11:53:42 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 11:53:42 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 09:42:00 -0600 | Re: Normals on a diagonal surface? |
| Fri, 06 Apr 2001 09:42:00 -0600 | Re: Normals on a diagonal surface? |
| Wed, 04 Apr 2001 21:30:17 -0600 | Re: Lockable texture, which is also a render target ?? (DX8) |
| Wed, 04 Apr 2001 21:30:17 -0600 | Re: Lockable texture, which is also a render target ?? (DX8) |
| Wed, 04 Apr 2001 16:08:34 -0600 | Re: (x,y)Screen Pixel Colour |
| Wed, 04 Apr 2001 16:08:34 -0600 | Re: (x,y)Screen Pixel Colour |
| Wed, 04 Apr 2001 15:26:22 -0600 | Re: Full screen mode in DX8 |
| Wed, 04 Apr 2001 15:26:22 -0600 | Re: Full screen mode in DX8 |