| Date | Subject |
| Mon, 12 Feb 2001 09:28:22 -0700 | Re: How fast is CopyRect ? |
| Mon, 12 Feb 2001 09:24:58 -0700 | Re: Changing Depth-Stencil Format for Windowed Apps in DX8 |
| Mon, 12 Feb 2001 09:24:58 -0700 | Re: Changing Depth-Stencil Format for Windowed Apps in DX8 |
| Mon, 12 Feb 2001 09:24:07 -0700 | Re: Animation .X file info |
| Mon, 12 Feb 2001 09:24:07 -0700 | Re: Animation .X file info |
| Mon, 12 Feb 2001 09:07:33 -0700 | SAMPLE: rt_GingerBread -- Do you have a point? |
| Mon, 12 Feb 2001 09:07:33 -0700 | SAMPLE: rt_GingerBread -- Do you have a point? |
| Sat, 10 Feb 2001 10:29:35 -0700 | |
| Sat, 10 Feb 2001 10:29:35 -0700 | |
| Fri, 09 Feb 2001 10:50:13 -0700 | Re: D3D pixel formats |
| Fri, 09 Feb 2001 10:50:13 -0700 | Re: D3D pixel formats |
| Fri, 09 Feb 2001 10:47:57 -0700 | Re: Checking for DX8.0a |
| Fri, 09 Feb 2001 10:47:57 -0700 | Re: Checking for DX8.0a |
| Thu, 08 Feb 2001 22:13:41 -0700 | Re: D3D pixel formats |
| Thu, 08 Feb 2001 22:13:41 -0700 | Re: D3D pixel formats |
| Thu, 08 Feb 2001 20:51:01 -0700 | Re: X file GUID headers? |
| Thu, 08 Feb 2001 20:51:01 -0700 | Re: X file GUID headers? |
| Thu, 08 Feb 2001 13:02:31 -0700 | Re: Index Buffer and D3DXCreateSkinMesh |
| Thu, 08 Feb 2001 13:02:31 -0700 | Re: Index Buffer and D3DXCreateSkinMesh |
| Thu, 08 Feb 2001 11:36:34 -0700 | Re: RM to IM Winding order change? (wasProblems with XFile meshes) |
| Thu, 08 Feb 2001 11:36:34 -0700 | Re: RM to IM Winding order change? (wasProblems with XFile meshes) |
| Thu, 08 Feb 2001 11:28:17 -0700 | Re: X file GUID headers? |
| Thu, 08 Feb 2001 11:28:17 -0700 | Re: X file GUID headers? |
| Wed, 07 Feb 2001 22:40:49 -0700 | RESOURCES: sphere sample plus roll-your-own in 1 vbscript step |
| Wed, 07 Feb 2001 22:40:49 -0700 | RESOURCES: sphere sample plus roll-your-own in 1 vbscript step |
| Wed, 07 Feb 2001 15:20:45 -0700 | Re: Cylindrical mapping |
| Wed, 07 Feb 2001 15:20:45 -0700 | Re: Cylindrical mapping |
| Wed, 07 Feb 2001 12:06:32 -0700 | Re: D3DXGeneratePMesh |
| Wed, 07 Feb 2001 12:06:32 -0700 | Re: D3DXGeneratePMesh |
| Wed, 07 Feb 2001 11:49:50 -0700 | Re: Progressive mesh woes |
| Wed, 07 Feb 2001 11:49:50 -0700 | Re: Progressive mesh woes |
| Wed, 07 Feb 2001 11:38:09 -0700 | Re: D3DXGeneratePMesh |
| Wed, 07 Feb 2001 11:38:09 -0700 | Re: D3DXGeneratePMesh |
| Wed, 07 Feb 2001 11:35:16 -0700 | Re: rendering.. |
| Wed, 07 Feb 2001 11:35:16 -0700 | Re: rendering.. |
| Wed, 07 Feb 2001 11:26:34 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Wed, 07 Feb 2001 11:26:34 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Tue, 06 Feb 2001 20:02:20 -0700 | Re: D3DXGeneratePMesh |
| Tue, 06 Feb 2001 20:02:20 -0700 | Re: D3DXGeneratePMesh |
| Tue, 06 Feb 2001 14:03:13 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Tue, 06 Feb 2001 14:03:13 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Tue, 06 Feb 2001 13:42:57 -0700 | Re: rendering.. |
| Tue, 06 Feb 2001 13:42:57 -0700 | Re: rendering.. |
| Tue, 06 Feb 2001 13:11:47 -0700 | Re: rendering.. |
| Tue, 06 Feb 2001 13:11:47 -0700 | Re: rendering.. |
| Tue, 06 Feb 2001 11:38:13 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Tue, 06 Feb 2001 11:38:13 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Tue, 06 Feb 2001 11:24:02 -0700 | Re: Silly question: 50% Alpha |
| Tue, 06 Feb 2001 11:24:02 -0700 | Re: Silly question: 50% Alpha |
| Tue, 06 Feb 2001 11:23:24 -0700 | Re: D3DXGeneratePMesh |
| Tue, 06 Feb 2001 11:23:24 -0700 | Re: D3DXGeneratePMesh |
| Tue, 06 Feb 2001 11:13:18 -0700 | Re: rendering.. |
| Tue, 06 Feb 2001 11:13:18 -0700 | Re: rendering.. |
| Tue, 06 Feb 2001 11:05:54 -0700 | IDirect3DDevice8::GetInfo (was: GPT for DX8?) |
| Tue, 06 Feb 2001 11:05:54 -0700 | IDirect3DDevice8::GetInfo (was: GPT for DX8?) |
| Mon, 05 Feb 2001 21:15:56 -0700 | Re: WBuffer problem |
| Mon, 05 Feb 2001 21:15:56 -0700 | Re: WBuffer problem |
| Mon, 05 Feb 2001 21:03:03 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Mon, 05 Feb 2001 21:03:03 -0700 | Re: D3DXCreateSphere computing right handed coordinates? |
| Mon, 05 Feb 2001 20:56:46 -0700 | Re: D3DX8 and Meshes |
| Mon, 05 Feb 2001 20:56:46 -0700 | Re: D3DX8 and Meshes |
| Mon, 05 Feb 2001 20:54:57 -0700 | Re: Silly question: 50% Alpha |
| Mon, 05 Feb 2001 20:54:57 -0700 | Re: Silly question: 50% Alpha |
| Mon, 05 Feb 2001 20:37:12 -0700 | Re: WBuffer problem |
| Mon, 05 Feb 2001 20:37:12 -0700 | Re: WBuffer problem |
| Mon, 05 Feb 2001 11:52:55 -0700 | Re: mixing the GDI and 3D rendering |
| Mon, 05 Feb 2001 11:52:55 -0700 | Re: mixing the GDI and 3D rendering |
| Mon, 05 Feb 2001 11:39:41 -0700 | Re: D3DVECTOR and D3DXVECTOR3 |
| Mon, 05 Feb 2001 11:39:41 -0700 | Re: D3DVECTOR and D3DXVECTOR3 |
| Mon, 05 Feb 2001 09:43:25 -0700 | Re: WBuffer problem |
| Mon, 05 Feb 2001 09:43:25 -0700 | Re: WBuffer problem |
| Sat, 03 Feb 2001 19:08:57 -0700 | D3DXCreateSphere computing right handed coordinates? |
| Sat, 03 Feb 2001 19:08:57 -0700 | D3DXCreateSphere computing right handed coordinates? |
| Sat, 03 Feb 2001 13:50:18 -0700 | Re: Is looking at X,Y,Z coordinates possible ? |
| Sat, 03 Feb 2001 13:50:18 -0700 | Re: Is looking at X,Y,Z coordinates possible ? |
| Fri, 02 Feb 2001 15:46:45 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 15:46:45 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 14:54:56 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 14:54:56 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 14:37:47 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 14:37:47 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 13:38:35 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 13:38:35 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 13:36:24 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 13:36:24 -0700 | Re: C-like shader language |
| Fri, 02 Feb 2001 13:17:23 -0700 | C-like shader language |
| Fri, 02 Feb 2001 13:17:23 -0700 | C-like shader language |
| Fri, 02 Feb 2001 13:00:44 -0700 | Re: DDK (was: dotproduct3 and radeon) |
| Fri, 02 Feb 2001 13:00:44 -0700 | Re: DDK (was: dotproduct3 and radeon) |
| Fri, 02 Feb 2001 12:11:52 -0700 | DDK (was: dotproduct3 and radeon) |
| Fri, 02 Feb 2001 12:11:52 -0700 | DDK (was: dotproduct3 and radeon) |
| Fri, 02 Feb 2001 12:10:15 -0700 | Re: AppWizards? |
| Fri, 02 Feb 2001 12:10:15 -0700 | Re: AppWizards? |
| Thu, 01 Feb 2001 22:41:36 -0700 | ID3DXRenderToEnvMap? |
| Thu, 01 Feb 2001 22:41:36 -0700 | ID3DXRenderToEnvMap? |
| Thu, 01 Feb 2001 13:24:33 -0700 | Re: debugging problem |
| Thu, 01 Feb 2001 13:24:33 -0700 | Re: debugging problem |
| Wed, 31 Jan 2001 13:33:08 -0700 | Re: replacement killer... ( ID3DXSprite ) |
| Wed, 31 Jan 2001 13:33:08 -0700 | Re: replacement killer... ( ID3DXSprite ) |
| Wed, 31 Jan 2001 13:19:34 -0700 | Re: Changing textures in runtime |
| Wed, 31 Jan 2001 13:19:34 -0700 | Re: Changing textures in runtime |