| Date | Subject |
| Tue, 19 Dec 2000 11:11:20 -0700 | Re: DX8 has no GetDC? |
| Tue, 19 Dec 2000 11:11:20 -0700 | Re: DX8 has no GetDC? |
| Tue, 19 Dec 2000 11:09:21 -0700 | Re: GDI Directx8 |
| Tue, 19 Dec 2000 11:09:21 -0700 | Re: GDI Directx8 |
| Mon, 18 Dec 2000 23:48:21 -0700 | Re: Multisample control (and renderTarget) |
| Mon, 18 Dec 2000 23:48:21 -0700 | Re: Multisample control (and renderTarget) |
| Mon, 18 Dec 2000 23:18:38 -0700 | Re: Multisample control (and renderTarget) |
| Mon, 18 Dec 2000 23:18:38 -0700 | Re: Multisample control (and renderTarget) |
| Mon, 18 Dec 2000 15:53:03 -0700 | Re: D3DXCreateTextureFromFileExA causes a crash. |
| Mon, 18 Dec 2000 15:53:03 -0700 | Re: D3DXCreateTextureFromFileExA causes a crash. |
| Mon, 18 Dec 2000 14:55:25 -0700 | Re: No default software device? |
| Mon, 18 Dec 2000 14:55:25 -0700 | Re: No default software device? |
| Fri, 15 Dec 2000 13:29:52 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 13:29:52 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 12:19:49 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 12:19:49 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 11:57:39 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 11:57:39 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 11:24:48 -0700 | Re: Multi element vertex streams |
| Fri, 15 Dec 2000 11:24:48 -0700 | Re: Multi element vertex streams |
| Fri, 15 Dec 2000 11:19:12 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 11:19:12 -0700 | Re: Color keys and spaces in Direct3d |
| Fri, 15 Dec 2000 11:11:45 -0700 | Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8? |
| Fri, 15 Dec 2000 11:11:45 -0700 | Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8? |
| Fri, 15 Dec 2000 08:31:32 -0700 | Re: reference device |
| Fri, 15 Dec 2000 08:31:32 -0700 | Re: reference device |
| Fri, 15 Dec 2000 08:16:16 -0700 | Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8? |
| Fri, 15 Dec 2000 08:16:16 -0700 | Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8? |
| Thu, 14 Dec 2000 19:50:57 -0700 | Re: INDEX32 with TRIANGLESTRIP bug! |
| Thu, 14 Dec 2000 19:50:57 -0700 | Re: INDEX32 with TRIANGLESTRIP bug! |
| Thu, 14 Dec 2000 16:09:56 -0700 | Re: Pixel shader... |
| Thu, 14 Dec 2000 16:09:56 -0700 | Re: Pixel shader... |
| Thu, 14 Dec 2000 10:27:20 -0700 | Re: cant recall...cant find |
| Thu, 14 Dec 2000 10:27:20 -0700 | Re: cant recall...cant find |
| Thu, 14 Dec 2000 10:10:11 -0700 | Re: cant recall...cant find |
| Thu, 14 Dec 2000 10:10:11 -0700 | Re: cant recall...cant find |
| Thu, 14 Dec 2000 10:09:14 -0700 | Re: Meshes |
| Thu, 14 Dec 2000 10:09:14 -0700 | Re: Meshes |
| Thu, 14 Dec 2000 08:53:31 -0700 | Re: D3DXCreateTextureFromFile is not creating mipmap chain |
| Thu, 14 Dec 2000 08:53:31 -0700 | Re: D3DXCreateTextureFromFile is not creating mipmap chain |
| Thu, 14 Dec 2000 08:51:44 -0700 | Re: cant recall...cant find |
| Thu, 14 Dec 2000 08:51:44 -0700 | Re: cant recall...cant find |
| Wed, 13 Dec 2000 15:39:30 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 15:39:30 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 14:22:35 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 14:22:35 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 14:19:28 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 14:19:28 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 12:04:49 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 12:04:49 -0700 | Re: Pixel shader... |
| Wed, 13 Dec 2000 11:48:09 -0700 | Re: D3DXCreateTextureFromFile is not creating mipmap chain |
| Wed, 13 Dec 2000 11:48:09 -0700 | Re: D3DXCreateTextureFromFile is not creating mipmap chain |
| Tue, 12 Dec 2000 12:20:14 -0700 | Stale DevCenter link for "Power Debugging Tips w/VC++" |
| Tue, 12 Dec 2000 12:20:14 -0700 | Stale DevCenter link for "Power Debugging Tips w/VC++" |
| Mon, 11 Dec 2000 20:42:14 -0700 | Re: D3DX Functions |
| Mon, 11 Dec 2000 20:42:14 -0700 | Re: D3DX Functions |
| Mon, 11 Dec 2000 16:31:51 -0700 | Re: D3DX Functions |
| Mon, 11 Dec 2000 16:31:51 -0700 | Re: D3DX Functions |
| Mon, 11 Dec 2000 14:29:43 -0700 | Re: Antialiased d3d lines without antialiasing hardware |
| Mon, 11 Dec 2000 14:29:43 -0700 | Re: Antialiased d3d lines without antialiasing hardware |
| Mon, 11 Dec 2000 14:11:26 -0700 | Re: Loading textures in DX7 (again) |
| Mon, 11 Dec 2000 14:11:26 -0700 | Re: Loading textures in DX7 (again) |
| Mon, 11 Dec 2000 13:21:15 -0700 | Re: HW Color Conversion |
| Mon, 11 Dec 2000 13:21:15 -0700 | Re: HW Color Conversion |
| Mon, 11 Dec 2000 12:01:38 -0700 | Re: HW Color Conversion |
| Mon, 11 Dec 2000 12:01:38 -0700 | Re: HW Color Conversion |
| Sat, 09 Dec 2000 00:21:07 -0700 | Re: What "Triadic Texture Blending Operations" means |
| Sat, 09 Dec 2000 00:21:07 -0700 | Re: What "Triadic Texture Blending Operations" means |
| Fri, 08 Dec 2000 22:09:21 -0700 | Re: questions |
| Fri, 08 Dec 2000 22:09:21 -0700 | Re: questions |
| Fri, 08 Dec 2000 22:02:10 -0700 | RS depicted per pipeline stage (was: Render states validation) |
| Fri, 08 Dec 2000 22:02:10 -0700 | RS depicted per pipeline stage (was: Render states validation) |
| Fri, 08 Dec 2000 14:22:26 -0700 | Re: stream-source data with old hardware, or FVF dat a with vertex shaders? |
| Fri, 08 Dec 2000 14:22:26 -0700 | Re: stream-source data with old hardware, or FVF dat a with vertex shaders? |
| Fri, 08 Dec 2000 13:58:05 -0700 | Re: Does destination alpha work in DX7? |
| Fri, 08 Dec 2000 13:58:05 -0700 | Re: Does destination alpha work in DX7? |
| Fri, 08 Dec 2000 13:56:58 -0700 | Re: Does destination alpha work in DX7? |
| Fri, 08 Dec 2000 13:56:58 -0700 | Re: Does destination alpha work in DX7? |
| Fri, 08 Dec 2000 13:42:27 -0700 | Re: stream-source data with old hardware, or FVF data with vertex shaders? |
| Fri, 08 Dec 2000 13:42:27 -0700 | Re: stream-source data with old hardware, or FVF data with vertex shaders? |
| Fri, 08 Dec 2000 10:31:28 -0700 | Re: stream-source data with old hardware, or FVF data with vertex shaders? |
| Fri, 08 Dec 2000 10:31:28 -0700 | Re: stream-source data with old hardware, or FVF data with vertex shaders? |
| Thu, 07 Dec 2000 16:30:24 -0700 | Re: (no subject) |
| Thu, 07 Dec 2000 16:30:24 -0700 | Re: (no subject) |
| Thu, 07 Dec 2000 11:08:49 -0700 | Re: real world samples |
| Thu, 07 Dec 2000 11:08:49 -0700 | Re: real world samples |
| Wed, 06 Dec 2000 19:05:02 -0700 | Re: writing png/tiff-files |
| Wed, 06 Dec 2000 19:05:02 -0700 | Re: writing png/tiff-files |
| Wed, 06 Dec 2000 08:33:47 -0700 | Re: Stereo device support in D3D? |
| Wed, 06 Dec 2000 08:33:47 -0700 | Re: Stereo device support in D3D? |
| Tue, 05 Dec 2000 14:49:23 -0700 | Re: Stereo device support in D3D? |
| Tue, 05 Dec 2000 14:49:23 -0700 | Re: Stereo device support in D3D? |
| Tue, 05 Dec 2000 14:42:08 -0700 | Stereo device support in D3D? |
| Tue, 05 Dec 2000 14:42:08 -0700 | Stereo device support in D3D? |
| Tue, 05 Dec 2000 12:13:59 -0700 | FYI: some doc bugs I found |
| Tue, 05 Dec 2000 12:13:59 -0700 | FYI: some doc bugs I found |
| Tue, 05 Dec 2000 12:10:46 -0700 | Re: Can I trust in D3DX? |
| Tue, 05 Dec 2000 12:10:46 -0700 | Re: Can I trust in D3DX? |
| Tue, 05 Dec 2000 12:04:52 -0700 | Re: Resource Management |
| Tue, 05 Dec 2000 12:04:52 -0700 | Re: Resource Management |
| Tue, 05 Dec 2000 11:34:34 -0700 | Re: Resource Management |