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DateSubject
Thu, 14 Dec 2000 19:50:57 -0700Re: INDEX32 with TRIANGLESTRIP bug!
Thu, 14 Dec 2000 16:09:56 -0700Re: Pixel shader...
Thu, 14 Dec 2000 16:09:56 -0700Re: Pixel shader...
Thu, 14 Dec 2000 10:27:20 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:27:20 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:10:11 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:10:11 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:09:14 -0700Re: Meshes
Thu, 14 Dec 2000 10:09:14 -0700Re: Meshes
Thu, 14 Dec 2000 08:53:31 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Thu, 14 Dec 2000 08:53:31 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Thu, 14 Dec 2000 08:51:44 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 08:51:44 -0700Re: cant recall...cant find
Wed, 13 Dec 2000 15:39:30 -0700Re: Pixel shader...
Wed, 13 Dec 2000 15:39:30 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:22:35 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:22:35 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:19:28 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:19:28 -0700Re: Pixel shader...
Wed, 13 Dec 2000 12:04:49 -0700Re: Pixel shader...
Wed, 13 Dec 2000 12:04:49 -0700Re: Pixel shader...
Wed, 13 Dec 2000 11:48:09 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Wed, 13 Dec 2000 11:48:09 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Tue, 12 Dec 2000 12:20:14 -0700Stale DevCenter link for "Power Debugging Tips w/VC++"
Tue, 12 Dec 2000 12:20:14 -0700Stale DevCenter link for "Power Debugging Tips w/VC++"
Mon, 11 Dec 2000 20:42:14 -0700Re: D3DX Functions
Mon, 11 Dec 2000 20:42:14 -0700Re: D3DX Functions
Mon, 11 Dec 2000 16:31:51 -0700Re: D3DX Functions
Mon, 11 Dec 2000 16:31:51 -0700Re: D3DX Functions
Mon, 11 Dec 2000 14:29:43 -0700Re: Antialiased d3d lines without antialiasing hardware
Mon, 11 Dec 2000 14:29:43 -0700Re: Antialiased d3d lines without antialiasing hardware
Mon, 11 Dec 2000 14:11:26 -0700Re: Loading textures in DX7 (again)
Mon, 11 Dec 2000 14:11:26 -0700Re: Loading textures in DX7 (again)
Mon, 11 Dec 2000 13:21:15 -0700Re: HW Color Conversion
Mon, 11 Dec 2000 13:21:15 -0700Re: HW Color Conversion
Mon, 11 Dec 2000 12:01:38 -0700Re: HW Color Conversion
Mon, 11 Dec 2000 12:01:38 -0700Re: HW Color Conversion
Sat, 09 Dec 2000 00:21:07 -0700Re: What "Triadic Texture Blending Operations" means
Sat, 09 Dec 2000 00:21:07 -0700Re: What "Triadic Texture Blending Operations" means
Fri, 08 Dec 2000 22:09:21 -0700Re: questions
Fri, 08 Dec 2000 22:09:21 -0700Re: questions
Fri, 08 Dec 2000 22:02:10 -0700RS depicted per pipeline stage (was: Render states validation)
Fri, 08 Dec 2000 22:02:10 -0700RS depicted per pipeline stage (was: Render states validation)
Fri, 08 Dec 2000 14:22:26 -0700Re: stream-source data with old hardware, or FVF dat a with vertex shaders?
Fri, 08 Dec 2000 14:22:26 -0700Re: stream-source data with old hardware, or FVF dat a with vertex shaders?
Fri, 08 Dec 2000 13:58:05 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:58:05 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:56:58 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:56:58 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:42:27 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?
Fri, 08 Dec 2000 13:42:27 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?
Fri, 08 Dec 2000 10:31:28 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?
Fri, 08 Dec 2000 10:31:28 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?
Thu, 07 Dec 2000 16:30:24 -0700Re: (no subject)
Thu, 07 Dec 2000 16:30:24 -0700Re: (no subject)
Thu, 07 Dec 2000 11:08:49 -0700Re: real world samples
Thu, 07 Dec 2000 11:08:49 -0700Re: real world samples
Wed, 06 Dec 2000 19:05:02 -0700Re: writing png/tiff-files
Wed, 06 Dec 2000 19:05:02 -0700Re: writing png/tiff-files
Wed, 06 Dec 2000 08:33:47 -0700Re: Stereo device support in D3D?
Wed, 06 Dec 2000 08:33:47 -0700Re: Stereo device support in D3D?
Tue, 05 Dec 2000 14:49:23 -0700Re: Stereo device support in D3D?
Tue, 05 Dec 2000 14:49:23 -0700Re: Stereo device support in D3D?
Tue, 05 Dec 2000 14:42:08 -0700Stereo device support in D3D?
Tue, 05 Dec 2000 14:42:08 -0700Stereo device support in D3D?
Tue, 05 Dec 2000 12:13:59 -0700FYI: some doc bugs I found
Tue, 05 Dec 2000 12:13:59 -0700FYI: some doc bugs I found
Tue, 05 Dec 2000 12:10:46 -0700Re: Can I trust in D3DX?
Tue, 05 Dec 2000 12:10:46 -0700Re: Can I trust in D3DX?
Tue, 05 Dec 2000 12:04:52 -0700Re: Resource Management
Tue, 05 Dec 2000 12:04:52 -0700Re: Resource Management
Tue, 05 Dec 2000 11:34:34 -0700Re: Resource Management
Tue, 05 Dec 2000 11:34:34 -0700Re: Resource Management
Tue, 05 Dec 2000 10:31:00 -0700Re: Fw: disabling texture stages? - again
Tue, 05 Dec 2000 10:31:00 -0700Re: Fw: disabling texture stages? - again
Tue, 05 Dec 2000 10:28:55 -0700Re: Can I trust in D3DX?
Tue, 05 Dec 2000 10:28:55 -0700Re: Can I trust in D3DX?
Tue, 05 Dec 2000 10:20:34 -0700Re: using d3dxfont
Tue, 05 Dec 2000 10:20:34 -0700Re: using d3dxfont
Tue, 05 Dec 2000 10:19:13 -0700Re: Can I trust in D3DX?
Tue, 05 Dec 2000 10:19:13 -0700Re: Can I trust in D3DX?
Tue, 05 Dec 2000 10:15:33 -0700Re: Resource Management
Tue, 05 Dec 2000 10:15:33 -0700Re: Resource Management
Tue, 05 Dec 2000 10:15:10 -0700Re: Resource Management
Tue, 05 Dec 2000 10:15:10 -0700Re: Resource Management
Mon, 04 Dec 2000 18:16:27 -0700Re: GetNumVertices vs. GetMaxVertices
Mon, 04 Dec 2000 18:16:27 -0700Re: GetNumVertices vs. GetMaxVertices
Mon, 04 Dec 2000 16:52:09 -0700Re: does DirectX modify the window size on init
Mon, 04 Dec 2000 16:52:09 -0700Re: does DirectX modify the window size on init
Mon, 04 Dec 2000 16:50:39 -0700Re: CD3DFont questions
Mon, 04 Dec 2000 16:50:39 -0700Re: CD3DFont questions
Mon, 04 Dec 2000 16:49:30 -0700Re: D3DTA_DIFFUSE
Mon, 04 Dec 2000 16:49:30 -0700Re: D3DTA_DIFFUSE
Mon, 04 Dec 2000 16:32:14 -0700Re: VB Techniques for Optimized Scene Rendering (DX7)
Mon, 04 Dec 2000 16:32:14 -0700Re: VB Techniques for Optimized Scene Rendering (DX7)
Mon, 04 Dec 2000 16:28:45 -0700Re: GetNumVertices vs. GetMaxVertices
Mon, 04 Dec 2000 16:28:45 -0700Re: GetNumVertices vs. GetMaxVertices
Mon, 04 Dec 2000 10:02:31 -0700Re: X Files and D3DX mesh loading routines
Mon, 04 Dec 2000 10:02:31 -0700Re: X Files and D3DX mesh loading routines
Sun, 03 Dec 2000 17:37:48 -0700Re: X Files and D3DX mesh loading routines
Sun, 03 Dec 2000 17:37:48 -0700Re: X Files and D3DX mesh loading routines