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DateSubject
Sun, 03 Dec 2000 17:37:48 -0700Re: X Files and D3DX mesh loading routines
Sun, 03 Dec 2000 14:37:26 -0700Re: D3DTA_DIFFUSE
Sun, 03 Dec 2000 14:37:26 -0700Re: D3DTA_DIFFUSE
Sun, 03 Dec 2000 14:26:56 -0700Re: GetNumVertices vs. GetMaxVertices
Sun, 03 Dec 2000 14:26:56 -0700Re: GetNumVertices vs. GetMaxVertices
Sat, 02 Dec 2000 14:42:08 -0700Re: DrawText ( warnings )
Sat, 02 Dec 2000 14:42:08 -0700Re: DrawText ( warnings )
Sat, 02 Dec 2000 14:39:10 -0700Re: common files crash
Sat, 02 Dec 2000 14:39:10 -0700Re: common files crash
Sat, 02 Dec 2000 14:35:39 -0700Re: DirectX8 Present() problem
Sat, 02 Dec 2000 14:35:39 -0700Re: DirectX8 Present() problem
Fri, 01 Dec 2000 15:47:48 -0700Re: More X File and Mesh Stuff
Fri, 01 Dec 2000 15:47:48 -0700Re: More X File and Mesh Stuff
Fri, 01 Dec 2000 09:47:08 -0700Re: D3DXLoadTexture .. where does it go ??
Fri, 01 Dec 2000 09:47:08 -0700Re: D3DXLoadTexture .. where does it go ??
Fri, 01 Dec 2000 09:41:25 -0700Re: program won't shutdown properly
Fri, 01 Dec 2000 09:41:25 -0700Re: program won't shutdown properly
Thu, 30 Nov 2000 15:17:10 -0700my book (was: mazeclient crashed win2k?)
Thu, 30 Nov 2000 15:17:10 -0700my book (was: mazeclient crashed win2k?)
Thu, 30 Nov 2000 12:35:54 -0700Re: V/I Buffers, Render States
Thu, 30 Nov 2000 12:35:54 -0700Re: V/I Buffers, Render States
Thu, 30 Nov 2000 12:25:31 -0700Re: DrawText ( warnings )
Thu, 30 Nov 2000 12:25:31 -0700Re: DrawText ( warnings )
Thu, 30 Nov 2000 11:41:34 -0700Re: mazeclient crashed win2k?
Thu, 30 Nov 2000 11:41:34 -0700Re: mazeclient crashed win2k?
Thu, 30 Nov 2000 09:50:43 -0700Re: Drawing into a Texture & Format
Thu, 30 Nov 2000 09:50:43 -0700Re: Drawing into a Texture & Format
Thu, 30 Nov 2000 09:45:43 -0700Re: DrawText ( reductant calls to SetTexture and SetRenderState )
Thu, 30 Nov 2000 09:45:43 -0700Re: DrawText ( reductant calls to SetTexture and SetRenderState )
Thu, 30 Nov 2000 09:43:00 -0700Re: mazeclient crashed win2k?
Thu, 30 Nov 2000 09:43:00 -0700Re: mazeclient crashed win2k?
Wed, 29 Nov 2000 22:38:37 -0700mazeclient crashed win2k?
Wed, 29 Nov 2000 22:38:37 -0700mazeclient crashed win2k?
Wed, 29 Nov 2000 21:26:27 -0700Re: More skinned mesh woes...
Wed, 29 Nov 2000 21:26:27 -0700Re: More skinned mesh woes...
Wed, 29 Nov 2000 10:46:29 -0700Re: Has anyone tried to load skinned meshes from an x file?
Wed, 29 Nov 2000 10:46:29 -0700Re: Has anyone tried to load skinned meshes from an x file?
Wed, 29 Nov 2000 10:34:47 -0700Re: DrawText ( reductant calls to SetTexture and SetRenderState )
Wed, 29 Nov 2000 10:34:47 -0700Re: DrawText ( reductant calls to SetTexture and SetRenderState )
Wed, 29 Nov 2000 00:06:20 -0700Re: Has anyone tried to load skinned meshes from an x file?
Wed, 29 Nov 2000 00:06:20 -0700Re: Has anyone tried to load skinned meshes from an x file?
Wed, 29 Nov 2000 00:01:24 -0700Re: Direct3D Naming
Wed, 29 Nov 2000 00:01:24 -0700Re: Direct3D Naming
Tue, 28 Nov 2000 22:13:21 -0700Re: 64k triangle limit ?
Tue, 28 Nov 2000 22:13:21 -0700Re: 64k triangle limit ?
Tue, 28 Nov 2000 22:04:11 -0700Re: Has anyone tried to load skinned meshes from an x file?
Tue, 28 Nov 2000 22:04:11 -0700Re: Has anyone tried to load skinned meshes from an x file?
Tue, 28 Nov 2000 20:07:03 -0700Re: D3DX libraries (was: Invalid progressive meshes.)
Tue, 28 Nov 2000 20:07:03 -0700Re: D3DX libraries (was: Invalid progressive meshes.)
Tue, 28 Nov 2000 17:02:30 -0700Re: D3DX libraries (was: Invalid progressive meshes.)
Tue, 28 Nov 2000 17:02:30 -0700Re: D3DX libraries (was: Invalid progressive meshes.)
Tue, 28 Nov 2000 16:01:08 -0700D3DX libraries (was: Invalid progressive meshes.)
Tue, 28 Nov 2000 16:01:08 -0700D3DX libraries (was: Invalid progressive meshes.)
Mon, 27 Nov 2000 22:10:27 -0700Re: Creating a D3DXMesh from scratch
Mon, 27 Nov 2000 22:10:27 -0700Re: Creating a D3DXMesh from scratch
Mon, 27 Nov 2000 17:33:27 -0700Re: Texture question
Mon, 27 Nov 2000 17:33:27 -0700Re: Texture question
Mon, 27 Nov 2000 16:36:34 -0700Re: Mixing texture managers and your own allocs.
Mon, 27 Nov 2000 16:36:34 -0700Re: Mixing texture managers and your own allocs.
Mon, 27 Nov 2000 16:31:49 -0700Re: Texture question
Mon, 27 Nov 2000 16:31:49 -0700Re: Texture question
Mon, 27 Nov 2000 15:24:51 -0700Re: BeginStateBlock doc error ?
Mon, 27 Nov 2000 15:24:51 -0700Re: BeginStateBlock doc error ?
Mon, 27 Nov 2000 11:43:07 -0700Re: Online docs for DX8
Mon, 27 Nov 2000 11:43:07 -0700Re: Online docs for DX8
Mon, 27 Nov 2000 11:35:21 -0700Re: Texture question
Mon, 27 Nov 2000 11:35:21 -0700Re: Texture question
Mon, 27 Nov 2000 11:30:48 -0700Re: Projection viewing
Mon, 27 Nov 2000 11:30:48 -0700Re: Projection viewing
Mon, 27 Nov 2000 11:19:05 -0700Re: Render target textures and mipmaps
Mon, 27 Nov 2000 11:19:05 -0700Re: Render target textures and mipmaps
Fri, 24 Nov 2000 20:31:56 -0700Re: IDirect3DSurfaces
Fri, 24 Nov 2000 20:31:56 -0700Re: IDirect3DSurfaces
Fri, 24 Nov 2000 15:53:31 -0700Re: Caps questions
Fri, 24 Nov 2000 15:53:31 -0700Re: Caps questions
Fri, 24 Nov 2000 15:27:32 -0700Re: D3DXCompileEffect
Fri, 24 Nov 2000 15:27:32 -0700Re: D3DXCompileEffect
Fri, 24 Nov 2000 15:00:52 -0700Re: What's with this list?
Fri, 24 Nov 2000 15:00:52 -0700Re: What's with this list?
Fri, 24 Nov 2000 14:58:32 -0700Re: IDirect3DSurfaces
Fri, 24 Nov 2000 14:58:32 -0700Re: IDirect3DSurfaces
Fri, 24 Nov 2000 14:38:36 -0700Re: Debugging DX7 app
Fri, 24 Nov 2000 14:38:36 -0700Re: Debugging DX7 app
Fri, 24 Nov 2000 14:34:58 -0700Re: D3DXLoadSurfaceFromFile file formats.
Fri, 24 Nov 2000 14:34:58 -0700Re: D3DXLoadSurfaceFromFile file formats.
Wed, 22 Nov 2000 17:09:26 -0700Re: 3D Appwizard
Wed, 22 Nov 2000 17:09:26 -0700Re: 3D Appwizard
Wed, 22 Nov 2000 15:59:35 -0700Re: Caps questions
Wed, 22 Nov 2000 15:59:35 -0700Re: Caps questions
Wed, 22 Nov 2000 14:20:18 -0700Re: Render states validation
Wed, 22 Nov 2000 14:20:18 -0700Re: Render states validation
Wed, 22 Nov 2000 13:21:31 -0700Re: Render states - missing in action
Wed, 22 Nov 2000 13:21:31 -0700Re: Render states - missing in action
Wed, 22 Nov 2000 13:20:21 -0700Re: Render states validation
Wed, 22 Nov 2000 13:20:21 -0700Re: Render states validation
Wed, 22 Nov 2000 13:11:59 -0700Re: Render states - missing in action
Wed, 22 Nov 2000 13:11:59 -0700Re: Render states - missing in action
Wed, 22 Nov 2000 11:28:35 -0700Re: Render states - missing in action
Wed, 22 Nov 2000 11:28:35 -0700Re: Render states - missing in action
Wed, 22 Nov 2000 11:27:38 -0700Re: DX8 Hardware cursors.
Wed, 22 Nov 2000 11:27:38 -0700Re: DX8 Hardware cursors.