| Date | Subject |
| Wed, 22 Nov 2000 11:27:38 -0700 | Re: DX8 Hardware cursors. |
| Tue, 21 Nov 2000 16:38:12 -0700 | Re: Transparency per vertex ? |
| Tue, 21 Nov 2000 16:38:12 -0700 | Re: Transparency per vertex ? |
| Tue, 21 Nov 2000 13:59:33 -0700 | Re: Exponential fog |
| Tue, 21 Nov 2000 13:59:33 -0700 | Re: Exponential fog |
| Tue, 21 Nov 2000 13:51:47 -0700 | Re: Problem With VS Tweening? |
| Tue, 21 Nov 2000 13:51:47 -0700 | Re: Problem With VS Tweening? |
| Tue, 21 Nov 2000 13:46:10 -0700 | Re: D3DXFONT doesn't work for me |
| Tue, 21 Nov 2000 13:46:10 -0700 | Re: D3DXFONT doesn't work for me |
| Mon, 20 Nov 2000 14:10:47 -0700 | Re: Transparency per vertex ? |
| Mon, 20 Nov 2000 14:10:47 -0700 | Re: Transparency per vertex ? |
| Mon, 20 Nov 2000 13:13:39 -0700 | Resource: D3D{7,8} compared to OGL updated |
| Mon, 20 Nov 2000 13:13:39 -0700 | Resource: D3D{7,8} compared to OGL updated |
| Mon, 20 Nov 2000 12:59:12 -0700 | Re: Pluggable Software Device |
| Mon, 20 Nov 2000 12:59:12 -0700 | Re: Pluggable Software Device |
| Mon, 20 Nov 2000 12:52:02 -0700 | Re: Transparency per vertex ? |
| Mon, 20 Nov 2000 12:52:02 -0700 | Re: Transparency per vertex ? |
| Sun, 19 Nov 2000 12:17:34 -0700 | Re: Blending with the frame buffer (alpha blending) with Direct3D 8 |
| Sun, 19 Nov 2000 12:17:34 -0700 | Re: Blending with the frame buffer (alpha blending) with Direct3D 8 |
| Sun, 19 Nov 2000 11:50:18 -0700 | Re: Pluggable Software Device |
| Sun, 19 Nov 2000 11:50:18 -0700 | Re: Pluggable Software Device |
| Thu, 16 Nov 2000 11:23:59 -0700 | Re: Partial SDK install (C++ SDK) and changing the drivers from debug to Final |
| Thu, 16 Nov 2000 11:23:59 -0700 | Re: Partial SDK install (C++ SDK) and changing the drivers from debug to Final |
| Wed, 15 Nov 2000 17:22:33 -0700 | Re: DirectX and COM |
| Wed, 15 Nov 2000 17:22:33 -0700 | Re: DirectX and COM |
| Wed, 15 Nov 2000 13:54:44 -0700 | Re: DirectX and COM |
| Wed, 15 Nov 2000 13:54:44 -0700 | Re: DirectX and COM |
| Tue, 14 Nov 2000 13:18:36 -0700 | Re: Direct3D8 DDK |
| Tue, 14 Nov 2000 13:18:36 -0700 | Re: Direct3D8 DDK |
| Tue, 14 Nov 2000 13:16:48 -0700 | Re: Antialiased text in a texture .. |
| Tue, 14 Nov 2000 13:16:48 -0700 | Re: Antialiased text in a texture .. |
| Mon, 13 Nov 2000 18:08:48 -0700 | Re: Mesh Makers |
| Mon, 13 Nov 2000 18:08:48 -0700 | Re: Mesh Makers |
| Mon, 13 Nov 2000 17:05:34 -0700 | Re: Mesh Makers |
| Mon, 13 Nov 2000 17:05:34 -0700 | Re: Mesh Makers |
| Mon, 13 Nov 2000 14:28:04 -0700 | Correction: cheap modeler |
| Mon, 13 Nov 2000 14:28:04 -0700 | Correction: cheap modeler |
| Mon, 13 Nov 2000 13:46:28 -0700 | Re: Mesh Makers |
| Mon, 13 Nov 2000 13:46:28 -0700 | Re: Mesh Makers |
| Mon, 13 Nov 2000 11:13:22 -0700 | Re: from where to start? |
| Mon, 13 Nov 2000 11:13:22 -0700 | Re: from where to start? |
| Mon, 13 Nov 2000 11:04:54 -0700 | Re: Textured Spheres, Sphere Visibility, and Other (Dumb?) DX8 Questions |
| Mon, 13 Nov 2000 11:04:54 -0700 | Re: Textured Spheres, Sphere Visibility, and Other (Dumb?) DX8 Questions |
| Mon, 13 Nov 2000 11:00:38 -0700 | Re: What card for Dx ?? |
| Mon, 13 Nov 2000 11:00:38 -0700 | Re: What card for Dx ?? |
| Mon, 13 Nov 2000 10:57:27 -0700 | Re: What card for Dx ?? |
| Mon, 13 Nov 2000 10:57:27 -0700 | Re: What card for Dx ?? |
| Mon, 13 Nov 2000 10:52:31 -0700 | Re: What card for Dx ?? |
| Mon, 13 Nov 2000 10:52:31 -0700 | Re: What card for Dx ?? |
| Mon, 13 Nov 2000 10:51:04 -0700 | Re: .x or not .x |
| Mon, 13 Nov 2000 10:51:04 -0700 | Re: .x or not .x |
| Tue, 07 Nov 2000 12:21:15 -0700 | Re: DirectDraw to the bin? |
| Tue, 07 Nov 2000 12:21:15 -0700 | Re: DirectDraw to the bin? |
| Fri, 03 Nov 2000 09:59:41 -0700 | Re: Lock/GetDC |
| Fri, 03 Nov 2000 09:59:41 -0700 | Re: Lock/GetDC |
| Mon, 16 Oct 2000 14:15:06 -0600 | Re: Multimonitor windowed mode |
| Mon, 16 Oct 2000 14:15:06 -0600 | Re: Multimonitor windowed mode |
| Tue, 10 Oct 2000 13:09:52 -0600 | Re: DXMedia SDK |
| Tue, 10 Oct 2000 13:09:52 -0600 | Re: DXMedia SDK |
| Mon, 02 Oct 2000 20:08:38 -0600 | Re: One vertex buffer, many objects |
| Mon, 02 Oct 2000 20:08:38 -0600 | Re: One vertex buffer, many objects |
| Mon, 02 Oct 2000 14:35:37 -0600 | Re: texture speed depends on position in video memory ? |
| Mon, 02 Oct 2000 14:35:37 -0600 | Re: texture speed depends on position in video memory ? |
| Sun, 01 Oct 2000 14:44:25 -0600 | Re: 8, 16, 24, and 32 bpp pixel plotting in windowed mode |
| Sun, 01 Oct 2000 14:44:25 -0600 | Re: 8, 16, 24, and 32 bpp pixel plotting in windowed mode |
| Wed, 27 Sep 2000 13:17:23 -0600 | Re: T Junctions |
| Wed, 27 Sep 2000 13:17:23 -0600 | Re: T Junctions |
| Wed, 16 Aug 2000 12:16:27 -0600 | Re: Why is reading video memory slow? |
| Wed, 16 Aug 2000 12:16:27 -0600 | Re: Why is reading video memory slow? |
| Wed, 16 Aug 2000 12:09:49 -0600 | Re: Why is reading video memory slow? |
| Wed, 16 Aug 2000 12:09:49 -0600 | Re: Why is reading video memory slow? |
| Wed, 16 Aug 2000 12:01:37 -0600 | Why is reading video memory slow? |
| Wed, 16 Aug 2000 12:01:37 -0600 | Why is reading video memory slow? |
| Tue, 15 Aug 2000 11:14:17 -0600 | Re: GDI+ vs DirectDraw |
| Tue, 15 Aug 2000 11:14:17 -0600 | Re: GDI+ vs DirectDraw |
| Mon, 07 Aug 2000 19:20:29 -0600 | Re: Two Simple Questions |
| Mon, 07 Aug 2000 19:20:29 -0600 | Re: Two Simple Questions |
| Thu, 03 Aug 2000 13:14:43 -0600 | Re: Keeping it warm |
| Thu, 03 Aug 2000 13:14:43 -0600 | Re: Keeping it warm |
| Thu, 03 Aug 2000 10:49:56 -0600 | Re: Blt'ing between unlike bit depths? |
| Thu, 03 Aug 2000 10:49:56 -0600 | Re: Blt'ing between unlike bit depths? |
| Wed, 14 Jun 2000 16:03:50 -0600 | Re: Displaying interleaved graphic |
| Wed, 14 Jun 2000 16:03:50 -0600 | Re: Displaying interleaved graphic |
| Wed, 14 Jun 2000 14:02:48 -0600 | Re: Displaying interleaved graphic |
| Wed, 14 Jun 2000 14:02:48 -0600 | Re: Displaying interleaved graphic |
| Tue, 13 Jun 2000 08:35:06 -0600 | Re: Quick Vertex Buffer Question... |
| Tue, 13 Jun 2000 08:35:06 -0600 | Re: Quick Vertex Buffer Question... |
| Thu, 08 Jun 2000 12:39:50 -0600 | Re: VD3 gaps, was Re: ATI gaps (was: Texture Mapping Questio n) |
| Thu, 08 Jun 2000 12:39:50 -0600 | Re: VD3 gaps, was Re: ATI gaps (was: Texture Mapping Questio n) |
| Thu, 08 Jun 2000 08:23:49 -0600 | Re: suspended texture load |
| Thu, 08 Jun 2000 08:23:49 -0600 | Re: suspended texture load |
| Thu, 08 Jun 2000 08:21:10 -0600 | ATI gaps (was: Texture Mapping Question) |
| Thu, 08 Jun 2000 08:21:10 -0600 | ATI gaps (was: Texture Mapping Question) |
| Wed, 07 Jun 2000 13:57:21 -0600 | Re: TNT chipset and rendering & z/stencil depths... |
| Wed, 07 Jun 2000 13:57:21 -0600 | Re: TNT chipset and rendering & z/stencil depths... |
| Wed, 07 Jun 2000 08:41:16 -0600 | Re: 2D Filtering Help |
| Wed, 07 Jun 2000 08:41:16 -0600 | Re: 2D Filtering Help |
| Tue, 06 Jun 2000 21:34:51 -0600 | Re: 2D Filtering Help |
| Tue, 06 Jun 2000 21:34:51 -0600 | Re: 2D Filtering Help |
| Fri, 02 Jun 2000 12:02:49 -0600 | Re: FVF flags and vertex sizes |
| Fri, 02 Jun 2000 12:02:49 -0600 | Re: FVF flags and vertex sizes |