| Date | Subject |
| Mon, 07 Aug 2000 19:20:29 -0600 | Re: Two Simple Questions |
| Thu, 03 Aug 2000 13:14:43 -0600 | Re: Keeping it warm |
| Thu, 03 Aug 2000 13:14:43 -0600 | Re: Keeping it warm |
| Thu, 03 Aug 2000 10:49:56 -0600 | Re: Blt'ing between unlike bit depths? |
| Thu, 03 Aug 2000 10:49:56 -0600 | Re: Blt'ing between unlike bit depths? |
| Wed, 14 Jun 2000 16:03:50 -0600 | Re: Displaying interleaved graphic |
| Wed, 14 Jun 2000 16:03:50 -0600 | Re: Displaying interleaved graphic |
| Wed, 14 Jun 2000 14:02:48 -0600 | Re: Displaying interleaved graphic |
| Wed, 14 Jun 2000 14:02:48 -0600 | Re: Displaying interleaved graphic |
| Tue, 13 Jun 2000 08:35:06 -0600 | Re: Quick Vertex Buffer Question... |
| Tue, 13 Jun 2000 08:35:06 -0600 | Re: Quick Vertex Buffer Question... |
| Thu, 08 Jun 2000 12:39:50 -0600 | Re: VD3 gaps, was Re: ATI gaps (was: Texture Mapping Questio n) |
| Thu, 08 Jun 2000 12:39:50 -0600 | Re: VD3 gaps, was Re: ATI gaps (was: Texture Mapping Questio n) |
| Thu, 08 Jun 2000 08:23:49 -0600 | Re: suspended texture load |
| Thu, 08 Jun 2000 08:23:49 -0600 | Re: suspended texture load |
| Thu, 08 Jun 2000 08:21:10 -0600 | ATI gaps (was: Texture Mapping Question) |
| Thu, 08 Jun 2000 08:21:10 -0600 | ATI gaps (was: Texture Mapping Question) |
| Wed, 07 Jun 2000 13:57:21 -0600 | Re: TNT chipset and rendering & z/stencil depths... |
| Wed, 07 Jun 2000 13:57:21 -0600 | Re: TNT chipset and rendering & z/stencil depths... |
| Wed, 07 Jun 2000 08:41:16 -0600 | Re: 2D Filtering Help |
| Wed, 07 Jun 2000 08:41:16 -0600 | Re: 2D Filtering Help |
| Tue, 06 Jun 2000 21:34:51 -0600 | Re: 2D Filtering Help |
| Tue, 06 Jun 2000 21:34:51 -0600 | Re: 2D Filtering Help |
| Fri, 02 Jun 2000 12:02:49 -0600 | Re: FVF flags and vertex sizes |
| Fri, 02 Jun 2000 12:02:49 -0600 | Re: FVF flags and vertex sizes |
| Fri, 02 Jun 2000 11:57:33 -0600 | Re: D3D transform and keyframes |
| Fri, 02 Jun 2000 11:57:33 -0600 | Re: D3D transform and keyframes |
| Fri, 02 Jun 2000 11:07:12 -0600 | reliable display adapters for multimon on W2K? |
| Fri, 02 Jun 2000 11:07:12 -0600 | reliable display adapters for multimon on W2K? |
| Wed, 31 May 2000 11:31:07 -0600 | Re: NURBS in Direct3D |
| Wed, 31 May 2000 11:31:07 -0600 | Re: NURBS in Direct3D |
| Wed, 31 May 2000 09:30:41 -0600 | Re: what is the exact transformation applied by ProcessVertices? |
| Wed, 31 May 2000 09:30:41 -0600 | Re: what is the exact transformation applied by ProcessVertices? |
| Tue, 30 May 2000 11:19:09 -0600 | Re: FVF flags and vertex sizes |
| Tue, 30 May 2000 11:19:09 -0600 | Re: FVF flags and vertex sizes |
| Tue, 30 May 2000 11:18:14 -0600 | Re: Meltdown plea from an IHV or "How to Attend Meltdown" |
| Tue, 30 May 2000 11:18:14 -0600 | Re: Meltdown plea from an IHV or "How to Attend Meltdown" |
| Tue, 30 May 2000 11:13:51 -0600 | Re: what is the exact transformation applied by ProcessVertices? |
| Tue, 30 May 2000 11:13:51 -0600 | Re: what is the exact transformation applied by ProcessVertices? |
| Sun, 28 May 2000 22:39:54 -0600 | what is the exact transformation applied by ProcessVertices? |
| Sun, 28 May 2000 22:39:54 -0600 | what is the exact transformation applied by ProcessVertices? |
| Sun, 28 May 2000 22:11:09 -0600 | Re: strided primitive |
| Sun, 28 May 2000 22:11:09 -0600 | Re: strided primitive |
| Thu, 25 May 2000 17:00:07 -0600 | Re: Bump mapping materials |
| Thu, 25 May 2000 17:00:07 -0600 | Re: Bump mapping materials |
| Thu, 25 May 2000 12:48:06 -0600 | Re: nondepth-/depthbuffered rendertarges |
| Thu, 25 May 2000 12:48:06 -0600 | Re: nondepth-/depthbuffered rendertarges |
| Tue, 23 May 2000 09:53:47 -0600 | Re: Patchwork Quilts Anyone? |
| Tue, 23 May 2000 09:53:47 -0600 | Re: Patchwork Quilts Anyone? |
| Thu, 18 May 2000 13:07:40 -0600 | Re: Polygon Outlines (Z Bias?) |
| Thu, 18 May 2000 13:07:40 -0600 | Re: Polygon Outlines (Z Bias?) |
| Thu, 18 May 2000 11:23:23 -0600 | Re: Polygon Outlines (Z Bias?) |
| Thu, 18 May 2000 11:23:23 -0600 | Re: Polygon Outlines (Z Bias?) |
| Tue, 16 May 2000 14:23:20 -0600 | Re: Multiple Windows & DDraw/D3D |
| Tue, 16 May 2000 14:23:20 -0600 | Re: Multiple Windows & DDraw/D3D |
| Tue, 16 May 2000 12:49:18 -0600 | Re: D3D7 Rendering hangs in parallel projection |
| Tue, 16 May 2000 12:49:18 -0600 | Re: D3D7 Rendering hangs in parallel projection |
| Mon, 15 May 2000 15:27:03 -0600 | Re: DX8 - status? |
| Mon, 15 May 2000 15:27:03 -0600 | Re: DX8 - status? |
| Mon, 15 May 2000 12:43:46 -0600 | GDI operations cause lost surfaces? |
| Mon, 15 May 2000 12:43:46 -0600 | GDI operations cause lost surfaces? |
| Mon, 15 May 2000 11:29:53 -0600 | Re: Env Cube mapping and Mip mapping |
| Mon, 15 May 2000 11:29:53 -0600 | Re: Env Cube mapping and Mip mapping |
| Fri, 12 May 2000 10:17:09 -0600 | Re: Env Cube mapping and Mip mapping |
| Fri, 12 May 2000 10:17:09 -0600 | Re: Env Cube mapping and Mip mapping |
| Mon, 08 May 2000 14:43:39 -0600 | Re: HELP! DirectShow (Media) SDK... |
| Mon, 08 May 2000 14:43:39 -0600 | Re: HELP! DirectShow (Media) SDK... |
| Thu, 04 May 2000 09:54:30 -0600 | Re: Alpha blending and multipass rendering |
| Thu, 04 May 2000 09:54:30 -0600 | Re: Alpha blending and multipass rendering |
| Thu, 20 Apr 2000 09:59:27 -0600 | Re: show a beautiful text in directx |
| Thu, 20 Apr 2000 09:59:27 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 22:00:25 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 22:00:25 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 21:51:47 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 21:51:47 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 21:40:14 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 21:40:14 -0600 | Re: show a beautiful text in directx |
| Wed, 19 Apr 2000 15:58:45 -0600 | Re: Non-rectilinear Projection Matrix |
| Wed, 19 Apr 2000 15:58:45 -0600 | Re: Non-rectilinear Projection Matrix |
| Tue, 18 Apr 2000 17:23:01 -0600 | Re: DirectX lighting model |
| Tue, 18 Apr 2000 17:23:01 -0600 | Re: DirectX lighting model |
| Fri, 14 Apr 2000 13:29:45 -0600 | Re: Using D3DVertex, my objects disappear. |
| Fri, 14 Apr 2000 13:29:45 -0600 | Re: Using D3DVertex, my objects disappear. |
| Fri, 14 Apr 2000 13:04:23 -0600 | Re: D3DVERTEX |
| Fri, 14 Apr 2000 13:04:23 -0600 | Re: D3DVERTEX |
| Fri, 14 Apr 2000 13:02:12 -0600 | left-handed mousers (was: Cursor consensus) |
| Fri, 14 Apr 2000 13:02:12 -0600 | left-handed mousers (was: Cursor consensus) |
| Fri, 14 Apr 2000 12:43:47 -0600 | Re: DirectDrawCreateEx |
| Fri, 14 Apr 2000 12:43:47 -0600 | Re: DirectDrawCreateEx |
| Tue, 11 Apr 2000 17:45:01 -0600 | Re: DirectDrawCreateEx |
| Tue, 11 Apr 2000 17:45:01 -0600 | Re: DirectDrawCreateEx |
| Tue, 11 Apr 2000 13:55:14 -0600 | Re: converting screen coordinates back into world space |
| Tue, 11 Apr 2000 13:55:14 -0600 | Re: converting screen coordinates back into world space |
| Tue, 11 Apr 2000 13:05:24 -0600 | Re: Drawing 2Gb of textures - possible ? |
| Tue, 11 Apr 2000 13:05:24 -0600 | Re: Drawing 2Gb of textures - possible ? |
| Tue, 11 Apr 2000 13:00:36 -0600 | DMA acceleration for blt (was: Fast render screen access....) |
| Tue, 11 Apr 2000 13:00:36 -0600 | DMA acceleration for blt (was: Fast render screen access....) |
| Tue, 11 Apr 2000 12:59:07 -0600 | |
| Tue, 11 Apr 2000 12:59:07 -0600 | |
| Tue, 11 Apr 2000 12:57:42 -0600 | Re: Texture matrix transforms. |
| Tue, 11 Apr 2000 12:57:42 -0600 | Re: Texture matrix transforms. |