| Date | Subject |
| Tue, 11 May 2004 10:41:12 -0600 | Re: D3DTLVERTEX Clarity |
| Mon, 10 May 2004 11:49:36 -0600 | Re: SOFTWARE_VERTEXPROCESSING (2) |
| Mon, 10 May 2004 11:49:36 -0600 | Re: SOFTWARE_VERTEXPROCESSING (2) |
| Mon, 10 May 2004 08:47:00 -0600 | Re: CloneMesh |
| Mon, 10 May 2004 08:47:00 -0600 | Re: CloneMesh |
| Tue, 04 May 2004 20:24:23 -0600 | Re: Grid lines, viewport scaling |
| Tue, 04 May 2004 20:24:23 -0600 | Re: Grid lines, viewport scaling |
| Tue, 04 May 2004 20:22:12 -0600 | Re: Create DirectX device in Atl Service |
| Tue, 04 May 2004 20:22:12 -0600 | Re: Create DirectX device in Atl Service |
| Tue, 04 May 2004 20:21:10 -0600 | Re: Create DirectX device in Atl Service |
| Tue, 04 May 2004 20:21:10 -0600 | Re: Create DirectX device in Atl Service |
| Tue, 04 May 2004 07:36:44 -0600 | Re: directx visual studio project with iostream and fstream |
| Tue, 04 May 2004 07:36:44 -0600 | Re: directx visual studio project with iostream and fstream |
| Tue, 04 May 2004 07:35:23 -0600 | Re: FYI: CComPtr<> + Direct3DCreate9() = memory leak!? |
| Tue, 04 May 2004 07:35:23 -0600 | Re: FYI: CComPtr<> + Direct3DCreate9() = memory leak!? |
| Tue, 04 May 2004 07:32:54 -0600 | Re: Create DirectX device in Atl Service |
| Tue, 04 May 2004 07:32:54 -0600 | Re: Create DirectX device in Atl Service |
| Wed, 28 Apr 2004 20:09:26 -0600 | Re: Fullscreen warning on flat panel displays |
| Wed, 28 Apr 2004 20:09:26 -0600 | Re: Fullscreen warning on flat panel displays |
| Wed, 28 Apr 2004 14:57:44 -0600 | Re: DEPTHBIAS values for w-buffering |
| Wed, 28 Apr 2004 14:57:44 -0600 | Re: DEPTHBIAS values for w-buffering |
| Wed, 28 Apr 2004 10:40:41 -0600 | Re: Transparency problems |
| Wed, 28 Apr 2004 10:40:41 -0600 | Re: Transparency problems |
| Wed, 28 Apr 2004 10:00:06 -0600 | Re: DEPTHBIAS values for w-buffering |
| Wed, 28 Apr 2004 10:00:06 -0600 | Re: DEPTHBIAS values for w-buffering |
| Wed, 28 Apr 2004 09:59:39 -0600 | Re: DEPTHBIAS values for w-buffering |
| Wed, 28 Apr 2004 09:59:39 -0600 | Re: DEPTHBIAS values for w-buffering |
| Wed, 28 Apr 2004 09:57:58 -0600 | Re: SetVertexShaderConstantB |
| Wed, 28 Apr 2004 09:57:58 -0600 | Re: SetVertexShaderConstantB |
| Wed, 28 Apr 2004 09:47:52 -0600 | Re: Default Viewport set with SetRenderTarget? |
| Wed, 28 Apr 2004 09:47:52 -0600 | Re: Default Viewport set with SetRenderTarget? |
| Mon, 26 Apr 2004 10:07:03 -0600 | Re: Default render states. |
| Mon, 26 Apr 2004 10:07:03 -0600 | Re: Default render states. |
| Sun, 25 Apr 2004 21:18:20 -0600 | Re: Default render states. |
| Sun, 25 Apr 2004 21:18:20 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 16:21:46 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 16:21:46 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 11:35:04 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 11:35:04 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 11:33:24 -0600 | Re: Lock discarding dynamic buffer? |
| Fri, 23 Apr 2004 11:33:24 -0600 | Re: Lock discarding dynamic buffer? |
| Fri, 23 Apr 2004 08:07:02 -0600 | Re: Nothing being drawn with DrawIndexedPrimitives in C# + MDX |
| Fri, 23 Apr 2004 08:07:02 -0600 | Re: Nothing being drawn with DrawIndexedPrimitives in C# + MDX |
| Fri, 23 Apr 2004 08:04:18 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 08:04:18 -0600 | Re: Default render states. |
| Fri, 23 Apr 2004 08:02:56 -0600 | Re: Stretched cilinders |
| Fri, 23 Apr 2004 08:02:56 -0600 | Re: Stretched cilinders |
| Fri, 23 Apr 2004 08:02:13 -0600 | Re: Lock discarding dynamic buffer? |
| Fri, 23 Apr 2004 08:02:13 -0600 | Re: Lock discarding dynamic buffer? |
| Fri, 23 Apr 2004 08:00:27 -0600 | Re: Max render target size |
| Fri, 23 Apr 2004 08:00:27 -0600 | Re: Max render target size |
| Thu, 22 Apr 2004 15:43:04 -0600 | Re: Stretched cilinders |
| Thu, 22 Apr 2004 15:43:04 -0600 | Re: Stretched cilinders |
| Wed, 21 Apr 2004 12:59:17 -0600 | Re: Default lit vertex colour |
| Wed, 21 Apr 2004 12:59:17 -0600 | Re: Default lit vertex colour |
| Mon, 19 Apr 2004 10:19:51 -0600 | Re: Redundant state changes in fixed-function and FX |
| Mon, 19 Apr 2004 10:19:51 -0600 | Re: Redundant state changes in fixed-function and FX |
| Mon, 19 Apr 2004 10:17:56 -0600 | Re: Draw*PrimitiveUP versus Draw*Primitve |
| Mon, 19 Apr 2004 10:17:56 -0600 | Re: Draw*PrimitiveUP versus Draw*Primitve |
| Mon, 19 Apr 2004 10:16:31 -0600 | Re: VS versus fixed-function |
| Mon, 19 Apr 2004 10:16:31 -0600 | Re: VS versus fixed-function |
| Mon, 19 Apr 2004 10:14:07 -0600 | Re: Setting textures within devices |
| Mon, 19 Apr 2004 10:14:07 -0600 | Re: Setting textures within devices |
| Mon, 19 Apr 2004 10:05:08 -0600 | Re: Texture as simultaneous input and RT? |
| Mon, 19 Apr 2004 10:05:08 -0600 | Re: Texture as simultaneous input and RT? |
| Mon, 19 Apr 2004 10:03:24 -0600 | Re: Extended materials in skinned mesh |
| Mon, 19 Apr 2004 10:03:24 -0600 | Re: Extended materials in skinned mesh |
| Sat, 17 Apr 2004 09:14:45 -0600 | Re: ComputeSphereVisibility |
| Sat, 17 Apr 2004 09:14:45 -0600 | Re: ComputeSphereVisibility |
| Sat, 17 Apr 2004 03:15:54 -0600 | Re: "Scroll Lock" |
| Sat, 17 Apr 2004 03:15:54 -0600 | Re: "Scroll Lock" |
| Fri, 16 Apr 2004 15:56:20 -0600 | Re: "Scroll Lock" |
| Fri, 16 Apr 2004 15:56:20 -0600 | Re: "Scroll Lock" |
| Wed, 14 Apr 2004 10:08:18 -0600 | Re: Geometry Instancing |
| Wed, 14 Apr 2004 10:08:18 -0600 | Re: Geometry Instancing |
| Tue, 13 Apr 2004 18:40:54 -0600 | Re: Points Sprites not working with Vertex shader for ATI ? |
| Tue, 13 Apr 2004 18:40:54 -0600 | Re: Points Sprites not working with Vertex shader for ATI ? |
| Mon, 12 Apr 2004 14:06:27 -0600 | Re: Diffuse+Alpha lighting |
| Mon, 12 Apr 2004 14:06:27 -0600 | Re: Diffuse+Alpha lighting |
| Mon, 12 Apr 2004 13:08:24 -0600 | Re: Diffuse+Alpha lighting |
| Mon, 12 Apr 2004 13:08:24 -0600 | Re: Diffuse+Alpha lighting |
| Sun, 11 Apr 2004 19:52:31 -0600 | Re: Access material diffuse color in shader |
| Sun, 11 Apr 2004 19:52:31 -0600 | Re: Access material diffuse color in shader |
| Sun, 11 Apr 2004 14:51:10 -0600 | Re: D3DXLoadMeshFromXof |
| Sun, 11 Apr 2004 14:51:10 -0600 | Re: D3DXLoadMeshFromXof |
| Sun, 11 Apr 2004 13:59:15 -0600 | Re: Placing an ActiveX control in fullscreen app |
| Sun, 11 Apr 2004 13:59:15 -0600 | Re: Placing an ActiveX control in fullscreen app |
| Sun, 11 Apr 2004 09:48:21 -0600 | Re: Access material diffuse color in shader |
| Sun, 11 Apr 2004 09:48:21 -0600 | Re: Access material diffuse color in shader |
| Sun, 11 Apr 2004 09:45:34 -0600 | Re: Layered windows and full-scene antialiasing |
| Sun, 11 Apr 2004 09:45:34 -0600 | Re: Layered windows and full-scene antialiasing |
| Sat, 10 Apr 2004 19:05:01 -0600 | Re: Why us my color not showing? |
| Sat, 10 Apr 2004 19:05:01 -0600 | Re: Why us my color not showing? |
| Sat, 10 Apr 2004 19:01:35 -0600 | Re: Layered windows and full-scene antialiasing |
| Sat, 10 Apr 2004 19:01:35 -0600 | Re: Layered windows and full-scene antialiasing |
| Sat, 10 Apr 2004 18:53:08 -0600 | Re: Diffuse+Alpha lighting |
| Sat, 10 Apr 2004 18:53:08 -0600 | Re: Diffuse+Alpha lighting |
| Sat, 10 Apr 2004 15:01:43 -0600 | Re: D3D_SDK_VERSION |
| Sat, 10 Apr 2004 15:01:43 -0600 | Re: D3D_SDK_VERSION |
| Sat, 10 Apr 2004 14:47:38 -0600 | Re: D3DXLoadMeshFromXof |
| Sat, 10 Apr 2004 14:47:38 -0600 | Re: D3DXLoadMeshFromXof |