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DateSubject
Wed, 05 Apr 2000 16:26:27 -0600Re: DDraw blit performance / modes (contd...)
Tue, 04 Apr 2000 17:07:06 -0600Win2K debug build
Tue, 04 Apr 2000 17:07:06 -0600Win2K debug build
Tue, 04 Apr 2000 12:57:04 -0600Re: LPDIRECTDRAWSURFACE7->Release() again...
Tue, 04 Apr 2000 12:57:04 -0600Re: LPDIRECTDRAWSURFACE7->Release() again...
Fri, 31 Mar 2000 11:49:57 -0700Re: mipmapping and d3d7 help please.
Fri, 31 Mar 2000 11:49:57 -0700Re: mipmapping and d3d7 help please.
Fri, 31 Mar 2000 11:12:31 -0700Re: D3DXCreateTexture and blit....
Fri, 31 Mar 2000 11:12:31 -0700Re: D3DXCreateTexture and blit....
Fri, 31 Mar 2000 11:07:33 -0700Re: mipmapping and d3d7 help please.
Fri, 31 Mar 2000 11:07:33 -0700Re: mipmapping and d3d7 help please.
Wed, 29 Mar 2000 12:20:33 -0700Re: Redundent Render States
Wed, 29 Mar 2000 12:20:33 -0700Re: Redundent Render States
Fri, 24 Mar 2000 10:26:26 -0700Re: alt-tabbing and lost surfaces
Fri, 24 Mar 2000 10:26:26 -0700Re: alt-tabbing and lost surfaces
Fri, 24 Mar 2000 10:19:10 -0700Re: Animation in DX7
Fri, 24 Mar 2000 10:19:10 -0700Re: Animation in DX7
Thu, 23 Mar 2000 17:35:28 -0700Re: alt-tabbing and lost surfaces
Thu, 23 Mar 2000 17:35:28 -0700Re: alt-tabbing and lost surfaces
Tue, 21 Mar 2000 13:19:29 -0700Re: caps database archive?
Tue, 21 Mar 2000 13:19:29 -0700Re: caps database archive?
Tue, 21 Mar 2000 10:31:22 -0700betaplace.com
Tue, 21 Mar 2000 10:31:22 -0700betaplace.com
Mon, 20 Mar 2000 16:02:51 -0700Re: Clipboarding
Mon, 20 Mar 2000 16:02:51 -0700Re: Clipboarding
Mon, 20 Mar 2000 15:55:13 -0700Re: Clipboarding
Mon, 20 Mar 2000 15:55:13 -0700Re: Clipboarding
Mon, 20 Mar 2000 15:53:17 -0700Re: Direct3D structures
Mon, 20 Mar 2000 15:53:17 -0700Re: Direct3D structures
Mon, 20 Mar 2000 14:56:53 -0700Re: Clipboarding
Mon, 20 Mar 2000 14:56:53 -0700Re: Clipboarding
Mon, 20 Mar 2000 09:51:48 -0700caps database archive?
Mon, 20 Mar 2000 09:51:48 -0700caps database archive?
Fri, 17 Mar 2000 12:13:14 -0700gamma correction questions
Fri, 17 Mar 2000 12:13:14 -0700gamma correction questions
Tue, 14 Mar 2000 13:36:30 -0700Re: U/V-coordinates in texture pages
Tue, 14 Mar 2000 13:36:30 -0700Re: U/V-coordinates in texture pages
Tue, 14 Mar 2000 13:32:55 -0700Re: DX Media
Tue, 14 Mar 2000 13:32:55 -0700Re: DX Media
Tue, 14 Mar 2000 13:26:19 -0700Re: Any damage done? Playing video in 3D :)
Tue, 14 Mar 2000 13:26:19 -0700Re: Any damage done? Playing video in 3D :)
Mon, 13 Mar 2000 17:02:31 -0700Re: TnL NT 4.0
Mon, 13 Mar 2000 17:02:31 -0700Re: TnL NT 4.0
Mon, 13 Mar 2000 17:00:54 -0700Re: U/V-coordinates in texture pages
Mon, 13 Mar 2000 17:00:54 -0700Re: U/V-coordinates in texture pages
Mon, 13 Mar 2000 16:59:45 -0700Re: U/V-coordinates in texture pages
Mon, 13 Mar 2000 16:59:45 -0700Re: U/V-coordinates in texture pages
Mon, 13 Mar 2000 16:58:41 -0700Re: TnL Trees
Mon, 13 Mar 2000 16:58:41 -0700Re: TnL Trees
Mon, 13 Mar 2000 13:54:26 -0700Re: 32-bit textures in 16-bit?
Mon, 13 Mar 2000 13:54:26 -0700Re: 32-bit textures in 16-bit?
Mon, 13 Mar 2000 13:53:15 -0700Re: TnL Trees
Mon, 13 Mar 2000 13:53:15 -0700Re: TnL Trees
Mon, 13 Mar 2000 13:47:43 -0700Re: Using material instead of texture alpha
Mon, 13 Mar 2000 13:47:43 -0700Re: Using material instead of texture alpha
Mon, 13 Mar 2000 13:41:28 -0700Re: U/V-coordinates in texture pages
Mon, 13 Mar 2000 13:41:28 -0700Re: U/V-coordinates in texture pages
Mon, 13 Mar 2000 09:59:29 -0700Re: Alpha buffer
Mon, 13 Mar 2000 09:59:29 -0700Re: Alpha buffer
Mon, 13 Mar 2000 08:58:33 -0700Re: Matrix conversions
Mon, 13 Mar 2000 08:58:33 -0700Re: Matrix conversions
Fri, 10 Mar 2000 12:53:55 -0700Re: Why an NDA?
Fri, 10 Mar 2000 12:53:55 -0700Re: Why an NDA?
Mon, 06 Mar 2000 16:09:32 -0700Re: Why an NDA?
Mon, 06 Mar 2000 16:09:32 -0700Re: Why an NDA?
Mon, 06 Mar 2000 13:55:40 -0700WHQL certification (was: Windows 2000 and games)
Mon, 06 Mar 2000 13:55:40 -0700WHQL certification (was: Windows 2000 and games)
Mon, 06 Mar 2000 13:53:17 -0700Re: Specular Reflection in DX7
Mon, 06 Mar 2000 13:53:17 -0700Re: Specular Reflection in DX7
Wed, 01 Mar 2000 18:32:20 -0700Re: multi-texture question
Wed, 01 Mar 2000 18:32:20 -0700Re: multi-texture question
Wed, 01 Mar 2000 18:30:20 -0700Re: speed difference between hardware and rgb
Wed, 01 Mar 2000 18:30:20 -0700Re: speed difference between hardware and rgb
Wed, 01 Mar 2000 11:07:17 -0700Re: speed difference between hardware and rgb
Wed, 01 Mar 2000 11:07:17 -0700Re: speed difference between hardware and rgb
Wed, 01 Mar 2000 10:31:34 -0700Re: wierd cursor problems -- SOLVED! or not...
Wed, 01 Mar 2000 10:31:34 -0700Re: wierd cursor problems -- SOLVED! or not...
Wed, 01 Mar 2000 10:29:49 -0700providing a new software device (was: speed difference between hardware and rgb
Wed, 01 Mar 2000 10:29:49 -0700providing a new software device (was: speed difference between hardware and rgb
Tue, 29 Feb 2000 17:51:19 -0700Re: Which render state am I missing?
Tue, 29 Feb 2000 17:51:19 -0700Re: Which render state am I missing?
Tue, 29 Feb 2000 17:50:21 -0700Re: Vertex buffer, and slow performance.
Tue, 29 Feb 2000 17:50:21 -0700Re: Vertex buffer, and slow performance.
Tue, 29 Feb 2000 13:47:43 -0700Re: D3DXDrawSpriteSimple
Tue, 29 Feb 2000 13:47:43 -0700Re: D3DXDrawSpriteSimple
Tue, 29 Feb 2000 13:46:27 -0700Re: DDERR_INVALIDPARAMS
Tue, 29 Feb 2000 13:46:27 -0700Re: DDERR_INVALIDPARAMS
Tue, 29 Feb 2000 13:23:02 -0700Re: DX debug DLLs for win2k retail?
Tue, 29 Feb 2000 13:23:02 -0700Re: DX debug DLLs for win2k retail?
Mon, 28 Feb 2000 11:22:46 -0700Re: Fog only?
Mon, 28 Feb 2000 11:22:46 -0700Re: Fog only?
Fri, 25 Feb 2000 17:56:32 -0700Re: VB change cost
Fri, 25 Feb 2000 17:56:32 -0700Re: VB change cost
Fri, 25 Feb 2000 17:55:02 -0700Re: Fog only?
Fri, 25 Feb 2000 17:55:02 -0700Re: Fog only?
Fri, 25 Feb 2000 17:19:05 -0700Re: Disappearing backdrop in RM
Fri, 25 Feb 2000 17:19:05 -0700Re: Disappearing backdrop in RM
Fri, 25 Feb 2000 13:25:21 -0700Re: VB change cost
Fri, 25 Feb 2000 13:25:21 -0700Re: VB change cost
Thu, 24 Feb 2000 12:10:44 -0700Re: Lighting in DirectX 6.0
Thu, 24 Feb 2000 12:10:44 -0700Re: Lighting in DirectX 6.0