| Date | Subject |
| Thu, 06 Jan 2000 13:14:10 -0700 | Re: return back(o.t) |
| Wed, 05 Jan 2000 17:37:07 -0700 | Re: Stateblocks - do they "notice" texture losses/restores? |
| Wed, 05 Jan 2000 17:37:07 -0700 | Re: Stateblocks - do they "notice" texture losses/restores? |
| Wed, 05 Jan 2000 11:19:17 -0700 | Re: Decoding X files |
| Wed, 05 Jan 2000 11:19:17 -0700 | Re: Decoding X files |
| Wed, 05 Jan 2000 10:41:24 -0700 | Re: Decoding X files |
| Wed, 05 Jan 2000 10:41:24 -0700 | Re: Decoding X files |
| Tue, 04 Jan 2000 21:12:41 -0700 | Re: Decoding X files |
| Tue, 04 Jan 2000 21:12:41 -0700 | Re: Decoding X files |
| Tue, 04 Jan 2000 18:03:27 -0700 | Re: Decoding X files |
| Tue, 04 Jan 2000 18:03:27 -0700 | Re: Decoding X files |
| Tue, 04 Jan 2000 17:03:57 -0700 | Re: DirectDrawEnumerateEx |
| Tue, 04 Jan 2000 17:03:57 -0700 | Re: DirectDrawEnumerateEx |
| Tue, 04 Jan 2000 15:03:45 -0700 | Re: DirectDrawEnumerateEx |
| Tue, 04 Jan 2000 15:03:45 -0700 | Re: DirectDrawEnumerateEx |
| Tue, 04 Jan 2000 11:57:43 -0700 | Re: Decoding X files |
| Tue, 04 Jan 2000 11:57:43 -0700 | Re: Decoding X files |
| Sat, 01 Jan 2000 22:14:26 -0700 | Re: Unable to enum backbuffer with IDirectDraw7 |
| Sat, 01 Jan 2000 22:14:26 -0700 | Re: Unable to enum backbuffer with IDirectDraw7 |
| Sat, 01 Jan 2000 13:24:06 -0700 | Re: EnumDevices |
| Sat, 01 Jan 2000 13:24:06 -0700 | Re: EnumDevices |
| Sat, 01 Jan 2000 12:18:22 -0700 | Re: Unable to enum backbuffer with IDirectDraw7 |
| Sat, 01 Jan 2000 12:18:22 -0700 | Re: Unable to enum backbuffer with IDirectDraw7 |
| Sat, 01 Jan 2000 11:39:26 -0700 | Re: HW T&L Lights |
| Sat, 01 Jan 2000 11:39:26 -0700 | Re: HW T&L Lights |
| Sat, 01 Jan 2000 11:36:18 -0700 | Re: HW T&L Lights |
| Sat, 01 Jan 2000 11:36:18 -0700 | Re: HW T&L Lights |
| Thu, 11 Nov 1999 10:49:18 -0700 | Re: Projection matrice... |
| Thu, 11 Nov 1999 10:49:18 -0700 | Re: Projection matrice... |
| Thu, 11 Nov 1999 00:39:08 -0700 | Re: d3d frustrum clipping ? |
| Thu, 11 Nov 1999 00:39:08 -0700 | Re: d3d frustrum clipping ? |
| Wed, 10 Nov 1999 18:04:45 -0700 | Re: d3d frustrum clipping ? |
| Wed, 10 Nov 1999 18:04:45 -0700 | Re: d3d frustrum clipping ? |
| Wed, 10 Nov 1999 16:35:56 -0700 | Re: d3d frustrum clipping ? |
| Wed, 10 Nov 1999 16:35:56 -0700 | Re: d3d frustrum clipping ? |
| Wed, 10 Nov 1999 14:15:44 -0700 | Re: default pipeline state (was: Trouble with D3DRM textures and TNT) |
| Wed, 10 Nov 1999 14:15:44 -0700 | Re: default pipeline state (was: Trouble with D3DRM textures and TNT) |
| Wed, 10 Nov 1999 11:51:00 -0700 | Re: default pipeline state (was: Trouble with D3DRM textures and TNT) |
| Wed, 10 Nov 1999 11:51:00 -0700 | Re: default pipeline state (was: Trouble with D3DRM textures and TNT) |
| Wed, 10 Nov 1999 08:57:33 -0700 | Re: VaidateDevice - Does it ever work? |
| Wed, 10 Nov 1999 08:57:33 -0700 | Re: VaidateDevice - Does it ever work? |
| Wed, 10 Nov 1999 08:54:48 -0700 | default pipeline state (was: Trouble with D3DRM textures and TNT) |
| Wed, 10 Nov 1999 08:54:48 -0700 | default pipeline state (was: Trouble with D3DRM textures and TNT) |
| Tue, 09 Nov 1999 19:28:16 -0700 | Re: Attenuation in DX7 |
| Tue, 09 Nov 1999 19:28:16 -0700 | Re: Attenuation in DX7 |
| Tue, 09 Nov 1999 16:00:35 -0700 | Re: TNT Texel Alignment!?!? |
| Tue, 09 Nov 1999 16:00:35 -0700 | Re: TNT Texel Alignment!?!? |
| Tue, 09 Nov 1999 12:54:04 -0700 | Re: Trouble with D3DRM textures and TNT |
| Tue, 09 Nov 1999 12:54:04 -0700 | Re: Trouble with D3DRM textures and TNT |
| Mon, 08 Nov 1999 13:23:37 -0700 | Re: Scaled Matrix & Lighting Problem |
| Mon, 08 Nov 1999 13:23:37 -0700 | Re: Scaled Matrix & Lighting Problem |
| Mon, 08 Nov 1999 13:20:50 -0700 | Re: Floating Point Precision/Infinite World |
| Mon, 08 Nov 1999 13:20:50 -0700 | Re: Floating Point Precision/Infinite World |
| Sun, 07 Nov 1999 17:52:52 -0700 | Re: Trouble with D3DRM textures and TNT |
| Sun, 07 Nov 1999 17:52:52 -0700 | Re: Trouble with D3DRM textures and TNT |
| Sun, 07 Nov 1999 16:03:42 -0700 | Re: Trouble with D3DRM textures and TNT |
| Sun, 07 Nov 1999 16:03:42 -0700 | Re: Trouble with D3DRM textures and TNT |
| Fri, 05 Nov 1999 18:53:40 -0700 | Re: Direct Input analog buttons recognition |
| Fri, 05 Nov 1999 18:53:40 -0700 | Re: Direct Input analog buttons recognition |
| Fri, 05 Nov 1999 16:57:29 -0700 | Re: Direct Input analog buttons recognition |
| Fri, 05 Nov 1999 16:57:29 -0700 | Re: Direct Input analog buttons recognition |
| Thu, 04 Nov 1999 18:23:16 -0700 | Re: Translation of mouse click to in Cwnd to object location |
| Thu, 04 Nov 1999 18:23:16 -0700 | Re: Translation of mouse click to in Cwnd to object location |
| Thu, 04 Nov 1999 18:15:48 -0700 | Re: Basic texture maniputation question |
| Thu, 04 Nov 1999 18:15:48 -0700 | Re: Basic texture maniputation question |
| Thu, 04 Nov 1999 16:58:55 -0700 | Re: DirectDrawCreateEx Ambiguities. |
| Thu, 04 Nov 1999 16:58:55 -0700 | Re: DirectDrawCreateEx Ambiguities. |
| Wed, 03 Nov 1999 16:39:39 -0700 | Re: MAKE_DSHRESULT ? |
| Wed, 03 Nov 1999 16:39:39 -0700 | Re: MAKE_DSHRESULT ? |
| Wed, 03 Nov 1999 14:56:17 -0700 | Re: MAKE_DSHRESULT ? |
| Wed, 03 Nov 1999 14:56:17 -0700 | Re: MAKE_DSHRESULT ? |
| Tue, 02 Nov 1999 12:44:38 -0700 | Re: DirectX plug-ins |
| Tue, 02 Nov 1999 12:44:38 -0700 | Re: DirectX plug-ins |
| Tue, 02 Nov 1999 10:38:47 -0700 | Re: World, View, Projection Matrixes |
| Tue, 02 Nov 1999 10:38:47 -0700 | Re: World, View, Projection Matrixes |
| Tue, 02 Nov 1999 10:34:42 -0700 | Re: DirectX plug-ins |
| Tue, 02 Nov 1999 10:34:42 -0700 | Re: DirectX plug-ins |
| Mon, 01 Nov 1999 13:44:47 -0700 | Re: DirectX plug-ins |
| Mon, 01 Nov 1999 13:44:47 -0700 | Re: DirectX plug-ins |
| Thu, 28 Oct 1999 18:27:55 -0600 | point size and line width? |
| Thu, 28 Oct 1999 18:27:55 -0600 | point size and line width? |
| Thu, 28 Oct 1999 17:39:26 -0600 | Re: Unresolved externals when trying to use D3DUtility Lib |
| Thu, 28 Oct 1999 17:39:26 -0600 | Re: Unresolved externals when trying to use D3DUtility Lib |
| Wed, 27 Oct 1999 19:24:00 -0600 | Re: Blt or Plot? |
| Wed, 27 Oct 1999 19:24:00 -0600 | Re: Blt or Plot? |
| Wed, 27 Oct 1999 15:58:44 -0600 | Z buffer precision (was: Choice of texture formats) |
| Wed, 27 Oct 1999 15:58:44 -0600 | Z buffer precision (was: Choice of texture formats) |
| Wed, 27 Oct 1999 12:24:36 -0600 | Re: Any reason -not- to use D3DX? |
| Wed, 27 Oct 1999 12:24:36 -0600 | Re: Any reason -not- to use D3DX? |
| Wed, 27 Oct 1999 12:17:28 -0600 | Re: Choice of texture formats |
| Wed, 27 Oct 1999 12:17:28 -0600 | Re: Choice of texture formats |
| Wed, 27 Oct 1999 12:02:56 -0600 | Re: Any reason -not- to use D3DX? |
| Wed, 27 Oct 1999 12:02:56 -0600 | Re: Any reason -not- to use D3DX? |
| Thu, 21 Oct 1999 16:59:41 -0600 | Re: procedural texture -- how? |
| Thu, 21 Oct 1999 16:59:41 -0600 | Re: procedural texture -- how? |
| Thu, 21 Oct 1999 16:56:10 -0600 | rasterization of "empty" triangles (was: Sorting by texture) |
| Thu, 21 Oct 1999 16:56:10 -0600 | rasterization of "empty" triangles (was: Sorting by texture) |
| Wed, 20 Oct 1999 20:09:24 -0600 | Re: procedural texture -- how? |
| Wed, 20 Oct 1999 20:09:24 -0600 | Re: procedural texture -- how? |
| Wed, 20 Oct 1999 17:55:17 -0600 | Re: Games program structure and threading |
| Wed, 20 Oct 1999 17:55:17 -0600 | Re: Games program structure and threading |