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Mon, 02 Nov 2009 14:48:05 -0800Re: Direct2D, suspicious error output in console
Sun, 01 Nov 2009 14:45:11 -0800Re: Direct2D, suspicious error output in console
Fri, 30 Oct 2009 15:43:00 -0700Re: Direct3D API suggestions
Fri, 30 Oct 2009 15:40:13 -0700Re: Direct2D drawing points
Thu, 22 Oct 2009 11:04:36 -0700Re: Performance Issues with Direct 2d
Wed, 21 Oct 2009 21:10:28 -0700Re: Direct2D drawing points
Sun, 18 Oct 2009 21:02:35 -0700Re: Point sprite performance suffers when scaled up
Sun, 18 Oct 2009 20:59:41 -0700Re: Direct2D drawing points
Mon, 12 Oct 2009 09:18:15 -0700Direct3D Programming Tip #9: Use The Managed Resource Pool
Tue, 06 Oct 2009 19:38:44 -0700Re: Direct2D drawing points
Fri, 02 Oct 2009 08:10:27 -0700Re: Direct2D drawing points
Tue, 29 Sep 2009 16:06:20 -0700Re: Direct3D11, Direct2D interop
Mon, 28 Sep 2009 13:09:15 -0700Re: Direct3D11, Direct2D interop
Sun, 20 Sep 2009 17:26:52 -0700Re: Direct3D API suggestions
Wed, 16 Sep 2009 16:44:16 -0700Re: D3DXLoadSurfaceFromMemory & d3dx9_xx.dll
Wed, 16 Sep 2009 14:21:46 -0700Re: D3DXLoadSurfaceFromMemory & d3dx9_xx.dll
Wed, 16 Sep 2009 07:16:24 -0700Re: Problem of color during DrawPrimitive
Sat, 12 Sep 2009 12:22:45 -0700Re: HLSL compiler removed from core in version 11?
Fri, 11 Sep 2009 18:23:29 -0700Re: HLSL compiler removed from core in version 11?
Thu, 10 Sep 2009 05:39:14 -0700Re: GradientFill and Direct2D
Sun, 06 Sep 2009 17:30:58 -0700Re: GradientFill and Direct2D
Fri, 04 Sep 2009 10:27:01 -0700Re: Wrapping IDirect3DTexture9 interface with own class
Fri, 04 Sep 2009 10:23:17 -0700Re: Need tutorial texture dx9.
Fri, 04 Sep 2009 10:21:42 -0700Re: GradientFill and Direct2D
Thu, 03 Sep 2009 12:29:50 -0700Re: Window inside form?
Thu, 03 Sep 2009 12:29:00 -0700Re: GradientFill and Direct2D
Tue, 01 Sep 2009 21:34:06 -0700Re: GradientFill and Direct2D
Tue, 01 Sep 2009 21:15:22 -0700Re: Direct2D: Why am I getting a dashed line?
Tue, 01 Sep 2009 07:49:37 -0700Re: GradientFill and Direct2D
Tue, 01 Sep 2009 07:48:52 -0700Re: VertexDeclaration format into VS, dx9
Tue, 01 Sep 2009 07:48:06 -0700Re: Direct2D: Why am I getting a dashed line?
Sun, 30 Aug 2009 18:51:30 -0700Re: VertexDeclaration format into VS, dx9
Sat, 29 Aug 2009 08:45:30 -0700Re: Direct3D9: Why is performance so poor drawing lines?
Sat, 29 Aug 2009 08:44:06 -0700Re: Direct2D: Why am I getting a dashed line?
Wed, 26 Aug 2009 16:37:37 -0700Re: How to xor a bitmap using Direct2D
Wed, 26 Aug 2009 14:10:56 -0700Re: How to xor a bitmap using Direct2D
Wed, 26 Aug 2009 14:08:32 -0700Re: DirectX 9 with Intel Extreme Graphics: Part 2 - GetAdapterIdentifier() fail
Wed, 26 Aug 2009 09:10:13 -0700Re: DirectX 9 with Intel Extreme Graphics: Part 2 - GetAdapterIdentifier() fail
Tue, 25 Aug 2009 16:33:56 -0700Re: How to xor a bitmap using Direct2D
Tue, 25 Aug 2009 16:28:32 -0700Re: GDI + OutOfMemory error in DrawImage
Tue, 25 Aug 2009 16:17:07 -0700Re: DirectX 9 with Intel Extreme Graphics: Part 2 - GetAdapterIdentifier() fail
Thu, 20 Aug 2009 14:02:34 -0700Re: Line quality using DirectX vs GDI
Thu, 20 Aug 2009 13:57:44 -0700Re: Full Screen/Windowed toggle problems
Sat, 15 Aug 2009 11:18:20 -0700Re: Eclipse + DirectX ?
Sun, 09 Aug 2009 21:14:46 -0700Re: Exceeding command limit with Direct3D 9?
Sun, 09 Aug 2009 21:11:33 -0700Re: Direct3D 11 Documentation
Sun, 09 Aug 2009 21:10:45 -0700Re: Direct2D development on Vista yet?
Sun, 09 Aug 2009 21:09:58 -0700Re: d3dx9d-D3DX: The specified resource type cannot be found in the image file.
Sun, 09 Aug 2009 21:02:31 -0700Re: How to load an LPCWSTR string?
Mon, 03 Aug 2009 04:53:46 -0700Re: How to load an LPCWSTR string?
Sun, 02 Aug 2009 06:34:57 -0700Re: How to load an LPCWSTR string?
Sun, 02 Aug 2009 05:20:58 -0700Re: directx vertex buffer
Sat, 01 Aug 2009 10:26:03 -0700Re: directx vertex buffer
Fri, 31 Jul 2009 22:09:25 -0700Re: GetAnimationSet - with key framed animation set
Fri, 31 Jul 2009 21:51:10 -0700Re: GetAnimationSet
Fri, 31 Jul 2009 21:49:06 -0700Re: Drawing fonts in DirectX 11
Wed, 29 Jul 2009 16:03:57 -0700Direct3D Programming Tip #8: Use Find in Files To Locate API Call Examples
Sun, 12 Jul 2009 13:33:56 -0700Blog: Description Helpers For Direct3D 10, 10.1 and 11
Sun, 12 Jul 2009 10:55:19 -0700Direct3D Programming Tip #7: Use Smart Resource Locks
Tue, 07 Jul 2009 09:23:56 -0700Re: Want to watch how a dx8 example run?
Thu, 02 Jul 2009 12:44:25 -0700Re: Array reference can not be used as an l-value???
Tue, 30 Jun 2009 08:02:17 -0700Re: MDX messes up WPF scrollbars?
Tue, 30 Jun 2009 07:58:32 -0700Re: how to display a larger resolution on a comparatively small screen
Mon, 29 Jun 2009 16:32:37 -0700Re: Direct3D Programming Tip #5: Use The Debug Runtime
Sat, 27 Jun 2009 23:41:36 -0700Direct3D Programming Tip #5: Use The Debug Runtime
Thu, 25 Jun 2009 10:30:59 -0700Re: CreateDevice returns D3DERR_OUTOFVIDEOMEMORY on WinXP SP2
Thu, 25 Jun 2009 06:57:37 -0700Re: CreateDevice returns D3DERR_OUTOFVIDEOMEMORY on WinXP SP2
Sun, 14 Jun 2009 12:50:47 -0700Re: Point Light Diffuse Color Issue
Sun, 14 Jun 2009 12:48:38 -0700Re: Tutorial-code in a dll-file
Sun, 14 Jun 2009 09:26:33 -0700Re: Tutorial-code in a dll-file
Fri, 12 Jun 2009 15:18:37 -0700Re: Point Light Diffuse Color Issue
Thu, 11 Jun 2009 15:36:38 -0700Re: Transparent Vertex
Thu, 11 Jun 2009 10:53:36 -0700Re: Tutorial-code in a dll-file
Mon, 08 Jun 2009 05:42:12 -0700Re: Memory Leaks
Sun, 07 Jun 2009 12:21:47 -0700Re: Memory Leaks
Mon, 01 Jun 2009 20:28:28 -0700Re: Dispose of Texture and VertexBuffers properly in Managed DirectX
Sun, 31 May 2009 09:12:53 -0700Re: Dispose of Texture and VertexBuffers properly in Managed DirectX
Thu, 28 May 2009 17:32:02 -0700Re: Using Pixel Shaders to process non video related data
Thu, 28 May 2009 12:26:40 -0700Re: Using Pixel Shaders to process non video related data
Wed, 27 May 2009 17:01:08 -0700Re: Using Pixel Shaders to process non video related data
Wed, 27 May 2009 16:59:19 -0700Re: Hmmm,this might be clearer
Wed, 27 May 2009 16:56:05 -0700Re: Register and Save Templates,Skinned mesh
Wed, 27 May 2009 16:53:17 -0700Re: StretchRect (or similar) transparency?
Tue, 26 May 2009 14:55:09 -0700Re: MatD3D , pTextureFilename
Tue, 26 May 2009 14:53:11 -0700Re: StretchRect (or similar) transparency?
Tue, 26 May 2009 14:51:50 -0700Re: D3DXGetImageInfoFromResource failing
Mon, 25 May 2009 13:44:18 -0700Re: StretchRect (or similar) transparency?
Mon, 25 May 2009 13:43:09 -0700Re: D3DXGetImageInfoFromResource failing
Sun, 24 May 2009 20:37:28 -0700Re: StretchRect (or similar) transparency?
Sun, 24 May 2009 20:36:56 -0700Re: D3DXGetImageInfoFromResource failing
Mon, 18 May 2009 09:53:47 -0700Re: _com_error on Present
Fri, 15 May 2009 13:38:06 -0700Re: (WARN) :Device that was created without D3DCREATE_MULTITHREADED...
Thu, 14 May 2009 21:48:05 -0700Re: dark surface after resize
Thu, 14 May 2009 03:10:52 -0700Re: How to determine installed DX release?
Thu, 14 May 2009 03:10:19 -0700Re: Managed DX - deprecated or supported?
Thu, 14 May 2009 03:08:25 -0700Re: dark surface after resize
Thu, 14 May 2009 03:06:18 -0700Re: (WARN) :Device that was created without D3DCREATE_MULTITHREADED...
Tue, 12 May 2009 21:02:57 -0700Re: Managed DX - deprecated or supported?
Tue, 12 May 2009 15:57:41 -0700Re: Managed DX - deprecated or supported?
Tue, 12 May 2009 15:55:18 -0700Re: dark surface after resize
Wed, 29 Apr 2009 15:14:28 -0700Re: Reinstall debug runtime