| Date | Subject |
| Sun, 09 Jul 2006 09:55:42 -0700 | Re: DirectX |
| Sat, 08 Jul 2006 19:10:00 -0700 | Re: Vertex Blending Woes |
| Sat, 08 Jul 2006 19:05:18 -0700 | Re: DirectX |
| Fri, 07 Jul 2006 12:52:30 -0700 | Re: DirectX |
| Fri, 07 Jul 2006 09:09:55 -0700 | Re: Why I just captured blue Screen using GetRenderTargetData |
| Thu, 06 Jul 2006 14:44:40 -0700 | Re: Transparency by ColorKey |
| Thu, 06 Jul 2006 10:29:28 -0700 | Re: Calling GetContainer on IDirect3DSurface to get the parent swa |
| Thu, 06 Jul 2006 09:29:27 -0700 | Re: First steps. Some problem with d3d9 samples. |
| Wed, 05 Jul 2006 14:33:25 -0700 | Re: Weird crash in d3dx9_30.dll |
| Wed, 05 Jul 2006 10:45:18 -0700 | Re: Weird crash in d3dx9_30.dll |
| Wed, 05 Jul 2006 10:42:45 -0700 | Re: Extended Desktop |
| Wed, 05 Jul 2006 10:40:59 -0700 | Re: Simple alpha rectangle |
| Tue, 04 Jul 2006 12:03:57 -0700 | Re: Calling GetContainer on IDirect3DSurface to get the parent swa |
| Tue, 04 Jul 2006 12:02:29 -0700 | Re: Lowering the power used by directx scene |
| Tue, 04 Jul 2006 12:00:27 -0700 | Re: Simple alpha rectangle |
| Mon, 03 Jul 2006 09:00:38 -0700 | Re: Extended Desktop |
| Mon, 03 Jul 2006 08:58:38 -0700 | Re: Simple alpha rectangle |
| Sun, 02 Jul 2006 15:33:22 -0700 | Re: Should I learn DirectX9 or DirectX10 ? |
| Sun, 02 Jul 2006 12:19:53 -0700 | Re: linker error about D3DXCreateFontW |
| Sun, 02 Jul 2006 12:19:04 -0700 | Re: linker error about D3DXCreateFontW |
| Sun, 02 Jul 2006 11:09:20 -0700 | Re: Sampling Texture in Vertex Shader using tex2Dlod |
| Sun, 02 Jul 2006 11:02:39 -0700 | Re: Calling GetContainer on IDirect3DSurface to get the parent swa |
| Fri, 30 Jun 2006 09:39:31 -0700 | Re: Sampling Texture in Vertex Shader using tex2Dlod |
| Fri, 30 Jun 2006 09:36:23 -0700 | Re: Is it possible get data from Video memory to system memory? |
| Fri, 30 Jun 2006 09:34:52 -0700 | Re: Colour |
| Fri, 30 Jun 2006 07:55:36 -0700 | Re: How the heck does one use ID3DXLine::DrawTransform()? |
| Thu, 29 Jun 2006 13:59:40 -0700 | Re: Vertex Blending Woes |
| Thu, 29 Jun 2006 12:22:42 -0700 | Re: Is this an Illegal Call to Direct3DShaderValidatorCreate9 |
| Wed, 28 Jun 2006 19:22:59 -0700 | Re: Vertex Blending Woes |
| Tue, 27 Jun 2006 20:33:06 -0700 | Re: DirectX Modeler |
| Tue, 27 Jun 2006 12:39:33 -0700 | Re: Vertex Blending Woes |
| Tue, 27 Jun 2006 09:29:19 -0700 | Re: Saving a Mesh with different vertex format |
| Mon, 26 Jun 2006 19:18:51 -0700 | Re: Vertex Blending Woes |
| Mon, 26 Jun 2006 16:00:48 -0700 | Re: Vertex Blending Woes |
| Mon, 26 Jun 2006 10:08:27 -0700 | Re: Vertex Blending Woes |
| Fri, 23 Jun 2006 09:43:05 -0700 | Re: MAKEFOURCC stuff. |
| Wed, 21 Jun 2006 18:24:47 -0700 | Re: Identifying triangles using IntersectInformation |
| Wed, 21 Jun 2006 18:23:45 -0700 | Re: Spline Tesselation Direct3D |
| Wed, 21 Jun 2006 18:18:01 -0700 | Re: DirectX 7/8/9 legacy problem... |
| Wed, 21 Jun 2006 09:44:02 -0700 | Re: DirectX 7/8/9 legacy problem... |
| Wed, 21 Jun 2006 09:44:02 -0700 | Re: DirectX 7/8/9 legacy problem... |
| Tue, 20 Jun 2006 18:19:16 -0700 | Re: DirectX 7/8/9 legacy problem... |
| Tue, 20 Jun 2006 10:22:10 -0700 | Re: Circumvent use of ddx/ddy gradient instructions in pixel shader |
| Tue, 20 Jun 2006 10:21:07 -0700 | Re: Spline Tesselation Direct3D |
| Tue, 20 Jun 2006 10:18:34 -0700 | Re: Depth sort |
| Tue, 20 Jun 2006 04:57:46 -0700 | Re: Spline Tesselation Direct3D |
| Tue, 20 Jun 2006 04:56:22 -0700 | Re: Should I learn DirectX9 or DirectX10 ? |
| Tue, 20 Jun 2006 04:53:11 -0700 | Re: Alpha blending and .png with transparency |
| Mon, 19 Jun 2006 14:28:10 -0700 | Re: problem in CheckDeviceFormat |
| Mon, 19 Jun 2006 14:23:49 -0700 | Re: drawing object in pure black color not possible. |
| Mon, 19 Jun 2006 14:20:57 -0700 | Re: Calling GetContainer on IDirect3DSurface to get the parent swap ch |
| Thu, 15 Jun 2006 14:57:45 -0700 | Re: Depth sort |
| Thu, 15 Jun 2006 14:55:18 -0700 | Re: DDS7 to D3DS8 |
| Tue, 06 Jun 2006 14:13:19 -0700 | Re: DDS7 to D3DS8 |
| Tue, 06 Jun 2006 14:11:39 -0700 | Re: Depth sort |
| Tue, 06 Jun 2006 11:50:58 -0700 | Re: Mesh Animation using CD3DFrame |
| Tue, 06 Jun 2006 11:50:02 -0700 | Re: Depth sort |
| Mon, 05 Jun 2006 16:06:01 -0700 | Re: Mesh Animation using CD3DFrame |
| Mon, 05 Jun 2006 10:01:11 -0700 | Re: Lighting |
| Mon, 05 Jun 2006 09:58:12 -0700 | Re: disappearing textures when modifying tv & tu |
| Mon, 05 Jun 2006 09:57:00 -0700 | Re: DirectX9 Surface (IDirect3DSurface9) with user preallocated memory. HELP |
| Mon, 05 Jun 2006 09:54:24 -0700 | Re: Directx |
| Mon, 05 Jun 2006 09:53:28 -0700 | Re: Depth sort |
| Sat May 31 06:02:45 MDT 2003 | Re: Error with closing Direct3D app |
| Thu, 25 May 2006 12:33:29 -0700 | Re: OpenGL compatible screen/window capture |
| Tue May 14 06:45:59 MDT 2002 | Re: Alpha equivalent to TFACTOR and getting caps |
| Thu, 11 May 2006 11:36:57 -0700 | Re: ToolTips in Direct3D UIs |
| Thu, 11 May 2006 11:36:16 -0700 | Re: ToolTips in Direct3D UIs |
| Tue, 09 May 2006 09:59:08 -0700 | Re: point sprites |
| Mon, 08 May 2006 14:45:15 -0700 | Re: How to implement vertex texture in HLSL |
| Mon, 08 May 2006 14:42:26 -0700 | Re: Multithreading and swap chains |
| Tue, 02 May 2006 18:25:16 -0700 | Re: Managed DX - 'DrawText' ambiguous |
| Tue, 02 May 2006 16:04:35 -0700 | Re: Managed DX - 'DrawText' ambiguous |
| Tue, 02 May 2006 16:03:21 -0700 | Re: change d3dx9 dll version |
| Thu, 27 Apr 2006 13:10:27 -0700 | Re: create a triangle |
| Wed, 26 Apr 2006 12:54:12 -0700 | Re: point sprites |
| Wed, 26 Apr 2006 10:17:31 -0700 | Re: DirectX Sprite images |
| Wed, 26 Apr 2006 10:16:05 -0700 | Re: change d3dx9 dll version |
| Wed, 26 Apr 2006 10:14:30 -0700 | Re: volumetric fog |
| Tue, 25 Apr 2006 10:48:35 -0700 | Re: volumetric fog |
| Mon, 24 Apr 2006 17:17:26 -0700 | Re: question of a rotate 2d texture Coordinate Mapping |
| Mon, 24 Apr 2006 17:15:00 -0700 | Re: get texture size |
| Mon, 24 Apr 2006 17:13:04 -0700 | Re: Matrix Decompose |
| Mon, 24 Apr 2006 17:10:52 -0700 | Re: fog around model |
| Thu, 20 Apr 2006 09:28:50 -0700 | Re: Matrix Decompose |
| Wed, 19 Apr 2006 12:33:05 -0700 | Re: Matrix Decompose |
| Tue, 18 Apr 2006 10:23:59 -0700 | Re: Matrix Decompose |
| Tue, 18 Apr 2006 10:21:55 -0700 | Re: fog around model |
| Tue, 18 Apr 2006 10:20:53 -0700 | Re: DirectX 9.0c, anyone keeping a score sheet for changes? |
| Mon, 17 Apr 2006 19:28:28 -0700 | Re: DirectX 9.0c, anyone keeping a score sheet for changes? |
| Mon, 17 Apr 2006 13:37:44 -0700 | Re: DirectX 9.0c, anyone keeping a score sheet for changes? |
| Thu, 13 Apr 2006 18:22:04 -0700 | Re: April SDK : still no shader debugging in VS2005 |
| Thu, 13 Apr 2006 11:55:58 -0700 | Re: moving from GDI+ to DirectX |
| Thu, 13 Apr 2006 09:41:22 -0700 | Re: hlsl pixel shader not working |
| Thu, 13 Apr 2006 09:40:20 -0700 | Re: April SDK : still no shader debugging in VS2005 |
| Thu, 13 Apr 2006 09:39:12 -0700 | Re: Split tiff and stamp string (GDI+ or DX) |
| Thu, 13 Apr 2006 09:38:18 -0700 | Re: Matrix Multiplication |
| Wed, 12 Apr 2006 15:42:43 -0700 | Re: Matrix Multiplication |
| Wed, 12 Apr 2006 12:10:14 -0700 | Re: setlocale for .x files? |
| Wed, 12 Apr 2006 10:23:24 -0700 | Re: Split tiff and stamp string (GDI+ or DX) |
| Wed, 12 Apr 2006 10:22:29 -0700 | Re: setlocale for .x files? |