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Page 10

DateSubject
Mon, 06 Nov 2006 09:33:26 -0800Re: what to pass for new iSwapChain parameter in Direct3DDevice9 functions?
Fri, 03 Nov 2006 10:01:44 -0800Re: I cannot draw triangles. (primitives)
Wed, 01 Nov 2006 14:33:31 -0800Re: Secondary Monitor for Exclusive D3D operations
Tue, 31 Oct 2006 15:13:28 -0800Re: RenderToSurface.. my texture seems backwards
Tue, 31 Oct 2006 12:23:26 -0800Re: How to set the color key for fucntion D3DXLoadSurfaceFromMemory()
Tue, 31 Oct 2006 09:15:54 -0800Re: Getting texture pixels
Fri, 27 Oct 2006 10:26:36 -0700Re: Secondary Monitor for Exclusive D3D operations
Fri, 27 Oct 2006 10:21:43 -0700Re: Query about two vector operations
Thu, 26 Oct 2006 10:24:53 -0700Re: Very slow
Wed, 25 Oct 2006 21:10:30 -0700Re: Very slow
Wed, 25 Oct 2006 14:54:34 -0700Re: Very slow
Wed, 25 Oct 2006 11:39:15 -0700Re: Distribution to non DX clients
Wed, 25 Oct 2006 10:08:35 -0700Re: Distribution to non DX clients
Wed, 25 Oct 2006 09:05:10 -0700Re: Vista and DirectX9
Tue, 24 Oct 2006 18:24:10 -0700Re: object interaction
Tue, 24 Oct 2006 14:13:34 -0700Re: grayscale Image question
Tue, 24 Oct 2006 12:56:55 -0700Re: grayscale Image question
Tue, 24 Oct 2006 10:20:14 -0700Re: grayscale Image question
Tue, 24 Oct 2006 09:31:00 -0700Re: grayscale Image question
Tue, 24 Oct 2006 03:40:04 -0700Re: how to calculate vertex normal of x file
Mon, 23 Oct 2006 15:29:20 -0700Re: borland C++ builder and fonts
Mon, 23 Oct 2006 15:28:33 -0700Re: grayscale Image question
Mon, 23 Oct 2006 13:50:37 -0700Re: grayscale Image question
Mon, 23 Oct 2006 13:49:25 -0700Re: DirectX: Spotlights on a plane
Mon, 23 Oct 2006 09:28:24 -0700Re: how to calculate vertex normal of x file
Fri, 20 Oct 2006 16:03:22 -0700Re: Rendering Across Multiple Monitors
Fri, 20 Oct 2006 12:08:15 -0700Re: Direct3D 10 HLSL compiler for Direct3D 9 targets
Fri, 20 Oct 2006 12:06:40 -0700Re: Particle System flickers
Fri, 20 Oct 2006 08:51:03 -0700Re: Direct loading of compressed textures
Thu, 19 Oct 2006 18:38:35 -0700Re: Rendering Across Multiple Monitors
Thu, 19 Oct 2006 14:18:25 -0700Re: Direct3D 10 HLSL compiler for Direct3D 9 targets
Thu, 19 Oct 2006 13:36:07 -0700Re: From GDI+ to DirectX
Thu, 19 Oct 2006 10:17:36 -0700Re: Displaying Bitmap with DXUT?
Thu, 19 Oct 2006 09:02:07 -0700Re: CreateDevice appears to affect unrelated floating point results
Wed, 18 Oct 2006 20:12:02 -0700Re: Newbie : How can I draw array of pixels to Window ?
Wed, 18 Oct 2006 09:53:04 -0700Re: Newbie : How can I draw array of pixels to Window ?
Tue, 17 Oct 2006 13:22:42 -0700Re: [C++ 2003] Query: WorldTransforms and HardwareVertexProcessing
Tue, 17 Oct 2006 12:17:19 -0700Re: [C++ 2003] Query: WorldTransforms and HardwareVertexProcessing
Tue, 17 Oct 2006 12:10:34 -0700Re: Direct3D in a browser
Tue, 17 Oct 2006 09:35:21 -0700Re: Incorrect Result with D3DXComputeBoundingBox
Mon, 16 Oct 2006 21:05:16 -0700Re: Incorrect Result with D3DXComputeBoundingBox
Mon, 16 Oct 2006 19:57:19 -0700Re: Direct3D in a browser
Mon, 16 Oct 2006 19:54:50 -0700Re: Direct3D in a browser
Mon, 16 Oct 2006 14:54:26 -0700Re: D3DERR_INVALIDCALL in the sampleframework
Mon, 16 Oct 2006 10:34:15 -0700Re: Direct3D in a browser
Sun, 15 Oct 2006 20:51:22 -0700Re: Direct3D in a browser
Sun, 15 Oct 2006 11:11:27 -0700Re: DirectX Web browser
Sun, 15 Oct 2006 11:10:20 -0700Re: Direct3D in a browser
Sat, 14 Oct 2006 16:54:40 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Sat, 14 Oct 2006 11:00:20 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Sat, 14 Oct 2006 10:56:43 -0700Re: Direct3D in a browser
Fri, 13 Oct 2006 10:02:10 -0700Re: Direct3D in a browser
Fri, 13 Oct 2006 09:02:03 -0700Re: DirectX Web browser
Fri, 13 Oct 2006 06:34:11 -0700Re: Direct3D in a browser
Fri, 13 Oct 2006 06:33:27 -0700Re: [C++ 2003] Query: WorldTransforms and HardwareVertexProcessing
Thu, 12 Oct 2006 16:06:17 -0700Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi
Thu, 12 Oct 2006 14:55:34 -0700Re: [C++ 2003] Query: WorldTransforms and HardwareVertexProcessing
Thu, 12 Oct 2006 09:23:58 -0700Re: Can D3DXCreateText be made to call GetGlyphOutline with the GGO_GLYPH_INDEX
Thu, 12 Oct 2006 09:22:29 -0700Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi
Wed, 11 Oct 2006 13:03:43 -0700Re: A few questions!
Wed, 11 Oct 2006 11:11:49 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Wed, 11 Oct 2006 10:18:54 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Wed, 11 Oct 2006 09:00:24 -0700Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi
Wed, 11 Oct 2006 08:59:38 -0700Re: A few questions!
Tue, 10 Oct 2006 18:57:00 -0700Re: The future of Managed DirectX
Tue, 10 Oct 2006 18:56:27 -0700Re: How to get a simple Effect File working
Tue, 10 Oct 2006 18:51:35 -0700Re: The future of Managed DirectX
Tue, 10 Oct 2006 09:18:40 -0700Re: CreateDevice fails
Mon, 09 Oct 2006 17:13:10 -0700Re: blocked program execution
Sun, 08 Oct 2006 17:22:06 -0700Re: a problem with vertex shader ?
Sat, 07 Oct 2006 11:07:14 -0700Re: Alphablending: doesnt work on textured cube
Fri, 06 Oct 2006 16:13:41 -0700Re: Can Microsoft people answer my last post, please?
Fri, 06 Oct 2006 16:11:07 -0700Re: Alphablending: doesnt work on textured cube
Fri, 06 Oct 2006 16:08:31 -0700Re: The future of Managed DirectX
Thu, 05 Oct 2006 10:50:20 -0700Re: Alphablending: with textures?
Thu, 05 Oct 2006 08:46:08 -0700Re: How do I get just the DirectX 9.0c SDK?
Thu, 05 Oct 2006 07:33:37 -0700Re: How do I get just the DirectX 9.0c SDK?
Thu, 05 Oct 2006 07:32:30 -0700Re: Displaying Bitmap with DXUT?
Thu, 05 Oct 2006 07:29:12 -0700Re: Alphablending: with textures?
Wed, 04 Oct 2006 14:20:33 -0700Re: a problem with vertex shader ?
Wed, 04 Oct 2006 14:13:51 -0700Re: x-files: where to get?
Wed, 04 Oct 2006 09:15:18 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Sun, 01 Oct 2006 11:05:09 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Sat, 30 Sep 2006 17:17:51 -0700Re: Problem rendering a list of triangle and a mesh
Sat, 30 Sep 2006 14:58:55 -0700Re: Problem rendering a list of triangle and a mesh
Sat, 30 Sep 2006 14:22:21 -0700Re: Problem rendering a list of triangle and a mesh
Sat, 30 Sep 2006 11:24:40 -0700Re: Problem rendering a list of triangle and a mesh
Sat, 30 Sep 2006 11:14:29 -0700Re: Sorry, I want to say TCI, D3D texture coordinate generation
Fri, 29 Sep 2006 18:08:53 -0700Re: The future of Managed DirectX
Fri, 29 Sep 2006 18:05:56 -0700Re: The future of Managed DirectX
Fri, 29 Sep 2006 12:56:20 -0700Re: The future of Managed DirectX
Fri, 29 Sep 2006 12:20:06 -0700Re: I've been using Granny for skeletal animation the past couple of years as..
Fri, 29 Sep 2006 10:13:22 -0700Re: Which is faster? using TCL or Pixel Shader for texture?
Fri, 29 Sep 2006 09:00:39 -0700Re: Which is faster? using TCL or Pixel Shader for texture?
Thu, 28 Sep 2006 15:13:31 -0700Re: Rotate a 3D mesh without rotate axes
Wed, 27 Sep 2006 09:49:15 -0700Re: Texture from File failing
Tue, 26 Sep 2006 12:21:08 -0700Re: Draw entire mesh?
Tue, 26 Sep 2006 09:23:07 -0700Re: is there a database of values for D3DADAPTER_IDENTIFIER.VendorId and D3DADA
Tue, 26 Sep 2006 09:21:04 -0700Re: Texture from File failing
Mon, 25 Sep 2006 10:38:53 -0700Re: Texture from File failing
Mon, 25 Sep 2006 10:38:25 -0700Re: Texture from File failing