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DateSubject
Thu, 26 Jan 2006 09:41:22 -0800Re: D3DCAPS9 for Skinned Meshes
Wed, 25 Jan 2006 21:14:49 -0800Re: D3DCAPS9 for Skinned Meshes
Wed, 25 Jan 2006 16:18:52 -0800Re: D3DCAPS9 for Skinned Meshes
Wed, 25 Jan 2006 16:18:27 -0800Re: User defined meory for Textures
Mon, 23 Jan 2006 13:22:52 -0800Re: Refrast crashes in draw call
Mon, 23 Jan 2006 10:11:18 -0800Re: Refrast crashes in draw call
Mon, 23 Jan 2006 08:58:33 -0800Re: Refrast crashes in draw call
Sun, 22 Jan 2006 22:18:13 -0800Re: flexible vertex format
Sun, 22 Jan 2006 18:47:44 -0800Re: flexible vertex format
Sun, 22 Jan 2006 18:47:13 -0800Re: D3DPOOL_SYSTEMMEM
Sun, 22 Jan 2006 13:10:32 -0800Re: flexible vertex format
Sun, 22 Jan 2006 10:46:46 -0800Re: flexible vertex format
Sun, 22 Jan 2006 08:53:01 -0800Re: D3DPOOL_SYSTEMMEM
Fri, 20 Jan 2006 19:20:28 -0800Re: How does one learn DirectX?
Fri, 20 Jan 2006 18:19:57 -0800Re: How does one learn DirectX?
Fri, 20 Jan 2006 18:18:54 -0800Re: How does one learn DirectX?
Fri, 20 Jan 2006 13:54:25 -0800Re: D3DXQUATERNIONRotationYawPitchRoll
Fri, 20 Jan 2006 10:39:18 -0800Re: D3DX_SKIP_DDS_MIP_LEVELS doesn't work???
Fri, 20 Jan 2006 09:41:13 -0800Re: Functional difference between Debug and Retail?
Thu, 19 Jan 2006 14:16:00 -0800Re: Required: an X file each for a simple triangle, square an cube.
Thu, 19 Jan 2006 09:35:43 -0800Re: texturing
Thu, 19 Jan 2006 09:34:39 -0800Re: D3DFMT_G16R16
Thu, 19 Jan 2006 09:11:20 -0800Re: Lines in D3D Mobile
Thu, 19 Jan 2006 09:10:25 -0800Re: D3DFMT_G16R16
Thu, 19 Jan 2006 09:09:47 -0800Re: x files: MeshMaterialList template question
Thu, 19 Jan 2006 09:09:02 -0800Re: x files: MeshMaterialList template question
Wed, 18 Jan 2006 16:08:25 -0800Re: D3DX_SKIP_DDS_MIP_LEVELS doesn't work???
Wed, 18 Jan 2006 10:51:24 -0800Re: D3DX_SKIP_DDS_MIP_LEVELS doesn't work???
Tue, 17 Jan 2006 13:13:15 -0800Re: D3DX_SKIP_DDS_MIP_LEVELS doesn't work???
Tue, 17 Jan 2006 10:24:02 -0800Re: Hardware accelerated bezier surfaces
Tue, 17 Jan 2006 09:50:58 -0800Re: Hardware accelerated bezier surfaces
Tue, 17 Jan 2006 09:47:34 -0800Re: D3DX_SKIP_DDS_MIP_LEVELS doesn't work???
Tue, 17 Jan 2006 09:47:07 -0800Re: x files: MeshMaterialList template question
Tue, 17 Jan 2006 09:39:44 -0800Re: Functional difference between Debug and Retail?
Mon, 16 Jan 2006 21:40:52 -0800Re: Functional difference between Debug and Retail?
Mon, 16 Jan 2006 09:38:33 -0800Re: x files: MeshMaterialList template question
Fri, 13 Jan 2006 13:01:09 -0800Re: Bug: Drawing points
Fri, 13 Jan 2006 12:56:09 -0800Re: draw line thicker then 1
Thu, 12 Jan 2006 10:59:43 -0800Re: Bug: Drawing points
Thu, 12 Jan 2006 10:58:59 -0800Re: Transparent color key for CreateTexture
Thu, 12 Jan 2006 10:57:34 -0800Re: draw line thicker then 1
Wed, 11 Jan 2006 11:07:20 -0800Re: 3D objects on the desktop?
Tue, 10 Jan 2006 14:31:17 -0800Re: 3D objects on the desktop?
Tue, 10 Jan 2006 12:21:24 -0800Re: Does REF support float formats?
Tue, 10 Jan 2006 12:19:27 -0800Re: cube
Tue, 10 Jan 2006 12:18:50 -0800Re: AVIStreamRead() problem
Tue, 10 Jan 2006 12:18:05 -0800Re: 3D objects on the desktop?
Mon, 09 Jan 2006 16:17:37 -0800Re: 3D objects on the desktop?
Sat, 07 Jan 2006 14:10:25 -0800Re: Managed textures - always a copy in system memory?
Fri, 06 Jan 2006 12:50:37 -0800Re: What is a "bowtie"?
Thu, 05 Jan 2006 19:56:40 -0800Re: RHW
Thu, 05 Jan 2006 15:27:08 -0800Re: RHW
Thu, 05 Jan 2006 15:25:08 -0800Re: compile error
Thu, 05 Jan 2006 12:50:11 -0800Re: Overhead/cost of sampling from NULL textures
Thu, 05 Jan 2006 12:49:12 -0800Re: compile error
Thu, 05 Jan 2006 10:20:05 -0800Re: Overhead/cost of sampling from NULL textures
Thu, 05 Jan 2006 10:18:44 -0800Re: dx 5.0
Thu, 05 Jan 2006 10:18:15 -0800Re: 3D objects on the desktop?
Thu, 05 Jan 2006 10:16:05 -0800Re: compile error
Wed, 04 Jan 2006 22:14:41 -0800Re: compile error
Wed, 04 Jan 2006 17:28:23 -0800Re: compile error
Wed, 04 Jan 2006 14:31:50 -0800Re: compile error
Sat, 31 Dec 2005 12:20:56 -0800Re: How to minimize exec size of DXUT apps
Fri, 30 Dec 2005 22:57:54 -0800Re: How to minimize exec size of DXUT apps
Fri, 30 Dec 2005 13:58:50 -0800Re: How to minimize exec size of DXUT apps
Fri, 09 Dec 2005 08:48:21 -0800Re: GDI do not call My DrvRealizeBrush
Thu, 08 Dec 2005 10:33:49 -0800Re: October SDK Problems
Tue, 06 Dec 2005 16:44:59 -0800Re: October SDK Problems
Tue, 06 Dec 2005 15:06:25 -0800Re: why no hardware accelerated support for lines in DirectDraw?
Tue, 06 Dec 2005 13:11:29 -0800Re: October SDK Problems
Tue, 06 Dec 2005 13:10:19 -0800Re: finding if graphic card is bottleneck not the CPU
Mon, 05 Dec 2005 08:30:05 -0800Re: why no hardware accelerated support for lines in DirectDraw?
Mon, 05 Dec 2005 08:28:43 -0800Re: why no hardware accelerated support for lines in DirectDraw?
Thu, 01 Dec 2005 09:46:32 -0800Re: Transfer a DirectX-texture to an OpenGL-pBuffer
Wed, 30 Nov 2005 13:07:23 -0800Re: Transfer a DirectX-texture to an OpenGL-pBuffer
Mon, 28 Nov 2005 13:33:10 -0800Re: Begining Direct X
Fri, 18 Nov 2005 10:36:26 -0800Re: Convert a bitmap or jpg to an 8 bit raw file format.
Thu, 17 Nov 2005 09:50:22 -0800Re: D3DERR_OUTOFVIDEOMEMORY and TextureLoader.FromFile
Tue, 15 Nov 2005 10:03:48 -0800Re: Direct3D not disabling cliping.
Mon, 14 Nov 2005 11:37:26 -0800Re: Getting the pixel colors from a rendered surface
Fri, 11 Nov 2005 14:12:19 -0800Re: Direct3D not disabling cliping.
Thu, 10 Nov 2005 14:04:27 -0800Re: adding color to object
Thu, 10 Nov 2005 13:40:13 -0800Re: Getting the pixel colors from a rendered surface
Wed, 09 Nov 2005 10:44:22 -0800Re: Getting the pixel colors from a rendered surface
Mon, 07 Nov 2005 10:09:11 -0800Re: StretchRect problems
Mon, 07 Nov 2005 10:08:05 -0800Re: Textures being drawn white
Mon, 07 Nov 2005 10:07:33 -0800Re: Textures being drawn white
Fri, 04 Nov 2005 12:02:12 -0800Re: Memory Limit on CreateTexture() ?
Fri, 04 Nov 2005 12:02:12 -0800Re: Memory Limit on CreateTexture() ?
Fri, 04 Nov 2005 11:39:41 -0800Re: Memory Limit on CreateTexture() ?
Fri, 04 Nov 2005 10:21:39 -0800Re: Textures being drawn white
Fri, 04 Nov 2005 10:20:12 -0800Re: Memory Limit on CreateTexture() ?
Thu, 03 Nov 2005 14:17:07 -0800Re: After calling pD3D->CreateDevice() the adding double types stops w
Wed, 02 Nov 2005 13:43:17 -0800Re: Vertex declaration order
Wed, 02 Nov 2005 13:40:52 -0800Re: After calling pD3D->CreateDevice() the adding double types stops w
Wed, 02 Nov 2005 13:36:28 -0800Re: Memory Violation Copying Mesh Verticex buffer
Wed, 02 Nov 2005 13:34:59 -0800Re: Install D3DX for latest DX9
Wed, 02 Nov 2005 13:08:11 -0800Re: Install D3DX for latest DX9
Tue, 01 Nov 2005 16:33:03 -0800Re: Memory Violation Copying Mesh Verticex buffer
Tue, 01 Nov 2005 16:33:03 -0800Re: Memory Violation Copying Mesh Verticex buffer
Tue, 01 Nov 2005 16:33:03 -0800Re: Memory Violation Copying Mesh Verticex buffer