| Date | Subject |
| Tue, 30 Aug 2005 11:11:23 -0700 | Re: 3D programmers Salary |
| Mon, 29 Aug 2005 11:15:29 -0700 | Re: 3D programmers Salary |
| Fri, 26 Aug 2005 15:50:55 -0700 | Re: How/when is specular added in Fixed Function |
| Fri, 26 Aug 2005 15:49:41 -0700 | Re: Are there components of MSPaint.exe? |
| Fri, 26 Aug 2005 15:48:43 -0700 | Re: 3D programmers Salary |
| Wed, 24 Aug 2005 14:58:12 -0700 | Re: Monitor aspect ratio |
| Wed, 24 Aug 2005 14:55:28 -0700 | Re: Managed C++ and unmanaged DirectX |
| Wed, 24 Aug 2005 12:32:41 -0700 | Re: difference in normals ? ( vs opengl ) |
| Wed, 24 Aug 2005 12:21:43 -0700 | Re: Attribute stack |
| Wed, 24 Aug 2005 12:20:25 -0700 | Re: Alpha blending with color |
| Tue, 23 Aug 2005 20:32:28 -0700 | Re: Clipping, near plane |
| Fri, 12 Aug 2005 20:25:40 -0700 | Re: Clipping, near plane |
| Fri, 12 Aug 2005 20:23:18 -0700 | Re: Detecting if Managed DX9 is installed, and what version... |
| Fri, 12 Aug 2005 16:07:00 -0700 | Re: ID3DXRenderToEnvMap (no MIPS?) |
| Wed, 10 Aug 2005 12:41:10 -0700 | Re: Resetting the Display |
| Wed, 10 Aug 2005 08:59:29 -0700 | Re: Index buffers and multiple streams |
| Wed, 10 Aug 2005 08:57:30 -0700 | Re: Calling SetSamplerState more than once per frame |
| Tue, 09 Aug 2005 09:33:49 -0700 | Re: fullscreen antialiasing, how? |
| Tue, 09 Aug 2005 09:08:17 -0700 | Re: Strange Create Texture Behavior |
| Tue, 09 Aug 2005 09:06:23 -0700 | Re: DirectX 9 Texture Loading Problems |
| Mon, 08 Aug 2005 11:51:32 -0700 | Re: SetValue & GetValue in Effects |
| Mon, 08 Aug 2005 08:51:45 -0700 | Re: Sampling a sampler with no bound texture |
| Mon, 08 Aug 2005 08:48:56 -0700 | Re: ID3DXRenderToEnvMap (no MIPS?) |
| Mon, 08 Aug 2005 08:46:37 -0700 | Re: Vertex shaders in SW vs. HW |
| Sat, 06 Aug 2005 18:46:31 -0700 | Re: fullscreen antialiasing, how? |
| Fri, 05 Aug 2005 13:01:49 -0700 | Re: Vertex shaders in SW vs. HW |
| Fri, 05 Aug 2005 13:00:14 -0700 | Re: is this a legal operation |
| Fri, 05 Aug 2005 12:58:34 -0700 | Re: fullscreen antialiasing, how? |
| Fri, 05 Aug 2005 09:39:01 -0700 | Re: is this a legal operation |
| Fri, 05 Aug 2005 09:37:59 -0700 | Re: fullscreen antialiasing, how? |
| Fri, 05 Aug 2005 09:05:22 -0700 | Re: fullscreen antialiasing, how? |
| Fri, 05 Aug 2005 09:00:52 -0700 | Re: D3DXFERR_PARSEERROR while loading mesh and textures |
| Thu, 04 Aug 2005 12:47:53 -0700 | Re: D3DXFERR_PARSEERROR while loading mesh and textures |
| Wed, 03 Aug 2005 16:42:38 -0700 | Re: D3DXFERR_PARSEERROR while loading mesh and textures |
| Wed, 03 Aug 2005 09:13:39 -0700 | Re: Material Rendering Doesn't Work |
| Wed, 03 Aug 2005 09:12:40 -0700 | Re: how to copy an offscreen(created in vedio memery) to a backbuffer? |
| Wed, 03 Aug 2005 09:11:42 -0700 | Re: D3DXFERR_PARSEERROR while loading mesh and textures |
| Fri Aug 3 05:29:37 MDT 2001 | Re: question on managing resources |
| Mon, 01 Aug 2005 12:05:38 -0700 | Re: how to set up paths where media is searched???? (ie... like for "UI\DXUTCon |
| Sat, 30 Jul 2005 18:57:09 -0700 | Re: how to implement multi-texture in shader ? |
| Sat, 30 Jul 2005 18:55:21 -0700 | Re: how to set up paths where media is searched???? (ie... like for "UI\DXUTCon |
| Sat, 30 Jul 2005 18:54:14 -0700 | Re: D3D Textures: help needed for precise blitting |
| Fri, 29 Jul 2005 19:15:25 -0700 | Re: Tutorial on Direct3D |
| Fri, 29 Jul 2005 11:46:59 -0700 | Re: Tutorial on Direct3D |
| Wed, 27 Jul 2005 18:28:14 -0700 | Re: multisampled windowed swapchain |
| Wed, 27 Jul 2005 11:12:14 -0700 | Re: Question about D3DXCreateFont() and strange font problem |
| Wed, 27 Jul 2005 11:09:22 -0700 | Re: directx debug error (d3dobj.cpp) |
| Wed, 27 Jul 2005 11:08:32 -0700 | Re: D3DXCreateTextureFromFileEX - pool parameter only a suggestion |
| Wed, 27 Jul 2005 11:08:07 -0700 | Re: D3DXCreateTextureFromFileEX - pool parameter only a suggestion? |
| Mon, 25 Jul 2005 09:29:59 -0700 | Re: Beginning HLSL questions |
| Mon, 25 Jul 2005 09:18:06 -0700 | Re: about vertex compress |
| Mon, 25 Jul 2005 09:17:19 -0700 | Re: 3D website |
| Fri, 22 Jul 2005 11:44:23 -0700 | Re: Beginning HLSL questions |
| Fri, 22 Jul 2005 08:41:28 -0700 | Re: HLSL and registers |
| Fri, 22 Jul 2005 08:39:40 -0700 | Re: Render state: ShadeMode = Flat; |
| Fri, 22 Jul 2005 08:37:43 -0700 | Re: Create a xfile (.x) for Directx? |
| Fri, 22 Jul 2005 08:34:22 -0700 | Re: d3dx9_26.dll |
| Fri, 22 Jul 2005 08:33:38 -0700 | Re: Alpha Blending and Mesh Centroid |
| Fri, 22 Jul 2005 08:32:37 -0700 | Re: Add Alpha layer to Render Targets? |
| Thu, 21 Jul 2005 10:17:53 -0700 | Re: d3dx9_26.dll |
| Thu, 21 Jul 2005 10:17:19 -0700 | Re: Add Alpha layer to Render Targets? |
| Thu, 21 Jul 2005 09:05:12 -0700 | Re: novice in DirectX |
| Thu, 21 Jul 2005 09:02:02 -0700 | Re: Problem parsing .X file |
| Thu, 21 Jul 2005 09:00:57 -0700 | Re: Alpha Blending and Mesh Centroid |
| Wed, 20 Jul 2005 20:40:26 -0700 | Re: Add Alpha layer to Render Targets? |
| Wed, 20 Jul 2005 15:58:46 -0700 | Re: repeated texture loading |
| Wed, 20 Jul 2005 15:58:12 -0700 | Re: Clipping transformed verts |
| Wed, 20 Jul 2005 12:00:38 -0700 | Re: Clipping transformed verts |
| Wed, 20 Jul 2005 11:09:25 -0700 | Re: Alpha Blending and Mesh Centroid |
| Wed, 20 Jul 2005 09:03:24 -0700 | Re: Problem parsing .X file |
| Tue, 19 Jul 2005 13:35:38 -0700 | Re: Clipping transformed verts |
| Tue, 19 Jul 2005 12:45:05 -0700 | Re: DTX Texture compression |
| Tue, 19 Jul 2005 10:46:03 -0700 | Re: Clipping transformed verts |
| Tue, 19 Jul 2005 06:14:52 -0700 | Re: DTX Texture compression |
| Mon, 18 Jul 2005 14:48:11 -0700 | Re: About gamma for display |
| Mon, 18 Jul 2005 14:46:19 -0700 | Re: is DirectX a good choice for me ? |
| Mon, 18 Jul 2005 10:28:44 -0700 | Re: is DirectX a good choice for me ? |
| Sun, 17 Jul 2005 21:49:22 -0700 | Re: Get a HBITMAP from rendered scene |
| Fri, 15 Jul 2005 22:50:14 -0700 | Re: Can multiple polygons use a changing texture surface? |
| Fri, 15 Jul 2005 14:02:46 -0700 | Re: Can multiple polygons use a changing texture surface? |
| Fri, 15 Jul 2005 11:19:29 -0700 | Re: Get a HBITMAP from rendered scene |
| Fri, 15 Jul 2005 11:18:13 -0700 | Re: Can multiple polygons use a changing texture surface? |
| Thu, 14 Jul 2005 10:42:31 -0700 | Re: D3DTexture and D3DSurface Sharing Same Data? |
| Wed, 13 Jul 2005 14:41:10 -0700 | Re: AntiAliasing and video memory usage |
| Wed, 13 Jul 2005 14:32:24 -0700 | Re: Visual studio 2005 beta 2 and DIRECT3D ?? |
| Wed, 13 Jul 2005 14:31:27 -0700 | Re: Is render from buffer locked for reading illegal? Why? |
| Mon, 11 Jul 2005 11:14:50 -0700 | Re: vertex textures |
| Mon, 11 Jul 2005 09:40:47 -0700 | Re: vertex textures |
| Wed, 06 Jul 2005 13:20:04 -0700 | Re: Sticking with SDK Summer 2003 Update - pros and cons(?) |
| Tue, 05 Jul 2005 15:30:03 -0700 | Re: Directx and ScreensaverProc |
| Tue, 05 Jul 2005 14:32:52 -0700 | Re: DirectXFileData to D3DXFileData |
| Tue, 05 Jul 2005 14:31:16 -0700 | Re: Directx and ScreensaverProc |
| Thu, 30 Jun 2005 12:28:39 -0700 | Re: D3D and rendering my scene |
| Wed, 29 Jun 2005 11:40:47 -0700 | Re: clearification |
| Tue, 28 Jun 2005 19:50:56 -0700 | Re: Batching Primitives |
| Fri, 24 Jun 2005 12:05:51 -0700 | Re: DirectX9 and MSVC 7 |
| Thu, 23 Jun 2005 12:59:50 -0700 | Re: Screensaver Issues - Kernel32.DLL Error |
| Tue, 21 Jun 2005 23:07:10 -0700 | Re: Fog problem with VS and Effect |
| Tue, 21 Jun 2005 15:57:09 -0700 | Re: Fog problem with VS and Effect |
| Tue, 21 Jun 2005 11:51:33 -0700 | Re: Screensaver Issues - Kernel32.DLL Error |
| Mon, 20 Jun 2005 20:46:25 -0700 | Re: Win32 versus MFC for 3D Programming? |