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DateSubject
Tue, 30 Aug 2005 11:11:23 -0700Re: 3D programmers Salary
Mon, 29 Aug 2005 11:15:29 -0700Re: 3D programmers Salary
Fri, 26 Aug 2005 15:50:55 -0700Re: How/when is specular added in Fixed Function
Fri, 26 Aug 2005 15:49:41 -0700Re: Are there components of MSPaint.exe?
Fri, 26 Aug 2005 15:48:43 -0700Re: 3D programmers Salary
Wed, 24 Aug 2005 14:58:12 -0700Re: Monitor aspect ratio
Wed, 24 Aug 2005 14:55:28 -0700Re: Managed C++ and unmanaged DirectX
Wed, 24 Aug 2005 12:32:41 -0700Re: difference in normals ? ( vs opengl )
Wed, 24 Aug 2005 12:21:43 -0700Re: Attribute stack
Wed, 24 Aug 2005 12:20:25 -0700Re: Alpha blending with color
Tue, 23 Aug 2005 20:32:28 -0700Re: Clipping, near plane
Fri, 12 Aug 2005 20:25:40 -0700Re: Clipping, near plane
Fri, 12 Aug 2005 20:23:18 -0700Re: Detecting if Managed DX9 is installed, and what version...
Fri, 12 Aug 2005 16:07:00 -0700Re: ID3DXRenderToEnvMap (no MIPS?)
Wed, 10 Aug 2005 12:41:10 -0700Re: Resetting the Display
Wed, 10 Aug 2005 08:59:29 -0700Re: Index buffers and multiple streams
Wed, 10 Aug 2005 08:57:30 -0700Re: Calling SetSamplerState more than once per frame
Tue, 09 Aug 2005 09:33:49 -0700Re: fullscreen antialiasing, how?
Tue, 09 Aug 2005 09:08:17 -0700Re: Strange Create Texture Behavior
Tue, 09 Aug 2005 09:06:23 -0700Re: DirectX 9 Texture Loading Problems
Mon, 08 Aug 2005 11:51:32 -0700Re: SetValue & GetValue in Effects
Mon, 08 Aug 2005 08:51:45 -0700Re: Sampling a sampler with no bound texture
Mon, 08 Aug 2005 08:48:56 -0700Re: ID3DXRenderToEnvMap (no MIPS?)
Mon, 08 Aug 2005 08:46:37 -0700Re: Vertex shaders in SW vs. HW
Sat, 06 Aug 2005 18:46:31 -0700Re: fullscreen antialiasing, how?
Fri, 05 Aug 2005 13:01:49 -0700Re: Vertex shaders in SW vs. HW
Fri, 05 Aug 2005 13:00:14 -0700Re: is this a legal operation
Fri, 05 Aug 2005 12:58:34 -0700Re: fullscreen antialiasing, how?
Fri, 05 Aug 2005 09:39:01 -0700Re: is this a legal operation
Fri, 05 Aug 2005 09:37:59 -0700Re: fullscreen antialiasing, how?
Fri, 05 Aug 2005 09:05:22 -0700Re: fullscreen antialiasing, how?
Fri, 05 Aug 2005 09:00:52 -0700Re: D3DXFERR_PARSEERROR while loading mesh and textures
Thu, 04 Aug 2005 12:47:53 -0700Re: D3DXFERR_PARSEERROR while loading mesh and textures
Wed, 03 Aug 2005 16:42:38 -0700Re: D3DXFERR_PARSEERROR while loading mesh and textures
Wed, 03 Aug 2005 09:13:39 -0700Re: Material Rendering Doesn't Work
Wed, 03 Aug 2005 09:12:40 -0700Re: how to copy an offscreen(created in vedio memery) to a backbuffer?
Wed, 03 Aug 2005 09:11:42 -0700Re: D3DXFERR_PARSEERROR while loading mesh and textures
Fri Aug 3 05:29:37 MDT 2001Re: question on managing resources
Mon, 01 Aug 2005 12:05:38 -0700Re: how to set up paths where media is searched???? (ie... like for "UI\DXUTCon
Sat, 30 Jul 2005 18:57:09 -0700Re: how to implement multi-texture in shader ?
Sat, 30 Jul 2005 18:55:21 -0700Re: how to set up paths where media is searched???? (ie... like for "UI\DXUTCon
Sat, 30 Jul 2005 18:54:14 -0700Re: D3D Textures: help needed for precise blitting
Fri, 29 Jul 2005 19:15:25 -0700Re: Tutorial on Direct3D
Fri, 29 Jul 2005 11:46:59 -0700Re: Tutorial on Direct3D
Wed, 27 Jul 2005 18:28:14 -0700Re: multisampled windowed swapchain
Wed, 27 Jul 2005 11:12:14 -0700Re: Question about D3DXCreateFont() and strange font problem
Wed, 27 Jul 2005 11:09:22 -0700Re: directx debug error (d3dobj.cpp)
Wed, 27 Jul 2005 11:08:32 -0700Re: D3DXCreateTextureFromFileEX - pool parameter only a suggestion
Wed, 27 Jul 2005 11:08:07 -0700Re: D3DXCreateTextureFromFileEX - pool parameter only a suggestion?
Mon, 25 Jul 2005 09:29:59 -0700Re: Beginning HLSL questions
Mon, 25 Jul 2005 09:18:06 -0700Re: about vertex compress
Mon, 25 Jul 2005 09:17:19 -0700Re: 3D website
Fri, 22 Jul 2005 11:44:23 -0700Re: Beginning HLSL questions
Fri, 22 Jul 2005 08:41:28 -0700Re: HLSL and registers
Fri, 22 Jul 2005 08:39:40 -0700Re: Render state: ShadeMode = Flat;
Fri, 22 Jul 2005 08:37:43 -0700Re: Create a xfile (.x) for Directx?
Fri, 22 Jul 2005 08:34:22 -0700Re: d3dx9_26.dll
Fri, 22 Jul 2005 08:33:38 -0700Re: Alpha Blending and Mesh Centroid
Fri, 22 Jul 2005 08:32:37 -0700Re: Add Alpha layer to Render Targets?
Thu, 21 Jul 2005 10:17:53 -0700Re: d3dx9_26.dll
Thu, 21 Jul 2005 10:17:19 -0700Re: Add Alpha layer to Render Targets?
Thu, 21 Jul 2005 09:05:12 -0700Re: novice in DirectX
Thu, 21 Jul 2005 09:02:02 -0700Re: Problem parsing .X file
Thu, 21 Jul 2005 09:00:57 -0700Re: Alpha Blending and Mesh Centroid
Wed, 20 Jul 2005 20:40:26 -0700Re: Add Alpha layer to Render Targets?
Wed, 20 Jul 2005 15:58:46 -0700Re: repeated texture loading
Wed, 20 Jul 2005 15:58:12 -0700Re: Clipping transformed verts
Wed, 20 Jul 2005 12:00:38 -0700Re: Clipping transformed verts
Wed, 20 Jul 2005 11:09:25 -0700Re: Alpha Blending and Mesh Centroid
Wed, 20 Jul 2005 09:03:24 -0700Re: Problem parsing .X file
Tue, 19 Jul 2005 13:35:38 -0700Re: Clipping transformed verts
Tue, 19 Jul 2005 12:45:05 -0700Re: DTX Texture compression
Tue, 19 Jul 2005 10:46:03 -0700Re: Clipping transformed verts
Tue, 19 Jul 2005 06:14:52 -0700Re: DTX Texture compression
Mon, 18 Jul 2005 14:48:11 -0700Re: About gamma for display
Mon, 18 Jul 2005 14:46:19 -0700Re: is DirectX a good choice for me ?
Mon, 18 Jul 2005 10:28:44 -0700Re: is DirectX a good choice for me ?
Sun, 17 Jul 2005 21:49:22 -0700Re: Get a HBITMAP from rendered scene
Fri, 15 Jul 2005 22:50:14 -0700Re: Can multiple polygons use a changing texture surface?
Fri, 15 Jul 2005 14:02:46 -0700Re: Can multiple polygons use a changing texture surface?
Fri, 15 Jul 2005 11:19:29 -0700Re: Get a HBITMAP from rendered scene
Fri, 15 Jul 2005 11:18:13 -0700Re: Can multiple polygons use a changing texture surface?
Thu, 14 Jul 2005 10:42:31 -0700Re: D3DTexture and D3DSurface Sharing Same Data?
Wed, 13 Jul 2005 14:41:10 -0700Re: AntiAliasing and video memory usage
Wed, 13 Jul 2005 14:32:24 -0700Re: Visual studio 2005 beta 2 and DIRECT3D ??
Wed, 13 Jul 2005 14:31:27 -0700Re: Is render from buffer locked for reading illegal? Why?
Mon, 11 Jul 2005 11:14:50 -0700Re: vertex textures
Mon, 11 Jul 2005 09:40:47 -0700Re: vertex textures
Wed, 06 Jul 2005 13:20:04 -0700Re: Sticking with SDK Summer 2003 Update - pros and cons(?)
Tue, 05 Jul 2005 15:30:03 -0700Re: Directx and ScreensaverProc
Tue, 05 Jul 2005 14:32:52 -0700Re: DirectXFileData to D3DXFileData
Tue, 05 Jul 2005 14:31:16 -0700Re: Directx and ScreensaverProc
Thu, 30 Jun 2005 12:28:39 -0700Re: D3D and rendering my scene
Wed, 29 Jun 2005 11:40:47 -0700Re: clearification
Tue, 28 Jun 2005 19:50:56 -0700Re: Batching Primitives
Fri, 24 Jun 2005 12:05:51 -0700Re: DirectX9 and MSVC 7
Thu, 23 Jun 2005 12:59:50 -0700Re: Screensaver Issues - Kernel32.DLL Error
Tue, 21 Jun 2005 23:07:10 -0700Re: Fog problem with VS and Effect
Tue, 21 Jun 2005 15:57:09 -0700Re: Fog problem with VS and Effect
Tue, 21 Jun 2005 11:51:33 -0700Re: Screensaver Issues - Kernel32.DLL Error
Mon, 20 Jun 2005 20:46:25 -0700Re: Win32 versus MFC for 3D Programming?