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DateSubject
Mon, 25 Apr 2005 16:10:39 -0700Re: Keyboard Text Entry
Thu, 21 Apr 2005 14:08:39 -0700Re: Advice on mixing GDI and DX9
Thu, 21 Apr 2005 14:06:30 -0700Re: DirectX9, DirectDraw, and obsolescence
Wed, 20 Apr 2005 11:08:29 -0700Re: DirectX9, DirectDraw, and obsolescence
Wed, 20 Apr 2005 11:06:07 -0700Re: Capturing mouse on second monitor?
Tue, 19 Apr 2005 20:47:21 -0700Re: SaveHierarchyToFile problems
Tue, 19 Apr 2005 20:33:24 -0700Re: Capturing mouse on second monitor?
Mon, 18 Apr 2005 13:58:55 -0700Re: Capturing mouse on second monitor?
Mon, 18 Apr 2005 12:13:37 -0700Re: Capturing mouse on second monitor?
Mon, 18 Apr 2005 11:22:11 -0700Re: z-only pass question
Fri, 15 Apr 2005 12:46:23 -0700Re: Directx and gdi alignment
Thu, 14 Apr 2005 12:05:49 -0700Re: Name of monitor
Thu, 14 Apr 2005 12:04:54 -0700Re: FillRate
Tue, 12 Apr 2005 14:54:02 -0700Re: DirectDraw blending
Sat, 09 Apr 2005 15:37:29 -0700Re: debugging renderstates
Sat, 09 Apr 2005 15:36:47 -0700Re: dump caps to stream/string/file
Thu, 07 Apr 2005 10:53:50 -0700Re: Directx and gdi alignment
Wed, 06 Apr 2005 15:59:36 -0700Re: dump caps to stream/string/file
Wed, 06 Apr 2005 15:58:38 -0700Re: Directx and gdi alignment
Wed, 06 Apr 2005 12:31:09 -0700Re: Is D3D9 suitable for developing a CAD program?
Tue, 05 Apr 2005 14:19:41 -0700Re: Directx and gdi alignment
Mon, 04 Apr 2005 18:54:44 -0700Re: Directx and gdi alignment
Mon, 04 Apr 2005 16:17:08 -0700Re: Directx and gdi alignment
Mon, 04 Apr 2005 16:12:17 -0700Re: Lighting Probs
Mon, 04 Apr 2005 11:17:17 -0700Re: DirectX9, DirectDraw, and obsolescence
Mon, 04 Apr 2005 09:35:35 -0700Re: How can i use user-defined template in DX9.0c?
Fri, 01 Apr 2005 11:44:58 -0800Re: Retail vs. Debug DirectX driver difference
Fri, 01 Apr 2005 10:59:25 -0800Re: How to draw Chinese character in D3D9 fast?
Fri, 01 Apr 2005 10:01:18 -0800Re: Vertex Buffers
Fri, 01 Apr 2005 09:59:12 -0800Re: Creating a Texture object
Thu, 31 Mar 2005 17:52:58 -0800Re: Vertex Buffers
Thu, 31 Mar 2005 17:51:10 -0800Re: vector & matrix operations
Thu, 31 Mar 2005 17:49:33 -0800Re: tranparent 3d font
Thu, 31 Mar 2005 16:21:36 -0800Re: screen capture speed question ( AGP : PCI-E)
Thu, 31 Mar 2005 16:19:51 -0800Re: Newbie question about drawing dialogboxes
Thu, 31 Mar 2005 16:18:48 -0800Re: Desktop coming through polygon when move mouse (multimonitor)
Thu, 31 Mar 2005 16:18:06 -0800Re: Creating a Texture object
Fri, 25 Mar 2005 11:56:45 -0800Re: Texture pixel drop out along triangle edge
Thu, 24 Mar 2005 19:01:45 -0800Re: Texture pixel drop out along triangle edge
Thu, 24 Mar 2005 14:39:38 -0800Re: DirectX9, DirectDraw, and obsolescence
Thu, 24 Mar 2005 11:51:33 -0800Re: Texture pixel drop out along triangle edge
Thu, 24 Mar 2005 11:50:03 -0800Re: DirectX9, DirectDraw, and obsolescence
Wed, 23 Mar 2005 11:57:29 -0800Re: Texture pixel drop out along triangle edge
Wed, 23 Mar 2005 11:53:59 -0800Re: DirectX9, DirectDraw, and obsolescence
Mon, 21 Mar 2005 18:27:56 -0800Re: D3DXCreateBuffer question
Mon, 21 Mar 2005 15:08:24 -0800Re: D3DXCreateBuffer question
Fri, 18 Mar 2005 18:45:49 -0800Re: problems with D3DXIFF_PNG, D3DXSaveTextureToFile and alpha
Fri, 18 Mar 2005 13:31:35 -0800Re: Skin Mesh Weight Generation
Fri, 18 Mar 2005 13:30:45 -0800Re: problems with D3DXIFF_PNG, D3DXSaveTextureToFile and alpha
Fri, 18 Mar 2005 13:24:56 -0800Re: ID3DXLine bug? Vertices near the camera's near plane or behind
Fri, 18 Mar 2005 13:22:08 -0800Re: Effeciently convert colored keyed DC to alpha texture
Thu, 10 Mar 2005 16:45:55 -0800Re: Multihead and resource cleanup
Thu, 10 Mar 2005 16:43:38 -0800Re: Jagged edges
Thu, 10 Mar 2005 16:41:45 -0800Re: how do recover missing directx files?
Thu, 10 Mar 2005 16:40:31 -0800Re: help needed - clipping planes
Thu, 10 Mar 2005 16:37:17 -0800Re: Drawing 3D arcs/bends using directx 9
Wed, 09 Mar 2005 13:06:57 -0800Re: Drawing 3D arcs/bends using directx 9
Tue, 08 Mar 2005 12:12:13 -0800Re: dump of D3DCAPS9
Tue, 08 Mar 2005 12:11:21 -0800Re: Drawing 3D arcs/bends using directx 9
Tue, 08 Mar 2005 12:07:47 -0800Re: DirectX9, DirectDraw, and obsolescence
Tue, 08 Mar 2005 11:48:14 -0800Re: D3DXSaveSurfaceToFile, any way to set jpeg quality?
Tue, 08 Mar 2005 11:47:38 -0800Re: D3DVSDT_UBYTE4 and fixed function skinning
Tue, 08 Mar 2005 11:40:00 -0800Re: Client memory surfaces/textures in D3D9
Wed Mar 6 05:03:40 MST 2002Re: Skin meshes and bones
Wed, 09 Feb 2005 13:58:36 -0800Re: Ddhelp caused an invalid page fault
Tue, 01 Feb 2005 13:04:39 -0800Re: saving an IDirect3DSurface8 * to a PNG file
Mon, 31 Jan 2005 12:37:47 -0800Re: Cube Faces
Mon, 31 Jan 2005 12:37:15 -0800Re: Clipping transformed vertices
Sun, 30 Jan 2005 11:07:15 -0800Re: 10-Digit Hex Color Values/Table used in Direct3D
Fri, 28 Jan 2005 14:15:37 -0800Re: VB CircleMethod is Seriously Flawed!!!
Fri, 28 Jan 2005 11:58:06 -0800Re: DirectX vs DirectX managed
Fri, 28 Jan 2005 11:36:50 -0800Re: About create device of 3D of DirectX 9.0c in system memory
Fri, 28 Jan 2005 11:36:05 -0800Re: 2D graphics in DirectX
Wed, 19 Jan 2005 15:22:04 -0800Re: how do I pass const data to pixel shader?
Tue, 18 Jan 2005 12:15:02 -0800Re: color key question
Mon, 17 Jan 2005 15:45:37 -0800Re: redistributables
Mon, 17 Jan 2005 15:10:37 -0800Re: redistributables
Mon, 17 Jan 2005 15:08:47 -0800Re: Getting an unresolved external.
Mon, 17 Jan 2005 09:52:45 -0800Re: Questions on how to implement button clicks and or dragable objects using t
Mon, 17 Jan 2005 09:30:32 -0800Re: Sending arbitrary data to shaders.
Mon, 17 Jan 2005 09:29:33 -0800Re: Questions on how to implement button clicks and or dragable objects using t
Mon, 17 Jan 2005 09:28:33 -0800Re: color key question
Sat, 15 Jan 2005 19:12:12 -0800Re: centre a mesh
Sat, 15 Jan 2005 08:46:50 -0800Re: Is it common for fxc.exe to hang when you...
Sat, 15 Jan 2005 08:46:27 -0800Re: color key question
Thu, 13 Jan 2005 09:41:18 -0800Re: multiple devices and VB's
Thu, 13 Jan 2005 08:48:59 -0800Re: Detecting shader version
Thu, 13 Jan 2005 07:31:15 -0800Re: Invalid Call Exception
Wed, 12 Jan 2005 15:59:27 -0800Re: Detecting shader version
Tue, 11 Jan 2005 15:52:50 -0800Re: I asked this in the shader group and received no replies, so here goes agai
Mon, 10 Jan 2005 09:53:49 -0800Re: HLSL, casting
Fri, 07 Jan 2005 14:24:56 -0800Re: HLSL, casting
Wed, 05 Jan 2005 15:39:30 -0800Re: Changing the origin
Tue, 21 Dec 2004 12:51:29 -0800Re: Real Time and Garbage Collection
Fri, 03 Sep 2004 11:07:21 -0700Re: Question about D3DXComputeBoundingBox
Fri, 03 Sep 2004 11:06:00 -0700Re: 3D vector or polyline primitives in Direct3D???
Mon, 30 Aug 2004 19:51:11 -0700Re: ambient light
Mon, 30 Aug 2004 13:47:05 -0700Re: D3DPOOL_MANAGED to D3DPOOL_DEFAULT
Mon, 30 Aug 2004 13:39:11 -0700Re: Cannot create Device. How to debug using Caps?
Sun, 29 Aug 2004 15:47:17 -0700Re: Rendering to texture and flushing the pipeline
Sun, 29 Aug 2004 10:21:06 -0700Re: Rendering to texture and flushing the pipeline