| Date | Subject |
| Wed, 16 Jun 2004 11:52:49 -0700 | Re: Using D3DX models with my choice of lighting, states etc |
| Tue, 15 Jun 2004 11:34:22 -0700 | Re: # Attributes == # Materials???? |
| Tue, 15 Jun 2004 09:32:41 -0700 | Re: Using D3DX models with my choice of lighting, states etc |
| Mon, 14 Jun 2004 10:33:01 -0700 | Re: Projection matrices |
| Mon, 14 Jun 2004 09:46:27 -0700 | Re: Beginner with 3D |
| Mon, 14 Jun 2004 09:42:30 -0700 | Re: Using D3DX models with my choice of lighting, states etc |
| Mon, 14 Jun 2004 09:42:30 -0700 | Re: Using D3DX models with my choice of lighting, states etc |
| Sun, 13 Jun 2004 15:11:10 -0700 | Re: Avoiding device loss on multimonitor systems |
| Sat, 12 Jun 2004 19:39:38 -0700 | Re: What is better? |
| Sat, 12 Jun 2004 19:38:40 -0700 | Re: Problem cleaning up after using vertex buffer. |
| Fri, 11 Jun 2004 18:00:16 -0700 | Re: What is better? |
| Fri, 11 Jun 2004 15:42:35 -0700 | Re: Problem cleaning up after using vertex buffer. |
| Fri, 11 Jun 2004 13:39:29 -0700 | Re: running on other machines |
| Fri, 11 Jun 2004 12:59:23 -0700 | Re: Problem cleaning up after using vertex buffer. |
| Fri, 11 Jun 2004 12:58:08 -0700 | Re: mirroring printing commands from one DC to a second |
| Fri, 11 Jun 2004 12:57:12 -0700 | Re: which .Net runtime for MDX assemblies? |
| Fri, 11 Jun 2004 12:56:13 -0700 | Re: running on other machines |
| Fri, 11 Jun 2004 12:12:44 -0700 | Re: mirroring printing commands from one DC to a second |
| Fri, 11 Jun 2004 06:11:04 -0700 | Re: running on other machines |
| Thu, 10 Jun 2004 18:07:17 -0700 | Re: Avoiding device loss on multimonitor systems |
| Thu, 10 Jun 2004 16:25:40 -0700 | Re: which .Net runtime for MDX assemblies? |
| Thu, 10 Jun 2004 16:04:29 -0700 | Re: Particle System Problem using SDL |
| Thu, 10 Jun 2004 13:34:20 -0700 | Re: Particle System Problem using SDL |
| Thu, 10 Jun 2004 13:30:44 -0700 | Re: running on other machines |
| Thu, 10 Jun 2004 12:24:14 -0700 | Re: running on other machines |
| Thu, 10 Jun 2004 06:16:49 -0700 | Re: How to read Null terminated strings (STRINGs) from X Files? |
| Wed, 09 Jun 2004 19:04:21 -0700 | Re: MipMap+scaling |
| Wed, 09 Jun 2004 14:14:25 -0700 | Re: Lighting problem |
| Wed, 09 Jun 2004 13:23:22 -0700 | Re: MipMap+scaling |
| Wed, 09 Jun 2004 09:09:46 -0700 | Re: MipMap+scaling |
| Wed, 09 Jun 2004 09:07:02 -0700 | Re: Create Texture+rendering time |
| Wed, 09 Jun 2004 09:05:45 -0700 | Re: Lighting problem |
| Wed, 09 Jun 2004 08:55:52 -0700 | Re: How to get original Texture size |
| Wed, 09 Jun 2004 08:54:32 -0700 | Re: DirectX 9.1 beta out with DirectShow.Net??? |
| Wed, 09 Jun 2004 06:00:35 -0700 | Re: MipMap+scaling |
| Wed, 09 Jun 2004 05:59:53 -0700 | Re: Create Texture+rendering time |
| Wed, 09 Jun 2004 05:57:54 -0700 | Re: DirectX 9.1 beta out with DirectShow.Net??? |
| Wed, 09 Jun 2004 05:55:15 -0700 | Re: AffineTransformation |
| Wed, 09 Jun 2004 05:53:25 -0700 | Re: RGB values out of texture |
| Tue, 08 Jun 2004 20:25:30 -0700 | Re: How to Debug fullscreen application? |
| Tue, 08 Jun 2004 14:57:53 -0700 | Re: RGB values out of texture |
| Tue, 08 Jun 2004 09:45:04 -0700 | Re: RGB values out of texture |
| Tue, 08 Jun 2004 09:32:09 -0700 | Re: Precalculated Z - buffer |
| Tue, 08 Jun 2004 09:29:44 -0700 | Re: Combine meshes for Terrain modeling |
| Tue, 08 Jun 2004 08:21:55 -0700 | Re: set sampler state for trilinear |
| Tue, 08 Jun 2004 08:21:33 -0700 | Re: set sampler state for trilinear |
| Tue, 08 Jun 2004 08:19:27 -0700 | Re: Precalculated Z - buffer |
| Tue, 08 Jun 2004 08:10:12 -0700 | Re: Are DirectX Polygons Problematic? |
| Mon, 07 Jun 2004 17:54:57 -0700 | Re: What exactly happens on DrawPrimitive call? |
| Mon, 07 Jun 2004 17:52:44 -0700 | Re: GetPrivateData() methods |
| Mon, 07 Jun 2004 14:56:00 -0700 | Re: Combine meshes for Terrain modeling |
| Mon, 07 Jun 2004 12:30:53 -0700 | Re: Retrieving a pixel information. |
| Fri, 04 Jun 2004 11:19:08 -0700 | Re: Retrieving a pixel information. |
| Fri, 04 Jun 2004 11:17:09 -0700 | Re: D3D display "keystoning" problem |
| Fri, 04 Jun 2004 11:17:09 -0700 | Re: D3D display "keystoning" problem |
| Thu, 03 Jun 2004 19:00:17 -0700 | Re: D3D display "keystoning" problem |
| Thu, 03 Jun 2004 16:00:08 -0700 | Re: Why don't the tutorials work? - fixed |
| Thu, 03 Jun 2004 15:39:02 -0700 | Re: Texture on Progressive Mesh |
| Thu, 03 Jun 2004 14:22:35 -0700 | Re: Texture on Progressive Mesh |
| Thu, 03 Jun 2004 12:36:11 -0700 | Re: Transfering textures between two ID3DDevice9 |
| Thu, 03 Jun 2004 12:34:58 -0700 | Re: Texture on Progressive Mesh |
| Thu, 03 Jun 2004 12:34:06 -0700 | Re: Why don't the tutorials work? - fixed |
| Thu, 03 Jun 2004 12:31:03 -0700 | Re: Why don't the tutorials work? |
| Thu, 03 Jun 2004 12:28:16 -0700 | Re: Texture |
| Thu, 03 Jun 2004 11:11:39 -0700 | Re: Why don't the tutorials work? |
| Thu, 03 Jun 2004 09:32:37 -0700 | Re: Retrieving a pixel information. |
| Thu, 03 Jun 2004 09:23:59 -0700 | Re: Saveing Mesh with Frame and Matrix Info |
| Thu, 03 Jun 2004 09:23:21 -0700 | Re: how get access to directX surface from DirectDraw surface ? |
| Thu, 03 Jun 2004 09:21:16 -0700 | Re: Color space transformation |
| Thu, 03 Jun 2004 09:18:44 -0700 | Re: Texture |
| Thu, 03 Jun 2004 09:17:54 -0700 | Re: Why don't the tutorials work? |
| Thu, 03 Jun 2004 06:51:39 -0700 | Re: Transfering textures between two ID3DDevice9 |
| Thu, 03 Jun 2004 06:49:43 -0700 | Re: Flipping |
| Thu, 03 Jun 2004 06:42:34 -0700 | Re: Why don't the tutorials work? |
| Wed, 02 Jun 2004 15:48:45 -0700 | Re: D3D9-Threading Model |
| Wed, 02 Jun 2004 15:46:56 -0700 | Re: Why don't the tutorials work? |
| Wed, 02 Jun 2004 15:30:16 -0700 | Re: Why don't the tutorials work? |
| Wed, 02 Jun 2004 14:50:27 -0700 | Re: D3D9-Threading Model |
| Wed, 02 Jun 2004 12:40:15 -0700 | Re: Transfering textures between two ID3DDevice9 |
| Wed, 02 Jun 2004 10:01:04 -0700 | Re: Can I sync a GDI DC with a d3dsurface? |
| Wed, 02 Jun 2004 09:59:55 -0700 | Re: D3D9-Threading Model |
| Wed, 02 Jun 2004 09:51:38 -0700 | Re: Why don't the tutorials work? |
| Tue, 01 Jun 2004 13:30:14 -0700 | Re: Why don't the tutorials work? |
| Tue, 01 Jun 2004 12:50:50 -0700 | Re: D3D9-Threading Model |
| Tue, 01 Jun 2004 12:47:38 -0700 | Re: Why don't the tutorials work? |
| Tue, 01 Jun 2004 08:15:32 -0700 | Re: random D3DERR_OUTOFVIDEOMEMORY when calling CreateDevice |
| Tue, 01 Jun 2004 08:13:55 -0700 | Re: Drawing primitive problem |
| Mon, 31 May 2004 19:49:37 -0700 | Re: D3DRS_SLOPESCALEDEPTHBIAS |
| Mon, 31 May 2004 19:48:19 -0700 | Re: Drawing primitive problem |
| Mon, 31 May 2004 14:23:24 -0700 | Re: D3DRS_SLOPESCALEDEPTHBIAS |
| Mon, 31 May 2004 14:21:12 -0700 | Re: Materials for Mesh.Box |
| Mon, 31 May 2004 11:01:37 -0700 | Re: Should I use XP home for my 3D engine? |
| Mon, 31 May 2004 11:00:59 -0700 | Re: D3DRS_SLOPESCALEDEPTHBIAS |
| Mon, 31 May 2004 08:04:54 -0700 | Re: Completely Baffled by ViewportSurfaces/Render Targets Can you Help Please. |
| Mon, 31 May 2004 08:00:20 -0700 | Re: Materials for Mesh.Box |
| Sun, 30 May 2004 16:08:11 -0700 | Re: Flipping |
| Sat, 29 May 2004 15:34:38 -0700 | Re: Flipping |
| Sat, 29 May 2004 15:34:06 -0700 | Re: Basic D3D9 Performance Problem |
| Sat, 29 May 2004 15:32:46 -0700 | Re: what are mipmap levels? |
| Sat, 29 May 2004 15:30:59 -0700 | Re: D3DXSimplifyMesh commits access violation! |
| Fri, 28 May 2004 12:52:14 -0700 | Re: Render Target Managed Help Please |