| Date | Subject |
| Fri, 02 Apr 2004 09:20:03 -0800 | Re: Accessing a DirectDraw Interface in DirectX9 |
| Fri, 02 Apr 2004 09:15:12 -0800 | Re: Resizing of window and backbuffer |
| Thu, 01 Apr 2004 09:14:57 -0800 | Re: Drawing 2d graphs using Direct3d |
| Wed, 31 Mar 2004 15:09:59 -0800 | Re: Blurry fonts |
| Wed, 31 Mar 2004 08:58:39 -0800 | Re: Blurry fonts |
| Wed, 31 Mar 2004 08:56:37 -0800 | Re: [Q] Hemisphere Light.FX code |
| Tue, 30 Mar 2004 10:28:41 -0800 | Re: How to change font in ID3DXFont? |
| Tue, 30 Mar 2004 10:26:34 -0800 | Re: Can't get Matrix.RotateX(angle) to work |
| Mon, 29 Mar 2004 16:25:53 -0800 | Re: dx8 retained mode antialiasing mode |
| Mon, 29 Mar 2004 12:57:53 -0800 | Re: Texturing a cube |
| Mon, 29 Mar 2004 12:55:56 -0800 | Re: Creating an installer? |
| Sun, 28 Mar 2004 13:25:18 -0800 | Re: Can a transparent area not update the z-buffer? |
| Sun, 28 Mar 2004 13:23:35 -0800 | Re: microsoft.directx |
| Sat, 27 Mar 2004 15:40:41 -0800 | Re: About format of D3DTextureSurface |
| Fri, 26 Mar 2004 16:00:29 -0800 | Re: About format of D3DTextureSurface |
| Fri, 26 Mar 2004 10:10:55 -0800 | Re: IDirect3DDevice9::StretchRect |
| Thu, 25 Mar 2004 21:31:51 -0800 | Re: Point sprites & driver bug |
| Thu, 25 Mar 2004 21:29:28 -0800 | Re: About format of D3DTextureSurface |
| Thu, 25 Mar 2004 21:28:57 -0800 | Re: About format of D3DTextureSurface |
| Thu, 25 Mar 2004 14:57:03 -0800 | Re: Point sprites & driver bug |
| Thu, 25 Mar 2004 14:18:06 -0800 | Re: Mesh Rendering Problem |
| Thu, 25 Mar 2004 14:15:31 -0800 | Re: About format of D3DTextureSurface |
| Thu, 25 Mar 2004 14:11:59 -0800 | Re: About format of D3DTextureSurface |
| Thu, 25 Mar 2004 12:32:54 -0800 | Re: Point sprites & driver bug |
| Thu, 25 Mar 2004 12:32:34 -0800 | Re: Out of Fullscreen |
| Thu, 25 Mar 2004 12:31:45 -0800 | Re: Mesh Rendering Problem |
| Thu, 25 Mar 2004 12:29:20 -0800 | Re: Toggle Fullscreen |
| Wed, 24 Mar 2004 15:04:59 -0800 | Re: Render target ref counts |
| Wed, 24 Mar 2004 15:02:33 -0800 | Re: About format of D3DTextureSurface |
| Wed, 24 Mar 2004 12:37:20 -0800 | Re: About format of D3DTextureSurface |
| Wed, 24 Mar 2004 10:00:13 -0800 | Re: Render target ref counts |
| Wed, 24 Mar 2004 09:21:26 -0800 | Re: Using debug DirectX from MDX |
| Tue, 23 Mar 2004 21:17:48 -0800 | Re: global uniform count in .fx file |
| Tue, 23 Mar 2004 21:17:20 -0800 | Re: global uniform count in .fx file |
| Tue, 23 Mar 2004 12:51:03 -0800 | Re: Saving SkinWeights Template |
| Sun, 21 Mar 2004 10:28:59 -0800 | Re: Any tools to edit skin image? |
| Sat, 20 Mar 2004 17:45:23 -0800 | Re: Transparent Direct3D |
| Sat, 20 Mar 2004 12:06:01 -0800 | Re: adjacency |
| Fri, 19 Mar 2004 12:15:42 -0800 | Re: Stencil buffer problem (decals) |
| Wed, 17 Mar 2004 16:31:22 -0800 | Re: two versions of DirectX.dll DirectX.Direct3D.dll |
| Tue, 16 Mar 2004 15:13:25 -0800 | Re: directional light on large scale mesh |
| Tue, 16 Mar 2004 12:52:31 -0800 | Re: directional light on large scale mesh |
| Mon, 15 Mar 2004 08:45:10 -0800 | Re: Blurry images |
| Wed, 10 Mar 2004 13:12:16 -0800 | Re: HardwareVertexProcessing and Transform.View conflict problem on a specific |
| Tue, 09 Mar 2004 15:16:51 -0800 | Re: HardwareVertexProcessing and Transform.View conflict problem on a specific |
| Mon, 08 Mar 2004 16:57:21 -0800 | Re: Non-file texture |
| Mon, 08 Mar 2004 16:55:38 -0800 | Re: Ambient lighting problem with skinned mesh |
| Mon, 08 Mar 2004 09:23:05 -0800 | Re: device creation problems with mc++ |
| Thu, 04 Mar 2004 19:44:55 -0800 | Re: What does "standard debugging questions apply" mean?? |
| Tue, 02 Mar 2004 13:36:55 -0800 | Re: PointSprite Size |
| Mon, 01 Mar 2004 15:48:18 -0800 | Re: PointSprite Size |
| Sun, 29 Feb 2004 14:10:02 -0800 | Re: Managed Direct3D & ProcessVertices |
| Sat, 28 Feb 2004 08:57:16 -0800 | Re: DirectX 9.0 Install does not work for me .... |
| Fri, 27 Feb 2004 09:38:35 -0800 | Re: DirectX 9.0A download |
| Wed, 25 Feb 2004 16:06:30 -0800 | Re: texture blending |
| Wed, 25 Feb 2004 12:14:23 -0800 | Re: texture blending |
| Wed, 25 Feb 2004 09:01:58 -0800 | Re: Stretch my scene with my new window's size |
| Mon, 23 Feb 2004 17:53:12 -0800 | Re: Device lost when switching users |
| Mon, 23 Feb 2004 10:26:09 -0800 | Re: DepthBias questions |
| Sun, 22 Feb 2004 15:24:12 -0800 | Re: manageddx.cab or mdxredist.msi as seperate download? |
| Sat, 21 Feb 2004 17:10:56 -0800 | Re: manageddx.cab or mdxredist.msi as seperate download? |
| Sat, 21 Feb 2004 12:48:38 -0800 | Re: Missing Renderstate Option? |
| Sat, 21 Feb 2004 12:46:00 -0800 | Re: manageddx.cab or mdxredist.msi as seperate download? |
| Sat, 21 Feb 2004 09:27:22 -0800 | Re: Trouble installing DirectX9 |
| Sat, 21 Feb 2004 09:26:41 -0800 | Re: MDX Install Help |
| Sat, 21 Feb 2004 09:23:00 -0800 | Re: manageddx.cab or mdxredist.msi as seperate download? |
| Fri, 20 Feb 2004 12:33:53 -0800 | Re: manageddx.cab or mdxredist.msi as seperate download? |
| Fri, 20 Feb 2004 08:24:12 -0800 | Re: Missing Renderstate Option? |
| Thu, 19 Feb 2004 08:36:19 -0800 | Re: Stretch my scene with my new window's size |
| Wed, 18 Feb 2004 10:05:52 -0800 | Re: Missing Renderstate Option? |
| Wed, 18 Feb 2004 10:00:55 -0800 | Re: managed dx9 create new meshes from mesh subsets |
| Wed, 18 Feb 2004 10:00:08 -0800 | Re: Antialias text? |
| Tue, 17 Feb 2004 12:24:43 -0800 | Re: Stretch my scene with my new window's size |
| Tue, 17 Feb 2004 12:23:28 -0800 | Re: Problems with SkinnedMesh |
| Tue, 17 Feb 2004 08:34:48 -0800 | Re: How to Scale CustomeVertex |
| Tue, 17 Feb 2004 08:33:27 -0800 | Re: difference between matrix fields? |
| Sat, 14 Feb 2004 08:32:54 -0800 | Re: Managed indexed vertex blending without .X files |
| Sat, 14 Feb 2004 08:31:49 -0800 | Re: Managed DirectX and Whidbey |
| Fri, 13 Feb 2004 10:25:47 -0800 | Re: Managed DirectX and Whidbey |
| Thu, 12 Feb 2004 16:57:51 -0800 | Re: Managed indexed vertex blending without .X files |
| Thu, 12 Feb 2004 16:16:14 -0800 | Re: Managed indexed vertex blending without .X files |
| Thu, 12 Feb 2004 16:13:07 -0800 | Re: malfunctioning managed directx... |
| Wed Feb 11 2004 13:23:02 MST | Re: The Direct3D Graphics Pipeline Book ? |
| Wed Feb 11 2004 10:17:52 MST | Re: Scale, rotate, or warp entire desktop display? |
| Tue Feb 10 2004 11:49:19 MST | Re: Changing device.View or device.World ? |
| Tue, 10 Feb 2004 10:49:19 -0800 | Re: Changing device.View or device.World ? |
| Tue Feb 10 2004 10:45:53 MST | Re: Changing device.View or device.World ? |
| Tue, 10 Feb 2004 09:45:53 -0800 | Re: Changing device.View or device.World ? |
| Tue Feb 10 2004 09:43:40 MST | Re: Depth buffer doesn't work |
| Tue Feb 10 2004 09:32:47 MST | Re: Scale, rotate, or warp entire desktop display? |
| Tue Feb 10 2004 09:31:24 MST | Re: DirectX and BMP |
| Mon Feb 9 2004 11:49:35 MST | Re: Rotating a mesh (Newbie) |
| Mon, 09 Feb 2004 10:49:34 -0800 | Re: Rotating a mesh (Newbie) |
| Mon Feb 9 2004 10:43:32 MST | Re: light types |
| Mon Feb 9 2004 10:40:45 MST | Re: Way to distribute manageddx with application ? |
| Mon, 09 Feb 2004 09:40:45 -0800 | Re: Way to distribute manageddx with application ? |
| Mon Feb 9 2004 10:40:22 MST | Re: Texturing a cube on certain sides only |
| Mon, 09 Feb 2004 09:40:22 -0800 | Re: Texturing a cube on certain sides only |
| Fri Feb 6 2004 14:41:57 MST | Re: Texture.FromFile with a bitmap from a resource. |
| Fri, 06 Feb 2004 13:41:57 -0800 | Re: Texture.FromFile with a bitmap from a resource. |
| Fri Feb 6 2004 11:37:28 MST | Re: Backing out a Translation Matrix |