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DateSubject
Fri Feb 6 2004 11:37:28 MSTRe: Backing out a Translation Matrix
Fri Feb 6 2004 11:35:09 MSTRe: mipmapping
Fri Feb 6 2004 11:31:53 MSTRe: troubles creating a device with managed c++
Fri, 06 Feb 2004 10:31:53 -0800Re: troubles creating a device with managed c++
Thu Feb 5 2004 16:01:12 MSTRe: Shader specifications
Thu Feb 5 2004 15:56:54 MSTRe: EnumAdapterModes changes (DX8.1 to DX9)
Thu Feb 5 2004 15:54:28 MSTRe: CloneAnimationController Invalid Cache Depth
Thu Feb 5 2004 15:39:26 MSTRe: Rotation problem
Thu, 05 Feb 2004 14:39:26 -0800Re: Rotation problem
Wed Feb 4 2004 17:41:06 MSTRe: CloneAnimationController Invalid Cache Depth
Wed Feb 4 2004 17:39:20 MSTRe: After a full screen window is activated, what should be done?
Wed Feb 4 2004 17:37:48 MSTRe: Trouble installing MDX9.0b Summer
Wed, 04 Feb 2004 16:37:48 -0800Re: Trouble installing MDX9.0b Summer
Tue Feb 3 2004 17:07:44 MSTRe: Trouble installing MDX9.0b Summer
Tue, 03 Feb 2004 16:07:44 -0800Re: Trouble installing MDX9.0b Summer
Tue Feb 3 2004 10:51:35 MSTRe: Everything White wtih no lighting
Tue Feb 3 2004 10:50:03 MSTRe: Microsoft.DirectX.dll
Tue, 03 Feb 2004 09:50:03 -0800Re: Microsoft.DirectX.dll
Sat Jan 31 2004 09:50:21 MSTRe: Sampler States
Sat Jan 31 2004 09:48:11 MSTRe: msimg32.dll crash
Sat Jan 31 2004 09:44:53 MSTRe: Copy surface to texture?
Sat Jan 31 2004 09:41:15 MSTRe: Alpha Transparency - help needed..
Sat, 31 Jan 2004 08:41:15 -0800Re: Alpha Transparency - help needed..
Thu Jan 29 2004 11:26:39 MSTRe: msimg32.dll crash
Thu Jan 29 2004 11:22:19 MSTRe: Texture question
Wed Jan 28 2004 09:43:54 MSTRe: Texture question
Wed Jan 28 2004 09:43:21 MSTRe: alphablending queries...
Wed, 28 Jan 2004 08:42:53 -0800Re: alphablending queries...
Wed Jan 28 2004 09:41:32 MSTRe: alphablending queries...
Wed, 28 Jan 2004 08:41:07 -0800Re: alphablending queries...
Tue Jan 27 2004 09:24:39 MSTRe: ugly shutdown delays (device.Dispose)
Tue, 27 Jan 2004 08:24:39 -0800Re: ugly shutdown delays (device.Dispose)
Tue Jan 27 2004 08:55:38 MSTRe: Texture question
Mon Jan 26 2004 22:40:51 MSTRe: ugly shutdown delays (device.Dispose)
Mon, 26 Jan 2004 21:40:51 -0800Re: ugly shutdown delays (device.Dispose)
Mon Jan 26 2004 16:27:53 MSTRe: BlendFactor..
Mon, 26 Jan 2004 15:27:53 -0800Re: BlendFactor..
Mon Jan 26 2004 13:00:03 MSTRe: Is point inside Polygon?
Mon Jan 26 2004 12:59:20 MSTRe: ugly shutdown delays (device.Dispose)
Mon, 26 Jan 2004 11:59:20 -0800Re: ugly shutdown delays (device.Dispose)
Mon Jan 26 2004 12:58:33 MSTRe: Anti-Aliased Lines in Managed D3D
Mon, 26 Jan 2004 11:58:32 -0800Re: Anti-Aliased Lines in Managed D3D
Sun Jan 25 2004 19:51:01 MSTRe: Is point inside Polygon?
Sun Jan 25 2004 11:55:39 MSTRe: BlendFactor..
Sun, 25 Jan 2004 10:55:39 -0800Re: BlendFactor..
Sat Jan 24 2004 11:36:13 MSTRe: Fonts with transparent background on texture
Sat Jan 24 2004 11:34:38 MSTRe: BlendFactor..
Sat, 24 Jan 2004 10:34:38 -0800Re: BlendFactor..
Fri Jan 23 2004 13:29:54 MSTRe: Mesh.Teapot ?!
Fri, 23 Jan 2004 12:29:54 -0800Re: Mesh.Teapot ?!
Fri Jan 23 2004 10:36:26 MSTRe: Deploying DX9.0b app?
Wed Jan 21 2004 17:11:39 MSTRe: Texture as a background and other vertex drawing: problem.
Wed Jan 21 2004 17:07:24 MSTRe: Docs for D3DXMatrixPerspectiveFovLH don't seem to be accurate
Wed Jan 21 2004 17:06:42 MSTRe: Different results when using the REF vs. HAL drivers...
Wed Jan 21 2004 14:08:39 MSTRe: Presenting buffer contents
Tue Jan 20 2004 17:56:00 MSTRe: Convert Paramsproblom in D3DXCreateFontIndirect
Tue Jan 20 2004 17:26:00 MSTRe: Deploying DX9.0b app?
Tue Jan 20 2004 15:12:29 MSTRe: shader looping
Tue Jan 20 2004 15:06:59 MSTRe: Mesh width
Tue Jan 20 2004 15:02:48 MSTRe: Deploying DX9.0b app?
Tue Jan 20 2004 13:11:24 MSTRe: Presenting buffer contents
Tue Jan 20 2004 13:10:12 MSTRe: resize d3d window
Tue Jan 20 2004 09:59:32 MSTRe: Attempted to access an unloaded AppDomain
Tue, 20 Jan 2004 08:59:32 -0800Re: Attempted to access an unloaded AppDomain
Mon Jan 19 2004 11:20:04 MSTRe: resize d3d window
Mon Jan 19 2004 11:18:39 MSTRe: resize d3d window
Fri Jan 16 2004 11:09:07 MSTRe: Bug in ID3DXSkinInfo?
Thu Jan 15 2004 13:21:52 MSTRe: Bug in ID3DXSkinInfo?
Thu Jan 15 2004 13:19:39 MSTRe: Q:Support DirectX NURBS
Thu Jan 15 2004 10:24:29 MSTRe: 2d line accuracy
Wed Jan 14 2004 17:40:40 MSTRe: DX9 Developer FAQ
Wed Jan 14 2004 12:51:01 MSTRe: effects
Wed Jan 14 2004 10:00:36 MSTRe: 2d line accuracy
Wed Jan 14 2004 09:59:15 MSTRe: ICM and Gamma
Tue Jan 13 2004 20:00:44 MSTRe: Z-Buffering & RHW question
Tue Jan 13 2004 13:42:10 MSTRe: Z-Buffering & RHW question
Tue Jan 13 2004 13:40:46 MSTRe: Getting 2 Forms and 2 Devices to work
Tue Jan 13 2004 08:09:47 MSTRe: ICM and Gamma
Mon Jan 12 2004 12:51:23 MSTRe: Z-Buffering & RHW question
Mon Jan 12 2004 11:10:21 MSTRe: Programm stalls before quitting
Mon Jan 12 2004 10:50:18 MSTRe: Transparent (alpha) drawing on texture surface
Sun Jan 11 2004 10:21:20 MSTRe: surface.restore()
Sun Jan 11 2004 10:20:36 MSTRe: font outline
Sun Jan 11 2004 10:18:51 MSTRe: Opengl->Directx
Sun Jan 11 2004 10:17:09 MSTRe: HLSL
Sat Jan 10 2004 19:36:51 MSTRe: font outline
Sat Jan 10 2004 19:34:08 MSTRe: Directx 9 and vb.net namespace problem
Sat Jan 10 2004 09:28:11 MSTRe: Huge slowdown when releasing D3DDevice
Sat Jan 10 2004 09:26:37 MSTRe: Directx 9 and vb.net namespace problem
Fri Jan 9 2004 15:11:05 MSTRe: HLSL
Fri Jan 9 2004 15:08:58 MSTRe: Transparent (alpha) drawing on texture surface
Thu Jan 8 2004 14:39:07 MSTRe: 3D models
Thu Jan 8 2004 11:24:49 MSTRe: HSDL support
Thu Jan 8 2004 10:39:56 MSTRe: Alpha blend problem with REFRAST
Thu Jan 8 2004 10:26:11 MSTRe: Transparent (alpha) drawing on texture surface
Thu Jan 8 2004 10:24:19 MSTRe: Odd behavior while writing surface to file
Thu Jan 8 2004 10:22:58 MSTRe: Has Direct3D.Font class Changed?
Thu Jan 8 2004 10:21:34 MSTRe: Drawing on texture surface
Wed Jan 7 2004 12:06:03 MSTRe: Alpha blend problem with REFRAST
Wed Jan 7 2004 12:04:28 MSTRe: Patch Mesh
Wed Jan 7 2004 12:02:48 MSTRe: Current version of DirectX and Direct3D libraries?