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DateSubject
Wed Dec 3 2003 08:21:02 MSTRe: Fonts/text in Directx9
Wed Dec 3 2003 08:20:06 MSTRe: security cookie error in release (additional info)
Tue Dec 2 2003 19:49:58 MSTRe: Resorting to DirectX 8.1 from DirectX 9
Tue Dec 2 2003 15:42:14 MSTRe: security cookie error in release (additional info)
Tue Dec 2 2003 15:27:26 MSTRe: How to do XOR Rubberbanding?
Tue Dec 2 2003 13:38:41 MSTRe: security cookie error in release (additional info)
Tue Dec 2 2003 10:57:57 MSTRe: question about ID3DXMesh::ConvertAdjacencyToPointReps
Mon Dec 1 2003 20:47:24 MSTRe: GetNextDataObject() Problems
Mon Dec 1 2003 16:08:52 MSTRe: I've just started having lots of e-mails arrive
Mon Dec 1 2003 11:11:05 MSTRe: 2 more questions
Mon Dec 1 2003 11:05:09 MSTRe: modulo
Mon Dec 1 2003 11:03:51 MSTRe: DX9 Windowed Mode Resizing ?
Mon Dec 1 2003 10:55:14 MSTRe: How to determine number of subsets in a mesh?
Mon Dec 1 2003 10:42:51 MSTRe: GetNextDataObject() Problems
Sun Nov 30 2003 12:07:02 MSTRe: How good is John Carmack
Sun Nov 30 2003 12:04:42 MSTRe: what's the different between the focus windown and device window
Sun Nov 30 2003 12:03:39 MSTRe: what is ID3DXFragmentLinker for?
Sat Nov 29 2003 13:06:17 MSTRe: what's the different between the focus windown and device window
Sat Nov 29 2003 13:05:00 MSTRe: what is ID3DXFragmentLinker for?
Fri Nov 28 2003 09:21:05 MSTRe: Lost Device and Reset
Thu Nov 27 2003 14:17:23 MSTRe: GetNextDataObject() Problems
Thu Nov 27 2003 12:25:06 MSTRe: GetNextDataObject() Problems
Thu Nov 27 2003 10:54:38 MSTRe: Specifying color for each vertex
Thu Nov 27 2003 10:51:48 MSTRe: Antialias
Wed Nov 26 2003 18:29:01 MSTRe: How to do XOR Rubberbanding?
Wed Nov 26 2003 16:13:43 MSTRe: Converting gmax files to x files
Wed Nov 26 2003 11:59:29 MSTRe: Texture on a cube defined with an index buffer
Wed Nov 26 2003 11:02:34 MSTRe: Texture on a cube defined with an index buffer
Wed Nov 26 2003 10:58:41 MSTRe: GetNextDataObject() Problems
Tue Nov 25 2003 18:57:10 MSTRe: GetNextDataObject() Problems
Tue Nov 25 2003 18:49:15 MSTRe: TypeConverters for Material etc.
Tue Nov 25 2003 14:05:32 MSTRe: A question regarding Vertex and IndexBuffer's
Tue Nov 25 2003 13:44:36 MSTRe: HLSL Shader Disassembly
Tue Nov 25 2003 13:43:19 MSTRe: A question about vertex shader instruction sincos
Tue Nov 25 2003 13:38:13 MSTRe: Lost Device and Reset
Mon Nov 24 2003 23:44:04 MSTRe: Do point sprites use max. pointsize cap?
Mon Nov 24 2003 16:50:07 MSTRe: A question regarding Vertex and IndexBuffer's
Mon Nov 24 2003 15:43:38 MSTRe: A question regarding Vertex and IndexBuffer's
Mon Nov 24 2003 15:42:24 MSTRe: Creating Meshes programatically
Mon Nov 24 2003 11:49:05 MSTRe: 2 Textured Quads overlapp instead of transparency ???
Mon Nov 24 2003 10:13:25 MSTRe: Mesh Subsets
Mon Nov 24 2003 10:11:59 MSTRe: 2 Textured Quads overlapp instead of transparency ???
Mon Nov 24 2003 10:10:31 MSTRe: How to copy texture data to another texture ??
Mon Nov 24 2003 10:07:18 MSTRe: Creating Meshes programatically
Mon Nov 24 2003 10:03:44 MSTRe: Accessing MDX documentation
Sun Nov 23 2003 10:48:14 MSTRe: How to copy texture data to another texture ??
Sat Nov 22 2003 15:14:44 MSTRe: D3DMatrixShadow
Sat Nov 22 2003 07:43:46 MSTRe: D3DMatrixShadow
Sat Nov 22 2003 07:40:55 MSTRe: DrawText
Fri Nov 21 2003 13:52:35 MSTRe: DrawText
Fri Nov 21 2003 12:00:24 MSTRe: meshes an Xfiles
Fri Nov 21 2003 11:59:45 MSTRe: meshes an Xfiles
Fri Nov 21 2003 11:58:55 MSTRe: Update a stream in vertex buffer
Fri Nov 21 2003 11:57:45 MSTRe: Setting Render Targets
Fri Nov 21 2003 11:56:56 MSTRe: Change backbuffer width during runtime
Fri Nov 21 2003 11:52:50 MSTRe: meshes an Xfiles
Thu Nov 20 2003 15:51:42 MSTRe: D3DX Animation
Thu Nov 20 2003 13:53:04 MSTRe: DrawText
Thu Nov 20 2003 13:50:52 MSTRe: D3DX Animation
Thu Nov 20 2003 12:34:51 MSTRe: Frame Buffer Alpha not working.... what am I doing wrong
Thu Nov 20 2003 12:11:12 MSTRe: Frame Buffer Alpha not working.... what am I doing wrong
Thu Nov 20 2003 11:28:23 MSTRe: Frame Buffer Alpha not working.... what am I doing wrong
Thu Nov 20 2003 11:27:08 MSTRe: Direct3D and DirectInput namespaces - Ambiguous "Device"
Thu Nov 20 2003 11:23:47 MSTRe: Frame Buffer Alpha not working.... what am I doing wrong
Thu Nov 20 2003 10:58:05 MSTRe: meshes an Xfiles
Thu Nov 20 2003 10:01:53 MSTRe: ansi c compilation
Thu Nov 20 2003 09:29:32 MSTRe: Frame Buffer Alpha not working.... what am I doing wrong
Thu Nov 20 2003 09:28:23 MSTRe: Can't create Direct3D9 texture alpha 8 bits fails
Thu Nov 20 2003 09:24:32 MSTRe: Direct3D and DirectInput namespaces - Ambiguous "Device"
Wed Nov 19 2003 20:14:22 MSTRe: Direct3D and DirectInput namespaces - Ambiguous "Device"
Wed Nov 19 2003 11:25:57 MSTRe: meshes an Xfiles
Wed Nov 19 2003 09:48:23 MSTRe: Easy Mesh/Texutre question (hopefully am easy one)
Wed Nov 19 2003 09:46:51 MSTRe: DirectX and Visual Studio 2003 Integration
Tue Nov 18 2003 17:01:27 MSTRe: Oct. 3 SDK does not clear the GAC
Tue Nov 18 2003 13:29:32 MSTRe: Quality of Rendered Image Texture
Tue Nov 18 2003 11:18:21 MSTRe: Quality of Rendered Image Texture
Tue Nov 18 2003 11:15:56 MSTRe: Why left-handed coordinates
Tue Nov 18 2003 11:13:46 MSTRe: extensions
Tue Nov 18 2003 11:12:32 MSTRe: meshes an Xfiles
Tue Nov 18 2003 10:41:40 MSTRe: How to determine number of subsets in a mesh?
Tue Nov 18 2003 10:07:14 MSTRe: DirectX and Visual Studio 2003 Integration
Tue Nov 18 2003 10:06:16 MSTRe: Quality of Rendered Image Texture
Tue Nov 18 2003 10:04:46 MSTRe: Oct. 3 SDK still has managed beta expiration problem
Mon Nov 17 2003 16:45:50 MSTRe: Quality of Rendered Image Texture
Mon Nov 17 2003 16:43:58 MSTRe: Oct. 3 SDK still has managed beta expiration problem
Mon Nov 17 2003 14:12:52 MSTRe: Going from HBITMAP to IDirect3DTexture8...
Mon Nov 17 2003 14:00:57 MSTRe: meshes an Xfiles
Mon Nov 17 2003 14:00:07 MSTRe: is there any way to get the data from a multisampled surface
Mon Nov 17 2003 13:55:38 MSTRe: Going from HBITMAP to IDirect3DTexture8...
Mon Nov 17 2003 12:32:47 MSTRe: Problem with D3DXCreateTextureFromFileEx() and S3 card.
Mon Nov 17 2003 12:30:46 MSTRe: isometric view in Direct3D 9
Mon Nov 17 2003 11:03:21 MSTRe: Problem with Full Screen mode
Mon Nov 17 2003 11:00:34 MSTRe: D3DRS_EDGEANTIALIAS?!? Dear Rich and Phil~!
Sun Nov 16 2003 10:51:34 MSTRe: SDK 9 question
Sun Nov 16 2003 10:47:42 MSTRe: is Dispose() not good enough?
Fri Nov 14 2003 15:53:51 MSTRe: Managed and un-managed
Fri Nov 14 2003 15:53:20 MSTRe: is Dispose() not good enough?
Fri Nov 14 2003 15:49:16 MSTRe: Oct. 3 SDK still has managed beta expiration problem
Fri Nov 14 2003 12:34:09 MSTRe: CreateMeshFVF
Fri Nov 14 2003 11:02:01 MSTRe: similar textures or z-ordering
Fri Nov 14 2003 10:49:56 MSTRe: CreateMeshFVF