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DateSubject
Thu Oct 9 2003 14:26:37 MDTRe: Animated mesh, fire in the hole...
Thu Oct 9 2003 14:23:53 MDTRe: Paint Custom Control using DirectX in .NET
Thu Oct 9 2003 11:39:54 MDTRe: Using D3DX
Thu Oct 9 2003 11:39:02 MDTRe: Mesh problem
Thu Oct 9 2003 11:35:45 MDTRe: Mesh problem
Thu Oct 9 2003 11:15:24 MDTRe: Paint Custom Control using DirectX in .NET
Wed Oct 8 2003 16:57:55 MDTRe: Getting the normal of a face
Wed Oct 8 2003 15:28:44 MDTRe: Getting the normal of a face
Wed Oct 8 2003 10:35:57 MDTRe: Is D3DXMeshSimplify working ?
Wed Oct 8 2003 10:33:30 MDTRe: SwapChains too slow
Tue Oct 7 2003 15:13:22 MDTRe: Swap Chains too slow
Tue Oct 7 2003 15:11:27 MDTRe: Copying Textures
Tue Oct 7 2003 10:40:11 MDTRe: Loading "Textured" Mesh from resource
Tue Oct 7 2003 10:38:26 MDTRe: Can CD3DFont draw unicode?
Tue Oct 7 2003 10:37:08 MDTRe: Copying Textures
Mon Oct 6 2003 17:42:15 MDTRe: Lock/Unlock.. 5 FPS??
Mon Oct 6 2003 13:35:24 MDTRe: Technique validation and debug runtime
Mon Oct 6 2003 12:02:01 MDTRe: Technique validation and debug runtime
Mon Oct 6 2003 11:33:10 MDTRe: Direct3D errors? I haven't done anything with direct3D!
Sat Oct 4 2003 20:07:07 MDTRe: Direct3D errors? I haven't done anything with direct3D!
Sat Oct 4 2003 18:28:42 MDTRe: Direct3D errors? I haven't done anything with direct3D!
Sat Oct 4 2003 16:46:24 MDTRe: Expired Managed DirectX
Fri Oct 3 2003 21:40:28 MDTRe: Trouble with the stencil buffer
Fri Oct 3 2003 16:47:48 MDTRe: Direct3D errors? I haven't done anything with direct3D!
Fri Oct 3 2003 10:52:47 MDTRe: MS Notice: Managed DirectX 9.0 Expiration Error
Fri Oct 3 2003 10:52:11 MDTRe: MS Notice: Managed DirectX 9.0 Expiration Error
Thu Oct 2 2003 17:09:25 MDTRe: Point Sprites Max Size
Thu Oct 2 2003 16:09:10 MDTRe: Animation interfaces
Thu Oct 2 2003 13:21:50 MDTRe: Point Sprites Max Size
Wed Oct 1 2003 16:18:29 MDTRe: Inter-video memory blitting
Wed Oct 1 2003 13:56:59 MDTRe: Point Sprites Max Size
Wed Oct 1 2003 12:29:23 MDTRe: Inter-video memory blitting
Tue Sep 30 2003 15:14:41 MDTRe: saving and restoring all the current renderstate .
Tue Sep 30 2003 15:06:48 MDTRe: DirectDraw 2D Question
Tue Sep 30 2003 15:03:39 MDTRe: Animation in .x files
Mon Sep 29 2003 22:42:16 MDTRe: fixe pipeline illumination probleme
Mon Sep 29 2003 22:40:32 MDTRe: Some questions
Mon Sep 29 2003 22:36:14 MDTRe: D3D9 rasterizer/depth
Mon Sep 29 2003 22:30:19 MDTRe: Trying to create multi swap chain device
Mon Sep 29 2003 14:40:20 MDTRe: .x file and .fbx files
Mon Sep 29 2003 14:34:37 MDTRe: Wbuffer anomaly with point/particle system
Mon Sep 29 2003 14:31:23 MDTRe: Some questions
Mon Sep 29 2003 13:36:56 MDTRe: SurfaceLoader.FromFile
Mon Sep 29 2003 12:33:17 MDTRe: D3D9 rasterizer/depth
Mon Sep 29 2003 11:22:14 MDTRe: Wbuffer anomaly with point/particle system
Mon Sep 29 2003 11:08:11 MDTRe: Drawing visibility
Sun Sep 28 2003 11:27:09 MDTDirectX 9 SDK Update (Summer 2003) D3DX API changes
Sun Sep 28 2003 08:41:58 MDTRe: Wbuffer anomaly with point/particle system
Fri Sep 26 2003 12:02:29 MDTRe: SDK Woes
Thu Sep 25 2003 17:12:39 MDTRe: SDK Woes
Thu Sep 25 2003 13:00:42 MDTRe: ID3DXFont hanging
Thu Sep 25 2003 12:20:23 MDTRe: Alphas not alpha.
Thu Sep 25 2003 12:12:55 MDTRe: SDK Woes
Thu Sep 25 2003 12:08:12 MDTRe: dbmon.exe output
Thu Sep 25 2003 11:43:48 MDTRe: Alphas not alpha.
Thu Sep 25 2003 10:59:34 MDTRe: DirectX Summer Update released
Thu Sep 25 2003 10:54:57 MDTRe: Two managed dlls questions
Wed Sep 24 2003 17:40:20 MDTRe: D3DX DLL for debug and static for release?
Wed Sep 24 2003 17:17:17 MDTRe: SDK Woes
Wed Sep 24 2003 12:14:55 MDTRe: D3DX DLL for debug and static for release?
Wed Sep 24 2003 12:13:14 MDTRe: 9.0b references v9.00.1126
Tue Sep 23 2003 18:37:15 MDTRe: compositing on top in dx9
Tue Sep 23 2003 18:08:55 MDTRe: Should MD3D work in an MDI client?
Tue Sep 23 2003 17:05:59 MDTRe: DX9 C# 2D hw accelerated alpha blended sprite library?
Tue Sep 23 2003 17:03:31 MDTRe: Question about using .UpdateSurface to copy rectangles
Tue Sep 23 2003 15:06:17 MDTManaged docs -- are they better?
Tue Sep 23 2003 13:37:49 MDTRe: Question about using .UpdateSurface to copy rectangles
Tue Sep 23 2003 11:26:18 MDTRe: Converted test app is slower in DX9 than in DX8
Mon Sep 22 2003 19:54:25 MDTDirectX Summer Update released
Mon Sep 22 2003 15:55:35 MDTRe: Converted test app is slower in DX9 than in DX8
Mon Sep 22 2003 15:51:44 MDTRe: Question about using .UpdateSurface to copy rectangles
Mon Sep 22 2003 14:15:54 MDTRe: Converted test app is slower in DX9 than in DX8
Mon Sep 22 2003 14:11:54 MDTRe: Converted test app is slower in DX9 than in DX8
Mon Sep 22 2003 14:10:57 MDTRe: Alphas not alpha.
Mon Sep 22 2003 14:08:20 MDTRe: Question about using .UpdateSurface to copy rectangles
Mon Sep 22 2003 14:06:56 MDTRe: Question about using .UpdateSurface to copy rectangles
Mon Sep 22 2003 13:31:16 MDTRe: Alphas not alpha.
Mon Sep 22 2003 13:27:33 MDTRe: Converted test app is slower in DX9 than in DX8
Mon Sep 22 2003 13:23:13 MDTRe: Question about using .UpdateSurface to copy rectangles
Mon Sep 22 2003 13:00:34 MDTRe: Question about using .UpdateSurface to copy rectangles
Mon Sep 22 2003 12:11:31 MDTRe: ID3DXAnimationController
Mon Sep 22 2003 10:38:02 MDTRe: Alphas not alpha.
Mon Sep 22 2003 10:15:51 MDTRe: Is vertex shader debugging possible with a release build?
Mon Sep 22 2003 10:12:57 MDTRe: D3DXMESHCONTAINER
Mon Sep 22 2003 10:11:32 MDTRe: mouse picking
Mon Sep 22 2003 10:10:18 MDTRe: DirectX 9.0 COM Question
Mon Sep 22 2003 10:09:44 MDTRe: DirectX 9.0 COM Question
Mon Sep 22 2003 10:08:02 MDTRe: SetTexture question
Mon Sep 22 2003 10:06:56 MDTRe: Error using CreateOffscreenPlainSurface
Sun Sep 21 2003 10:14:48 MDTRe: DirectX 9.0 COM Question
Sun Sep 21 2003 10:13:43 MDTRe: Colored LineList
Sat Sep 20 2003 13:46:39 MDTRe: Error using CreateOffscreenPlainSurface
Fri Sep 19 2003 20:06:36 MDTRe: Partically transparent bitmap using DirectDraw or Direct3D?
Fri Sep 19 2003 17:32:33 MDTRe: Error using CreateOffscreenPlainSurface
Fri Sep 19 2003 14:02:38 MDTRe: Questino about using UpdateSurface() in DirectX 9
Fri Sep 19 2003 14:01:48 MDTRe: Error using CreateOffscreenPlainSurface
Fri Sep 19 2003 12:15:38 MDTRe: D3DXWeldVertices problem
Fri Sep 19 2003 12:02:18 MDTRe: Matrix.Translate etc.
Thu Sep 18 2003 17:44:18 MDTRe: how to do conditional branching in vertex assembly language???
Thu Sep 18 2003 11:49:22 MDTRe: D3DXWeldVertices problem
Thu Sep 18 2003 11:44:31 MDTRe: Matrix.Translate etc.