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DateSubject
Tue Aug 26 2003 11:41:58 MDTRe: Texture missing problem.
Tue Aug 26 2003 11:39:58 MDTRe: How to find width and height in pixels of a string in a particular font?
Mon Aug 25 2003 18:31:24 MDTRe: How to find width and height in pixels of a string in a particular font?
Mon Aug 25 2003 16:29:08 MDTRe: Fullscreen & dialogs
Mon Aug 25 2003 13:28:15 MDTRe: Draw over GDI dialogs in multihead fullscreen mode
Mon Aug 25 2003 12:52:25 MDTRe: Reference Rasterizer
Mon Aug 25 2003 12:49:15 MDTRe: Fullscreen & dialogs
Mon Aug 25 2003 11:07:47 MDTRe: Tiling a texture
Mon Aug 25 2003 09:47:40 MDTRe: Texture missing problem.
Mon Aug 25 2003 09:42:18 MDTRe: Fullscreen & dialogs
Mon Aug 25 2003 09:39:44 MDTRe: Draw over GDI dialogs in multihead fullscreen mode
Sun Aug 24 2003 11:46:23 MDTRe: Stencil buffer
Sun Aug 24 2003 11:44:17 MDTRe: Stencil buffer
Sun Aug 24 2003 11:42:02 MDTRe: x-file and materials number - bug?
Sun Aug 24 2003 11:40:38 MDTRe: saving mesh subsets (and then reading them)
Sun Aug 24 2003 11:38:38 MDTRe: drawing text
Sun Aug 24 2003 11:21:32 MDTRe: point sprites
Sun Aug 24 2003 11:20:33 MDTRe: Fullscreen & dialogs
Sun Aug 24 2003 11:18:12 MDTRe: Draw over GDI dialogs in multihead fullscreen mode
Sun Aug 24 2003 11:16:58 MDTRe: DeviceType Question
Fri Aug 22 2003 17:13:38 MDTRe: Puzzle when display complex mesh with texture.
Fri Aug 22 2003 16:38:34 MDTRe: Texture missing problem.
Fri Aug 22 2003 16:37:52 MDTRe: Puzzle when display complex mesh with texture.
Fri Aug 22 2003 16:36:03 MDTRe: Texture missing problem.
Fri Aug 22 2003 16:16:40 MDTRe: No of Z buffer bits?
Fri Aug 22 2003 16:15:37 MDTRe: Last texel line of texture appearing at top of texture.
Fri Aug 22 2003 16:12:38 MDTRe: drawing text
Fri Aug 22 2003 15:39:13 MDTRe: DeviceType Question
Fri Aug 22 2003 13:43:53 MDTRe: Do people use multiple Device instances to render Multi-threaded?
Fri Aug 22 2003 11:23:35 MDTRe: D3D Lost Devices - C# AudioVideo demo (DirectX 9)
Thu Aug 21 2003 13:02:11 MDTRe: UpdateSkinnedMesh function.
Thu Aug 21 2003 12:56:07 MDTRe: DeviceType Question
Thu Aug 21 2003 12:54:58 MDTRe: ConvertToBlendedMesh error "Object reference not set to an instance of an o
Thu Aug 21 2003 12:53:53 MDTRe: Software vertex processing
Thu Aug 21 2003 11:00:48 MDTRe: C# DirectDraw on Server
Thu Aug 21 2003 11:00:06 MDTRe: Simple Alt-Tab Question
Thu Aug 21 2003 08:51:00 MDTRe: Do people use multiple Device instances to render Multi-threaded?
Tue Aug 19 2003 17:09:10 MDTRe: bug in managed fonts?
Tue Aug 19 2003 17:07:31 MDTRe: Software vertex processing
Tue Aug 19 2003 15:57:05 MDTRe: Triangles not rendering some times - 2 attachments
Tue Aug 19 2003 15:55:34 MDTRe: GetOcclusionData returns me 0 or 0x7ad0a50 ALWAYS!
Tue Aug 19 2003 15:35:42 MDTRe: Software vertex processing
Tue Aug 19 2003 15:34:32 MDTRe: Debugging issue
Tue Aug 19 2003 14:38:58 MDTRe: my model is a black silhouette, how to fix? (diffuse problem)
Tue Aug 19 2003 14:35:58 MDTRe: getting D3DFMT_A2B10G10R10 to work
Tue Aug 19 2003 11:49:47 MDTRe: my model is a black silhouette, how to fix? (diffuse problem)
Tue Aug 19 2003 11:42:57 MDTRe: DXT3 Compressed Textures
Tue Aug 19 2003 11:39:53 MDTRe: Display arabic text.
Mon Aug 18 2003 20:42:25 MDTRe: x-file and materials number - bug?
Mon Aug 18 2003 20:41:41 MDTRe: Triangles not rendering some times - 2 attachments
Mon Aug 18 2003 20:39:45 MDTRe: mesh.drawsubset changes what?
Mon Aug 18 2003 20:38:05 MDTRe: Debugging issue
Mon Aug 18 2003 16:22:11 MDTRe: mesh.drawsubset changes what?
Mon Aug 18 2003 16:19:22 MDTRe: Debugging issue
Mon Aug 18 2003 15:19:27 MDTRe: crashes in d3d
Mon Aug 18 2003 15:14:22 MDTRe: mesh.drawsubset changes what?
Mon Aug 18 2003 15:03:37 MDTRe: Triangles not rendering some times - 2 attachments
Mon Aug 18 2003 15:01:07 MDTRe: getting D3DFMT_A2B10G10R10 to work
Mon Aug 18 2003 14:57:46 MDTRe: Debugging issue
Mon Aug 18 2003 13:32:59 MDTRe: NPatch quick question - INTERESTING FINDINGS
Mon Aug 18 2003 11:42:43 MDTRe: NPatch quick question
Mon Aug 18 2003 11:36:42 MDTRe: Clip planes
Mon Aug 18 2003 10:34:33 MDTRe: NPatch quick question
Mon Aug 18 2003 10:28:28 MDTRe: crashes in d3d
Mon Aug 18 2003 10:27:26 MDTRe: Clip planes
Mon Aug 18 2003 09:35:42 MDTRe: vector3.unproject..?
Sun Aug 17 2003 10:20:10 MDTRe: Creating a device for non-rendering
Sun Aug 17 2003 10:19:23 MDTRe: changing mesh on the fly
Sun Aug 17 2003 10:18:34 MDTRe: saving mesh subsets (and then reading them)
Sun Aug 17 2003 10:17:31 MDTRe: how to check if display mode is 16 bits
Fri Aug 15 2003 14:45:07 MDTRe: can't enable directional light for a mesh
Fri Aug 15 2003 11:00:29 MDTRe: can't enable directional light for a mesh
Fri Aug 15 2003 10:06:08 MDTRe: Vertexbuffer.lock
Fri Aug 15 2003 10:04:54 MDTRe: Mesh not visible when using software vertex processing
Fri Aug 15 2003 10:04:04 MDTRe: Unable to create a Surface from a file - exception thrown.
Fri Aug 15 2003 10:02:50 MDTRe: DrawPrimitive in a swap chain without direct3d device
Thu Aug 14 2003 16:16:56 MDTRe: DrawPrimitive in a swap chain without direct3d device
Thu Aug 14 2003 15:38:30 MDTRe: Rotating primitive hidden behind PictureBox
Thu Aug 14 2003 15:37:29 MDTRe: DrawPrimitive in a swap chain without direct3d device
Thu Aug 14 2003 10:21:32 MDTRe: Loading X files manually
Thu Aug 14 2003 09:31:00 MDTRe: saving mesh subsets (and then reading them)
Thu Aug 14 2003 09:28:38 MDTRe: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 17:49:03 MDTRe: materials vs vertex shaders
Wed Aug 13 2003 16:18:57 MDTRe: Can someone check my logic?
Wed Aug 13 2003 16:15:14 MDTRe: best way to convert?
Wed Aug 13 2003 13:59:44 MDTRe: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 12:48:01 MDTRe: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 12:43:15 MDTRe: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 12:42:19 MDTRe: Simple refresh rate question.
Wed Aug 13 2003 12:41:57 MDTRe: materials vs vertex shaders
Wed Aug 13 2003 12:40:40 MDTRe: framerate stutter
Wed Aug 13 2003 12:38:11 MDTRe: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 11:17:32 MDTRe: framerate stutter
Wed Aug 13 2003 11:05:47 MDTRe: Simple refresh rate question.
Wed Aug 13 2003 10:36:18 MDTRe: Simple refresh rate question.
Wed Aug 13 2003 10:35:06 MDTRe: "Integer Division By Zero"-exception when using REF device
Wed Aug 13 2003 10:31:57 MDTRe: Can not enable light
Wed Aug 13 2003 09:30:08 MDTRe: strange behaviour with alphatestenable
Wed Aug 13 2003 09:26:56 MDTRe: materials vs vertex shaders
Wed Aug 13 2003 09:24:05 MDTRe: Color state - equivalent of glColor
Wed Aug 13 2003 09:02:59 MDTRe: Color changes.