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Page 30
Date
Subject
Tue Aug 26 2003 11:41:58 MDT
Re: Texture missing problem.
Tue Aug 26 2003 11:39:58 MDT
Re: How to find width and height in pixels of a string in a particular font?
Mon Aug 25 2003 18:31:24 MDT
Re: How to find width and height in pixels of a string in a particular font?
Mon Aug 25 2003 16:29:08 MDT
Re: Fullscreen & dialogs
Mon Aug 25 2003 13:28:15 MDT
Re: Draw over GDI dialogs in multihead fullscreen mode
Mon Aug 25 2003 12:52:25 MDT
Re: Reference Rasterizer
Mon Aug 25 2003 12:49:15 MDT
Re: Fullscreen & dialogs
Mon Aug 25 2003 11:07:47 MDT
Re: Tiling a texture
Mon Aug 25 2003 09:47:40 MDT
Re: Texture missing problem.
Mon Aug 25 2003 09:42:18 MDT
Re: Fullscreen & dialogs
Mon Aug 25 2003 09:39:44 MDT
Re: Draw over GDI dialogs in multihead fullscreen mode
Sun Aug 24 2003 11:46:23 MDT
Re: Stencil buffer
Sun Aug 24 2003 11:44:17 MDT
Re: Stencil buffer
Sun Aug 24 2003 11:42:02 MDT
Re: x-file and materials number - bug?
Sun Aug 24 2003 11:40:38 MDT
Re: saving mesh subsets (and then reading them)
Sun Aug 24 2003 11:38:38 MDT
Re: drawing text
Sun Aug 24 2003 11:21:32 MDT
Re: point sprites
Sun Aug 24 2003 11:20:33 MDT
Re: Fullscreen & dialogs
Sun Aug 24 2003 11:18:12 MDT
Re: Draw over GDI dialogs in multihead fullscreen mode
Sun Aug 24 2003 11:16:58 MDT
Re: DeviceType Question
Fri Aug 22 2003 17:13:38 MDT
Re: Puzzle when display complex mesh with texture.
Fri Aug 22 2003 16:38:34 MDT
Re: Texture missing problem.
Fri Aug 22 2003 16:37:52 MDT
Re: Puzzle when display complex mesh with texture.
Fri Aug 22 2003 16:36:03 MDT
Re: Texture missing problem.
Fri Aug 22 2003 16:16:40 MDT
Re: No of Z buffer bits?
Fri Aug 22 2003 16:15:37 MDT
Re: Last texel line of texture appearing at top of texture.
Fri Aug 22 2003 16:12:38 MDT
Re: drawing text
Fri Aug 22 2003 15:39:13 MDT
Re: DeviceType Question
Fri Aug 22 2003 13:43:53 MDT
Re: Do people use multiple Device instances to render Multi-threaded?
Fri Aug 22 2003 11:23:35 MDT
Re: D3D Lost Devices - C# AudioVideo demo (DirectX 9)
Thu Aug 21 2003 13:02:11 MDT
Re: UpdateSkinnedMesh function.
Thu Aug 21 2003 12:56:07 MDT
Re: DeviceType Question
Thu Aug 21 2003 12:54:58 MDT
Re: ConvertToBlendedMesh error "Object reference not set to an instance of an o
Thu Aug 21 2003 12:53:53 MDT
Re: Software vertex processing
Thu Aug 21 2003 11:00:48 MDT
Re: C# DirectDraw on Server
Thu Aug 21 2003 11:00:06 MDT
Re: Simple Alt-Tab Question
Thu Aug 21 2003 08:51:00 MDT
Re: Do people use multiple Device instances to render Multi-threaded?
Tue Aug 19 2003 17:09:10 MDT
Re: bug in managed fonts?
Tue Aug 19 2003 17:07:31 MDT
Re: Software vertex processing
Tue Aug 19 2003 15:57:05 MDT
Re: Triangles not rendering some times - 2 attachments
Tue Aug 19 2003 15:55:34 MDT
Re: GetOcclusionData returns me 0 or 0x7ad0a50 ALWAYS!
Tue Aug 19 2003 15:35:42 MDT
Re: Software vertex processing
Tue Aug 19 2003 15:34:32 MDT
Re: Debugging issue
Tue Aug 19 2003 14:38:58 MDT
Re: my model is a black silhouette, how to fix? (diffuse problem)
Tue Aug 19 2003 14:35:58 MDT
Re: getting D3DFMT_A2B10G10R10 to work
Tue Aug 19 2003 11:49:47 MDT
Re: my model is a black silhouette, how to fix? (diffuse problem)
Tue Aug 19 2003 11:42:57 MDT
Re: DXT3 Compressed Textures
Tue Aug 19 2003 11:39:53 MDT
Re: Display arabic text.
Mon Aug 18 2003 20:42:25 MDT
Re: x-file and materials number - bug?
Mon Aug 18 2003 20:41:41 MDT
Re: Triangles not rendering some times - 2 attachments
Mon Aug 18 2003 20:39:45 MDT
Re: mesh.drawsubset changes what?
Mon Aug 18 2003 20:38:05 MDT
Re: Debugging issue
Mon Aug 18 2003 16:22:11 MDT
Re: mesh.drawsubset changes what?
Mon Aug 18 2003 16:19:22 MDT
Re: Debugging issue
Mon Aug 18 2003 15:19:27 MDT
Re: crashes in d3d
Mon Aug 18 2003 15:14:22 MDT
Re: mesh.drawsubset changes what?
Mon Aug 18 2003 15:03:37 MDT
Re: Triangles not rendering some times - 2 attachments
Mon Aug 18 2003 15:01:07 MDT
Re: getting D3DFMT_A2B10G10R10 to work
Mon Aug 18 2003 14:57:46 MDT
Re: Debugging issue
Mon Aug 18 2003 13:32:59 MDT
Re: NPatch quick question - INTERESTING FINDINGS
Mon Aug 18 2003 11:42:43 MDT
Re: NPatch quick question
Mon Aug 18 2003 11:36:42 MDT
Re: Clip planes
Mon Aug 18 2003 10:34:33 MDT
Re: NPatch quick question
Mon Aug 18 2003 10:28:28 MDT
Re: crashes in d3d
Mon Aug 18 2003 10:27:26 MDT
Re: Clip planes
Mon Aug 18 2003 09:35:42 MDT
Re: vector3.unproject..?
Sun Aug 17 2003 10:20:10 MDT
Re: Creating a device for non-rendering
Sun Aug 17 2003 10:19:23 MDT
Re: changing mesh on the fly
Sun Aug 17 2003 10:18:34 MDT
Re: saving mesh subsets (and then reading them)
Sun Aug 17 2003 10:17:31 MDT
Re: how to check if display mode is 16 bits
Fri Aug 15 2003 14:45:07 MDT
Re: can't enable directional light for a mesh
Fri Aug 15 2003 11:00:29 MDT
Re: can't enable directional light for a mesh
Fri Aug 15 2003 10:06:08 MDT
Re: Vertexbuffer.lock
Fri Aug 15 2003 10:04:54 MDT
Re: Mesh not visible when using software vertex processing
Fri Aug 15 2003 10:04:04 MDT
Re: Unable to create a Surface from a file - exception thrown.
Fri Aug 15 2003 10:02:50 MDT
Re: DrawPrimitive in a swap chain without direct3d device
Thu Aug 14 2003 16:16:56 MDT
Re: DrawPrimitive in a swap chain without direct3d device
Thu Aug 14 2003 15:38:30 MDT
Re: Rotating primitive hidden behind PictureBox
Thu Aug 14 2003 15:37:29 MDT
Re: DrawPrimitive in a swap chain without direct3d device
Thu Aug 14 2003 10:21:32 MDT
Re: Loading X files manually
Thu Aug 14 2003 09:31:00 MDT
Re: saving mesh subsets (and then reading them)
Thu Aug 14 2003 09:28:38 MDT
Re: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 17:49:03 MDT
Re: materials vs vertex shaders
Wed Aug 13 2003 16:18:57 MDT
Re: Can someone check my logic?
Wed Aug 13 2003 16:15:14 MDT
Re: best way to convert?
Wed Aug 13 2003 13:59:44 MDT
Re: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 12:48:01 MDT
Re: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 12:43:15 MDT
Re: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 12:42:19 MDT
Re: Simple refresh rate question.
Wed Aug 13 2003 12:41:57 MDT
Re: materials vs vertex shaders
Wed Aug 13 2003 12:40:40 MDT
Re: framerate stutter
Wed Aug 13 2003 12:38:11 MDT
Re: Inexplicable double/float behavior after D3DDevice construction
Wed Aug 13 2003 11:17:32 MDT
Re: framerate stutter
Wed Aug 13 2003 11:05:47 MDT
Re: Simple refresh rate question.
Wed Aug 13 2003 10:36:18 MDT
Re: Simple refresh rate question.
Wed Aug 13 2003 10:35:06 MDT
Re: "Integer Division By Zero"-exception when using REF device
Wed Aug 13 2003 10:31:57 MDT
Re: Can not enable light
Wed Aug 13 2003 09:30:08 MDT
Re: strange behaviour with alphatestenable
Wed Aug 13 2003 09:26:56 MDT
Re: materials vs vertex shaders
Wed Aug 13 2003 09:24:05 MDT
Re: Color state - equivalent of glColor
Wed Aug 13 2003 09:02:59 MDT
Re: Color changes.