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DateSubject
Wed Aug 13 2003 10:35:06 MDTRe: "Integer Division By Zero"-exception when using REF device
Wed Aug 13 2003 10:31:57 MDTRe: Can not enable light
Wed Aug 13 2003 09:30:08 MDTRe: strange behaviour with alphatestenable
Wed Aug 13 2003 09:26:56 MDTRe: materials vs vertex shaders
Wed Aug 13 2003 09:24:05 MDTRe: Color state - equivalent of glColor
Wed Aug 13 2003 09:02:59 MDTRe: Color changes.
Wed Aug 13 2003 08:55:58 MDTRe: Does the order matter?
Wed Aug 13 2003 08:53:41 MDTRe: Do people use multiple Device instances to render Multi-threaded?
Wed Aug 13 2003 08:51:03 MDTRe: memory management..?
Tue Aug 12 2003 20:37:01 MDTRe: DirectX programming
Tue Aug 12 2003 20:36:13 MDTRe: 2D & 3D areas in full-screen DX
Tue Aug 12 2003 20:35:38 MDTRe: 2D & 3D areas in full-screen DX
Tue Aug 12 2003 19:09:52 MDTRe: D3DUSAGE_QUERY_FILTER stupid question
Tue Aug 12 2003 19:03:40 MDTRe: Can not enable light
Tue Aug 12 2003 16:17:12 MDTRe: Managed DirectX Documentation?
Tue Aug 12 2003 16:14:40 MDTRe: Unable to create a Surface from a file - exception thrown.
Tue Aug 12 2003 14:56:24 MDTRe: Do people use multiple Device instances to render Multi-threaded?
Tue Aug 12 2003 13:40:59 MDTRe: Finding a face's normal from IntersectInformation
Tue Aug 12 2003 13:39:50 MDTRe: can't enable directional light for a mesh
Tue Aug 12 2003 12:56:30 MDTRe: Do people use multiple Device instances to render Multi-threaded?
Tue Aug 12 2003 12:54:40 MDTRe: Unable to create a Surface from a file - exception thrown.
Mon Aug 11 2003 13:41:11 MDTRe: SVG with DX 9
Mon Aug 11 2003 13:39:55 MDTRe: VertexElement defining ambient light
Mon Aug 11 2003 13:36:28 MDTRe: Unable to create a Surface from a file - exception thrown.
Mon Aug 11 2003 13:35:52 MDTRe: Texturing built in primitvies (box,sphere,teapot,...)
Mon Aug 11 2003 13:35:20 MDTRe: Multiple Window Advice
Mon Aug 11 2003 13:34:05 MDTRe: MeshMaterials .X Structure Problem
Mon Aug 11 2003 13:31:19 MDTRe: can't enable directional light for a mesh
Mon Aug 11 2003 11:00:02 MDTRe: Do people use multiple Device instances to render Multi-threaded?
Thu Aug 7 2003 23:36:28 MDTRe: About memory leak!
Thu Aug 7 2003 23:35:40 MDTRe: 2-D vertices.
Thu Aug 7 2003 23:33:44 MDTRe: how to precisely (no aliasing) render a 640x480 texture on a 640x480 screen
Thu Aug 7 2003 23:30:18 MDTRe: Can not enable light
Thu Aug 7 2003 15:36:34 MDTRe: Can not enable light
Thu Aug 7 2003 14:23:14 MDTRe: how to precisely (no aliasing) render a 640x480 texture on a 640x480 screen
Thu Aug 7 2003 14:21:41 MDTRe: Floating point textures and D3DTADDRESS_BORDER
Thu Aug 7 2003 14:20:08 MDTRe: any good stencil buffer sample
Thu Aug 7 2003 09:34:23 MDTRe: Fullscreen Antialiasing Problem
Thu Aug 7 2003 09:31:31 MDTRe: CLSID_IDirect3D9
Thu Aug 7 2003 09:29:41 MDTRe: CLSID_IDirect3D9
Thu Aug 7 2003 09:25:07 MDTRe: How to delete an Managed Object
Wed Aug 6 2003 15:45:55 MDTRe: SVG with DX 9
Wed Aug 6 2003 15:45:08 MDTRe: CLSID_IDirect3D9
Wed Aug 6 2003 13:24:17 MDTRe: Save mesh to a block of memory
Wed Aug 6 2003 13:21:41 MDTRe: Near identical code, one works correctly, one doesn't
Wed Aug 6 2003 13:20:35 MDTRe: HLSL support ps_2_x?
Wed Aug 6 2003 13:19:32 MDTRe: Fullscreen Antialiasing Problem
Wed Aug 6 2003 13:17:53 MDTRe: Skined Meshes
Wed Aug 6 2003 13:09:56 MDTRe: ManagedDirectX & Multithreading
Wed Aug 6 2003 13:06:11 MDTRe: Strange class DirectX.Single16
Tue Aug 5 2003 17:56:07 MDTRe: D3D device and rendertargets
Tue Aug 5 2003 16:50:32 MDTRe: Overlap/Order problem
Tue Aug 5 2003 16:25:40 MDTRe: D3D device and rendertargets
Tue Aug 5 2003 14:50:36 MDTRe: D3DX and texture compression
Tue Aug 5 2003 14:49:51 MDTRe: D3D device and rendertargets [addendum]
Tue Aug 5 2003 14:42:37 MDTRe: D3D device and rendertargets
Tue Aug 5 2003 14:39:07 MDTRe: Strange class DirectX.Single16
Tue Aug 5 2003 11:19:58 MDTRe: Skined Meshes
Tue Aug 5 2003 11:17:04 MDTRe: Creating Direct3DSurface8 from an Existing Block of Memory.
Mon Aug 4 2003 22:44:35 MDTRe: a simple viewport/projection question
Mon Aug 4 2003 17:09:02 MDTRe: Finding a face's normal from IntersectInformation
Mon Aug 4 2003 16:45:30 MDTRe: Finding a face's normal from IntersectInformation
Mon Aug 4 2003 14:41:30 MDTRe: Colouring in Visual Studio .NET
Mon Aug 4 2003 13:55:16 MDTRe: Finding a face's normal from IntersectInformation
Mon Aug 4 2003 13:53:58 MDTRe: Common Classes Or Not?
Mon Aug 4 2003 11:32:52 MDTRe: Common Classes Or Not?
Mon Aug 4 2003 11:28:42 MDTRe: 1-Bit Alpha
Mon Aug 4 2003 09:53:33 MDTRe: Colouring in Visual Studio .NET
Mon Aug 4 2003 09:51:54 MDTRe: Creating Direct3DSurface8 from an Existing Block of Memory.
Mon Aug 4 2003 09:49:46 MDTRe: 1-Bit Alpha
Mon Aug 4 2003 09:49:01 MDTRe: Finding a face's normal from IntersectInformation
Mon Aug 4 2003 09:48:32 MDTRe: Strange DX9a bug
Sun Aug 3 2003 14:54:52 MDTRe: Colouring in Visual Studio .NET
Sun Aug 3 2003 14:54:07 MDTRe: VertexBuffers and their format
Sat Aug 2 2003 11:42:43 MDTRe: something equal to wglUseFontOutlines
Sat Aug 2 2003 09:45:17 MDTRe: Colouring in Visual Studio .NET
Sat Aug 2 2003 09:42:22 MDTRe: Managed Textures in DX 8
Sat Aug 2 2003 09:40:53 MDTRe: Line.DrawTransformed connects all vertices
Sat Aug 2 2003 09:39:52 MDTRe: Creating AVI File Format.............................
Sat Aug 2 2003 09:38:18 MDTRe: Where is D3DXVec3Normalize?!
Sat Aug 2 2003 09:36:41 MDTRe: Creating AVI File Format.............................
Sat Aug 2 2003 09:36:04 MDTRe: DirectX 9.0B and loss of references
Fri Aug 1 2003 19:34:46 MDTRe: DirectX 9.0B and loss of references
Fri Aug 1 2003 17:30:03 MDTRe: something equal to wglUseFontOutlines
Fri Aug 1 2003 16:56:21 MDTRe: DirectX 8/9 and Visual Studio.net books?
Fri Aug 1 2003 16:55:11 MDTRe: [Q]The difference of between D3DXCreateTexture and CreateTexture.
Fri Aug 1 2003 16:53:08 MDTRe: Problem with IDirect3DDevice9::GetFrontBufferData
Fri Aug 1 2003 15:03:16 MDTRe: Mouse Cursor doesn't disappear in Full Screen
Fri Aug 1 2003 11:54:01 MDTRe: DxTex
Fri Aug 1 2003 11:52:48 MDTRe: Animation keyframe
Thu Jul 31 2003 19:21:24 MDTRe: Phil Taylor: 3-D Problem.
Thu Jul 31 2003 18:15:21 MDTRe: Phil Taylor: 3-D Problem.
Thu Jul 31 2003 17:39:20 MDTRe: Animation keyframe
Thu Jul 31 2003 17:02:44 MDTRe: Going from World/Screen coords to Viewport space coords
Thu Jul 31 2003 16:58:39 MDTRe: Efficient 2D with Direct3D
Thu Jul 31 2003 16:53:01 MDTRe: DxTex
Thu Jul 31 2003 15:19:20 MDTRe: Should Direct3D.Surface implement IDisposable?
Thu Jul 31 2003 15:19:01 MDTRe: Resolution Switching => out of memory
Thu Jul 31 2003 15:18:22 MDTRe: Problem with IDirect3DDevice9::GetFrontBufferData
Thu Jul 31 2003 15:15:08 MDTRe: Mouse Cursor doesn't disappear in Full Screen
Thu Jul 31 2003 15:13:55 MDTRe: DxTex