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Page 36
Date
Subject
Mon May 19 2003 10:57:23 MDT
Re: Scaling a texture.
Mon May 19 2003 10:53:46 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Mon May 19 2003 10:52:48 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Mon May 19 2003 08:55:33 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Sun May 18 2003 22:15:38 MDT
Re: SetSamplerState
Sun May 18 2003 20:01:53 MDT
Re: SetSamplerState
Sun May 18 2003 19:58:39 MDT
Re: DirectDraw was not in DirectX8 ?
Sun May 18 2003 19:56:43 MDT
Re: DirextX fails after Ctrl+Alt+Del
Sun May 18 2003 12:19:28 MDT
Re: DirectDraw was not in DirectX8 ?
Sun May 18 2003 12:18:39 MDT
Re: DirextX fails after Ctrl+Alt+Del
Sun May 18 2003 10:36:43 MDT
Re: problem with DrawIndexedPrimitiveUP ()
Sun May 18 2003 10:31:58 MDT
Re: question about vertex blend
Sun May 18 2003 08:57:04 MDT
Re: DirectDraw was not in DirectX8 ?
Sat May 17 2003 17:12:49 MDT
Re: Directx 9 in VB.net, AnimationController
Sat May 17 2003 17:12:11 MDT
Re: DirectDraw was not in DirectX8 ?
Sat May 17 2003 17:10:27 MDT
Re: C# vs VB.NET what's the difference?
Sat May 17 2003 12:13:36 MDT
Re: Ortho View Adjustment
Sat May 17 2003 12:11:05 MDT
Re: how to do picking ?
Sat May 17 2003 12:10:29 MDT
Re: directX parameter list in VS6.0
Sat May 17 2003 12:09:08 MDT
Re: VertexBuffers, Meshes and textures
Fri May 16 2003 16:56:15 MDT
Re: ID3DXFont Error???
Fri May 16 2003 16:54:54 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Fri May 16 2003 16:53:16 MDT
Re: Create a rolling or scrolling display?
Fri May 16 2003 15:42:35 MDT
Re: Direct3DShaderValidatorCreate9
Fri May 16 2003 12:19:16 MDT
Re: HOWTO: Scene Background
Thu May 15 2003 17:38:55 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 17:37:21 MDT
Re: VertexBuffers, Meshes and textures
Thu May 15 2003 16:37:21 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 16:13:43 MDT
Re: read zbuffer
Thu May 15 2003 16:05:21 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 15:29:43 MDT
Re: Direct3DShaderValidatorCreate9
Thu May 15 2003 15:28:22 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 15:26:33 MDT
Re: Game Development in C++ Vs C#
Thu May 15 2003 15:25:17 MDT
Re: Game Development in C++ Vs C#
Thu May 15 2003 15:22:34 MDT
Re: The formatted version :)
Thu May 15 2003 15:21:40 MDT
Re: Newbie to DX: Can I do line based HiddenLine views in Direct3d?
Thu May 15 2003 11:24:38 MDT
Re: Using clip planes with the programmable pipeline
Thu May 15 2003 11:22:57 MDT
Re: texture flicker
Thu May 15 2003 11:19:47 MDT
Re: Copy Texture to another texture with alpha value
Thu May 15 2003 11:18:50 MDT
Re: Capture Screen in DX fullscreen
Thu May 15 2003 10:17:46 MDT
Re: Geometry not rendering
Thu May 15 2003 10:13:36 MDT
Re: Game Development in C++ Vs C#
Thu May 15 2003 09:16:32 MDT
Re: Isometric engine in C#
Thu May 15 2003 08:42:45 MDT
Re: Geometry not rendering
Thu May 15 2003 08:36:57 MDT
Re: Newbie to DX: Can I do line based HiddenLine views in Direct3d?
Thu May 15 2003 08:33:54 MDT
Re: Game Development in C++ Vs C#
Tue May 13 2003 16:36:58 MDT
Re: Geometry not rendering
Tue May 13 2003 15:31:38 MDT
Re: SetStreamSource and SetIndices performance
Tue May 13 2003 13:51:32 MDT
Re: ConvertMeshSubsetToSingleStrip
Tue May 13 2003 13:32:54 MDT
Re: SetStreamSource and SetIndices performance
Tue, 13 May 2003 13:31:25 MDT
Re: ConvertMeshSubsetToSingleStrip
Tue May 13 2003 11:05:12 MDT
Re: texture with alpha channel problem
Tue May 13 2003 11:02:56 MDT
Re: ConvertMeshSubsetToSingleStrip
Mon May 12 2003 21:13:15 MDT
Re: tiny.x
Mon May 12 2003 21:12:31 MDT
Re: VertexBuffers, Meshes and textures
Mon May 12 2003 20:23:45 MDT
Re: Vertex Shader Crashes periodically
Mon May 12 2003 17:52:03 MDT
Re: Vertex Shader Crashes periodically
Mon May 12 2003 15:40:30 MDT
Re: Vertex Shader Crashes periodically
Mon May 12 2003 15:37:38 MDT
Re: Geometry not rendering
Mon May 12 2003 11:05:57 MDT
Re: RHW -> transformed or untransformed vertices in 2D
Mon May 12 2003 10:32:54 MDT
Re: Stereo in DirectX9
Mon May 12 2003 10:31:53 MDT
Re: Skinning Vertex Coordinates
Mon May 12 2003 10:29:25 MDT
Re: Getting at vertex data within predefined utility Meshes
Mon May 12 2003 10:29:05 MDT
Re: DX9: How to update non-dynamic texture when format is not supported by Crea
Mon May 12 2003 10:27:02 MDT
Re: VertexBuffers, Meshes and textures
Sun May 11 2003 13:08:34 MDT
Re: 2D drawing in DirectX 9
Sun May 11 2003 13:04:25 MDT
Re: Textures and IndexBuffers
Sun May 11 2003 12:50:51 MDT
Re: Managed DirectX documentation is poor
Sat May 10 2003 16:16:25 MDT
Re: Textures and IndexBuffers
Sat May 10 2003 13:58:13 MDT
Re: DirectX and Windows 2003
Fri May 9 2003 12:59:00 MDT
Re: D3DXLoadSkinMeshFromXof
Fri May 9 2003 12:46:40 MDT
Re: problems with D3DXMatrixOrthoLH ()
Fri May 9 2003 12:24:03 MDT
Re: Getting pixel colour information
Fri May 9 2003 11:44:14 MDT
Re: Render alpha values to backbuffer
Fri May 9 2003 11:41:57 MDT
Re: How to switch of pixel shaders
Fri May 9 2003 11:37:56 MDT
Re: problem recreating vertex buffer
Thu May 8 2003 22:01:32 MDT
Re: alpha blending with D3DBLEND_SRCCOLOR
Thu May 8 2003 20:22:36 MDT
Re: vertex shader performance
Thu May 8 2003 20:19:58 MDT
Re: alpha blending with D3DBLEND_SRCCOLOR
Thu May 8 2003 17:09:11 MDT
Re: Floodfill routine
Thu May 8 2003 17:07:53 MDT
Re: Best way to draw a triangle
Thu May 8 2003 17:04:44 MDT
Re: Lockable texture as render target
Thu May 8 2003 17:02:28 MDT
Re: alpha blending with D3DBLEND_SRCCOLOR
Thu May 8 2003 13:47:20 MDT
Re: Texture Coordinates?
Thu May 8 2003 13:45:46 MDT
Re: Lockable texture as render target
Thu May 8 2003 13:44:43 MDT
Re: GetMaxFaceInfluences ????
Thu May 8 2003 13:40:15 MDT
Re: alpha blending with D3DBLEND_SRCCOLOR
Thu May 8 2003 13:37:33 MDT
Re: problem recreating vertex buffer
Thu May 8 2003 13:26:55 MDT
Re: out of video memory error
Thu May 8 2003 12:00:15 MDT
Re: problem recreating vertex buffer
Wed May 7 2003 12:47:05 MDT
Re: .dds thumbnails
Wed May 7 2003 12:45:51 MDT
Re: DirectShow in C#
Wed May 7 2003 12:45:02 MDT
Re: Pick Sample
Tue May 6 2003 20:11:31 MDT
Re: DX9.0a SDK Developer Runtime is available for download
Tue May 6 2003 17:37:26 MDT
DX9.0a developer runtime now available
Tue May 6 2003 16:29:23 MDT
Re: Call/Label in Vertex/Pixel shaders.
Tue May 6 2003 15:45:06 MDT
Re: Rendering PositionColored and PositionTextured vertexes in the same scene
Tue May 6 2003 14:14:18 MDT
Re: Flickering?
Tue May 6 2003 12:08:32 MDT
Re: Vertex Shader tutorials ??
Tue May 6 2003 12:07:31 MDT
Re: Call/Label in Vertex/Pixel shaders.
Tue May 6 2003 12:06:07 MDT
Re: Rotating a vector