| Date | Subject |
| Mon Jun 2 2003 08:49:42 MDT | Re: Transform.View = Camera??? |
| Mon Jun 2 2003 08:42:25 MDT | Re: TextFromFont and complex scripts |
| Sun Jun 1 2003 16:04:58 MDT | Re: MDX application deployment - no touch style |
| Sat May 31 2003 08:15:26 MDT | Re: Managed DirectX! |
| Fri May 30 2003 17:06:48 MDT | Re: DirectX Newbie |
| Fri May 30 2003 15:20:58 MDT | Re: UV to XYZ normal |
| Fri May 30 2003 15:20:01 MDT | Re: alpha backside polygons during lighting |
| Fri May 30 2003 13:01:50 MDT | Re: Ranks |
| Fri May 30 2003 12:17:19 MDT | Re: constrain rotation |
| Fri May 30 2003 12:15:47 MDT | Re: Object to Tangent space |
| Fri May 30 2003 12:14:37 MDT | Re: Geometry not rendering |
| Fri May 30 2003 12:10:45 MDT | Re: [DX81][DXEffect] Bug found |
| Fri May 30 2003 11:38:20 MDT | Re: Working through vsa |
| Fri May 30 2003 09:03:29 MDT | Re: problem with d3d lighting/textures |
| Fri May 30 2003 09:00:16 MDT | Re: About Setting up projected texture coordinates |
| Fri May 30 2003 08:48:47 MDT | Re: Normal to UV map |
| Fri May 30 2003 08:46:54 MDT | Re: picking a vertex |
| Fri May 30 2003 08:41:50 MDT | Re: What does this "Direct3D7: ASSERTION FAILED!" mean? |
| Fri May 30 2003 08:36:47 MDT | Re: TextFromFont and complex scripts |
| Thu May 29 2003 18:32:09 MDT | Re: vertexbuffer to x file |
| Thu May 29 2003 18:15:33 MDT | Re: Transform.View |
| Thu May 29 2003 18:13:48 MDT | Re: TextFromFont and complex scripts |
| Thu May 29 2003 18:09:26 MDT | Re: SetTexture conundrum |
| Thu May 29 2003 18:05:45 MDT | Re: performance of ID3DXSprite |
| Thu May 29 2003 17:54:47 MDT | Re: drawing 3d to screen coords? |
| Thu May 29 2003 17:53:19 MDT | Re: D3DXSprite Speed |
| Thu May 29 2003 17:48:31 MDT | Re: AnimationKey, keyType |
| Thu May 29 2003 17:46:16 MDT | Re: alpha backside polygons during lighting |
| Thu May 29 2003 17:45:08 MDT | Re: [DX81][HW lighting] Textured Specular |
| Thu May 29 2003 17:36:36 MDT | Re: to all |
| Thu May 29 2003 17:31:52 MDT | Re: Dx9 Internal Objects? |
| Thu May 29 2003 15:38:44 MDT | Re: filled and outlined polygons |
| Thu May 29 2003 12:33:37 MDT | Re: xfiles dummy nodes |
| Wed May 28 2003 17:47:47 MDT | Re: D3DXIntersect, barycentric? |
| Wed May 28 2003 17:45:15 MDT | Re: Mesh class |
| Mon May 26 2003 11:18:39 MDT | Re: How to use Directx 9 Internal Objects in C#? |
| Mon May 26 2003 11:18:00 MDT | Re: D3DX oddities |
| Sun May 25 2003 23:52:13 MDT | Re: Bitmap Capture |
| Sun May 25 2003 17:04:53 MDT | Re: Creating a Texture from a .NET resource |
| Sun May 25 2003 15:37:39 MDT | Re: IDirectXFileData::GetData |
| Sun May 25 2003 15:27:21 MDT | Re: D3DXIntersect, barycentric? |
| Sun May 25 2003 14:05:51 MDT | Re: D3DXIntersect, barycentric? |
| Sun May 25 2003 12:35:10 MDT | Re: D3DXIntersect, barycentric? |
| Sun May 25 2003 11:15:52 MDT | Re: picking a vertex |
| Sun May 25 2003 11:14:25 MDT | Re: How can I load a cubic texture without d3dx function? |
| Sun May 25 2003 11:12:43 MDT | Re: D3DXIntersect, barycentric? |
| Sat May 24 2003 16:28:50 MDT | Re: Problem with releasing objects in Direct3D 9 |
| Sat May 24 2003 12:00:12 MDT | Re: mouse cursor in direct3d disappearing |
| Sat May 24 2003 11:59:02 MDT | Re: Mesh class |
| Sat May 24 2003 09:57:16 MDT | Re: vertex/pixel shader versions |
| Fri May 23 2003 14:52:27 MDT | Re: Transform a vector or mesh not the world |
| Fri May 23 2003 14:43:55 MDT | Re: 3d engine question |
| Fri May 23 2003 14:12:52 MDT | Re: createtexturefromfileinmemory very slow?! |
| Fri May 23 2003 14:10:43 MDT | Re: Putting texture on a .x file |
| Fri May 23 2003 14:09:10 MDT | Re: D3DX oddities |
| Thu May 22 2003 22:03:36 MDT | Re: Some problem about drawing text using D3DX |
| Thu May 22 2003 22:01:49 MDT | Re: Putting texture on a .x file |
| Thu May 22 2003 21:58:27 MDT | Re: Pool.X??? |
| Thu May 22 2003 21:56:41 MDT | Re: SurfaceLoader dx9 c# |
| Thu May 22 2003 19:40:29 MDT | Re: 3d engine question |
| Thu May 22 2003 19:32:54 MDT | Re: vertex and index buffers |
| Thu May 22 2003 19:32:07 MDT | Re: Transform Vector3 |
| Thu May 22 2003 16:40:22 MDT | Re: antialiased lines |
| Thu May 22 2003 15:44:37 MDT | Re: Copying a GDI bitmap into a Direct3D texture |
| Thu May 22 2003 15:30:29 MDT | Re: Putting texture on a .x file |
| Thu May 22 2003 15:28:47 MDT | Re: antialiased lines |
| Thu May 22 2003 13:38:43 MDT | Re: Why D3D GetPixel Is Failed???? |
| Thu May 22 2003 12:34:47 MDT | Re: texture DX8 9 texture and GDI |
| Thu May 22 2003 12:33:39 MDT | Re: Lighting in LightingVS |
| Thu May 22 2003 12:31:39 MDT | Re: D3DX oddities |
| Thu May 22 2003 12:29:58 MDT | Re: Copying a GDI bitmap into a Direct3D texture |
| Thu May 22 2003 12:29:17 MDT | Re: antialiased lines |
| Thu May 22 2003 12:28:22 MDT | Re: Some problem about drawing text using D3DX |
| Thu May 22 2003 12:24:29 MDT | Re: SurfaceLoader dx9 c# |
| Wed May 21 2003 20:19:57 MDT | Re: SurfaceLoader dx9 c# |
| Wed May 21 2003 15:22:23 MDT | Re: Vertices with different Normal information |
| Wed May 21 2003 15:15:23 MDT | Re: indexbuffer in C# |
| Wed May 21 2003 13:23:50 MDT | Re: Vertices with different Normal information |
| Wed May 21 2003 13:22:26 MDT | Re: question about cd3dfont (smooth the edges) |
| Wed May 21 2003 13:11:22 MDT | Re: ID3DXSprite |
| Wed May 21 2003 13:10:02 MDT | Re: problem with non tightly packed index buffers with DrawIndexedPrimitiveUP |
| Wed May 21 2003 13:08:53 MDT | Re: SurfaceLoader dx9 c# |
| Wed May 21 2003 13:06:09 MDT | Re: indexbuffer in C# |
| Tue May 20 2003 22:31:51 MDT | Re: problem with non tightly packed index buffers with DrawIndexedPrimitiveUP |
| Tue May 20 2003 22:28:48 MDT | Re: Capture Screen in DX fullscreen |
| Tue May 20 2003 22:27:57 MDT | Re: Managed (DD, DI, DS) doesn't require DirectX9 runtime! But DPlay... |
| Tue May 20 2003 17:29:04 MDT | Re: How make 2D with Direct3D ? |
| Tue May 20 2003 17:00:44 MDT | Re: Using SurfaceLoader... |
| Tue May 20 2003 16:59:09 MDT | Re: model rendered in one uniform color, how to fix? |
| Tue May 20 2003 15:54:42 MDT | Re: read zbuffer |
| Tue May 20 2003 15:53:58 MDT | Re: [DX81][DXEffect] Problem with BumpEnvMatXX[n] instruction ? |
| Tue May 20 2003 15:52:09 MDT | Re: How making 2D with Direct3D ? |
| Tue May 20 2003 15:50:36 MDT | Re: question about vertex blend |
| Tue May 20 2003 15:44:25 MDT | Re: model rendered in one uniform color, how to fix? |
| Tue May 20 2003 15:42:30 MDT | Re: indexbuffer in C# |
| Tue May 20 2003 15:41:15 MDT | Re: How to install Managed DX? |
| Tue May 20 2003 15:37:13 MDT | Re: C# vs VB.NET what's the difference? |
| Mon May 19 2003 21:55:27 MDT | Re: read zbuffer |
| Mon May 19 2003 21:53:57 MDT | Re: model rendered in one uniform color, how to fix? |
| Mon May 19 2003 21:52:45 MDT | Re: dual-head debugging |
| Mon May 19 2003 21:48:17 MDT | Re: question about vertex blend |