| Date | Subject |
| Sat, 30 Jun 2007 10:30:45 -0700 | Re: A beginner in DirectX - A question about DrawIndexedPrimitive |
| Fri, 29 Jun 2007 19:41:45 -0700 | Re: A beginner in DirectX - A question about DrawIndexedPrimitive |
| Thu, 28 Jun 2007 15:04:12 -0700 | Re: texture outside range 0.0f and 1.0f |
| Thu, 28 Jun 2007 15:01:54 -0700 | Re: Book on DirectX |
| Wed, 27 Jun 2007 12:02:48 -0700 | Re: Texture transparency |
| Wed, 27 Jun 2007 12:01:04 -0700 | Re: Book on DirectX |
| Sun, 24 Jun 2007 13:18:07 -0700 | Re: D3DX functions under debug runtime - should there always be debug output fo |
| Fri, 22 Jun 2007 14:30:25 -0700 | Re: rotation between two vectors |
| Fri, 22 Jun 2007 09:49:40 -0700 | Re: D3DX functions under debug runtime - should there always be debug output fo |
| Thu, 21 Jun 2007 08:39:44 -0700 | Re: ScissorRect and ViewPort |
| Tue, 19 Jun 2007 14:33:12 -0700 | Re: Regular 2D texture vs 3D volume texture |
| Sun, 17 Jun 2007 15:39:11 -0700 | Re: Direct3d, drawing lines and triangels - beginner question |
| Thu, 14 Jun 2007 12:15:13 -0700 | Re: calling IDirect3DDevice9::StretchRect failed |
| Thu, 14 Jun 2007 11:33:01 -0700 | Re: Reset function |
| Thu, 14 Jun 2007 11:32:01 -0700 | Re: calling IDirect3DDevice9::StretchRect failed |
| Fri, 08 Jun 2007 09:43:28 -0700 | Re: Transparency problem |
| Fri, 08 Jun 2007 09:40:55 -0700 | Re: can't see drawing |
| Wed, 06 Jun 2007 09:04:09 -0700 | Re: Euler to Quaternion |
| Tue, 05 Jun 2007 09:35:00 -0700 | Re: d3dx9_33.dll not found |
| Tue, 29 May 2007 10:03:53 -0700 | Re: Formula to convert D3Dcolor_RGB to Hexa RGB ? |
| Sun, 27 May 2007 08:22:42 -0700 | Re: D3DRM.DLL not loaded |
| Sat, 26 May 2007 22:58:28 -0700 | Re: D3DRM.DLL not loaded |
| Sat, 26 May 2007 22:56:33 -0700 | Re: D3DRM.DLL not loaded |
| Sat, 26 May 2007 14:25:43 -0700 | Re: D3DRM.DLL not loaded |
| Sat, 26 May 2007 14:21:34 -0700 | Re: D3DRM.DLL not loaded |
| Fri, 25 May 2007 15:17:05 -0700 | Re: D3DRM.DLL not loaded |
| Fri, 25 May 2007 10:16:34 -0700 | Re: D3DRM.DLL not loaded |
| Thu, 24 May 2007 12:46:44 -0700 | Re: using Alpha blend when rendering particles |
| Tue, 22 May 2007 13:32:01 -0700 | Re: using Alpha blend when rendering particles |
| Mon, 21 May 2007 08:56:08 -0700 | Re: DirectX & problem with multimonitor... |
| Sat, 19 May 2007 04:03:55 -0700 | Re: renderingto texture while using same texture for lookup |
| Fri, 18 May 2007 13:09:30 -0700 | Re: drawing text with alpha=0 does not make it transparent |
| Fri, 18 May 2007 13:07:46 -0700 | Re: 3D Textures: DDS Organization |
| Fri, 18 May 2007 12:31:15 -0700 | Re: drawing text with alpha=0 does not make it transparent |
| Fri, 18 May 2007 08:41:39 -0700 | Re: drawing text with alpha=0 does not make it transparent |
| Fri, 18 May 2007 07:34:31 -0700 | Re: 3D Textures: DDS Organization |
| Thu, 17 May 2007 17:12:15 -0700 | Re: 3D Textures: DDS Organization |
| Thu, 17 May 2007 11:28:00 -0700 | Re: Modify the vertexes or the world transform? |
| Wed, 16 May 2007 18:37:17 -0700 | Re: Modify the vertexes or the world transform? |
| Wed, 16 May 2007 17:50:49 -0700 | Re: Adjust a Mesh |
| Wed, 16 May 2007 17:49:43 -0700 | Re: Adjust a Mesh |
| Wed, 16 May 2007 10:12:33 -0700 | Re: Adjust a Mesh |
| Wed, 16 May 2007 10:10:34 -0700 | Re: easy question about meshes |
| Tue, 15 May 2007 17:45:03 -0700 | Re: Adjust a Mesh |
| Sun, 13 May 2007 15:03:33 -0700 | Re: Efficent way to update/replace small set of vertices in 3D model? |
| Sat, 12 May 2007 21:01:24 -0700 | Re: 0xC0000005: Access violation running Idirect3ddevice8::present |
| Sat, 12 May 2007 20:59:22 -0700 | Re: Convenient way to draw lines |
| Sat, 12 May 2007 20:57:39 -0700 | Re: Alphablend, so alpha=1-(1-source)*(1-destination) |
| Fri, 11 May 2007 10:26:21 -0700 | Re: Translation and Parallel Projection |
| Fri, 11 May 2007 10:09:41 -0700 | Re: Alphablend, so alpha=1-(1-source)*(1-destination) |
| Fri, 11 May 2007 09:41:30 -0700 | Re: Alphablend, so alpha=1-(1-source)*(1-destination) |
| Sat, 05 May 2007 13:53:02 -0700 | Re: Technique setting rendertarget and other things |
| Fri, 04 May 2007 21:18:43 -0700 | Re: Select a mesh vertex from click |
| Fri, 04 May 2007 21:17:32 -0700 | Re: D3DRM.DLL not loaded |
| Fri, 04 May 2007 15:43:03 -0700 | Re: Select a mesh vertex from click |
| Wed, 02 May 2007 09:28:09 -0700 | Re: Picking for selection rectangular selection |
| Tue, 01 May 2007 08:30:00 -0700 | Re: DX SDK on CD?? |
| Tue, 01 May 2007 08:25:56 -0700 | Re: How to draw polygons with texture but in wireframe mode |
| Mon, 30 Apr 2007 12:29:12 -0700 | Re: Direct3D beginner |
| Sun, 29 Apr 2007 17:21:49 -0700 | Re: How to draw polygons with texture but in wireframe mode |
| Fri, 27 Apr 2007 08:57:07 -0700 | Re: Tooltip and GPU use |
| Thu, 26 Apr 2007 15:07:53 -0700 | Re: Matrix Mapping. |
| Thu, 26 Apr 2007 08:59:19 -0700 | Re: Texture visibility. |
| Thu, 26 Apr 2007 08:52:20 -0700 | Re: Tooltip and GPU use |
| Wed, 25 Apr 2007 21:56:50 -0700 | Re: dump question: line intersecting plane, overlapping line not showing |
| Wed, 25 Apr 2007 12:10:57 -0700 | Re: creating a game something like mah jong, with painted tiles |
| Wed, 25 Apr 2007 12:09:32 -0700 | Re: Texture Scaling. |
| Wed, 25 Apr 2007 10:29:16 -0700 | Re: Tooltip and GPU use |
| Tue, 24 Apr 2007 13:33:59 -0700 | Re: Texture Scaling. |
| Tue, 24 Apr 2007 09:46:36 -0700 | Re: Tooltip and GPU use |
| Tue, 24 Apr 2007 05:15:27 -0700 | Re: Texture Scaling. |
| Tue, 24 Apr 2007 05:15:01 -0700 | Re: Semantics for worldmatrix etc |
| Tue, 24 Apr 2007 05:13:37 -0700 | Re: Cameraspace coordinate to texturecoordinate |
| Tue, 24 Apr 2007 05:12:27 -0700 | Re: Texture Scaling. |
| Tue, 24 Apr 2007 05:11:40 -0700 | Re: Texture Scaling. |
| Tue, 24 Apr 2007 05:03:08 -0700 | Re: Texture Scaling. |
| Tue, 24 Apr 2007 05:00:16 -0700 | Re: how to use a second stream with a shader |
| Mon, 23 Apr 2007 09:35:57 -0700 | Re: D3DXFONT flicker |
| Fri, 20 Apr 2007 15:40:11 -0700 | Re: Texture Scaling. |
| Fri, 20 Apr 2007 12:25:02 -0700 | Re: Texture Scaling. |
| Fri, 20 Apr 2007 12:20:23 -0700 | Re: How to draw polygons with texture but in wireframe mode |
| Fri, 20 Apr 2007 06:09:01 -0700 | Re: how to pick a point in the screen? |
| Fri, 20 Apr 2007 06:08:02 -0700 | Re: How to draw polygons with texture but in wireframe mode |
| Fri, 20 Apr 2007 06:07:02 -0700 | Re: copy a surface into a texture? |
| Thu, 19 Apr 2007 14:02:48 -0700 | Re: Texture Scaling. |
| Thu, 19 Apr 2007 09:29:29 -0700 | Re: want to do 2d |
| Wed, 18 Apr 2007 08:43:00 -0700 | Re: Drawing 2d line in dx |
| Wed, 18 Apr 2007 08:42:32 -0700 | Re: Wait for flip |
| Tue, 17 Apr 2007 21:18:44 -0700 | Re: Texture Scaling. |
| Tue, 17 Apr 2007 10:59:33 -0700 | Re: Transforming vertex normals |
| Tue, 17 Apr 2007 10:58:54 -0700 | Re: Transforming vertex normals |
| Tue, 17 Apr 2007 08:24:54 -0700 | Re: Transforming vertex normals |
| Tue, 17 Apr 2007 08:24:20 -0700 | Re: Transforming vertex normals |
| Mon, 16 Apr 2007 09:43:29 -0700 | Re: Wait for flip |
| Mon, 16 Apr 2007 09:40:36 -0700 | Re: Transforming vertex normals |
| Mon, 16 Apr 2007 09:39:54 -0700 | Re: Transforming vertex normals |
| Sun, 15 Apr 2007 10:38:51 -0700 | Re: Wait for flip |
| Sun, 15 Apr 2007 09:10:48 -0700 | Re: Wait for flip |
| Sun, 15 Apr 2007 09:00:53 -0700 | Re: Transforming vertex normals |
| Sat, 14 Apr 2007 07:17:24 -0700 | Re: weird texture issue with shader |
| Fri, 13 Apr 2007 13:12:19 -0700 | Re: Wait for flip |